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- The idea behind this route is that you get bombs right away instead of completing Shadow. You get bombs, magic and minuet. Then do shadow afterward. This introduces extra movement, but you have more explosives early and the day/night cycle for spirit jump is perfect. With this route it becomes night as you enter Gerudo Fortress, so you technically have all night to set up the jump.
- Comparison: https://www.youtube.com/watch?v=Hm_LUQ50vzc&t=144s
- Spreadsheet showing route differences: https://docs.google.com/spreadsheets/d/1ArfO2OtF4g6kqOBr8G7JsYpX9RfyZJByhytjWtfD7xo/edit?usp=sharing
- This route is 29.7 seconds faster than Spirit Jump/Shadow first. So its is about 50 seconds faster than the route currently used in runs, Wess Escape with Spirit Hover.
- Bottle route with RNG fairy probably saves about 10 seconds over Spirit Jump/Shadow First. So this route is still faster. But more timing needs to be done.
- ROUTE
- 35r (0b/0c)
- 2 sticks + nut
- wess escape
- construction 20r
- blank a chus (0b/10c)
- sw
- chain 60r (80 total)
- to zelda (0b/9c)
- zl skip (0b/8c)
- hylian shield
- dot skip
- ms
- -------------------- Adult
- equip chus, sw
- to kak
- hess to dmt (0b/7c)
- hess to dc (0b/6c)
- bombs (20b/4c)
- hess to rocks (19b/4c)
- hess to climbing wall (18b/4c)
- magic (17b/4c)
- hess to gc (16b/4c)
- to lost woods (15b/4c)
- mega over mido (14b/4c)
- hess to meadow (13b/4c)
- death cs skip (11b/4c)
- hess/ss to kak (10b/4c)
- hess to graveyard (9b/4c)
- bomb pot in grave (14b/4c)
- hookshot
- shadow early (14b/3c)
- hovers
- boatskip (13b/0c)
- bomb bk skip (12b/0c) https://youtu.be/pewkEgfWxAs?t=44s
- quick bongo fight (11b/0c)
- sw
- hess to valley (10b/0c)
- bridge hess (9b/0c)
- gateskip
- wasteland hess (8b/0c)
- ss to skull (6b/0c)
- spirit jump https://www.youtube.com/watch?v=PXjvZhaa41A
- ss to seam (4b/0c)
- ss to mirror shield (2b/0c)
- farm armos (20b/0c)
- spirit
- forest
- lacs
- ganons castle
- trials skip
- dorf
- void warp
- end
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