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- --AutoFarm
- _G.LULU = true--change to true or false
- while _G.LULU do
- wait()--change time if you want
- local A_1 = "Click"
- game:GetService("ReplicatedStorage").PublicResources.Events.Networking:FireServer(A_1)
- end
- --AutoSell
- local sell = game.workspace.Resources.Contact.Sell.Sell1
- _G.LULU = true--change to true or false
- while _G.LULU do
- wait()--change time if you want
- sell.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- --AutoPickupsAll
- for i,v in pairs(game:GetService("Workspace").Resources.Pickups:GetDescendants()) do
- if v.ClassName == "MeshPart" then
- v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait()
- end
- end
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