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- UPDATE 1.2 Changelog:
- Major changes:
- + Enemies can finally no longer spawn on top of the player.
- + More maps have been added (2 types: Arena and Linear)
- + More music (+ Menu music)
- + Stamina system (Press shift to move faster!)
- + Enemies now only spawn in set places (e.g. cannot spawn in walls)
- + You can win the game now! (Arenas: Set amount of points to win. Linear levels: Touch the portal to win.)
- + Added buttons and doors for linear levels
- + Red tiles that can open and close every 30 seconds. If open it can kill the player and enemies.
- + Mirror tiles that reflect bullets
- + The tank is more tank like
- + Added a progress bar for arena levels to show your progress on gaining points
- Minor changes / bug fixes:
- + Added a proper tile collision system to make mapmaking easier
- + Reworked movement system (makes the collision system work)
- + Bullets come out of the nozzle of the tank rather than the middle
- + Made all enemy hitboxes circular
- + Added fireball particles when the player dies
- + Enemy falling animations
- Technical changes:
- + Game pauses if the window is out of focus
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