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Oct 7th, 2021
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  1.  
  2. [General]
  3. fBrightLightColorB=1.0000
  4. fBrightLightColorG=1.0000
  5. fBrightLightColorR=1.0000
  6. iStoryManagerLoggingEvent=-1
  7. bEnableStoryManagerLogging=0
  8. [Imagespace]
  9. bDoDepthOfField=1
  10. iRadialBlurLevel=2
  11. [Display]
  12. iBlurDeferredShadowMask=3
  13. fInteriorShadowDistance=3000.0000
  14. fShadowDistance=8000.0000
  15. iShadowMapResolutionSecondary=1024
  16. iShadowMapResolutionPrimary=2048
  17. iShadowSplitCount=2
  18. iMaxAnisotropy=1
  19. fLeafAnimDampenDistEnd=4600.0000
  20. fLeafAnimDampenDistStart=3600.0000
  21. fTreesMidLODSwitchDist=10000000.0000
  22. fGamma=1.0000
  23. fDecalLOD2=1500.0000
  24. fDecalLOD1=1000.0000
  25. fSpecularLODStartFade=2000.0000
  26. fShadowLODStartFade=200.0000
  27. fLightLODStartFade=3500.0000
  28. iTexMipMapMinimum=0
  29. iTexMipMapSkip=0
  30. iWaterMultiSamples=0
  31. iMultiSample=1
  32. iShadowMode=3
  33. bTreesReceiveShadows=1
  34. bDrawLandShadows=1
  35. bFull Screen=0
  36. iSize H=1080
  37. iSize W=1920
  38. fMeshLODFadePercentDefault=1.2000
  39. fMeshLODFadeBoundDefault=256.0000
  40. fMeshLODLevel2FadeTreeDistance=2048.0000
  41. fMeshLODLevel1FadeTreeDistance=2844.0000
  42. fMeshLODLevel2FadeDist=3072.0000
  43. fMeshLODLevel1FadeDist=4096.0000
  44. iScreenShotIndex=31
  45. bShadowMaskZPrepass=0
  46. bMainZPrepass=0
  47. iMaxSkinDecalsPerFrame=250
  48. iMaxDecalsPerFrame=800
  49. bFloatPointRenderTarget=1
  50. sD3DDevice="NVIDIA GeForce GTX 1050 Ti"
  51. bFXAAEnabled=0
  52. iShadowMapResolution=4096
  53. fShadowBiasScale=0.1500
  54. iShadowMaskQuarter=4
  55. iAdapter=0
  56. iPresentInterval=0
  57. iShadowFilter=3
  58. bShadowsOnGrass=1
  59. bTransparencyMultisampling=0
  60. bDeferredShadows=1
  61. bDrawShadows=1
  62. [Grass]
  63. b30GrassVS=0
  64. fGrassStartFadeDistance=7000.0000
  65. fGrassMaxStartFadeDistance=7000.0000
  66. fGrassMinStartFadeDistance=0.0000
  67. iMaxGrassTypesPerTexure=7
  68. [MAIN]
  69. bGamepadEnable=1
  70. bCrosshairEnabled=1
  71. fHUDOpacity=1.0000
  72. bSaveOnPause=0
  73. bSaveOnTravel=1
  74. bSaveOnWait=1
  75. bSaveOnRest=1
  76. fSkyCellRefFadeDistance=150000.0000
  77. [GamePlay]
  78. bShowFloatingQuestMarkers=1
  79. bShowQuestMarkers=1
  80. iDifficulty=2
  81. [Interface]
  82. bDialogueSubtitles=1
  83. bGeneralSubtitles=1
  84. fMouseCursorSpeed=1.0000
  85. bShowCompass=1
  86. [Controls]
  87. fGamepadHeadingSensitivity=1.0000
  88. fMouseHeadingSensitivity=0.0125
  89. bAlwaysRunByDefault=1
  90. bInvertYValues=0
  91. bGamePadRumble=1
  92. bMouseAcceleration=1
  93. bUseKinect=0
  94. [Particles]
  95. iMaxDesired=750
  96. [SaveGame]
  97. fAutosaveEveryXMins=60.0000
  98. [AudioMenu]
  99. fAudioMasterVolume=1.0000
  100. fVal7=0.9000
  101. uID7=3774947328
  102. fVal6=1.0000
  103. uID6=386291825
  104. fVal5=1.0000
  105. uID5=385878109
  106. fVal4=1.0000
  107. uID4=3954
  108. fVal3=1.0000
  109. uID3=94881
  110. fVal2=0.4000
  111. uID2=466532
  112. fVal1=1.0000
  113. uID1=554685
  114. fVal0=0.8000
  115. uID0=1007612
  116. [Clouds]
  117. fCloudLevel2Distance=262144.0000
  118. fCloudLevel1Distance=32768.0000
  119. fCloudLevel0Distance=16384.0000
  120. fCloudNearFadeDistance=9000.0000
  121. [TerrainManager]
  122. fTreeLoadDistance=75000.0000
  123. fBlockMaximumDistance=250000.0000
  124. fBlockLevel1Distance=70000.0000
  125. fBlockLevel0Distance=35000.0000
  126. fSplitDistanceMult=1.5000
  127. bShowLODInEditor=0
  128. [NavMesh]
  129. fObstacleAlpha=0.5000
  130. fCoverSideHighAlpha=0.8000
  131. fCoverSideLowAlpha=0.6500
  132. fEdgeFullAlpha=1.0000
  133. fEdgeHighAlpha=0.7500
  134. fEdgeLowAlpha=0.5000
  135. fTriangleFullAlpha=0.7000
  136. fTriangleHighAlpha=0.3500
  137. fTriangleLowAlpha=0.2000
  138. fLedgeBoxHalfHeight=25.0000
  139. fEdgeDistFromVert=10.0000
  140. fEdgeThickness=10.0000
  141. fPointSize=2.5000
  142. [Trees]
  143. bRenderSkinnedTrees=1
  144. uiMaxSkinnedTreesToRender=20
  145. [Decals]
  146. uMaxDecals=1000
  147. bDecals=1
  148. bSkinnedDecals=1
  149. uMaxSkinDecals=100
  150. uMaxSkinDecalsPerActor=60
  151. [LOD]
  152. fLODFadeOutMultObjects=15.0000
  153. fLODFadeOutMultItems=15.0000
  154. fLODFadeOutMultActors=15.0000
  155. fLODFadeOutMultSkyCell=1.0000
  156. [Launcher]
  157. bEnableFileSelection=1
  158. bShowAllResolutions=0
  159. uLastAspectRatio=3
  160. [BlurShaderHDR]
  161. bDoHighDynamicRange=1
  162. [BlurShader]
  163. bUseBlurShader=0
  164. [Water]
  165. iWaterReflectHeight=512
  166. iWaterReflectWidth=512
  167. bUseWaterDisplacements=1
  168. bUseWaterRefractions=1
  169. bUseWaterReflections=1
  170. bUseWaterDepth=1
  171.  
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