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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: AMD Radeon(TM) RX 5600M Series (ID=0x731f)
  10. Vendor:
  11. VRAM: 6099 MB
  12. Driver: 27.20.11018.6002
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.214 seconds
  15. <RI> Initializing input.
  16.  
  17. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 5.035800 ms
  23. 2021-08-05T20:35:48 0.017 INF [Steamworks.NET] SteamAPI_Init() ok
  24. 2021-08-05T20:35:49 0.159 INF Localization language: english
  25. 2021-08-05T20:35:49 0.175 INF Texture quality is set to 1
  26. 2021-08-05T20:35:49 0.176 INF Precaching...
  27. 2021-08-05T20:35:49 0.178 INF Precaching file: 7DaysToDie_Data/resources.assets
  28. 2021-08-05T20:35:49 0.244 INF [EAC] Not loading, not started from launcher
  29. 2021-08-05T20:35:49 1.003 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2021-08-05T20:35:49 1.005 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2021-08-05T20:35:50 2.000 INF Precaching file: Data/Bundles/terraintextures
  32. 2021-08-05T20:35:51 2.949 INF Precaching done
  33. 2021-08-05T20:35:54 6.002 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 2.661700 ms
  36. 2021-08-05T20:35:55 6.089 INF [GSM] Singleton Initialized...
  37. 2021-08-05T20:35:55 6.097 INF Awake IsFocused: True
  38. 2021-08-05T20:35:55 6.097 INF Awake
  39. 2021-08-05T20:35:55 6.111 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit
  40. 2021-08-05T20:35:55 6.111 INF System information:
  41. 2021-08-05T20:35:55 6.111 INF OS: Windows 10 (10.0.0) 64bit
  42. 2021-08-05T20:35:55 6.111 INF CPU: AMD Ryzen 7 4800H with Radeon Graphics (cores: 16)
  43. 2021-08-05T20:35:55 6.111 INF RAM: 15737 MB
  44. 2021-08-05T20:35:55 6.111 INF GPU: AMD Radeon(TM) RX 5600M Series (6099 MB)
  45. 2021-08-05T20:35:55 6.111 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2021-08-05T20:35:55 6.112 INF Last played version: Alpha 19.6
  47. 2021-08-05T20:35:55 6.112 INF Local UTC offset: 1 hours
  48. 2021-08-05T20:35:55 6.117 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-08-05__20-35-45.txt
  49. 2021-08-05T20:35:55 6.118 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2021-08-05T20:35:55 6.119 INF Starting PlayerInputManager...
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  57. 2021-08-05T20:35:55 6.281 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2021-08-05T20:35:55 6.296 INF Starting UserProfileManager...
  59. 2021-08-05T20:35:55 6.366 INF Occlusion: Awake
  60. 2021-08-05T20:35:55 6.371 INF ApplyAllOptions streaming budget 5489.1 MB
  61. 2021-08-05T20:35:55 6.372 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2021-08-05T20:35:55 6.372 INF Texture quality is set to 1
  63. 2021-08-05T20:35:55 6.372 INF ApplyTextureFilter 1, AF Enable
  64. 2021-08-05T20:35:55 6.373 INF ApplyTerrainOptions 3
  65. 2021-08-05T20:35:55 6.801 INF [MODS] No mods folder found
  66. 2021-08-05T20:35:55 6.813 INF Loading permissions file at 'C:\Users\alexj\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2021-08-05T20:35:55 6.851 INF Loading permissions file done.
  68. 2021-08-05T20:35:55 6.911 INF GameSense server not found (no props file), disabling
  69. 2021-08-05T20:35:55 6.911 INF Awake done in 814 ms
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  72. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  73.  
  74. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4425.
  75. Total: 19.962200 ms (FindLiveObjects: 0.373900 ms CreateObjectMapping: 0.068300 ms MarkObjects: 19.432800 ms DeleteObjects: 0.086800 ms)
  76.  
  77. 2021-08-05T20:35:56 7.054 INF User joined: alexjramsay
  78. 2021-08-05T20:35:56 7.232 INF Updated culture for display texts
  79. 2021-08-05T20:35:56 7.562 INF Reloading serveradmin.xml
  80. 2021-08-05T20:35:56 7.562 INF Loading permissions file at 'C:\Users\alexj\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  81. 2021-08-05T20:35:56 7.563 INF Loading permissions file done.
  82. 2021-08-05T20:35:56 8.000 INF UMA Overlay loading took 613 ms
  83. 2021-08-05T20:35:56 8.002 INF UMA Slot loading took 1 ms
  84. 2021-08-05T20:35:58 9.089 INF [GSM] GameSparks Connected
  85. 2021-08-05T20:35:58 9.249 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  86. 2021-08-05T20:36:00 11.105 INF [GSM] Skipping me
  87. 2021-08-05T20:36:00 11.159 INF WorldStaticData.Init() needed 2.939s
  88. 2021-08-05T20:36:00 11.464 INF [Steamworks.NET] Login ok.
  89. 2021-08-05T20:36:00 11.765 INF AchievementManager: Received stats and achievements from Steam
  90. 2021-08-05T20:36:05 16.520 INF NET: Starting server protocols
  91. 2021-08-05T20:36:05 16.529 INF NET: LiteNetLib server started
  92. 2021-08-05T20:36:05 16.530 INF [Steamworks.NET] NET: Server started
  93. 2021-08-05T20:36:05 16.530 INF Started thread SteamNetworkingServer
  94. 2021-08-05T20:36:05 16.531 INF StartGame
  95. 2021-08-05T20:36:05 16.532 INF NetPackageManager Init
  96. 2021-08-05T20:36:05 16.583 INF Persistent GamePrefs saved
  97. GamePref.AdminFileName = serveradmin.xml
  98. GamePref.AirDropFrequency = 72
  99. GamePref.AirDropMarker = False
  100. GamePref.AutopilotMode = 0
  101. GamePref.BedrollDeadZoneSize = 15
  102. GamePref.BedrollExpiryTime = 45
  103. GamePref.BlockDamageAI = 100
  104. GamePref.BlockDamageAIBM = 100
  105. GamePref.BlockDamagePlayer = 100
  106. GamePref.BloodMoonEnemyCount = 8
  107. GamePref.BloodMoonFrequency = 7
  108. GamePref.BloodMoonRange = 0
  109. GamePref.BloodMoonWarning = 8
  110. GamePref.BuildCreate = False
  111. GamePref.ConnectToServerIP = 127.0.0.1
  112. GamePref.ConnectToServerPort = 26900
  113. GamePref.ControlPanelEnabled = False
  114. GamePref.ControlPanelPort = 8080
  115. GamePref.CraftTimer =
  116. GamePref.CreateLevelDim = 8
  117. GamePref.CreateLevelName = My Level
  118. GamePref.CreativeMenuEnabled = False
  119. GamePref.DayCount = 3
  120. GamePref.DayLightLength = 18
  121. GamePref.DayNightLength = 60
  122. GamePref.DebugMenuEnabled = False
  123. GamePref.DebugMenuShowTasks = False
  124. GamePref.DebugStopEnemiesMoving = False
  125. GamePref.DropOnDeath = 1
  126. GamePref.DropOnQuit = 0
  127. GamePref.DynamicSpawner =
  128. GamePref.EACEnabled = False
  129. GamePref.EnemyDifficulty = 0
  130. GamePref.EnemySpawnMode = True
  131. GamePref.FavoriteServersList =
  132. GamePref.FragLimit = 20
  133. GamePref.GameDifficulty = 1
  134. GamePref.GameGuidClient =
  135. GamePref.GameMode = GameModeSurvival
  136. GamePref.GameName = Died
  137. GamePref.GameNameClient = My Game
  138. GamePref.GameVersion = Alpha 19.6
  139. GamePref.GameWorld = Letobu Mountains
  140. GamePref.HideCommandExecutionLog = 0
  141. GamePref.JoiningOptions = True
  142. GamePref.LandClaimCount = 1
  143. GamePref.LandClaimDeadZone = 30
  144. GamePref.LandClaimDecayMode = 0
  145. GamePref.LandClaimExpiryTime = 7
  146. GamePref.LandClaimOfflineDelay = 0
  147. GamePref.LandClaimOfflineDurabilityModifier = 4
  148. GamePref.LandClaimOnlineDurabilityModifier = 4
  149. GamePref.LandClaimSize = 41
  150. GamePref.LastGameResetRevision = 13
  151. GamePref.LastLoadedPrefab =
  152. GamePref.LastLoadedPrefabSize =
  153. GamePref.LastLoadingTipRead = 2
  154. GamePref.LootAbundance = 100
  155. GamePref.LootRespawnDays = -1
  156. GamePref.LootTimer =
  157. GamePref.MatchLength = 10
  158. GamePref.MaxSpawnedAnimals = 50
  159. GamePref.MaxSpawnedZombies = 64
  160. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  161. GamePref.NoGraphicsMode = False
  162. GamePref.OptionsAllowController = True
  163. GamePref.OptionsAmbientVolumeLevel = 1
  164. GamePref.OptionsAudioOcclusion = False
  165. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  166. GamePref.OptionsControllerVibration = True
  167. GamePref.OptionsControlsResetRevision = 5
  168. GamePref.OptionsDisableChunkLODs = False
  169. GamePref.OptionsDynamicMusicDailyTime = 0.45
  170. GamePref.OptionsDynamicMusicEnabled = True
  171. GamePref.OptionsForegroundGlobalOpacity = 1
  172. GamePref.OptionsGfxAA = 1
  173. GamePref.OptionsGfxBloom = True
  174. GamePref.OptionsGfxBrightness = 0.5
  175. GamePref.OptionsGfxDOF = False
  176. GamePref.OptionsGfxDynamicMinFPS = 30
  177. GamePref.OptionsGfxDynamicMode = 0
  178. GamePref.OptionsGfxDynamicScale = 1
  179. GamePref.OptionsGfxFOV = 65
  180. GamePref.OptionsGfxGrassDistance = 1
  181. GamePref.OptionsGfxLODDistance = 0.5
  182. GamePref.OptionsGfxMotionBlur = 0
  183. GamePref.OptionsGfxObjQuality = 3
  184. GamePref.OptionsGfxOcclusion = True
  185. GamePref.OptionsGfxQualityPreset = 5
  186. GamePref.OptionsGfxReflectQuality = 1
  187. GamePref.OptionsGfxReflectShadows = False
  188. GamePref.OptionsGfxResetRevision = 1
  189. GamePref.OptionsGfxResolution = 0
  190. GamePref.OptionsGfxShadowDistance = 1
  191. GamePref.OptionsGfxSSAO = True
  192. GamePref.OptionsGfxSSReflections = 1
  193. GamePref.OptionsGfxStreamMipmaps = True
  194. GamePref.OptionsGfxSunShafts = True
  195. GamePref.OptionsGfxTerrainQuality = 3
  196. GamePref.OptionsGfxTexFilter = 1
  197. GamePref.OptionsGfxTexQuality = 1
  198. GamePref.OptionsGfxTreeDistance = 4
  199. GamePref.OptionsGfxUMATexQuality = 1
  200. GamePref.OptionsGfxViewDistance = 6
  201. GamePref.OptionsGfxVsync = 1
  202. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  203. GamePref.OptionsGfxWaterQuality = 1
  204. GamePref.OptionsHudOpacity = 1
  205. GamePref.OptionsHudSize = 1
  206. GamePref.OptionsInterfaceSensitivity = 0.75
  207. GamePref.OptionsInvertMouse = False
  208. GamePref.OptionsJournalPopup = True
  209. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  210. GamePref.OptionsMicVolumeLevel = 0.75
  211. GamePref.OptionsMouseSensitivity = 0.5
  212. GamePref.OptionsMusicVolumeLevel = 0.6
  213. GamePref.OptionsOverallAudioVolumeLevel = 1
  214. GamePref.OptionsPlayChanceFrequency = 3
  215. GamePref.OptionsPlayChanceProbability = 0.983
  216. GamePref.OptionsPlayerModel = playerMale
  217. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  218. GamePref.OptionsPOICulling = 1
  219. GamePref.OptionsScreenBoundsValue = 1
  220. GamePref.OptionsShowCompass = True
  221. GamePref.OptionsShowCrosshair = True
  222. GamePref.OptionsStabSpawnBlocksOnGround = True
  223. GamePref.OptionsTempCelsius = False
  224. GamePref.OptionsUiFpsScaling = 1
  225. GamePref.OptionsVoiceChatEnabled = True
  226. GamePref.OptionsVoiceVolumeLevel = 0.75
  227. GamePref.OptionsZoomMouseSensitivity = 0.5
  228. GamePref.PartySharedKillRange = 100
  229. GamePref.PersistentPlayerProfiles = True
  230. GamePref.PlayerAutologin = False
  231. GamePref.PlayerId = 76561199191781288
  232. GamePref.PlayerKillingMode = 2
  233. GamePref.PlayerName = alexjramsay
  234. GamePref.PlayerSafeZoneHours = 7
  235. GamePref.PlayerSafeZoneLevel = 5
  236. GamePref.PlayerToken =
  237. GamePref.RebuildMap = False
  238. GamePref.SaveGameFolder = C:\Users\alexj\AppData\Roaming/7DaysToDie/Saves
  239. GamePref.SelectionContextMode = 0
  240. GamePref.SelectionOperationMode = 0
  241. GamePref.ServerAdminSlots = 0
  242. GamePref.ServerAdminSlotsPermission = 0
  243. GamePref.ServerDescription =
  244. GamePref.ServerDisabledNetworkProtocols =
  245. GamePref.ServerIP =
  246. GamePref.ServerIsPublic = True
  247. GamePref.ServerLoginConfirmationText =
  248. GamePref.ServerMaxAllowedViewDistance = 12
  249. GamePref.ServerMaxPlayerCount = 8
  250. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  251. GamePref.ServerName = Default Server
  252. GamePref.ServerPort = 26900
  253. GamePref.ServerReservedSlots = 0
  254. GamePref.ServerReservedSlotsPermission = 100
  255. GamePref.ServerVisibility = 1
  256. GamePref.ServerWebsiteURL =
  257. GamePref.ShowFriendPlayerOnMap = True
  258. GamePref.TelnetEnabled = False
  259. GamePref.TelnetFailedLoginLimit = 10
  260. GamePref.TelnetFailedLoginsBlocktime = 10
  261. GamePref.TelnetPort = 25003
  262. GamePref.TerminalWindowEnabled = True
  263. GamePref.TwitchBloodMoonAllowed = True
  264. GamePref.TwitchServerPermission = 90
  265. GamePref.UNUSED_OptionsBloom =
  266. GamePref.UNUSED_OptionsDeferredLighting =
  267. GamePref.UNUSED_OptionsDOF =
  268. GamePref.UNUSED_OptionsFieldOfViewNew =
  269. GamePref.UNUSED_OptionsGamma =
  270. GamePref.UNUSED_OptionsImageEffects =
  271. GamePref.UNUSED_OptionsMotionBlur =
  272. GamePref.UNUSED_OptionsObjectBlur =
  273. GamePref.UNUSED_OptionsReflectionBounces =
  274. GamePref.UNUSED_OptionsReflectionCullList =
  275. GamePref.UNUSED_OptionsReflectionFarClip =
  276. GamePref.UNUSED_OptionsReflectionRefreshMode =
  277. GamePref.UNUSED_OptionsReflectionShadowDistance =
  278. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  279. GamePref.UNUSED_OptionsSSAO =
  280. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  281. GamePref.UNUSED_OptionsSunShafts =
  282. GamePref.UserDataFolder = C:\Users\alexj\AppData\Roaming/7DaysToDie
  283. GamePref.WorldGenSeed =
  284. GamePref.WorldGenSize = 8192
  285. GamePref.XPMultiplier = 100
  286. GamePref.ZombieBMMove = 3
  287. GamePref.ZombieFeralMove = 3
  288. GamePref.ZombieMove = 0
  289. GamePref.ZombieMoveNight = 3
  290. GamePref.ZombiePlayers = True
  291. GameStat.AirDropFrequency = 0
  292. GameStat.AirDropMarker = False
  293. GameStat.AllowedViewDistance = 12
  294. GameStat.AnimalCount = 0
  295. GameStat.AutoParty = False
  296. GameStat.BedrollExpiryTime = 45
  297. GameStat.BlockDamagePlayer = 100
  298. GameStat.BloodMoonDay = 0
  299. GameStat.BloodMoonEnemyCount = 8
  300. GameStat.BloodMoonWarning = 8
  301. GameStat.ChunkStabilityEnabled = True
  302. GameStat.CraftTimer =
  303. GameStat.CurrentRoundIx = 0
  304. GameStat.DayLightLength = 18
  305. GameStat.DayLimitActive = False
  306. GameStat.DayLimitThisRound = 0
  307. GameStat.DropOnDeath = 1
  308. GameStat.DropOnQuit = 0
  309. GameStat.EnemyCount = 0
  310. GameStat.EnemyDifficulty = Normal
  311. GameStat.EnemySpawnMode = True
  312. GameStat.FragLimitActive = False
  313. GameStat.FragLimitThisRound = 0
  314. GameStat.GameDifficulty = 2
  315. GameStat.GameDifficultyBonus = 1
  316. GameStat.GameModeId = 0
  317. GameStat.GameState = 0
  318. GameStat.GlobalMessageToShow =
  319. GameStat.IsCreativeMenuEnabled = False
  320. GameStat.IsFlyingEnabled = False
  321. GameStat.IsPlayerCollisionEnabled = True
  322. GameStat.IsPlayerDamageEnabled = True
  323. GameStat.IsResetMapOnRestart = False
  324. GameStat.IsSaveSupplyCrates = True
  325. GameStat.IsSpawnEnemies = True
  326. GameStat.IsSpawnNearOtherPlayer = False
  327. GameStat.IsTeleportEnabled = False
  328. GameStat.IsVersionCheckDone = True
  329. GameStat.LandClaimCount = 1
  330. GameStat.LandClaimDeadZone = 30
  331. GameStat.LandClaimDecayMode = 0
  332. GameStat.LandClaimExpiryTime = 3
  333. GameStat.LandClaimOfflineDelay = 0
  334. GameStat.LandClaimOfflineDurabilityModifier = 32
  335. GameStat.LandClaimOnlineDurabilityModifier = 32
  336. GameStat.LandClaimSize = 41
  337. GameStat.LoadScene =
  338. GameStat.LootTimer =
  339. GameStat.OptionsPOICulling = 0
  340. GameStat.PartySharedKillRange = 100
  341. GameStat.PlayerKillingMode = KillStrangersOnly
  342. GameStat.ScoreDiedMultiplier = -5
  343. GameStat.ScorePlayerKillMultiplier = 1
  344. GameStat.ScoreZombieKillMultiplier = 1
  345. GameStat.ShowAllPlayersOnMap = False
  346. GameStat.ShowFriendPlayerOnMap = True
  347. GameStat.ShowSpawnWindow = False
  348. GameStat.ShowWindow =
  349. GameStat.ShowZombieCounter = False
  350. GameStat.TimeLimitActive = False
  351. GameStat.TimeLimitThisRound = 0
  352. GameStat.TimeOfDayIncPerSec = 20
  353. GameStat.TwitchBloodMoonAllowed = True
  354. GameStat.XPMultiplier = 100
  355. GameStat.ZombieHordeMeter = False
  356. 2021-08-05T20:36:05 16.615 INF StartAsServer
  357. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  358. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  359. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  360. 2021-08-05T20:36:05 16.974 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  361. 2021-08-05T20:36:05 16.974 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  362. 2021-08-05T20:36:05 16.974 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  363. 2021-08-05T20:36:10 21.843 INF Block IDs with mapping
  364. 2021-08-05T20:36:10 21.844 INF BlockIDs from Mapping
  365. 2021-08-05T20:36:12 23.525 INF Item IDs with mapping
  366. 2021-08-05T20:36:12 23.525 INF ItemIDs from Mapping
  367. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  368. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  369. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  370. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  371. 2021-08-05T20:36:18 29.350 INF ShapeControllers: 64
  372. 2021-08-05T20:36:18 29.432 INF createWorld: Letobu Mountains, Died, GameModeSurvival
  373. 2021-08-05T20:36:18 29.433 INF Occlusion: Enabled
  374. 2021-08-05T20:36:18 29.524 INF Started thread ChunkRegeneration
  375. 2021-08-05T20:36:18 29.524 INF Started thread ChunkCalc
  376. 2021-08-05T20:36:18 29.679 INF World.Load: Letobu Mountains
  377. 2021-08-05T20:36:18 29.685 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  378. 2021-08-05T20:36:23 34.206 INF Started thread GenerateChunks
  379. 2021-08-05T20:36:23 34.723 INF Calculating world hashes took 504 ms (world size 291 MiB)
  380. 2021-08-05T20:36:23 35.012 INF Loading dtm raw file took 799ms
  381. 2021-08-05T20:36:24 35.464 INF Biomes image size w= 8192, h = 8192
  382. 2021-08-05T20:36:25 36.348 INF Loading and creating biomes took 1336ms
  383. 2021-08-05T20:36:26 37.455 INF Loading and creating shader control textures took 1107ms
  384. 2021-08-05T20:36:31 42.126 INF Loading and parsing of generator took 4670ms
  385. 2021-08-05T20:36:31 42.142 INF Started thread SaveChunks C:\Users\alexj\AppData\Roaming/7DaysToDie/Saves/Letobu Mountains/Died\Region
  386. 2021-08-05T20:36:33 44.474 INF [DECO] read 127439/
  387. 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?HomeDay.wav...
  388. 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?HomeNight.wav...
  389. 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?TraderBob.wav...
  390. 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  391. 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?TraderJen.wav...
  392. 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  393. 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  394. 2021-08-05T20:36:33 44.778 INF AstarManager Init
  395. 2021-08-05T20:36:39 50.372 INF Finished loading HomeDay.
  396. 2021-08-05T20:36:39 50.372 INF Casted asset HomeDay as AudioClip.
  397. 2021-08-05T20:36:39 50.373 INF Finished loading HomeNight.
  398. 2021-08-05T20:36:39 50.373 INF Casted asset HomeNight as AudioClip.
  399. 2021-08-05T20:36:39 50.373 INF Finished loading TraderBob.
  400. 2021-08-05T20:36:39 50.373 INF Casted asset TraderBob as AudioClip.
  401. 2021-08-05T20:36:39 50.373 INF Finished loading TraderHugh.
  402. 2021-08-05T20:36:39 50.373 INF Casted asset TraderHugh as AudioClip.
  403. 2021-08-05T20:36:39 50.373 INF Finished loading TraderJen.
  404. 2021-08-05T20:36:39 50.373 INF Casted asset TraderJen as AudioClip.
  405. 2021-08-05T20:36:39 50.373 INF Finished loading TraderJoel.
  406. 2021-08-05T20:36:39 50.373 INF Casted asset TraderJoel as AudioClip.
  407. 2021-08-05T20:36:39 50.373 INF Finished loading TraderRekt.
  408. 2021-08-05T20:36:39 50.373 INF Casted asset TraderRekt as AudioClip.
  409. 2021-08-05T20:36:41 52.752 INF Weather Packages Created FROM BIOMES
  410. 2021-08-05T20:36:41 52.752 INF createWorld() done
  411. 2021-08-05T20:36:41 52.754 INF Loading players.xml
  412. 2021-08-05T20:36:41 52.926 INF Created player with id=819
  413. 2021-08-05T20:36:42 53.099 INF Loaded player
  414. 2021-08-05T20:36:42 53.526 INF VehicleManager C:\Users\alexj\AppData\Roaming/7DaysToDie/Saves/Letobu Mountains/Died/vehicles.dat, loaded 0
  415. 2021-08-05T20:36:42 53.614 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
  416. 2021-08-05T20:36:42 53.969 INF OpenSpawnWindow
  417. 2021-08-05T20:36:42 54.028 INF StartGame done
  418. 2021-08-05T20:36:43 54.458 INF [Steamworks.NET] GameServer.Init successful
  419. Calling Animator.GotoState on Synchronize layer
  420.  
  421. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  422.  
  423. 2021-08-05T20:36:44 55.216 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90149942328519687, public IP=5*.24*.9*.21*
  424. 2021-08-05T20:36:44 55.227 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  425. 2021-08-05T20:36:44 55.472 INF Respawn almost done
  426. 2021-08-05T20:36:44 55.477 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -819, 65, -440): localplayer
  427. 2021-08-05T20:36:44 55.545 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986488386, server SteamID=90149942328519687, server public IP=5*.24*.9*.21*, server port=26900
  428. 2021-08-05T20:36:44 55.549 INF [Steamworks.NET] Lobby entered: 109775240986488386
  429. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  430. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  431. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  432. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  433. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  434. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  435. 2021-08-05T20:36:55 66.784 INF [DECO] written 127439, in 21ms
  436. 2021-08-05T20:36:55 66.792 INF [DECO] write thread 7ms
  437. 2021-08-05T20:37:12 83.991 INF Time: 1.20m FPS: 97.63 Heap: 1949.4MB Max: 1949.4MB Chunks: 225 CGO: 159 Ply: 1 Zom: 2 Ent: 5 (5) Items: 0 CO: 1 RSS: 4882.1MB
  438. 2021-08-05T20:37:42 113.986 INF Time: 1.70m FPS: 94.47 Heap: 1983.1MB Max: 1983.1MB Chunks: 225 CGO: 159 Ply: 1 Zom: 2 Ent: 5 (5) Items: 0 CO: 1 RSS: 4894.9MB
  439. 2021-08-05T20:38:12 144.003 INF Time: 2.20m FPS: 82.98 Heap: 2018.0MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 4 Ent: 7 (7) Items: 2 CO: 1 RSS: 4893.9MB
  440. 2021-08-05T20:38:42 173.985 INF VehicleManager saving 0 (0 / 0)
  441. 2021-08-05T20:38:42 174.011 INF Time: 2.70m FPS: 89.48 Heap: 1833.6MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (7) Items: 0 CO: 1 RSS: 4910.8MB
  442. 2021-08-05T20:39:12 204.013 INF Time: 3.20m FPS: 89.20 Heap: 1871.1MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (7) Items: 0 CO: 1 RSS: 4912.8MB
  443. 2021-08-05T20:39:42 234.014 INF Time: 3.70m FPS: 90.80 Heap: 1913.5MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (7) Items: 0 CO: 1 RSS: 4914.0MB
  444. 2021-08-05T20:40:12 264.020 INF Time: 4.20m FPS: 89.81 Heap: 1818.2MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4915.6MB
  445. 2021-08-05T20:40:13 264.364 INF SectionType change from None to Suspense
  446. 2021-08-05T20:40:13 264.366 INF Played Suspense
  447. 2021-08-05T20:40:13 264.366 INF Fading in Suspense
  448. 2021-08-05T20:40:13 264.366 INF Notified SectionSelector that music played
  449. Calling Animator.GotoState on Synchronize layer
  450.  
  451. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  452.  
  453. 2021-08-05T20:40:42 293.989 INF VehicleManager saving 0 (0 / 0)
  454. 2021-08-05T20:40:42 294.028 INF Time: 4.70m FPS: 85.68 Heap: 1836.4MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4587.2MB
  455. Calling Animator.GotoState on Synchronize layer
  456.  
  457. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  458.  
  459. 2021-08-05T20:41:13 324.037 INF Time: 5.20m FPS: 87.26 Heap: 1863.4MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4590.2MB
  460. Calling Animator.GotoState on Synchronize layer
  461.  
  462. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  463.  
  464. Calling Animator.GotoState on Synchronize layer
  465.  
  466. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  467.  
  468. 2021-08-05T20:41:43 354.048 INF Time: 5.70m FPS: 89.50 Heap: 1887.6MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4591.7MB
  469. 2021-08-05T20:42:13 384.064 INF Time: 6.20m FPS: 89.29 Heap: 1900.4MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4591.9MB
  470. Calling Animator.GotoState on Synchronize layer
  471.  
  472. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  473.  
  474. 2021-08-05T20:42:42 413.999 INF VehicleManager saving 0 (0 / 0)
  475. 2021-08-05T20:42:43 414.070 INF Time: 6.70m FPS: 93.53 Heap: 1904.9MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4541.1MB
  476. 2021-08-05T20:43:01 432.797 INF Stopped Suspense
  477. 2021-08-05T20:43:01 432.811 INF Notified SectionSelector that music stopped
  478. 2021-08-05T20:43:01 432.811 INF SectionType change from Suspense to None
  479. 2021-08-05T20:43:13 444.081 INF Time: 7.20m FPS: 85.54 Heap: 1925.0MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4600.3MB
  480. 2021-08-05T20:43:43 474.082 INF Time: 7.70m FPS: 59.43 Heap: 1877.1MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4603.5MB
  481. 2021-08-05T20:44:13 504.090 INF Time: 8.20m FPS: 59.81 Heap: 1891.3MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4603.9MB
  482. 2021-08-05T20:44:42 534.008 INF VehicleManager saving 0 (0 / 0)
  483. 2021-08-05T20:44:43 534.097 INF Time: 8.70m FPS: 60.07 Heap: 1909.3MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4604.1MB
  484. 2021-08-05T20:45:13 564.106 INF Time: 9.20m FPS: 59.97 Heap: 1928.8MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4604.8MB
  485. 2021-08-05T20:45:43 594.115 INF Time: 9.70m FPS: 60.82 Heap: 1951.7MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4606.1MB
  486. 2021-08-05T20:46:13 624.119 INF Time: 10.20m FPS: 60.89 Heap: 1979.5MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4610.5MB
  487. 2021-08-05T20:46:13 624.871 INF SectionType change from None to Suspense
  488. 2021-08-05T20:46:13 624.871 INF Played Suspense
  489. 2021-08-05T20:46:13 624.871 INF Fading in Suspense
  490. 2021-08-05T20:46:13 624.871 INF Notified SectionSelector that music played
  491. 2021-08-05T20:46:42 654.016 INF VehicleManager saving 0 (0 / 0)
  492. 2021-08-05T20:46:43 654.120 INF Time: 10.70m FPS: 60.13 Heap: 1990.7MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4611.8MB
  493. 2021-08-05T20:47:13 684.136 INF Time: 11.20m FPS: 59.56 Heap: 1986.4MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4617.6MB
  494. 2021-08-05T20:47:43 714.142 INF Time: 11.70m FPS: 61.05 Heap: 1981.1MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4619.0MB
  495. 2021-08-05T20:48:08 739.711 INF SectionType change from Suspense to None
  496. 2021-08-05T20:48:08 739.711 INF Fading out Suspense
  497. 2021-08-05T20:48:11 742.733 INF Paused Suspense
  498. 2021-08-05T20:48:11 742.767 INF Notified SectionSelector that music stopped
  499. 2021-08-05T20:48:13 744.146 INF Time: 12.20m FPS: 76.47 Heap: 1975.4MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4619.6MB
  500. 2021-08-05T20:48:42 774.021 INF VehicleManager saving 0 (0 / 0)
  501. 2021-08-05T20:48:43 774.147 INF Time: 12.70m FPS: 79.92 Heap: 2000.9MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (11) Items: 1 CO: 1 RSS: 4621.1MB
  502. 2021-08-05T20:49:11 802.734 INF Stopped Suspense
  503. 2021-08-05T20:49:13 804.153 INF Time: 13.20m FPS: 91.84 Heap: 1923.0MB Max: 2018.0MB Chunks: 240 CGO: 194 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4655.0MB
  504. 2021-08-05T20:49:30 821.723 INF 814.9658 SleeperVolume -772, 54, -399. Spawning at -771, 55, -396, group 'sleeperHordeStageGS5', class zombieNurse, count 3
  505. 2021-08-05T20:49:41 832.360 INF 825.6052 SleeperVolume -763, 54, -392. Spawning at -763, 54, -383, group 'sleeperHordeStageGS5', class zombieArlene, count 4
  506. 2021-08-05T20:49:43 834.153 INF Time: 13.70m FPS: 76.18 Heap: 1958.7MB Max: 2018.0MB Chunks: 240 CGO: 190 Ply: 1 Zom: 5 Ent: 7 (12) Items: 0 CO: 1 RSS: 4674.0MB
  507. 2021-08-05T20:50:13 864.157 INF Time: 14.20m FPS: 91.92 Heap: 1987.8MB Max: 2018.0MB Chunks: 240 CGO: 190 Ply: 1 Zom: 5 Ent: 8 (13) Items: 0 CO: 1 RSS: 4676.5MB
  508. 2021-08-05T20:50:28 879.362 INF 872.6068 SleeperVolume -771, 49, -398. Spawning at -769, 49, -386, group 'sleeperHordeStageGS5', class zombieNurse, count 5
  509. 2021-08-05T20:50:42 894.023 INF VehicleManager saving 0 (0 / 0)
  510. 2021-08-05T20:50:43 894.161 INF Time: 14.70m FPS: 82.21 Heap: 1941.4MB Max: 2018.0MB Chunks: 240 CGO: 190 Ply: 1 Zom: 6 Ent: 9 (14) Items: 0 CO: 1 RSS: 4677.5MB
  511. 2021-08-05T20:51:08 919.062 INF 912.3076 SleeperVolume -772, 49, -382. Spawning at -766, 49, -375, group 'sleeperHordeStageGS5', class zombieYo, count 5
  512. 2021-08-05T20:51:08 919.164 INF 912.4089 SleeperVolume -772, 49, -382. Spawning at -760, 49, -378, group 'sleeperHordeStageGS5', class zombieSteveCrawler, count 5
  513. 2021-08-05T20:51:08 919.172 WRN Spawn class 813805287 can't walk on block sleeperIdle with walkType 4
  514. 2021-08-05T20:51:08 919.267 INF 912.5124 SleeperVolume -772, 49, -382. Spawning at -764, 49, -375, group 'sleeperHordeStageGS5', class zombieBoe, count 6
  515. 2021-08-05T20:51:12 923.761 INF Entity zombieNurse 1118 killed by alexjramsay 819
  516. 2021-08-05T20:51:13 924.163 INF Time: 15.20m FPS: 77.92 Heap: 1958.8MB Max: 2018.0MB Chunks: 240 CGO: 191 Ply: 1 Zom: 6 Ent: 10 (18) Items: 0 CO: 1 RSS: 4695.5MB
  517. 2021-08-05T20:51:23 934.819 INF SectionType change from None to Suspense
  518. 2021-08-05T20:51:23 934.819 INF Played Suspense
  519. 2021-08-05T20:51:23 934.819 INF Fading in Suspense
  520. 2021-08-05T20:51:23 934.819 INF Notified SectionSelector that music played
  521. 2021-08-05T20:51:33 944.785 INF Saving 84 of chunks took 60ms
  522. 2021-08-05T20:51:33 944.786 INF Paused Suspense
  523. 2021-08-05T20:51:43 954.843 INF Unpaused Suspense
  524. 2021-08-05T20:51:53 964.313 INF Time: 15.70m FPS: 82.30 Heap: 1955.7MB Max: 2018.0MB Chunks: 240 CGO: 195 Ply: 1 Zom: 6 Ent: 9 (17) Items: 0 CO: 1 RSS: 4712.0MB
  525. 2021-08-05T20:51:53 964.528 INF Entity zombieYo 1119 killed by alexjramsay 819
  526. 2021-08-05T20:52:08 979.863 INF Entity zombieBoe 1121 killed by alexjramsay 819
  527. 2021-08-05T20:52:23 994.320 INF Time: 16.20m FPS: 80.05 Heap: 1954.5MB Max: 2018.0MB Chunks: 240 CGO: 196 Ply: 1 Zom: 3 Ent: 7 (17) Items: 0 CO: 1 RSS: 4729.6MB
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