Advertisement
Bcadren

Untitled

Jun 25th, 2014
278
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Java 1.21 KB | None | 0 0
  1. public class tile {
  2.     public var type : int;
  3.     public var graphics : GameObject;
  4.     public var miniMapTile : Texture2D;
  5.     public var creature : creature;
  6.     public var items : item[];
  7. }
  8.  
  9. public class creature {
  10.     public var type : int;
  11.     public var XL : int;
  12.     public var HP : int;
  13.     public var speed: int;
  14.     public var XP : int;
  15.     public var AI : int;
  16.     public var melees : melee[];
  17.     public var defenses : int[];
  18.     public var ability0 : ability;
  19.     public var ability1 : ability;
  20.     public var statusConditions : statusCondition[];
  21.     public var graphics : GameObject;
  22.     public var miniMapTile : Texture2D;
  23. }
  24.  
  25. public class statusCondition {
  26.     public var type : int;
  27.     public var countdown : int;
  28. }
  29.  
  30. public class melee {
  31.     public var power : int;
  32.     public var type : int;
  33. }
  34.  
  35. public class ability {
  36.     public var type : int;
  37.     public var baseDelay : int;
  38.     public var scaledDelay : int;
  39.     public var countDown : int;
  40. }
  41.  
  42. public class item {
  43.     public var type : int;
  44. }
  45.  
  46. public class card extends item {
  47.     public var level : int;
  48.     public var XP : int;
  49. }
  50.  
  51. public class weapon extends item {
  52.     public var melees : melee[];
  53.     public var properties : int[];
  54. }
  55.  
  56. public class corpse extends item {
  57.     public var body : creature;
  58. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement