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- DisableBikeWings = true
- DisableVehicleParachute = true
- DisableVehicleRocket = true
- DisableVehicleJump = true
- DisableVehicleBomb = true
- DisableFlyCounter = true
- DisableVehicleTransform = true
- DisableVehicleWeapons = true
- Citizen.CreateThread(function()
- while true do
- local playerped = GetPlayerPed(-1)
- if IsPedInAnyVehicle(playerped, false) then
- if DisableVehicleJump then
- DisableControlAction(0, 350, true)
- end
- if DisableVehicleRocket then
- DisableControlAction(0, 351, true)
- end
- if DisableVehicleParachute then
- DisableControlAction(0, 353, true)
- end
- if DisableBikeWings then
- DisableControlAction(0, 354, true)
- end
- if DisableVehicleBomb then
- DisableControlAction(0, 355, true)
- end
- if DisableFlyCounter then
- DisableControlAction(0, 356, true)
- end
- if DisableVehicleTransform then
- DisableControlAction(0, 357, true)
- end
- local veh = GetVehiclePedIsUsing(playerped)
- if DoesVehicleHaveWeapons(veh) == 1 and DisableVehicleWeapons and vehicleweaponhash ~= 1422046295 then
- vehicleweapon, vehicleweaponhash = GetCurrentPedVehicleWeapon(playerped)
- if vehicleweapon == 1 then
- DisableVehicleWeapon(true, vehicleweaponhash, veh, playerped)
- SetCurrentPedWeapon(playerped, GetHashKey("weapon_unarmed"))
- end
- end
- end
- Citizen.Wait(0)
- end
- end)
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