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blamo edit

Pancakess Feb 9th, 2019 80 Never
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5.     script.Parent = owner.Character
  6.     local Event = Instance.new("RemoteEvent")
  7.     Event.Name = "UserInput"
  8.     local function NewFakeEvent()
  9.         local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10.         return Fake
  11.     end
  12.     local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13.     local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14.     local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15.         self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16.     end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17.     local function TriggerEvent(self,Event,...)
  18.         local Trigger = Mouse[Event]
  19.         if Trigger and Trigger.fakeEvent and Trigger.Function then
  20.             Trigger.Function(...)
  21.         end
  22.     end
  23.     Mouse.TrigEvent = TriggerEvent
  24.     UserInputService.TrigEvent = TriggerEvent
  25.     Event.OnServerEvent:Connect(function(FiredBy,Input)
  26.         if FiredBy.Name ~= owner.Name then end
  27.         if Input.MouseEvent then
  28.             Mouse.Target = Input.Target
  29.             Mouse.Hit = Input.Hit
  30.         else
  31.             local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32.             if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33.                 return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34.             end
  35.             for _,Action in pairs(ContextActionService.Actions) do
  36.                 for _,Key in pairs(Action.Keys) do
  37.                     if Key==Input.KeyCode then
  38.                         Action.Function(Action.Name,Input.UserInputState,Input)
  39.                     end
  40.                 end
  41.             end
  42.             Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43.             UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44.         end
  45.     end)
  46.     InternalData["Mouse"] = Mouse
  47.     InternalData["ContextActionService"] = ContextActionService
  48.     InternalData["UserInputService"] = UserInputService
  49.     Event.Parent = NLS([[
  50.         local Player = owner
  51.         local Event = script:WaitForChild("UserInput")
  52.         local UserInputService = game:GetService("UserInputService")
  53.         local Mouse = Player:GetMouse()
  54.         local Input = function(Input,gameProcessedEvent)
  55.             if gameProcessedEvent then return end
  56.             Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57.         end
  58.         UserInputService.InputBegan:Connect(Input)
  59.         UserInputService.InputEnded:Connect(Input)
  60.         local Hit,Target
  61.         while wait(1/30) do
  62.             if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63.                 Hit,Targer = Mouse.Hit,Mouse.Target
  64.                 Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65.             end
  66.         end
  67.     ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70.     __index = function (self,Index)
  71.         local Sandbox = function (Thing)
  72.             if Thing:IsA("Player") then
  73.                 local RealPlayer = Thing
  74.                 return setmetatable({},{
  75.                     __index = function (self,Index)
  76.                         local Type = type(RealPlayer[Index])
  77.                         if Type == "function" then
  78.                             if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79.                                 return function (self)
  80.                                     return InternalData["Mouse"]
  81.                                 end
  82.                             end
  83.                             return function (self,...)
  84.                                 return RealPlayer[Index](RealPlayer,...)
  85.                             end
  86.                         else
  87.                             return RealPlayer[Index]
  88.                         end
  89.                     end;
  90.                     __tostring = function(self)
  91.                         return RealPlayer.Name
  92.                     end
  93.                 })
  94.             end
  95.         end
  96.         if RealGame[Index] then
  97.             local Type = type(RealGame[Index])
  98.             if Type == "function" then
  99.                 if Index:lower() == "getservice" or Index:lower() == "service" then
  100.                     return function (self,Service)
  101.                         if Service:lower() == "players" then
  102.                             return setmetatable({},{
  103.                                 __index = function (self2,Index2)
  104.                                     local RealService = RealGame:GetService(Service)
  105.                                     local Type2 = type(Index2)
  106.                                     if Type2 == "function" then
  107.                                         return function (self,...)
  108.                                             return RealService[Index2](RealService,...)
  109.                                         end
  110.                                     else
  111.                                         if Index2:lower() == "localplayer" then
  112.                                             return Sandbox(owner)
  113.                                         end
  114.                                         return RealService[Index2]
  115.                                     end
  116.                                 end;
  117.                                 __tostring = function(self)
  118.                                     return RealGame:GetService(Service).Name
  119.                                 end
  120.                             })
  121.                         elseif Service:lower() == "contextactionservice" then
  122.                             return InternalData["ContextActionService"]
  123.                         elseif Service:lower() == "contextactionservice" then
  124.                             return InternalData["UserInputService"]
  125.                         elseif Service:lower() == "runservice" then
  126.                             return setmetatable({},{
  127.                                 __index = function(self2,Index2)
  128.                                     local RealService = RealGame:GetService(Service)
  129.                                     local Type2 = type(Index2)
  130.                                     if Type2 == "function" then
  131.                                         return function (self,...)
  132.                                             return RealService[Index2](RealService,...)
  133.                                         end
  134.                                     else
  135.                                         if Index2:lower() == "bindtorenderstep" then
  136.                                             return function (self,Name,Priority,Function)
  137.                                                 return RealGame:GetService("RunService").Stepped:Connect(Function)
  138.                                             end
  139.                                         end
  140.                                         if Index2:lower() == "renderstepped" then
  141.                                             return RealService["Stepped"]
  142.                                         end
  143.                                         return RealService[Index2]
  144.                                     end
  145.                                 end
  146.                             })
  147.                         else
  148.                             return RealGame:GetService(Service)
  149.                         end
  150.                     end
  151.                 end
  152.                 return function (self,...)
  153.                     return RealGame[Index](RealGame,...)
  154.                 end
  155.             else
  156.                 if game:GetService(Index) then
  157.                     return game:GetService(Index)
  158.                 end
  159.                 return RealGame[Index]
  160.             end
  161.         else
  162.             return nil
  163.         end
  164.     end
  165. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  166. print("Complete! Running...")
  167.  
  168.  
  169. --//Paste script below this line.
  170.  
  171. -- Blamo Berb --
  172.  
  173. wait()
  174. script.Parent = nil
  175. LoudVolume = false
  176. Submerged = false
  177. Music = true
  178. isTyping = false
  179. script.Name = "Berb"
  180. Player = game.Players.LocalPlayer
  181. c = game.Players.LocalPlayer.Character
  182. Head = c.Head
  183. anim = c.Humanoid.Animator
  184. c.Animate:remove()
  185. Humanoid = c:findFirstChild("Humanoid")
  186. Humanoid.Name = "Immortal"
  187. rage = false
  188. p = game.Players.LocalPlayer
  189. Music = false
  190. W = nil
  191. local Effects = {}
  192. attack = false
  193. local attacking = false
  194. vt = Vector3.new
  195. bc = BrickColor.new
  196. br = BrickColor.random
  197. it = Instance.new
  198. cf = CFrame.new
  199. euler = CFrame.fromEulerAnglesXYZ
  200. angles = CFrame.Angles
  201. matr = math.random
  202. mouse = Player:GetMouse()
  203.  
  204.   RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  205.   RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  206.   LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  207.   LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  208.   RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  209.   RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  210.   LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  211.   LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  212.   NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  213.   NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  214.   RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  215.   RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  216.   RS = c.Torso:FindFirstChild("Right Shoulder")
  217.   LS = c.Torso:FindFirstChild("Left Shoulder")
  218.   RH = c.Torso:FindFirstChild("Right Hip")
  219.   LH = c.Torso:FindFirstChild("Left Hip")
  220.   RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
  221.   N = c.Torso:FindFirstChild("Neck")
  222.   cf = CFrame.new
  223.   ang = CFrame.Angles
  224.   rd = math.rad
  225.   rd2 = math.random
  226.  
  227.   function lerpz(joint, prop, cfrmz, alp)
  228.     joint[prop] = joint[prop]:lerp(cfrmz, alp)
  229.   end
  230.   function resetlerp()
  231.     RJ.C0 = RJC0
  232.     RJ.C1 = RJC1
  233.     N.C0 = NC0
  234.     N.C1 = NC1
  235.     RS.C0 = RSC0
  236.     RS.C1 = RSC1
  237.     LS.C0 = LSC0
  238.     LS.C1 = LSC1
  239.     RH.C0 = RHC0
  240.     RH.C1 = RHC1
  241.     LH.C0 = LHC0
  242.     LH.C1 = LHC1
  243.   end
  244.  
  245. function swait(num)
  246. if num==0 or num==nil then
  247. game:service'RunService'.Heartbeat:wait(0)
  248. else
  249. for i=0,num do
  250. game:service'RunService'.Heartbeat:wait(0)
  251. end
  252. end
  253. end
  254.  
  255. game:GetService('UserInputService').InputBegan:connect(function(InputObj)
  256. if InputObj.KeyCode == Enum.KeyCode.Slash then
  257. local finishEvent = nil
  258. isTyping = true
  259. finishEvent = game:GetService('UserInputService').InputBegan:connect(function(InputObj)
  260. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  261. isTyping = false
  262. finishEvent:disconnect()
  263. end
  264. end)
  265. end
  266. end)
  267.  
  268. for i,v in pairs(c:children()) do
  269. if v.ClassName == "Part" then
  270. v.Transparency = 1
  271. end
  272. if v.ClassName == "Accessory" then
  273. v:remove()
  274. end
  275. end
  276.  
  277. mas = Instance.new("Model",game:GetService("Lighting"))
  278. mas.Name = "CompiledModel"
  279. o1 = Instance.new("Model")
  280. o2 = Instance.new("Model")
  281. o3 = Instance.new("Part")
  282. o4 = Instance.new("CylinderMesh")
  283. o5 = Instance.new("Part")
  284. o6 = Instance.new("CylinderMesh")
  285. o7 = Instance.new("Part")
  286. o8 = Instance.new("SpecialMesh")
  287. o9 = Instance.new("Part")
  288. o10 = Instance.new("SpecialMesh")
  289. o11 = Instance.new("Weld")
  290. o12 = Instance.new("Weld")
  291. o13 = Instance.new("Weld")
  292. o14 = Instance.new("Weld")
  293. o15 = Instance.new("Weld")
  294. o16 = Instance.new("Part")
  295. o17 = Instance.new("CylinderMesh")
  296. o18 = Instance.new("Part")
  297. o19 = Instance.new("SpecialMesh")
  298. o20 = Instance.new("Part")
  299. o21 = Instance.new("Weld")
  300. o22 = Instance.new("Weld")
  301. o23 = Instance.new("Weld")
  302. o24 = Instance.new("Part")
  303. o25 = Instance.new("Weld")
  304. o26 = Instance.new("Weld")
  305. o27 = Instance.new("Weld")
  306. o28 = Instance.new("Part")
  307. o29 = Instance.new("Part")
  308. o30 = Instance.new("Part")
  309. o31 = Instance.new("Part")
  310. o32 = Instance.new("Part")
  311. o33 = Instance.new("Part")
  312. o1.Name = "BlamoBerb"
  313. o1.Parent = mas
  314. o2.Parent = o1
  315. o3.Name = "Mouth"
  316. o3.Parent = o2
  317. o3.Material = Enum.Material.SmoothPlastic
  318. o3.BrickColor = BrickColor.new("Really black")
  319. o3.Position = Vector3.new(41.2506142, 41.3160973, 30.5951977)
  320. o3.Rotation = Vector3.new(-5, 0, -180)
  321. o3.CanCollide = false
  322. o3.Size = Vector3.new(1.50000012, 0.200000003, 1.5)
  323. o3.CFrame = CFrame.new(41.2506142, 41.3160973, 30.5951977, -1, 0, 0, 0, -0.996188819, 0.0871554539, 0, 0.0871554464, 0.996188819)
  324. o3.BottomSurface = Enum.SurfaceType.Smooth
  325. o3.TopSurface = Enum.SurfaceType.Smooth
  326. o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  327. o3.Position = Vector3.new(41.2506142, 41.3160973, 30.5951977)
  328. o3.Orientation = Vector3.new(-5, 0, 180)
  329. o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  330. o4.Parent = o3
  331. o4.Scale = Vector3.new(1, 0.5, 1)
  332. o4.Scale = Vector3.new(1, 0.5, 1)
  333. o5.Name = "LeftEye"
  334. o5.Parent = o2
  335. o5.Material = Enum.Material.SmoothPlastic
  336. o5.BrickColor = BrickColor.new("Institutional white")
  337. o5.Position = Vector3.new(40.7347031, 41.5858727, 30.0870075)
  338. o5.Rotation = Vector3.new(-76.9300003, 7.42999983, -150.850006)
  339. o5.CanCollide = false
  340. o5.Size = Vector3.new(0.523343444, 0.161028728, 0.523343384)
  341. o5.CFrame = CFrame.new(40.7347031, 41.5858727, 30.0870075, -0.866031826, 0.482966542, 0.129353046, -6.39967693e-05, -0.258817375, 0.965920091, 0.499985963, 0.836509347, 0.224175021)
  342. o5.BottomSurface = Enum.SurfaceType.Smooth
  343. o5.TopSurface = Enum.SurfaceType.Smooth
  344. o5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  345. o5.Position = Vector3.new(40.7347031, 41.5858727, 30.0870075)
  346. o5.Orientation = Vector3.new(-75, 29.9899998, -179.990005)
  347. o5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  348. o6.Parent = o5
  349. o6.Scale = Vector3.new(1, 0.5, 1)
  350. o6.Scale = Vector3.new(1, 0.5, 1)
  351. o7.Name = "LeftEye"
  352. o7.Parent = o2
  353. o7.Material = Enum.Material.SmoothPlastic
  354. o7.BrickColor = BrickColor.new("Really black")
  355. o7.Position = Vector3.new(40.7249794, 41.5910759, 30.0701752)
  356. o7.Rotation = Vector3.new(-76.9300003, 7.42999983, -150.850006)
  357. o7.CanCollide = false
  358. o7.Size = Vector3.new(0.475034833, 0.28180027, 0.475034803)
  359. o7.CFrame = CFrame.new(40.7249794, 41.5910759, 30.0701752, -0.866031826, 0.482966542, 0.129353046, -6.39967693e-05, -0.258817375, 0.965920091, 0.499985963, 0.836509347, 0.224175021)
  360. o7.BottomSurface = Enum.SurfaceType.Smooth
  361. o7.TopSurface = Enum.SurfaceType.Smooth
  362. o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  363. o7.Position = Vector3.new(40.7249794, 41.5910759, 30.0701752)
  364. o7.Orientation = Vector3.new(-75, 29.9899998, -179.990005)
  365. o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  366. o8.Parent = o7
  367. o8.MeshType = Enum.MeshType.Sphere
  368. o9.Name = "Body"
  369. o9.Parent = o2
  370. o9.Material = Enum.Material.SmoothPlastic
  371. o9.BrickColor = BrickColor.new("Pastel violet")
  372. o9.Position = Vector3.new(41.2507362, 41.315731, 30.9957008)
  373. o9.Rotation = Vector3.new(0, 0, -90)
  374. o9.CanCollide = true
  375. o9.Shape = Enum.PartType.Ball
  376. o9.Size = Vector3.new(2.20000005, 2.20000005, 2.20000005)
  377. o9.CFrame = CFrame.new(41.2507362, 41.315731, 30.9957008, 0, 1, 0, -0.99999404, 0, 0, 0, 0, 0.99999404)
  378. o9.BottomSurface = Enum.SurfaceType.Smooth
  379. o9.TopSurface = Enum.SurfaceType.Smooth
  380. o9.Color = Color3.new(0.694118, 0.654902, 1)
  381. o9.Position = Vector3.new(41.2507362, 41.315731, 30.9957008)
  382. o9.Orientation = Vector3.new(0, 0, -90)
  383. o9.Color = Color3.new(0.694118, 0.654902, 1)
  384. o10.Parent = o9
  385. o10.MeshType = Enum.MeshType.Sphere
  386. o11.Parent = o9
  387. o11.C1 = CFrame.new(-0.000122070313, 0.0352706909, 0.398948669, 0, -1, 0, 0.99619478, 0, 0.087155968, -0.0871559754, 0, 0.99619478)
  388. o11.Part0 = o9
  389. o11.Part1 = o3
  390. o12.Parent = o9
  391. o12.C1 = CFrame.new(0.00745391846, 1.07928467, 0.00952148438, 6.39971477e-05, -0.866031826, 0.499988943, 0.258818924, 0.482966542, 0.836514354, -0.965925872, 0.129353046, 0.224176362)
  392. o12.Part0 = o9
  393. o12.Part1 = o5
  394. o13.Parent = o9
  395. o13.C1 = CFrame.new(0.00745010376, 1.0994072, 0.00952529907, 6.39971477e-05, -0.866031826, 0.499988943, 0.258818924, 0.482966542, 0.836514354, -0.965925872, 0.129353046, 0.224176362)
  396. o13.Part0 = o9
  397. o13.Part1 = o7
  398. o14.Parent = o9
  399. o14.C1 = CFrame.new(-0.075553894, 1.11166954, 0.012802124, 2.7999451e-05, -0.819151461, -0.573577344, 0.258819044, -0.554027259, 0.791243672, -0.965925932, -0.148474872, 0.211996466)
  400. o14.Part0 = o9
  401. o14.Part1 = o18
  402. o15.Parent = o9
  403. o15.C1 = CFrame.new(-0.075553894, 1.09154701, 0.0128059387, 2.7999451e-05, -0.819151461, -0.573577344, 0.258819044, -0.554027259, 0.791243672, -0.965925932, -0.148474872, 0.211996466)
  404. o15.Part0 = o9
  405. o15.Part1 = o16
  406. o16.Name = "RightEye"
  407. o16.Parent = o2
  408. o16.Material = Enum.Material.SmoothPlastic
  409. o16.BrickColor = BrickColor.new("Institutional white")
  410. o16.Position = Vector3.new(41.7954941, 41.5858727, 30.0859756)
  411. o16.Rotation = Vector3.new(-77.6200027, -8.53999996, 145.929993)
  412. o16.CanCollide = false
  413. o16.Size = Vector3.new(0.523343444, 0.161028728, 0.523343384)
  414. o16.CFrame = CFrame.new(41.7954941, 41.5858727, 30.0859756, -0.819151461, -0.554027259, -0.148474872, -2.79992837e-05, -0.258817494, 0.96592015, -0.573573947, 0.791238964, 0.211995199)
  415. o16.BottomSurface = Enum.SurfaceType.Smooth
  416. o16.TopSurface = Enum.SurfaceType.Smooth
  417. o16.Color = Color3.new(0.972549, 0.972549, 0.972549)
  418. o16.Position = Vector3.new(41.7954941, 41.5858727, 30.0859756)
  419. o16.Orientation = Vector3.new(-75, -35.0099983, -179.990005)
  420. o16.Color = Color3.new(0.972549, 0.972549, 0.972549)
  421. o17.Parent = o16
  422. o17.Scale = Vector3.new(1, 0.5, 1)
  423. o17.Scale = Vector3.new(1, 0.5, 1)
  424. o18.Name = "RightEye"
  425. o18.Parent = o2
  426. o18.Material = Enum.Material.SmoothPlastic
  427. o18.BrickColor = BrickColor.new("Really black")
  428. o18.Position = Vector3.new(41.8066406, 41.5910835, 30.070055)
  429. o18.Rotation = Vector3.new(-77.6200027, -8.53999996, 145.929993)
  430. o18.CanCollide = false
  431. o18.Size = Vector3.new(0.475034833, 0.28180027, 0.475034803)
  432. o18.CFrame = CFrame.new(41.8066406, 41.5910835, 30.070055, -0.819151461, -0.554027259, -0.148474872, -2.79992837e-05, -0.258817494, 0.96592015, -0.573573947, 0.791238964, 0.211995199)
  433. o18.BottomSurface = Enum.SurfaceType.Smooth
  434. o18.TopSurface = Enum.SurfaceType.Smooth
  435. o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  436. o18.Position = Vector3.new(41.8066406, 41.5910835, 30.070055)
  437. o18.Orientation = Vector3.new(-75, -35.0099983, -179.990005)
  438. o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  439. o19.Parent = o18
  440. o19.MeshType = Enum.MeshType.Sphere
  441. o20.Name = "LeftLeg"
  442. o20.Parent = o1
  443. o20.Material = Enum.Material.SmoothPlastic
  444. o20.BrickColor = BrickColor.new("Br. yellowish green")
  445. o20.Position = Vector3.new(40.7198524, 40.2564392, 30.8562965)
  446. o20.Rotation = Vector3.new(3.66000009, 34.9399986, -92.0999985)
  447. o20.CanCollide = false
  448. o20.Shape = Enum.PartType.Cylinder
  449. o20.Size = Vector3.new(0.886163473, 0.322241277, 0.322241277)
  450. o20.CFrame = CFrame.new(40.7198524, 40.2564392, 30.8562965, -0.0299750194, 0.81917119, 0.572765291, -0.99862355, 5.18225133e-05, -0.0523359403, -0.0429017916, -0.573545694, 0.818042159)
  451. o20.BottomSurface = Enum.SurfaceType.Smooth
  452. o20.TopSurface = Enum.SurfaceType.Smooth
  453. o20.Color = Color3.new(0.643137, 0.741176, 0.278431)
  454. o20.Position = Vector3.new(40.7198524, 40.2564392, 30.8562965)
  455. o20.Orientation = Vector3.new(3, 35, -90)
  456. o20.Color = Color3.new(0.643137, 0.741176, 0.278431)
  457. o21.Parent = o20
  458. o21.C1 = CFrame.new(-0.46603775, 0.0105266571, 0.0930404663, 0.99862957, -1.04652224e-06, 0.0523359068, 1.14181512e-06, 1, -1.79089352e-06, -0.0523359068, 1.84819726e-06, 0.99862957)
  459. o21.Part0 = o20
  460. o21.Part1 = o31
  461. o22.Parent = o20
  462. o22.C1 = CFrame.new(-0.466033936, 0.0105266571, 0.415275574, 0.99862957, -1.04652224e-06, 0.0523359068, 1.14181512e-06, 1, -1.79089352e-06, -0.0523359068, 1.84819726e-06, 0.99862957)
  463. o22.Part0 = o20
  464. o22.Part1 = o32
  465. o23.Parent = o20
  466. o23.C1 = CFrame.new(-0.4662323, 0.0106258392, 0.254005432, 0.99862957, -1.04652224e-06, 0.0523359068, 1.14181512e-06, 1, -1.79089352e-06, -0.0523359068, 1.84819726e-06, 0.99862957)
  467. o23.Part0 = o20
  468. o23.Part1 = o30
  469. o24.Name = "RightLeg"
  470. o24.Parent = o1
  471. o24.Material = Enum.Material.SmoothPlastic
  472. o24.BrickColor = BrickColor.new("Br. yellowish green")
  473. o24.Position = Vector3.new(41.8304482, 40.2564392, 30.8562965)
  474. o24.Rotation = Vector3.new(3.66000009, 34.9399986, -92.0999985)
  475. o24.CanCollide = false
  476. o24.Shape = Enum.PartType.Cylinder
  477. o24.Size = Vector3.new(0.886163473, 0.322241277, 0.322241277)
  478. o24.CFrame = CFrame.new(41.8304482, 40.2564392, 30.8562965, -0.0299750194, 0.81917119, 0.572765291, -0.99862355, 5.18225133e-05, -0.0523359403, -0.0429017916, -0.573545694, 0.818042159)
  479. o24.BottomSurface = Enum.SurfaceType.Smooth
  480. o24.TopSurface = Enum.SurfaceType.Smooth
  481. o24.Color = Color3.new(0.643137, 0.741176, 0.278431)
  482. o24.Position = Vector3.new(41.8304482, 40.2564392, 30.8562965)
  483. o24.Orientation = Vector3.new(3, 35, -90)
  484. o24.Color = Color3.new(0.643137, 0.741176, 0.278431)
  485. o25.Parent = o24
  486. o25.C1 = CFrame.new(-0.485366821, 0.0691261292, 0.214134216, 0.99467051, -0.00457840692, 0.103003114, -0.0906269997, 0.437566251, 0.894607544, -0.0491665602, -0.899174571, 0.434819311)
  487. o25.Part0 = o24
  488. o25.Part1 = o33
  489. o26.Parent = o24
  490. o26.C1 = CFrame.new(-0.485172272, 0.0690345764, 0.0531692505, 0.99467051, -0.00457840692, 0.103003114, -0.0906269997, 0.437566251, 0.894607544, -0.0491665602, -0.899174571, 0.434819311)
  491. o26.Part0 = o24
  492. o26.Part1 = o28
  493. o27.Parent = o24
  494. o27.C1 = CFrame.new(-0.485176086, 0.0690345764, 0.375404358, 0.99467051, -0.00457840692, 0.103003114, -0.0906269997, 0.437566251, 0.894607544, -0.0491665602, -0.899174571, 0.434819311)
  495. o27.Part0 = o24
  496. o27.Part1 = o29
  497. o28.Name = "RightShoe"
  498. o28.Parent = o1
  499. o28.Material = Enum.Material.SmoothPlastic
  500. o28.BrickColor = BrickColor.new("Black")
  501. o28.Position = Vector3.new(41.8083229, 39.7674866, 30.7978382)
  502. o28.Rotation = Vector3.new(-1.72000003, -29.0799999, -88.3300018)
  503. o28.CanCollide = false
  504. o28.Shape = Enum.PartType.Cylinder
  505. o28.Size = Vector3.new(0.161120623, 0.523642004, 0.523642063)
  506. o28.CFrame = CFrame.new(41.8083229, 39.7674866, 30.7978382, 0.0254308432, 0.873558402, -0.486054718, -0.998692393, 0.0437048003, 0.0262956135, 0.0442136675, 0.484750509, 0.873527527)
  507. o28.BottomSurface = Enum.SurfaceType.Smooth
  508. o28.TopSurface = Enum.SurfaceType.Smooth
  509. o28.Color = Color3.new(0.105882, 0.164706, 0.207843)
  510. o28.Position = Vector3.new(41.8083229, 39.7674866, 30.7978382)
  511. o28.Orientation = Vector3.new(-1.50999999, -29.0900002, -87.4899979)
  512. o28.Color = Color3.new(0.105882, 0.164706, 0.207843)
  513. o29.Name = "RightShoe"
  514. o29.Parent = o1
  515. o29.Material = Enum.Material.SmoothPlastic
  516. o29.BrickColor = BrickColor.new("Black")
  517. o29.Position = Vector3.new(41.9649467, 39.7590103, 30.5163574)
  518. o29.Rotation = Vector3.new(-1.72000003, -29.0799999, -88.3300018)
  519. o29.CanCollide = false
  520. o29.Shape = Enum.PartType.Cylinder
  521. o29.Size = Vector3.new(0.161120623, 0.523642004, 0.523642063)
  522. o29.CFrame = CFrame.new(41.9649467, 39.7590103, 30.5163574, 0.0254308432, 0.873558402, -0.486054718, -0.998692393, 0.0437048003, 0.0262956135, 0.0442136675, 0.484750509, 0.873527527)
  523. o29.BottomSurface = Enum.SurfaceType.Smooth
  524. o29.TopSurface = Enum.SurfaceType.Smooth
  525. o29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  526. o29.Position = Vector3.new(41.9649467, 39.7590103, 30.5163574)
  527. o29.Orientation = Vector3.new(-1.50999999, -29.0900002, -87.4899979)
  528. o29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  529. o30.Name = "LeftShoe"
  530. o30.Parent = o1
  531. o30.Material = Enum.Material.SmoothPlastic
  532. o30.BrickColor = BrickColor.new("Black")
  533. o30.Position = Vector3.new(40.5654831, 39.7902107, 30.6543045)
  534. o30.Rotation = Vector3.new(0, 35, -90)
  535. o30.CanCollide = false
  536. o30.Size = Vector3.new(0.161120623, 0.523642004, 0.362521499)
  537. o30.CFrame = CFrame.new(40.5654831, 39.7902107, 30.6543045, 4.13935632e-05, 0.819170117, 0.573550642, -0.999994099, 5.07759978e-05, -3.46451998e-07, -2.94223428e-05, -0.573547244, 0.819165349)
  538. o30.BottomSurface = Enum.SurfaceType.Smooth
  539. o30.TopSurface = Enum.SurfaceType.Smooth
  540. o30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  541. o30.Position = Vector3.new(40.5654831, 39.7902107, 30.6543045)
  542. o30.Orientation = Vector3.new(0, 35, -90)
  543. o30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  544. o31.Name = "LeftShoe"
  545. o31.Parent = o1
  546. o31.Material = Enum.Material.SmoothPlastic
  547. o31.BrickColor = BrickColor.new("Black")
  548. o31.Position = Vector3.new(40.6578865, 39.7904053, 30.7861042)
  549. o31.Rotation = Vector3.new(0, 35, -90)
  550. o31.CanCollide = false
  551. o31.Shape = Enum.PartType.Cylinder
  552. o31.Size = Vector3.new(0.161120623, 0.523642004, 0.523642063)
  553. o31.CFrame = CFrame.new(40.6578865, 39.7904053, 30.7861042, 4.13935632e-05, 0.819170117, 0.573550642, -0.999994099, 5.07759978e-05, -3.46451998e-07, -2.94223428e-05, -0.573547244, 0.819165349)
  554. o31.BottomSurface = Enum.SurfaceType.Smooth
  555. o31.TopSurface = Enum.SurfaceType.Smooth
  556. o31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  557. o31.Position = Vector3.new(40.6578865, 39.7904053, 30.7861042)
  558. o31.Orientation = Vector3.new(0, 35, -90)
  559. o31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  560. o32.Name = "LeftShoe"
  561. o32.Parent = o1
  562. o32.Material = Enum.Material.SmoothPlastic
  563. o32.BrickColor = BrickColor.new("Black")
  564. o32.Position = Vector3.new(40.4730682, 39.7904091, 30.5221405)
  565. o32.Rotation = Vector3.new(0, 35, -90)
  566. o32.CanCollide = false
  567. o32.Shape = Enum.PartType.Cylinder
  568. o32.Size = Vector3.new(0.161120623, 0.523642004, 0.523642063)
  569. o32.CFrame = CFrame.new(40.4730682, 39.7904091, 30.5221405, 4.13935632e-05, 0.819170117, 0.573550642, -0.999994099, 5.07759978e-05, -3.46451998e-07, -2.94223428e-05, -0.573547244, 0.819165349)
  570. o32.BottomSurface = Enum.SurfaceType.Smooth
  571. o32.TopSurface = Enum.SurfaceType.Smooth
  572. o32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  573. o32.Position = Vector3.new(40.4730682, 39.7904091, 30.5221405)
  574. o32.Orientation = Vector3.new(0, 35, -90)
  575. o32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  576. o33.Name = "RightShoe"
  577. o33.Parent = o1
  578. o33.Material = Enum.Material.SmoothPlastic
  579. o33.BrickColor = BrickColor.new("Black")
  580. o33.Position = Vector3.new(41.8864861, 39.7630539, 30.657196)
  581. o33.Rotation = Vector3.new(-1.72000003, -29.0799999, -88.3300018)
  582. o33.CanCollide = false
  583. o33.Size = Vector3.new(0.161120623, 0.523642004, 0.362521499)
  584. o33.CFrame = CFrame.new(41.8864861, 39.7630539, 30.657196, 0.0254308432, 0.873558402, -0.486054718, -0.998692393, 0.0437048003, 0.0262956135, 0.0442136675, 0.484750509, 0.873527527)
  585. o33.BottomSurface = Enum.SurfaceType.Smooth
  586. o33.TopSurface = Enum.SurfaceType.Smooth
  587. o33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  588. o33.Position = Vector3.new(41.8864861, 39.7630539, 30.657196)
  589. o33.Orientation = Vector3.new(-1.50999999, -29.0900002, -87.4899979)
  590. o33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  591. mas.Parent = c
  592. mas:MakeJoints()
  593.  
  594. sine = 0
  595. Humanoid.WalkSpeed = 16 anim.Parent = nil
  596.  
  597. local Music = Instance.new("Sound",o9)Music.SoundId = "rbxassetid://196365572" Music.Volume = 3.5 Music.Looped = true Music:Play()
  598.  
  599. local HW = Instance.new("Weld",c.Torso)HW.Part0 = c.Torso HW.Part1 = o9 HW.C0 = CFrame.Angles(0,0,math.rad(-90))
  600. local RW = Instance.new("Weld",c["Right Leg"])RW.Part0 = c["Right Leg"] RW.Part1 = o24 RW.C0 = CFrame.Angles(0,math.rad(65),math.rad(-90))
  601. local LW = Instance.new("Weld",c["Left Leg"])LW.Part0 = c["Left Leg"] LW.Part1 = o20 LW.C0 = CFrame.Angles(0,math.rad(0),math.rad(-90))
  602.  
  603. local rolling = false
  604. local deb = true
  605. local ctrl = {f = 0, b = 0, l = 0, r = 0}
  606. local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  607. local maxspeed = 25
  608. local speed = 0
  609.  
  610. SonicShoe = false
  611. function Sanic()
  612. if SonicShoe == false then SonicShoe = true Humanoid.WalkSpeed = 36
  613. Music.SoundId = "rbxassetid://211320493"
  614. o30.BrickColor = BrickColor.new("Bright red")
  615. o31.BrickColor = BrickColor.new("Bright red")
  616. o32.BrickColor = BrickColor.new("Bright red")
  617. o33.BrickColor = BrickColor.new("Bright red")
  618. o29.BrickColor = BrickColor.new("Bright red")
  619. o28.BrickColor = BrickColor.new("Bright red")
  620. o24.BrickColor = BrickColor.new("White")
  621. o20.BrickColor = BrickColor.new("White")
  622. o9.BrickColor = BrickColor.new("Bright blue")
  623. elseif SonicShoe == true then SonicShoe = false Humanoid.WalkSpeed = 16
  624. Music.SoundId = "rbxassetid://211320493"
  625. o30.BrickColor = BrickColor.new("Black")
  626. o31.BrickColor = BrickColor.new("Black")
  627. o32.BrickColor = BrickColor.new("Black")
  628. o33.BrickColor = BrickColor.new("Black")
  629. o29.BrickColor = BrickColor.new("Black")
  630. o28.BrickColor = BrickColor.new("Black")
  631. o24.BrickColor = BrickColor.new("Br. yellowish green")
  632. o20.BrickColor = BrickColor.new("Br. yellowish green")
  633. o9.BrickColor = BrickColor.new("Pastel violet")
  634. end
  635. end
  636. function StartRoll()
  637. if rolling == false then
  638. rolling = true
  639. for i = 1,10 do
  640. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  641. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.5)
  642. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5)
  643. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  644. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5)
  645. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  646. lerpz(RH, "C0", RHC0 * cf(0, 2.8, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5)
  647. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  648. lerpz(LH, "C0", LHC0 * cf(0, 2.8, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5)
  649. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  650. swait()
  651. end attack = true
  652. else
  653. rolling = false attack = false
  654. end
  655. end
  656.  
  657. mousedown = false
  658. mouse.Button1Down:connect(function()
  659. if rolling == true then
  660. local BP = Instance.new("BodyPosition",o9)BP.Position = mouse.hit.p BP.P = 2500 BP.maxForce = Vector3.new(math.huge,0,math.huge)
  661. BP.Name = "RollPos" mousedown = true
  662. while mousedown == true do
  663. Humanoid.PlatformStand = true
  664. BP.Position = mouse.hit.p
  665. swait()
  666. end
  667. BP:remove()
  668. end
  669. end)
  670.  
  671. mouse.Button1Up:connect(function()
  672. mousedown = false
  673. end)
  674.  
  675. StuckToHead = false
  676. function HeadStick()
  677. if StuckToHead == false then StuckToHead = true
  678. local We
  679. for i,v in pairs(game.Workspace:children()) do
  680. if v:findFirstChild("Head")~= nil and v ~= c then
  681. if (v.Head.Position-o9.Position).magnitude <= 5 then
  682. We = Instance.new("Weld",v.Head)We.Part0 = v.Head We.Part1 = o9 We.C0 = CFrame.Angles(0,0,math.rad(-90))
  683. end
  684. end
  685. end
  686. while StuckToHead == true do
  687. Humanoid.PlatformStand = true
  688. swait()
  689. end
  690. We:remove()
  691. else StuckToHead = false
  692. end
  693. end
  694. function BEES()
  695. attack = true
  696. local S = Instance.new("Sound",o9)S.SoundId = "rbxassetid://502284205" S.Volume = 1 S:Play()
  697. for i = 1,25 do
  698. lerpz(RJ, "C0", RJC0 * cf(math.random(-5,5)/10, math.random(-5,5)/10, math.random(-5,5)/10) * ang(rd(0), rd(0), rd(0)), 1)
  699. swait()
  700. end
  701. attack = false
  702. end
  703.  
  704. function Radio()
  705. if c:findFirstChild("Radio")== nil then
  706. local Rad = Instance.new("Part",c)Rad.Name = "Radio" Rad.Size = Vector3.new(0.2,0.2,0.2) Rad.CanCollide = false
  707. local RadM = Instance.new("SpecialMesh",Rad)RadM.MeshId = "rbxassetid://151760030" RadM.TextureId = "rbxassetid://151760072"
  708. local RW = Instance.new("Weld",c.HumanoidRootPart)RW.Part0 = c.HumanoidRootPart RW.Part1 = Rad RW.C0 = CFrame.new(0,1.5,0)
  709. local S = Instance.new("Sound",Rad)S.SoundId = "rbxassetid://430070815" S.Volume = 8 S:Play() Music.Volume = 0
  710. else
  711. c.Radio:remove() Music.Volume = 3.5
  712. end
  713. end
  714.  
  715. function Microphone()
  716. if c:findFirstChild("Microphone")== nil then
  717. local Rad = Instance.new("Part",c)Rad.Name = "Microphone" Rad.Size = Vector3.new(0.2,0.2,0.2) Rad.CanCollide = false
  718. local RadM = Instance.new("SpecialMesh",Rad)RadM.MeshId = "rbxassetid://151760030" RadM.TextureId = "rbxassetid://151760072"
  719. local RW = Instance.new("Weld",c.HumanoidRootPart)RW.Part0 = c.HumanoidRootPart RW.Part1 = Rad RW.C0 = CFrame.new(0,1.5,0)
  720. local S = Instance.new("Sound",Rad)S.SoundId = "rbxassetid://1608398085" S.Volume = 7 S:Play() Music.Volume = 0
  721. else
  722. c.Radio:remove() Music.Volume = 0.5
  723. end
  724. end
  725.  
  726. mouse.KeyDown:connect(function(key)
  727. if Humanoid.Health <= 0 then return end
  728. if key == "q" then
  729. StartRoll()
  730. end
  731. if key == "v" then
  732. Radio()
  733. end
  734. if key == "x" then
  735. HeadStick()
  736. end
  737. if key == "b" then
  738. Microphone()
  739. end
  740. if key == "c" then
  741. Sanic()
  742. end
  743. if attack == true then return end
  744. if key == "z" then
  745. BEES()
  746. end
  747. end)
  748.  
  749. function onKeyPress(inputObject, gameProcessedEvent)
  750. if isTyping == true then return end
  751. if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 1 end
  752. if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = -1 end
  753. if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = -1 end
  754. if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 1 end
  755. end
  756. game:GetService("UserInputService").InputBegan:connect(onKeyPress)
  757.  
  758. function onKeyLift(inputObject, gameProcessedEvent)
  759. if isTyping == true then return end
  760. if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 0 end
  761. if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = 0 end
  762. if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = 0 end
  763. if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 0 end
  764. end
  765.  
  766. game:GetService("RunService").RenderStepped:connect(function()
  767. Humanoid.MaxHealth = Humanoid.MaxHealth*2
  768. Humanoid.Health = Humanoid.MaxHealth*2
  769. --game.Workspace.CurrentCamera.FieldOfView = (math.cos(sine/50)*15)
  770. if attack == false then
  771. for i,v in pairs (c:children()) do
  772. if v.ClassName == "Accessory" then
  773. for i,v2 in pairs (v:children()) do
  774. if v2.ClassName == "Part" then
  775. v2.Anchored = false
  776. end
  777. end
  778. end
  779. end
  780. for i,v in pairs (c:children()) do
  781. if v.ClassName == "Part" then
  782. v.Anchored = false
  783. end
  784. end
  785.  
  786. if (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 4 then
  787. sine = sine + 1 Humanoid.HipHeight = -1.75
  788. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.1-(math.cos(sine/10)*0.1)) * ang(rd(0), rd(0), rd(0)), 0.5)
  789. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.5)
  790. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5)
  791. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  792. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5)
  793. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  794. lerpz(RH, "C0", RHC0 * cf(0, 1.35+(math.cos(sine/10)*0.1), 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5)
  795. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  796. lerpz(LH, "C0", LHC0 * cf(0, 1.35+(math.cos(sine/10)*0.1), 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5)
  797. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  798. else Humanoid.HipHeight = -1.75 sine = sine + 1
  799. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.1-(math.cos(sine/10)*0.1)) * ang(rd(0), rd(0), rd(0)), 0.2)
  800. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.2)
  801. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2)
  802. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  803. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2)
  804. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  805. lerpz(RH, "C0", RHC0 * cf(0, 1.35+(math.cos(sine/10)*0.1), 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  806. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  807. lerpz(LH, "C0", LHC0 * cf(0, 1.35+(math.cos(sine/10)*0.1), 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  808. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  809. end
  810. end
  811. end)
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