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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon(TM) RX 5600M Series (ID=0x731f)
- Vendor:
- VRAM: 6099 MB
- Driver: 27.20.11018.6002
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.214 seconds
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 5.035800 ms
- 2021-08-05T20:35:48 0.017 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-08-05T20:35:49 0.159 INF Localization language: english
- 2021-08-05T20:35:49 0.175 INF Texture quality is set to 1
- 2021-08-05T20:35:49 0.176 INF Precaching...
- 2021-08-05T20:35:49 0.178 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-08-05T20:35:49 0.244 INF [EAC] Not loading, not started from launcher
- 2021-08-05T20:35:49 1.003 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-08-05T20:35:49 1.005 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-08-05T20:35:50 2.000 INF Precaching file: Data/Bundles/terraintextures
- 2021-08-05T20:35:51 2.949 INF Precaching done
- 2021-08-05T20:35:54 6.002 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.661700 ms
- 2021-08-05T20:35:55 6.089 INF [GSM] Singleton Initialized...
- 2021-08-05T20:35:55 6.097 INF Awake IsFocused: True
- 2021-08-05T20:35:55 6.097 INF Awake
- 2021-08-05T20:35:55 6.111 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit
- 2021-08-05T20:35:55 6.111 INF System information:
- 2021-08-05T20:35:55 6.111 INF OS: Windows 10 (10.0.0) 64bit
- 2021-08-05T20:35:55 6.111 INF CPU: AMD Ryzen 7 4800H with Radeon Graphics (cores: 16)
- 2021-08-05T20:35:55 6.111 INF RAM: 15737 MB
- 2021-08-05T20:35:55 6.111 INF GPU: AMD Radeon(TM) RX 5600M Series (6099 MB)
- 2021-08-05T20:35:55 6.111 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2021-08-05T20:35:55 6.112 INF Last played version: Alpha 19.6
- 2021-08-05T20:35:55 6.112 INF Local UTC offset: 1 hours
- 2021-08-05T20:35:55 6.117 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-08-05__20-35-45.txt
- 2021-08-05T20:35:55 6.118 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-08-05T20:35:55 6.119 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2021-08-05T20:35:55 6.281 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-08-05T20:35:55 6.296 INF Starting UserProfileManager...
- 2021-08-05T20:35:55 6.366 INF Occlusion: Awake
- 2021-08-05T20:35:55 6.371 INF ApplyAllOptions streaming budget 5489.1 MB
- 2021-08-05T20:35:55 6.372 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2021-08-05T20:35:55 6.372 INF Texture quality is set to 1
- 2021-08-05T20:35:55 6.372 INF ApplyTextureFilter 1, AF Enable
- 2021-08-05T20:35:55 6.373 INF ApplyTerrainOptions 3
- 2021-08-05T20:35:55 6.801 INF [MODS] No mods folder found
- 2021-08-05T20:35:55 6.813 INF Loading permissions file at 'C:\Users\alexj\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-08-05T20:35:55 6.851 INF Loading permissions file done.
- 2021-08-05T20:35:55 6.911 INF GameSense server not found (no props file), disabling
- 2021-08-05T20:35:55 6.911 INF Awake done in 814 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4425.
- Total: 19.962200 ms (FindLiveObjects: 0.373900 ms CreateObjectMapping: 0.068300 ms MarkObjects: 19.432800 ms DeleteObjects: 0.086800 ms)
- 2021-08-05T20:35:56 7.054 INF User joined: alexjramsay
- 2021-08-05T20:35:56 7.232 INF Updated culture for display texts
- 2021-08-05T20:35:56 7.562 INF Reloading serveradmin.xml
- 2021-08-05T20:35:56 7.562 INF Loading permissions file at 'C:\Users\alexj\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-08-05T20:35:56 7.563 INF Loading permissions file done.
- 2021-08-05T20:35:56 8.000 INF UMA Overlay loading took 613 ms
- 2021-08-05T20:35:56 8.002 INF UMA Slot loading took 1 ms
- 2021-08-05T20:35:58 9.089 INF [GSM] GameSparks Connected
- 2021-08-05T20:35:58 9.249 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2021-08-05T20:36:00 11.105 INF [GSM] Skipping me
- 2021-08-05T20:36:00 11.159 INF WorldStaticData.Init() needed 2.939s
- 2021-08-05T20:36:00 11.464 INF [Steamworks.NET] Login ok.
- 2021-08-05T20:36:00 11.765 INF AchievementManager: Received stats and achievements from Steam
- 2021-08-05T20:36:05 16.520 INF NET: Starting server protocols
- 2021-08-05T20:36:05 16.529 INF NET: LiteNetLib server started
- 2021-08-05T20:36:05 16.530 INF [Steamworks.NET] NET: Server started
- 2021-08-05T20:36:05 16.530 INF Started thread SteamNetworkingServer
- 2021-08-05T20:36:05 16.531 INF StartGame
- 2021-08-05T20:36:05 16.532 INF NetPackageManager Init
- 2021-08-05T20:36:05 16.583 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Died
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.6
- GamePref.GameWorld = Letobu Mountains
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 2
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 5
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561199191781288
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = alexjramsay
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\alexj\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\alexj\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-08-05T20:36:05 16.615 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2021-08-05T20:36:05 16.974 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2021-08-05T20:36:05 16.974 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2021-08-05T20:36:05 16.974 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2021-08-05T20:36:10 21.843 INF Block IDs with mapping
- 2021-08-05T20:36:10 21.844 INF BlockIDs from Mapping
- 2021-08-05T20:36:12 23.525 INF Item IDs with mapping
- 2021-08-05T20:36:12 23.525 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2021-08-05T20:36:18 29.350 INF ShapeControllers: 64
- 2021-08-05T20:36:18 29.432 INF createWorld: Letobu Mountains, Died, GameModeSurvival
- 2021-08-05T20:36:18 29.433 INF Occlusion: Enabled
- 2021-08-05T20:36:18 29.524 INF Started thread ChunkRegeneration
- 2021-08-05T20:36:18 29.524 INF Started thread ChunkCalc
- 2021-08-05T20:36:18 29.679 INF World.Load: Letobu Mountains
- 2021-08-05T20:36:18 29.685 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2021-08-05T20:36:23 34.206 INF Started thread GenerateChunks
- 2021-08-05T20:36:23 34.723 INF Calculating world hashes took 504 ms (world size 291 MiB)
- 2021-08-05T20:36:23 35.012 INF Loading dtm raw file took 799ms
- 2021-08-05T20:36:24 35.464 INF Biomes image size w= 8192, h = 8192
- 2021-08-05T20:36:25 36.348 INF Loading and creating biomes took 1336ms
- 2021-08-05T20:36:26 37.455 INF Loading and creating shader control textures took 1107ms
- 2021-08-05T20:36:31 42.126 INF Loading and parsing of generator took 4670ms
- 2021-08-05T20:36:31 42.142 INF Started thread SaveChunks C:\Users\alexj\AppData\Roaming/7DaysToDie/Saves/Letobu Mountains/Died\Region
- 2021-08-05T20:36:33 44.474 INF [DECO] read 127439/
- 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2021-08-05T20:36:33 44.547 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2021-08-05T20:36:33 44.778 INF AstarManager Init
- 2021-08-05T20:36:39 50.372 INF Finished loading HomeDay.
- 2021-08-05T20:36:39 50.372 INF Casted asset HomeDay as AudioClip.
- 2021-08-05T20:36:39 50.373 INF Finished loading HomeNight.
- 2021-08-05T20:36:39 50.373 INF Casted asset HomeNight as AudioClip.
- 2021-08-05T20:36:39 50.373 INF Finished loading TraderBob.
- 2021-08-05T20:36:39 50.373 INF Casted asset TraderBob as AudioClip.
- 2021-08-05T20:36:39 50.373 INF Finished loading TraderHugh.
- 2021-08-05T20:36:39 50.373 INF Casted asset TraderHugh as AudioClip.
- 2021-08-05T20:36:39 50.373 INF Finished loading TraderJen.
- 2021-08-05T20:36:39 50.373 INF Casted asset TraderJen as AudioClip.
- 2021-08-05T20:36:39 50.373 INF Finished loading TraderJoel.
- 2021-08-05T20:36:39 50.373 INF Casted asset TraderJoel as AudioClip.
- 2021-08-05T20:36:39 50.373 INF Finished loading TraderRekt.
- 2021-08-05T20:36:39 50.373 INF Casted asset TraderRekt as AudioClip.
- 2021-08-05T20:36:41 52.752 INF Weather Packages Created FROM BIOMES
- 2021-08-05T20:36:41 52.752 INF createWorld() done
- 2021-08-05T20:36:41 52.754 INF Loading players.xml
- 2021-08-05T20:36:41 52.926 INF Created player with id=819
- 2021-08-05T20:36:42 53.099 INF Loaded player
- 2021-08-05T20:36:42 53.526 INF VehicleManager C:\Users\alexj\AppData\Roaming/7DaysToDie/Saves/Letobu Mountains/Died/vehicles.dat, loaded 0
- 2021-08-05T20:36:42 53.614 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
- 2021-08-05T20:36:42 53.969 INF OpenSpawnWindow
- 2021-08-05T20:36:42 54.028 INF StartGame done
- 2021-08-05T20:36:43 54.458 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-08-05T20:36:44 55.216 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90149942328519687, public IP=5*.24*.9*.21*
- 2021-08-05T20:36:44 55.227 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2021-08-05T20:36:44 55.472 INF Respawn almost done
- 2021-08-05T20:36:44 55.477 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -819, 65, -440): localplayer
- 2021-08-05T20:36:44 55.545 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986488386, server SteamID=90149942328519687, server public IP=5*.24*.9*.21*, server port=26900
- 2021-08-05T20:36:44 55.549 INF [Steamworks.NET] Lobby entered: 109775240986488386
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2021-08-05T20:36:55 66.784 INF [DECO] written 127439, in 21ms
- 2021-08-05T20:36:55 66.792 INF [DECO] write thread 7ms
- 2021-08-05T20:37:12 83.991 INF Time: 1.20m FPS: 97.63 Heap: 1949.4MB Max: 1949.4MB Chunks: 225 CGO: 159 Ply: 1 Zom: 2 Ent: 5 (5) Items: 0 CO: 1 RSS: 4882.1MB
- 2021-08-05T20:37:42 113.986 INF Time: 1.70m FPS: 94.47 Heap: 1983.1MB Max: 1983.1MB Chunks: 225 CGO: 159 Ply: 1 Zom: 2 Ent: 5 (5) Items: 0 CO: 1 RSS: 4894.9MB
- 2021-08-05T20:38:12 144.003 INF Time: 2.20m FPS: 82.98 Heap: 2018.0MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 4 Ent: 7 (7) Items: 2 CO: 1 RSS: 4893.9MB
- 2021-08-05T20:38:42 173.985 INF VehicleManager saving 0 (0 / 0)
- 2021-08-05T20:38:42 174.011 INF Time: 2.70m FPS: 89.48 Heap: 1833.6MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (7) Items: 0 CO: 1 RSS: 4910.8MB
- 2021-08-05T20:39:12 204.013 INF Time: 3.20m FPS: 89.20 Heap: 1871.1MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (7) Items: 0 CO: 1 RSS: 4912.8MB
- 2021-08-05T20:39:42 234.014 INF Time: 3.70m FPS: 90.80 Heap: 1913.5MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (7) Items: 0 CO: 1 RSS: 4914.0MB
- 2021-08-05T20:40:12 264.020 INF Time: 4.20m FPS: 89.81 Heap: 1818.2MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4915.6MB
- 2021-08-05T20:40:13 264.364 INF SectionType change from None to Suspense
- 2021-08-05T20:40:13 264.366 INF Played Suspense
- 2021-08-05T20:40:13 264.366 INF Fading in Suspense
- 2021-08-05T20:40:13 264.366 INF Notified SectionSelector that music played
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-08-05T20:40:42 293.989 INF VehicleManager saving 0 (0 / 0)
- 2021-08-05T20:40:42 294.028 INF Time: 4.70m FPS: 85.68 Heap: 1836.4MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4587.2MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-08-05T20:41:13 324.037 INF Time: 5.20m FPS: 87.26 Heap: 1863.4MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4590.2MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-08-05T20:41:43 354.048 INF Time: 5.70m FPS: 89.50 Heap: 1887.6MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4591.7MB
- 2021-08-05T20:42:13 384.064 INF Time: 6.20m FPS: 89.29 Heap: 1900.4MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4591.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-08-05T20:42:42 413.999 INF VehicleManager saving 0 (0 / 0)
- 2021-08-05T20:42:43 414.070 INF Time: 6.70m FPS: 93.53 Heap: 1904.9MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (8) Items: 0 CO: 1 RSS: 4541.1MB
- 2021-08-05T20:43:01 432.797 INF Stopped Suspense
- 2021-08-05T20:43:01 432.811 INF Notified SectionSelector that music stopped
- 2021-08-05T20:43:01 432.811 INF SectionType change from Suspense to None
- 2021-08-05T20:43:13 444.081 INF Time: 7.20m FPS: 85.54 Heap: 1925.0MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4600.3MB
- 2021-08-05T20:43:43 474.082 INF Time: 7.70m FPS: 59.43 Heap: 1877.1MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4603.5MB
- 2021-08-05T20:44:13 504.090 INF Time: 8.20m FPS: 59.81 Heap: 1891.3MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4603.9MB
- 2021-08-05T20:44:42 534.008 INF VehicleManager saving 0 (0 / 0)
- 2021-08-05T20:44:43 534.097 INF Time: 8.70m FPS: 60.07 Heap: 1909.3MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4604.1MB
- 2021-08-05T20:45:13 564.106 INF Time: 9.20m FPS: 59.97 Heap: 1928.8MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4604.8MB
- 2021-08-05T20:45:43 594.115 INF Time: 9.70m FPS: 60.82 Heap: 1951.7MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (9) Items: 0 CO: 1 RSS: 4606.1MB
- 2021-08-05T20:46:13 624.119 INF Time: 10.20m FPS: 60.89 Heap: 1979.5MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4610.5MB
- 2021-08-05T20:46:13 624.871 INF SectionType change from None to Suspense
- 2021-08-05T20:46:13 624.871 INF Played Suspense
- 2021-08-05T20:46:13 624.871 INF Fading in Suspense
- 2021-08-05T20:46:13 624.871 INF Notified SectionSelector that music played
- 2021-08-05T20:46:42 654.016 INF VehicleManager saving 0 (0 / 0)
- 2021-08-05T20:46:43 654.120 INF Time: 10.70m FPS: 60.13 Heap: 1990.7MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4611.8MB
- 2021-08-05T20:47:13 684.136 INF Time: 11.20m FPS: 59.56 Heap: 1986.4MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4617.6MB
- 2021-08-05T20:47:43 714.142 INF Time: 11.70m FPS: 61.05 Heap: 1981.1MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4619.0MB
- 2021-08-05T20:48:08 739.711 INF SectionType change from Suspense to None
- 2021-08-05T20:48:08 739.711 INF Fading out Suspense
- 2021-08-05T20:48:11 742.733 INF Paused Suspense
- 2021-08-05T20:48:11 742.767 INF Notified SectionSelector that music stopped
- 2021-08-05T20:48:13 744.146 INF Time: 12.20m FPS: 76.47 Heap: 1975.4MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4619.6MB
- 2021-08-05T20:48:42 774.021 INF VehicleManager saving 0 (0 / 0)
- 2021-08-05T20:48:43 774.147 INF Time: 12.70m FPS: 79.92 Heap: 2000.9MB Max: 2018.0MB Chunks: 225 CGO: 159 Ply: 1 Zom: 3 Ent: 6 (11) Items: 1 CO: 1 RSS: 4621.1MB
- 2021-08-05T20:49:11 802.734 INF Stopped Suspense
- 2021-08-05T20:49:13 804.153 INF Time: 13.20m FPS: 91.84 Heap: 1923.0MB Max: 2018.0MB Chunks: 240 CGO: 194 Ply: 1 Zom: 3 Ent: 6 (10) Items: 0 CO: 1 RSS: 4655.0MB
- 2021-08-05T20:49:30 821.723 INF 814.9658 SleeperVolume -772, 54, -399. Spawning at -771, 55, -396, group 'sleeperHordeStageGS5', class zombieNurse, count 3
- 2021-08-05T20:49:41 832.360 INF 825.6052 SleeperVolume -763, 54, -392. Spawning at -763, 54, -383, group 'sleeperHordeStageGS5', class zombieArlene, count 4
- 2021-08-05T20:49:43 834.153 INF Time: 13.70m FPS: 76.18 Heap: 1958.7MB Max: 2018.0MB Chunks: 240 CGO: 190 Ply: 1 Zom: 5 Ent: 7 (12) Items: 0 CO: 1 RSS: 4674.0MB
- 2021-08-05T20:50:13 864.157 INF Time: 14.20m FPS: 91.92 Heap: 1987.8MB Max: 2018.0MB Chunks: 240 CGO: 190 Ply: 1 Zom: 5 Ent: 8 (13) Items: 0 CO: 1 RSS: 4676.5MB
- 2021-08-05T20:50:28 879.362 INF 872.6068 SleeperVolume -771, 49, -398. Spawning at -769, 49, -386, group 'sleeperHordeStageGS5', class zombieNurse, count 5
- 2021-08-05T20:50:42 894.023 INF VehicleManager saving 0 (0 / 0)
- 2021-08-05T20:50:43 894.161 INF Time: 14.70m FPS: 82.21 Heap: 1941.4MB Max: 2018.0MB Chunks: 240 CGO: 190 Ply: 1 Zom: 6 Ent: 9 (14) Items: 0 CO: 1 RSS: 4677.5MB
- 2021-08-05T20:51:08 919.062 INF 912.3076 SleeperVolume -772, 49, -382. Spawning at -766, 49, -375, group 'sleeperHordeStageGS5', class zombieYo, count 5
- 2021-08-05T20:51:08 919.164 INF 912.4089 SleeperVolume -772, 49, -382. Spawning at -760, 49, -378, group 'sleeperHordeStageGS5', class zombieSteveCrawler, count 5
- 2021-08-05T20:51:08 919.172 WRN Spawn class 813805287 can't walk on block sleeperIdle with walkType 4
- 2021-08-05T20:51:08 919.267 INF 912.5124 SleeperVolume -772, 49, -382. Spawning at -764, 49, -375, group 'sleeperHordeStageGS5', class zombieBoe, count 6
- 2021-08-05T20:51:12 923.761 INF Entity zombieNurse 1118 killed by alexjramsay 819
- 2021-08-05T20:51:13 924.163 INF Time: 15.20m FPS: 77.92 Heap: 1958.8MB Max: 2018.0MB Chunks: 240 CGO: 191 Ply: 1 Zom: 6 Ent: 10 (18) Items: 0 CO: 1 RSS: 4695.5MB
- 2021-08-05T20:51:23 934.819 INF SectionType change from None to Suspense
- 2021-08-05T20:51:23 934.819 INF Played Suspense
- 2021-08-05T20:51:23 934.819 INF Fading in Suspense
- 2021-08-05T20:51:23 934.819 INF Notified SectionSelector that music played
- 2021-08-05T20:51:33 944.785 INF Saving 84 of chunks took 60ms
- 2021-08-05T20:51:33 944.786 INF Paused Suspense
- 2021-08-05T20:51:43 954.843 INF Unpaused Suspense
- 2021-08-05T20:51:53 964.313 INF Time: 15.70m FPS: 82.30 Heap: 1955.7MB Max: 2018.0MB Chunks: 240 CGO: 195 Ply: 1 Zom: 6 Ent: 9 (17) Items: 0 CO: 1 RSS: 4712.0MB
- 2021-08-05T20:51:53 964.528 INF Entity zombieYo 1119 killed by alexjramsay 819
- 2021-08-05T20:52:08 979.863 INF Entity zombieBoe 1121 killed by alexjramsay 819
- 2021-08-05T20:52:23 994.320 INF Time: 16.20m FPS: 80.05 Heap: 1954.5MB Max: 2018.0MB Chunks: 240 CGO: 196 Ply: 1 Zom: 3 Ent: 7 (17) Items: 0 CO: 1 RSS: 4729.6MB
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