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- Role: Controller (Mage)
- Type: Melee
- Level 1 - 18
- HP: 100 - 1800
- Resource: Terror Stacks, Champion Marker
- AD: 50 - 100
- AP: 50 - 100
- Movespeed: 300
- Global: Terror Time
- >While [New Champ] is alive Terror Stacks plague the summoner's rift
- >While [New Champ] is dead Terror stacks are temporarily removed until [New Champ] is respawned
- Terror Stacks: Terror Stacks applied to champions give the following effects
- >Every 2 stacks: -5AD, -5AP, -5Armor, 5MR
- >Every 5 stacks: Adds 0.5 seconds to all skill cooldowns. Gold income reduced by 0.1 (max 0.5). -7AD, -10AP, -7Armor, -7MR from all items possessed (if applicable)
- >Every 8 stacks: Player takes 1.5% more damage (max 3%)
- >Every 10 stacks: Player respawn timer increased by 2% (max 10%), movespeed decreased by 15 (max 30), summoner spell cooldown increased by 15 seconds (max 60)
- >[New Champ] benefits from each stack applied to themself
- >Every 2 stacks: Adds 5 AD, 5 AP, 5 Armor, 5 Magic Resist
- >Every 5 stacks: Removes 0.5 seconds to all skill cooldowns (max 30 seconds). Gold income increased by 0.1 (max 0.5). Adds 7 AD, 10 AP, 7 Armor, 7 Magic Resist from all items possessed (if applicable)
- >Every 8 stacks: Player takes 1.5% reduced damage (max 3%)
- >Every 10 stacks: Player respawn timer decreased by 2% (max 50%), takes 2% more damage, summoner spell cooldown decreased by 15 seconds (max 60)
- Purity Stacks: Purity Stacks are equal to the number of Terror Stacks [New Champ] has.
- >Each gives the following effect per stack (max 150 stacks)
- >+1AD, +1AP, +2Armor, +2MR, +0.2% Movespeed, +0.1% bonus damage, 0.1% damage reduction
- >Effects of Purity Stacks are ignored if the enemy champion has 0 Terror Stacks
- Passive: Burden
- >[New Champ] cannot have Purity Stacks
- >[New Champ] can only damage enemies with Terror Stacks
- >[New Champ] applies 1 Terror Stack to themself for each level up (permanently, refreshed every 60 seconds). Total stacks available are displayed in Terror Stack Resource Bar
- >[New Champ] can permanently mark up to 2 champions, one ally and one enemy (applying 1 Terror Stack once marked). Marked enemy champions will have all Terror Stacks permanently transferred to [New Champ] if slain by [New Champ]. Assists excluded.
- >[New Champ] permanently applies debuff stacks to his killer (1 stack per kill). If executed, 5 stacks apply to [New Champ] (6000 second cooldown) and 2 stacks to all allies (6000 seconds).
- >Marked enemy champion total Terror Stacks are added to [New Champ]'s Resource Bar Skills used will temporarily remove marked stacks before using resources (returns stack after 30 seconds).
- >[New Champ] cannot buy items that grant bonus HP
- Q: Share the pain (3 ranks)
- Cost: 3/5/7 Stacks
- Cooldown: 18/17/15
- >Targets one enemy champion. Targetted champion deals 25 bonus true damage with their next basic attack (cannot select enemy champions other than [New Champ]).
- >[New Champ]'s basic attack is empowered, dealing 10 bonus true damage per available stack (max 500 true damage)
- W: Purge (3 ranks)
- Cost: 3/6/9/12/15 Stacks
- Cooldown: 120 at all ranks
- >[New Champ] suppresses a targeted enemy champion and begins channeling.
- >For 5 seconds the affected player gains a shield equal to [New Champ]'s and targets bonus HP combined. All bonus armor and bonus Magic resist are doubled while channeling.
- >Target channels damage equal to their total HP as true damage to [New Champ] over 5 seconds. Effect and shield ends early if [New Champ] is slain or channel is interrupted.
- E: Relax (3 ranks)
- Cost: 10/15/20 Stacks
- Cooldown: 60 seconds at all ranks
- >Targets 1 allied champion and transfers all Terror Stacks to [New Champ]
- >Second cast (available for 30 seconds): If cast again target 1 enemy champion, channel for 0.5 seconds per Terror Stack obtained and transfer euqual amount of stacks to the target. If interrupted all stacks are returned to [New Champ]'s total stacks
- R: Purify (9 ranks)
- Cost: All Stacks
- Cooldown: 300 at all ranks
- >Can only cast if all allies are within 100 units of [New Champ].
- >[New Champ] creates a circle. Allies cannot leave the circle. Channel for 10 seconds. All stacks from allies and enemies are removed and applied to [New Champ] for 10 seconds (add 10 seconds for each skill point).
- >In addition, allied champs get Purity Stacks for 10 seconds (add 10 seconds for each skill point in Purify).
- >If [New Champ] dies, effects of Purity Stacks are reduced by half
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