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- else if (interfaceId == 583) {
- /*if (player.TXAHValid() == false) {
- player.getPackets().sendGameMessage("<col=ff0000>Please Validate Your TXAH Code To Use This!</col>");
- return;
- }*/
- if(componentId == 49) { Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2807,2785, 1));
- player.getPackets().sendGameMessage(
- "<col=000000>GL on getting the newest weapons and torva");
- //return true;
- } else if(componentId == 50) {
- if (player.getNpcKills() < 100) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 100 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(1885,3232, 0));
- player.getPackets().sendGameMessage(
- "<col=FF4000>welcome to the soul obelisk. Soulgazer drops wings.");
- }//return true;
- } else if(componentId == 51) {
- if (player.getNpcKills() < 100) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 100 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else { Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3555,3547, 1));
- player.getPackets().sendGameMessage(
- "<col=000000>This badboy drops masamune !");
- }//return true;
- } else if(componentId == 52) {
- if (player.getNpcKills() < 100) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 100 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(1885,3232, 0));
- player.getPackets().sendGameMessage(
- "<col=FF4000>welcome to the soul obelisk. Soulgazer drops wings.");
- }//return true;
- } else if(componentId == 53) {
- player.getPackets().sendGameMessage("::mystery is removed bc it was bugged");
- player.getPackets().sendGameMessage("::mystery is removed bc it was bugged");
- player.getPackets().sendGameMessage("::mystery is removed bc it was bugged");
- } else if(componentId == 54) {
- if (player.getNpcKills() < 150) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 150 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3385,3517, 0));
- player.getPackets().sendGameMessage(
- "<col=000000>This boss drops dragonbone armour and skeletal pieces");
- }//return true;
- }else if(componentId == 55) {
- if (player.getNpcKills() < 200) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 200 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2356,5192, 0));
- player.getPackets().sendGameMessage(
- "<col=FF4000>This boss drops Doomed whip and doomed spiritshield");
- //return true;
- }
- } else if(componentId == 56) {
- if (player.getNpcKills() < 200) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 200 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2723,5334, 0));
- player.getPackets().sendGameMessage(
- "<col=000000>These guys drop assassin and dragonbone mage armour");
- //return true;
- }
- } else if(componentId == 57) {
- if (player.getNpcKills() < 200) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 200 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2907,9691, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>new man spot");
- }//return true;
- } else if(componentId == 58) {
- if (player.getNpcKills() < 200) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 200 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2226,3803, 1));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Probably a noob");
- } //return true;
- } else if(componentId == 59) {
- if (player.getNpcKills() < 300) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 300 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3605,3373, 0));
- player.getPackets().sendGameMessage(
- "<col=000000>Welcome to this spooky area");
- }//return true;
- } else if(componentId == 60) {
- if (player.getNpcKills() < 300) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 300 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(1862,5242, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>I wish you the best of luck in this Raid!");
- }//return true;
- } else if(componentId == 61) {
- if (player.getNpcKills() < 300) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 300 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3399,3150, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Gl getting some precious rewards.");
- }//return true;
- } else if(componentId == 62) {
- if (player.getNpcKills() < 400) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 400 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3358,9433, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Welcome to this guy from the 3rd age");
- }//return true;
- } else if(componentId == 63) {
- if (player.getNpcKills() < 400) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 400 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3273,4388, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Welcome to the shadowcorp");
- }//return true;
- } else if(componentId == 64) {
- if (player.getNpcKills() < 500) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 500 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(1664,5696, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Drop the pet item to summon it and ::dismiss to dismiss it and put it back in ur inv.");
- }//return true;
- } else if(componentId == 65) {
- if (player.getNpcKills() < 1000) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 1000 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2413,3129, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Beware, dont mess with this guy");
- }//return true;
- } else if(componentId == 66) {
- if (player.getSkills().getLevel(Skills.DUNGEONEERING) < 120) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 120 dungeoneering to teleport here");
- player.getPackets().sendGameMessage("<col=00ff00>goodluck");
- //return true;
- }
- else {
- player.setNextWorldTile(new WorldTile(3460, 3731, 0));
- }
- } else if(componentId == 67) {
- if (player.getNpcKills() < 200) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 200 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(120,4776, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>watch the poison");
- }//return true;
- } else if(componentId == 68) {
- if (player.getNpcKills() < 2000) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 2000 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2711,9525, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Drops flame gloves and all the cerberus boots!");
- }//return true;
- } else if(componentId == 69) {
- if (player.getNpcKills() < 3000) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 3000 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2833,3865, 3));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Gl getting some precious rewards.");
- }//return true;
- } else if(componentId == 70) {
- if (player.getNpcKills() < 3000) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 3000 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2858,2599, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Gl getting some precious rewards.");
- } //return true;
- } else if(componentId == 71) {
- if (player.getNpcKills() < 3000) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 3000 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2368,4968, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Gl getting some fancy torva armours");
- }//return true;
- } else if(componentId == 72) {
- if (player.getNpcKills() < 4000) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 4000 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3020,3470, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Gl getting some precious rewards.");
- }//return true;
- } else if(componentId == 73) {
- if (player.getNpcKills() < 4000) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 4000 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3552,4948, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Gl getting some fancy torva armours");
- }//return true;
- }else if(componentId == 74) {
- if (player.getNpcKills() < 4000) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 4000 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- //return true;
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2243,3183, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Gl getting range armour");
- }//return true;
- }else if(componentId == 75) {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3043,3369, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Damage houseeeeee");
- }//return true;
- else if(componentId == 76) {
- if (player.getNpcKills() < 6000) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 6000 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(3289,9831, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>The allmighty Demon champion");
- }
- }
- else if(componentId == 77) {
- if (player.getNpcKills() < 500) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 500 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2458,4838, 0));
- player.getPackets().sendGameMessage(
- "<col=0101DF>Please dont harmp these unicorns");
- }
- }
- else if(componentId == 78) {
- if (player.getNpcKills() < 5000) {
- player.getPackets().sendGameMessage("<col=00ff00>You need 5000 npckills to go to thise place");
- player.getPackets().sendGameMessage("<col=00ff00>Keep griding those kills");
- }
- else {
- Magic.sendNormalTeleportSpell(player, 0, 0, new WorldTile(2925,5295, 1));
- player.getPackets().sendGameMessage(
- "<col=0101DF>the master of combat");
- }
- }
- else if(componentId == 79) {
- player.getInterfaceManager().openGlobalTeleports2();
- }
- }
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