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- GUI:
- Settings:
- Base:
- SettingsGUI:
- Item:
- Button:
- Option:
- Material: "FIREBALL"
- MaterialData: 0
- VoucherItemRepository:
- Material: "EMPTY_MAP"
- MaterialData: 0
- RewardRepository:
- Material: "CHEST"
- MaterialData: 0
- Option:
- OptionGUI:
- Item:
- Button:
- Sound:
- Material: "NOTE_BLOCK"
- MaterialData: 0
- Figure:
- Material: "ARMOR_STAND"
- MaterialData: 0
- OptionSection:
- OptionSoundGUI:
- Item:
- Button:
- Apply:
- Material: "NOTE_BLOCK"
- MaterialData: 0
- VoucherItemRepository:
- VoucherItemGUI:
- Item:
- Button:
- MaxPersonalUsageCount:
- Material: "EMPTY_MAP"
- MaterialData: 0
- Name:
- Material: "NAME_TAG"
- MaterialData: 0
- Description:
- Material: "SIGN"
- MaterialData: 0
- Reward:
- Material: "CHEST"
- MaterialData: 0
- Icon:
- Material: "BANNER"
- MaterialData: 0
- Condition:
- Material: "HOPPER"
- MaterialData: 0
- Restriction:
- Material: "BARRIER"
- MaterialData: 0
- VoucherItemSection:
- RewardGUI:
- Item:
- Button:
- RewardChoiceType:
- Material: "DISPENSER"
- MaterialData: 0
- RewardList:
- Material: "CHEST"
- MaterialData: 0
- ConditionGUI:
- Item:
- Button:
- DateTimeRange:
- Activity:
- Material: "LEVER"
- MaterialData: 0
- Start:
- Material: "SLIME_BALL"
- MaterialData: 0
- End:
- Material: "MAGMA_CREAM"
- MaterialData: 0
- RestrictionGUI:
- Item:
- Button:
- PlayerList:
- Material: "SKULL_ITEM"
- MaterialData: 3
- Permission:
- Material: "BARRIER"
- MaterialData: 0
- Component:
- ListGUI:
- Item:
- Button:
- Player:
- Material: "SKULL_ITEM"
- MaterialData: 3
- ChoiceGUI:
- Item:
- Button:
- RewardChoiceType:
- QUICK__ALL:
- Material: "ENDER_CHEST"
- MaterialData: 0
- QUICK__CHANCE:
- Material: "SEEDS"
- MaterialData: 0
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