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monotreeme

WEAPONS AND SHIELDS

Jun 9th, 2015
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  1. Dagger
  2. +5 Speed
  3. +5 Damage
  4.  
  5. Shortsword
  6. +10 Block
  7. +5 Damage
  8.  
  9. Rapier
  10. +5 speed
  11. +5 to hit
  12. you may flood one die from the river to treat an opponent as having -5 Block
  13.  
  14. Saber
  15. +5 To Hit
  16. +5 Damage
  17.  
  18. Hand Axe(treat as Saber in fighting styles)
  19. +10 damage
  20. +10 to applicable survival checks
  21. -5 to enemy block
  22.  
  23. Mace
  24. +10 damage
  25. +10 to applicable might Checks
  26. -5 to enemy block (double if enemy has no shield)
  27.  
  28. Longsword
  29. +5 block
  30. +5 damage
  31.  
  32. Great-Sword
  33. +10 Damage
  34. +5 Block
  35.  
  36. Titan Blade
  37. +20 damage
  38. -5 footwork
  39.  
  40. One-Handed Spear
  41. +5 to hit
  42. +5 to block
  43. you may flood one die from the river to make an attack against a target in an adjacent zone
  44.  
  45. Polearm
  46. +5 Damage
  47. +5 to Hit
  48. +5 Block
  49. you may flood one die from the river to make an attack against a target in an adjacent zone
  50.  
  51. Great Hammer
  52. +15 to damage
  53. +15 to Might Checks in Combat(within reason)
  54. -5 to enemy block (double if enemy has no shield)
  55. -10 footwork
  56.  
  57. Recurve Bow
  58. +10 to hit
  59. +5 damage
  60. can make attacks into adjacent zones, or further with GM approval
  61.  
  62. Crossbow
  63. +20 damage
  64. can make attacks into adjacent zones, or further with GM approval
  65. can only be fired every second round
  66.  
  67. Wand
  68. +10 to spell-casting
  69.  
  70. Staff
  71. +5 to hit
  72. +5 to block
  73. +10 to cast spells of it's chosen school
  74.  
  75. =============
  76. ===SHIELDS===
  77. =============
  78. Buckler
  79. +5 to block Physical attacks
  80. does not use up a hand
  81.  
  82. Targe
  83. +10 to Block
  84. +5 additional Block against Projectiles
  85.  
  86. Kite Shield
  87. +10 block
  88. +5 additional Block while mounted
  89.  
  90. Square Shield
  91. +15 Block
  92. -5 Footwork
  93.  
  94. Shield Catalyst
  95. +10 Block versus magic
  96.  
  97. Tower Shield
  98. +20 Block
  99. can be set in place
  100. +5 to resist Knockbacks
  101. -15 Footwork
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