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Aug 10th, 2019
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  1. NullReferenceException
  2. at (wrapper managed-to-native) UnityEngine.Component.get_gameObject () <0x00075>
  3. at InsulatedPressureDoor.InsulatedPressureDoor_Door_Closed.Postfix (BuildingComplete&) <0x00022>
  4. at (wrapper dynamic-method) Door.OnSimDoorClosed_Patch1 (object) <0x00101>
  5. at Klei.CallbackInfo.Release () <0x000e3>
  6. at World.UpdateCellInfo (System.Collections.Generic.List`1<Klei.SolidInfo>,System.Collections.Generic.List`1<Klei.CallbackInfo>,int,Sim/SolidSubstanceChangeInfo*,int,Sim/LiquidChangeInfo*) <0x00289>
  7. at Game.UnsafeSim200ms (single) <0x00133>
  8. at Game.SimEveryTick (single) <0x000f6>
  9. at Game.Update () <0x003bf>
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