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Jun 28th, 2017
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  1. Graphics Feature Status
  2. Canvas: Software only, hardware acceleration unavailable
  3. Flash: Software only, hardware acceleration unavailable
  4. Flash Stage3D: Software only, hardware acceleration unavailable
  5. Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
  6. Compositing: Software only, hardware acceleration unavailable
  7. Multiple Raster Threads: Disabled
  8. Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
  9. Rasterization: Software only, hardware acceleration unavailable
  10. Video Decode: Software only, hardware acceleration unavailable
  11. Video Encode: Software only, hardware acceleration unavailable
  12. WebGL: Hardware accelerated but at reduced performance
  13. WebGL2: Unavailable
  14. Driver Bug Workarounds
  15. clear_uniforms_before_first_program_use
  16. decode_encode_srgb_for_generatemipmap
  17. disable_accelerated_vpx_decode
  18. disable_direct_composition
  19. disable_discard_framebuffer
  20. disable_dxgi_zero_copy_video
  21. disable_framebuffer_cmaa
  22. exit_on_context_lost
  23. scalarize_vec_and_mat_constructor_args
  24. Problems Detected
  25. GPU rasterization should only be enabled on NVIDIA and Intel DX11+, and AMD RX-R2 GPUs for now.: 643850
  26. Disabled Features: gpu_rasterization
  27. Some drivers are unable to reset the D3D device in the GPU process sandbox
  28. Applied Workarounds: exit_on_context_lost
  29. Clear uniforms before first program use on all platforms: 124764, 349137
  30. Applied Workarounds: clear_uniforms_before_first_program_use
  31. Always rewrite vec/mat constructors to be consistent: 398694
  32. Applied Workarounds: scalarize_vec_and_mat_constructor_args
  33. Framebuffer discarding can hurt performance on non-tilers: 570897
  34. Applied Workarounds: disable_discard_framebuffer
  35. Direct composition flashes black initially on Win <10: 588588
  36. Applied Workarounds: disable_direct_composition
  37. Zero copy DXGI video hangs on shutdown on Win < 8.1: 621190
  38. Applied Workarounds: disable_dxgi_zero_copy_video
  39. Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
  40. Applied Workarounds: disable_framebuffer_cmaa
  41. Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
  42. Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
  43. Applied Workarounds: decode_encode_srgb_for_generatemipmap
  44. VPx decoding isn't supported before Windows 10 anniversary update.: 616318
  45. Applied Workarounds: disable_accelerated_vpx_decode
  46. Raster is using a single thread.
  47. Disabled Features: multiple_raster_threads
  48. Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
  49. Disabled Features: native_gpu_memory_buffers
  50. Version Information
  51. Data exported 6/28/2017, 2:18:54 PM
  52. Chrome version Chrome/59.0.3071.86
  53. Operating system Windows NT 6.1.7601 SP1
  54. Software rendering list version 13.8
  55. Driver bug list version 10.101
  56. ANGLE commit id a9042d3c1952
  57. 2D graphics backend Skia/59 ef6f9c65527412ec4057ea0551f2e051beb94d32
  58. Command Line Args --user-data-dir="C:\Chrome64\UserData\59" --chrome-version=59.0.3071.86 --homepage --flag-switches-begin --flag-switches-end http://cnn.com
  59. Driver Information
  60. Initialization time 0
  61. In-process GPU true
  62. Passthrough Command Decoder false
  63. Supports overlays false
  64. Sandboxed false
  65. GPU0 VENDOR = 0x15ad, DEVICE= 0x0405
  66. Optimus false
  67. Optimus false
  68. AMD switchable false
  69. Desktop compositing none
  70. Driver vendor Google Inc.
  71. Driver version 3.3.0.2
  72. Driver date 2017/04/07
  73. Pixel shader version 3.0
  74. Vertex shader version 3.0
  75. Max. MSAA samples 4
  76. Machine model name
  77. Machine model version
  78. GL_VENDOR Google Inc.
  79. GL_RENDERER Google SwiftShader
  80. GL_VERSION OpenGL ES 2.0 SwiftShader
  81. GL_EXTENSIONS
  82. Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
  83. Window system binding vendor
  84. Window system binding version
  85. Window system binding extensions
  86. Direct rendering Yes
  87. Reset notification strategy 0x0000
  88. GPU process crash count 1
  89. Compositor Information
  90. Tile Update Mode One-copy
  91. Partial Raster Enabled
  92. GpuMemoryBuffers Status
  93. ATC Software only
  94. ATCIA Software only
  95. DXT1 Software only
  96. DXT5 Software only
  97. ETC1 Software only
  98. R_8 Software only
  99. RG_88 Software only
  100. BGR_565 Software only
  101. RGBA_4444 Software only
  102. RGBX_8888 Software only
  103. RGBA_8888 Software only
  104. BGRX_8888 Software only
  105. BGRA_8888 Software only
  106. RGBA_F16 Software only
  107. YVU_420 Software only
  108. YUV_420_BIPLANAR Software only
  109. UYVY_422 Software only
  110. Diagnostics
  111. ... loading ...
  112. Log Messages
  113. [452:2292:0628/141845.725:ERROR:gl_surface_egl.cc(690)] : eglInitialize D3D11 failed with error EGL_NOT_INITIALIZED, trying next display type
  114. [452:2292:0628/141845.756:ERROR:gl_surface_egl.cc(690)] : eglInitialize D3D9 failed with error EGL_NOT_INITIALIZED
  115. [452:2292:0628/141845.756:ERROR:gl_initializer_win.cc(240)] : GLSurfaceEGL::InitializeOneOff failed.
  116. GpuProcessHostUIShim: The GPU process crashed!
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