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- #chat system
- on chat:
- cancel event
- if {chat.%uuid of player%} is not set:
- set {chat.%uuid of player%} to "on"
- if player has permission "sk.chat":
- send "%coloured player's prefix% &7Lv &9&l%player's level% &8>> &f%player's display name%&a: &r%message%" to all players
- loop all players:
- if {chat.%loop-player%} is "on":
- play "ENTITY_ITEM_PICKUP" to all players at volume 1
- stop
- else:
- send "&7Lv &9&l%player's level% &8>> &f%player's display name%&a: &r%message%" to all players
- loop all players:
- if {chat.%loop-player%} is "on":
- play "ENTITY_ITEM_PICKUP" to all players at volume 1
- stop
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