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- // - anakintm - Autoexec
- // - Modified: 19.9.2011
- rcon_password "xx"
- cl_crosshairsize "2.5"
- cl_crosshaircolor "0"
- cl_crosshairusealpha "1"
- cl_crosshairalpha "255"
- cl_dynamiccrosshair "3"
- cl_legacy_crosshair_scale "0"
- cl_crosshairspreadscale "0.3"
- cl_autohelp "0"
- cl_c4dynamiclight "1"
- cl_cmdrate "66"
- cl_crosshairusealpha "1"
- cl_disablefreezecam "1"
- cl_disablehtmlmotd "1"
- cl_downloadfilter "none"
- cl_drawmonitors "0"
- cl_ejectbrass "0"
- cl_forcepreload "1"
- cl_hudhint_sound "0"
- cl_interp "0"
- cl_interp_ratio "1"
- cl_lagcompensation "1"
- cl_nowinpanel "1"
- cl_phys_props_enable "0"
- cl_phys_props_max "0"
- cl_pred_optimize "2"
- cl_predictweapons "1"
- cl_ragdoll_collide "0"
- cl_ragdoll_physics_enable "0"
- cl_show_achievement_popups "0"
- cl_show_splashes "0"
- cl_showpluginmessages "0"
- cl_smooth "0"
- cl_smoothtime "0.02"
- cl_updaterate "66"
- cl_wpn_sway_interp "0"
- mat_aaquality "0"
- mat_antialias "0"
- mat_bloomscale "0"
- mat_bumpmap "0"
- mat_clipz "1"
- mat_colorcorrection "0"
- mat_compressedtextures "1"
- mat_debug_postprocessing_effects "0"
- mat_debugdepthmode "0"
- mat_debugdepthval "0"
- mat_debugdepthvalmax "0"
- mat_disable_bloom "1"
- mat_filterlightmaps "1"
- mat_filtertextures "1"
- mat_forceaniso "0"
- mat_forcehardwaresync "0"
- mat_hdr_enabled "0"
- mat_hdr_level "0"
- mat_mipmaptextures "1"
- mat_monitorgamma "1.8"
- mat_motion_blur_enabled "0"
- mat_parallaxmap "0"
- mat_picmip "2"
- mat_queue_mode "2"
- mat_reducefillrate "1"
- mat_specular "0"
- mat_trilinear "1"
- mat_vsync "0"
- fps_max "999"
- func_break_max_pieces "0"
- gl_clear "1"
- host_thread_mode "1"
- jpeg_quality "100"
- mp_decals "0"
- muzzleflash_light "1"
- props_break_max_pieces "0"
- props_break_max_pieces_perframe "0"
- snd_mixahead "0.05"
- rate 1000000
- m_customaccel "0"
- m_filter "0"
- m_pitch "0.022"
- m_rawinput "0"
- m_yaw "0.022"
- r_3dsky "0"
- r_decal_cullsize "0"
- r_decals "0"
- r_dopixelvisibility "0"
- r_drawbatchdecals "0"
- r_drawdetailprops "0"
- r_drawflecks "0"
- r_drawmodeldecals "0"
- r_dynamic "0"
- r_eyes "0"
- r_fastzreject "1"
- r_flashlightdepthtexture "1"
- r_flex "0"
- r_lightaverage "0"
- r_lod "2"
- r_maxdlights "0"
- r_occlusion "1"
- r_pixelfog "0"
- r_propsmaxdist "0"
- r_renderoverlayfragment "0"
- r_rootlod "2"
- r_ropetranslucent "0"
- r_shadowmaxrendered "32"
- r_shadowrendertotexture "1"
- r_shadows "1"
- r_staticprop_lod "3"
- r_teeth "0"
- r_threaded_client_shadow_manager "1"
- r_threaded_particles "1"
- r_threaded_renderables "1"
- r_waterdrawreflection "0"
- r_waterdrawrefraction "0"
- r_waterforceexpensive "0"
- r_waterforcereflectentities "0"
- r_worldlightmin "0"
- r_worldlights "0"
- rope_averagelight "0"
- rope_collide "0"
- rope_shake "0"
- rope_smooth "0"
- rope_smooth_enlarge "0"
- rope_smooth_maxalpha "0"
- rope_smooth_maxalphawidth "0"
- rope_smooth_minalpha "0"
- rope_smooth_minwidth "0"
- rope_subdiv "0"
- rope_wind_dist "0"
- violence_ablood "1"
- violence_agibs "1"
- violence_hblood "1"
- violence_hgibs "1"
- // MODELS
- cl_minmodels "1"
- cl_min_t "4"
- cl_min_ct "2"
- // ERRORS
- con_filter_enable "1"
- con_filter_text_out "vertex"
- con_filter_text_out "Attempted"
- con_filter_text_out "CMaterial"
- con_filter_text_out "Achievements disabled"
- con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"
- cl_showerror "0" // 2 for above plus detailed field deltas.
- cl_showevents "0" // Print event firing info in the console
- net_graph "0"
- fps_max "999"
- soundscape_flush
- mat_savechanges
- clear
- exec binds.cfg
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