Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /**
- * Do not edit this file. Any changes will be overwritten by the gamedata
- * updater or by upgrading your SourceMod install.
- *
- * To override data in this file, create a subdirectory named "custom" and
- * place your own gamedata file(s) inside of it. Such files will be parsed
- * after SM's own.
- *
- * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
- */
- "Games"
- {
- /* Sounds */
- "#default"
- {
- "Keys"
- {
- "SlapSoundCount" "3"
- "SlapSound1" "player/damage1.wav"
- "SlapSound2" "player/damage2.wav"
- "SlapSound2" "player/damage3.wav"
- }
- }
- /* General Temp Entities */
- "#default"
- {
- "Offsets"
- {
- /* Offset into CBaseTempEntity signature address */
- "s_pTempEntities"
- {
- "windows" "4"
- "linux" "20"
- "linux64" "18"
- "mac64" "21"
- }
- "GetTEName"
- {
- "windows" "4"
- "linux" "4"
- "linux64" "8"
- "mac64" "8"
- }
- "GetTENext"
- {
- "windows" "8"
- "linux" "8"
- "linux64" "16"
- "mac64" "16"
- }
- "TE_GetServerClass"
- {
- "windows" "0"
- "linux" "0"
- "linux64" "0"
- "mac64" "0"
- }
- }
- "Signatures"
- {
- "CBaseTempEntity"
- {
- "library" "server"
- "windows" "\x89\x41\x04\xA1\x2A\x2A\x2A\x2A\x89\x41\x08\x89\x0D\x2A\x2A\x2A\x2A\xC7"
- "linux" "\x55\x89\xE5\x8B\x45\x08\x8B\x55\x0C\xC7\x00\x2A\x2A\x2A\x2A\x89\x50\x04\x8B\x15\x2A\x2A\x2A\x2A"
- "linux64" "\x48\x8D\x05\x2A\x2A\x2A\x2A\x55\x48\x89\x07\x48\x89\xE5\x5D\x48\x8B\x05\x2A\x2A\x2A\x2A"
- "mac64" "\x55\x48\x89\xE5\x48\x8D\x05\x2A\x2A\x2A\x2A\x48\x89\x07\x48\x89\x77\x08\x48\x8B\x05\x2A\x2A\x2A\x2A"
- }
- }
- }
- /* CGlobalEntityList */
- "#default"
- {
- "Signatures"
- {
- /* Functions in CGlobalEntityList */
- "FindEntityByClassname"
- {
- "library" "server"
- // Fallback to IServerTools method instead on Windows, lest we add custom logic since it's no longer a thiscall on Windows in CS:GO
- "linux" "\x55\x89\xE5\x57\x56\x53\x83\xEC\x1C\x8B\x45\x0C\x8B\x5D\x08\x8B\x7D\x10\x85\xC0\x0F\x84\x2A\x2A\x2A\x2A\x8B\x10\x89\x04\x24\xFF\x52\x0C\x8B\x10\xB8\xFF\x1F\x00\x00\x0F\xB7\xCA\x83\xFA\xFF\x0F\x45\xC1\x8D\x04\x40\x8B\x5C\xC3\x10\xEB\x2A\x90\x2A\x2A\x2A\x2A\x89"
- "linux64" "\x55\x48\x89\xE5\x41\x55\x49\x89\xD5\x41\x54\x53\x48\x89\xFB\x48\x83\xEC\x08\x48\x85\xF6\x0F\x84\xBC\x00\x00\x00"
- "mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x54\x53\x49\x89\xD7\x48\x89\xFB\x48\x85\xF6\x74\x29\x48\x8B\x06\x48\x89\xF7\xFF\x50\x18\x8B\x00\x83\xF8\xFF\x0F\xB7\xC0\xB9\xFF\x1F\x00\x00\x48\x0F\x45\xC8\x48\x8D\x04\x49\x48\xC1\xE0\x04\x48\x8D\x5C\x03\x20\xEB\x07\x48\x81\xC3\x08\x00\x06\x00\x48\x8B\x1B\x45\x31\xE4\x48\x85\xDB\x74\x58\x4C\x8D\x35\x2A\x2A\x2A\x2A\x0F"
- }
- }
- }
- /* General GameRules */
- "#default"
- {
- "Keys"
- {
- "GameRulesProxy" "CCSGameRulesProxy"
- "GameRulesDataTable" "cs_gamerules_data"
- }
- }
- /* IServer interface pointer */
- "#default"
- {
- "Keys"
- {
- /* Signature for the beginning of IVEngineServer::CreateFakeClient.
- *
- * The engine binary is not actually scanned in order to look for
- * this. SourceHook is used to used to determine the address of the
- * function and this signature is used to verify that it contains
- * the expected code. A pointer to sv (IServer interface) is used
- * here.
- */
- "CreateFakeClient_Windows" "\x55\x8B\xEC\x56\xFF\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B"
- "CreateFakeClient_Linux" "\x55\x89\xE5\x53\x83\xEC\x14\x8B\x45\x0C\xC7\x04\x24\x2A\x2A\x2A\x2A"
- "CreateFakeClient_Linux64" "\x55\x48\x89\xE5\x53\x48\x83\xEC\x08\x48\x8B\x3D\x2A\x2A\x2A\x2A\xE8"
- "CreateFakeClient_Mac64" "\x55\x48\x89\xE5\x53\x50\x48\x8D\x3D\x2A\x2A\x2A\x2A\x48\x8B\x07\xFF\x90\x78"
- }
- "Offsets"
- {
- /* Offset into IVEngineServer::CreateFakeClient */
- "sv"
- {
- "windows" "8"
- "linux" "13"
- "linux64" "12"
- "mac64" "9"
- }
- }
- }
- /* EntityFactoryDictionary function */
- "#default"
- {
- "Signatures"
- {
- "EntityFactoryFinder"
- {
- "library" "server"
- "windows" "\xA1\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\x53\xFF\x50\x2A\xC7"
- }
- "EntityFactoryCaller"
- {
- "library" "server"
- "linux" "\x55\x89\xE5\x53\x83\xEC\x14\x8B\x5D\x08\xE8\x2A\x2A\x2A\x2A\x8B\x10\x89\x04\x24"
- "linux64" "\x55\x48\x89\xE5\x53\x48\x89\xFB\x48\x83\xEC\x08\xE8\x2A\x2A\x2A\x2A\x48\x89\xDE\x48\x8B\x10\x48\x89\xC7\xFF\x52\x08"
- "mac64" "\xE8\x2A\x2A\x2A\x2A\x48\x8B\x08\x48\x89\xC7\x4C\x89\xFE\xFF\x51\x08"
- }
- }
- "Offsets"
- {
- "EntityFactoryOffset"
- {
- "windows" "1"
- }
- "EntityFactoryCallOffset"
- {
- "linux" "11"
- "linux64" "13"
- "mac64" "1"
- }
- }
- }
- /* CBaseEntityOutput::FireOutput */
- "#default"
- {
- "Signatures"
- {
- "FireOutput"
- {
- "library" "server"
- "windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x8B\xC1\x53\x56\x57\x8B\x2A\x2A\x89\x2A\x2A\x2A\x33"
- "linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\x7C\x01\x00\x00\x8B\x55\x08\x8B\x75\x14"
- "linux64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x49\x89\xF6\x41\x55\x41\x54\x49\x89\xCC\x53"
- "mac64" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x81\xEC\x88\x01\x00\x00\xF3\x0F\x11\x85\x8C\xFE\xFF\xFF"
- }
- }
- }
- /* SetUserInfo data */
- "#default"
- {
- "Offsets"
- {
- /**
- * CBaseClient::SetUserCVar(char const*,char const*);
- * Linux offset straight from VTable dump.
- * Windows offset is crazy. Found the windows SetName function using string "(%d)%-.*s" (aD_S in IDA)
- * Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
- */
- "SetUserCvar"
- {
- /* Not 100% sure on this, why would windows change and not linux - TEST ME */
- "windows" "31"
- "linux" "69"
- "linux64" "69"
- "mac64" "69"
- }
- /**
- * CBaseClient::SetName(char const*);
- * Linux offset straight from VTable dump.
- * Has string "(%d)%-0.*s"
- */
- "SetClientName"
- {
- "windows" "30"
- "linux" "68"
- "linux64" "68"
- "mac64" "68"
- }
- /**
- * Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
- * Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
- * Linux: mov byte ptr [esi+0B0h], 0
- * Win: mov byte ptr [esi+0B0h], 0
- *
- * L4D2: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
- */
- "InfoChanged"
- {
- "windows" "484"
- "linux" "464"
- "linux64" "592"
- "mac64" "608"
- }
- }
- }
- "#default"
- {
- "Keys"
- {
- // Netprop on the team entity for team score
- "m_iScore" "m_scoreTotal"
- }
- "Offsets"
- {
- "GiveNamedItem"
- {
- "windows" "457"
- "linux" "458"
- "linux64" "458"
- "mac64" "458"
- }
- "RemovePlayerItem"
- {
- "windows" "296"
- "linux" "297"
- "linux64" "297"
- "mac64" "297"
- }
- "Weapon_GetSlot"
- {
- "windows" "292"
- "linux" "293"
- "linux64" "293"
- "mac64" "293"
- }
- "Ignite"
- {
- "windows" "226"
- "linux" "227"
- "linux64" "227"
- "mac64" "227"
- }
- "Extinguish"
- {
- "windows" "229"
- "linux" "230"
- "linux64" "230"
- "mac64" "230"
- }
- "Teleport"
- {
- "windows" "114"
- "linux" "115"
- "linux64" "115"
- "mac64" "115"
- }
- "CommitSuicide"
- {
- "windows" "507"
- "linux" "507"
- "linux64" "507"
- "mac64" "507"
- }
- "GetVelocity"
- {
- "windows" "140"
- "linux" "141"
- "linux64" "141"
- "mac64" "141"
- }
- "EyeAngles"
- {
- "windows" "131"
- "linux" "132"
- "linux64" "132"
- "mac64" "132"
- }
- "AcceptInput"
- {
- "windows" "41"
- "linux" "42"
- "linux64" "42"
- "mac64" "42"
- }
- "SetEntityModel"
- {
- "windows" "27"
- "linux" "28"
- "linux64" "28"
- "mac64" "28"
- }
- "WeaponEquip"
- {
- "windows" "285"
- "linux" "286"
- "linux64" "286"
- "mac64" "286"
- }
- "Activate"
- {
- "windows" "38"
- "linux" "39"
- "linux64" "39"
- "mac64" "39"
- }
- "PlayerRunCmd"
- {
- "windows" "477"
- "linux" "478"
- "linux64" "478"
- "mac64" "478"
- }
- "GiveAmmo"
- {
- "windows" "278"
- "linux" "279"
- "linux64" "279"
- "mac64" "279"
- }
- }
- "Signatures"
- {
- /**
- * CNetworkStringTableContainer::WriteBaselines
- * "Index error writing string table baseline %s\n"
- */
- "WriteBaselines"
- {
- "library" "engine"
- "windows" "\x55\x8B\xEC\x83\xEC\x60\x53\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x57\x89\x75\xF8\x8B\x81\x2A\x2A\x2A\x2A\x89\x45\xF4\x85\xC0"
- "linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\x8C\x00\x00\x00\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x75\x08\x8B\x5D\x0C\x8B\x7D\x10\x85\xC9"
- }
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement