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- --OPRewards Referral Link: https://oprewards.com/r/1679234
- --Contact me on Discord: AlexRobl0x#5375
- --This is not working as exploit sorry
- -- btw works but i don't want
- -- Instances:
- local FortniteEmoteGUI = Instance.new("ScreenGui")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local BestMates = Instance.new("TextButton")
- local Dab = Instance.new("TextButton")
- local Eagle = Instance.new("TextButton")
- local Hype = Instance.new("TextButton")
- local OldJusticeOrange = Instance.new("TextButton")
- local OrangeJustice = Instance.new("TextButton")
- local TaketheL = Instance.new("TextButton")
- local Wiggle = Instance.new("TextButton")
- local Breakdown = Instance.new("TextButton")
- local Flip = Instance.new("TextButton")
- local Zany = Instance.new("TextButton")
- local DefaultDance = Instance.new("TextButton")
- local Floss = Instance.new("TextButton")
- local UIAspectRatioConstraint = Instance.new("UIAspectRatioConstraint")
- local Togglee = Instance.new("TextButton")
- --Properties:
- FortniteEmoteGUI.Name = "Fortnite Emote GUI"
- FortniteEmoteGUI.Parent = game.Players.LocalPlayer.PlayerGui
- ScrollingFrame.Parent = FortniteEmoteGUI
- ScrollingFrame.AnchorPoint = Vector2.new(0.5, 0.5)
- ScrollingFrame.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- ScrollingFrame.BorderColor3 = Color3.new(1, 1, 1)
- ScrollingFrame.BorderSizePixel = 2
- ScrollingFrame.Position = UDim2.new(0.0549786203, 0, 0.61030978, 0)
- ScrollingFrame.Size = UDim2.new(0.097739771, 0, 0.777385175, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 600)
- ScrollingFrame.ScrollBarThickness = 10
- ScrollingFrame.Active = true
- ScrollingFrame.Draggable = true
- BestMates.Name = "Best Mates"
- BestMates.Parent = ScrollingFrame
- BestMates.AnchorPoint = Vector2.new(0.5, 0.5)
- BestMates.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- BestMates.BorderColor3 = Color3.new(1, 1, 1)
- BestMates.BorderSizePixel = 2
- BestMates.Position = UDim2.new(0.46875, 0, 0.0424242429, 0)
- BestMates.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- BestMates.Font = Enum.Font.Cartoon
- BestMates.Text = "Best Mates"
- BestMates.TextColor3 = Color3.new(1, 1, 1)
- BestMates.TextScaled = true
- BestMates.TextSize = 14
- BestMates.TextWrapped = true
- Dab.Name = "Dab"
- Dab.Parent = ScrollingFrame
- Dab.AnchorPoint = Vector2.new(0.5, 0.5)
- Dab.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- Dab.BorderColor3 = Color3.new(1, 1, 1)
- Dab.BorderSizePixel = 2
- Dab.Position = UDim2.new(0.46875, 0, 0.118181825, 0)
- Dab.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- Dab.Font = Enum.Font.Cartoon
- Dab.Text = "Dab"
- Dab.TextColor3 = Color3.new(1, 1, 1)
- Dab.TextScaled = true
- Dab.TextSize = 14
- Dab.TextWrapped = true
- Eagle.Name = "Eagle"
- Eagle.Parent = ScrollingFrame
- Eagle.AnchorPoint = Vector2.new(0.5, 0.5)
- Eagle.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- Eagle.BorderColor3 = Color3.new(1, 1, 1)
- Eagle.BorderSizePixel = 2
- Eagle.Position = UDim2.new(0.46875, 0, 0.193939403, 0)
- Eagle.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- Eagle.Font = Enum.Font.Cartoon
- Eagle.Text = "Eagle"
- Eagle.TextColor3 = Color3.new(1, 1, 1)
- Eagle.TextScaled = true
- Eagle.TextSize = 14
- Eagle.TextWrapped = true
- Hype.Name = "Hype"
- Hype.Parent = ScrollingFrame
- Hype.AnchorPoint = Vector2.new(0.5, 0.5)
- Hype.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- Hype.BorderColor3 = Color3.new(1, 1, 1)
- Hype.BorderSizePixel = 2
- Hype.Position = UDim2.new(0.46875, 0, 0.269696981, 0)
- Hype.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- Hype.Font = Enum.Font.Cartoon
- Hype.Text = "Hype"
- Hype.TextColor3 = Color3.new(1, 1, 1)
- Hype.TextScaled = true
- Hype.TextSize = 14
- Hype.TextWrapped = true
- OldJusticeOrange.Name = "OldJusticeOrange"
- OldJusticeOrange.Parent = ScrollingFrame
- OldJusticeOrange.AnchorPoint = Vector2.new(0.5, 0.5)
- OldJusticeOrange.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- OldJusticeOrange.BorderColor3 = Color3.new(1, 1, 1)
- OldJusticeOrange.BorderSizePixel = 2
- OldJusticeOrange.Position = UDim2.new(0.46875, 0, 0.354545474, 0)
- OldJusticeOrange.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- OldJusticeOrange.Font = Enum.Font.Cartoon
- OldJusticeOrange.Text = "Old Orange Justice"
- OldJusticeOrange.TextColor3 = Color3.new(1, 1, 1)
- OldJusticeOrange.TextScaled = true
- OldJusticeOrange.TextSize = 14
- OldJusticeOrange.TextWrapped = true
- OrangeJustice.Name = "Orange Justice"
- OrangeJustice.Parent = ScrollingFrame
- OrangeJustice.AnchorPoint = Vector2.new(0.5, 0.5)
- OrangeJustice.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- OrangeJustice.BorderColor3 = Color3.new(1, 1, 1)
- OrangeJustice.BorderSizePixel = 2
- OrangeJustice.Position = UDim2.new(0.46875, 0, 0.430303037, 0)
- OrangeJustice.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- OrangeJustice.Font = Enum.Font.Cartoon
- OrangeJustice.Text = "Orange Justice"
- OrangeJustice.TextColor3 = Color3.new(1, 1, 1)
- OrangeJustice.TextScaled = true
- OrangeJustice.TextSize = 14
- OrangeJustice.TextWrapped = true
- TaketheL.Name = "Take the L"
- TaketheL.Parent = ScrollingFrame
- TaketheL.AnchorPoint = Vector2.new(0.5, 0.5)
- TaketheL.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- TaketheL.BorderColor3 = Color3.new(1, 1, 1)
- TaketheL.BorderSizePixel = 2
- TaketheL.Position = UDim2.new(0.46875, 0, 0.5060606, 0)
- TaketheL.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- TaketheL.Font = Enum.Font.Cartoon
- TaketheL.Text = "Take the L"
- TaketheL.TextColor3 = Color3.new(1, 1, 1)
- TaketheL.TextScaled = true
- TaketheL.TextSize = 14
- TaketheL.TextWrapped = true
- Wiggle.Name = "Wiggle"
- Wiggle.Parent = ScrollingFrame
- Wiggle.AnchorPoint = Vector2.new(0.5, 0.5)
- Wiggle.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- Wiggle.BorderColor3 = Color3.new(1, 1, 1)
- Wiggle.BorderSizePixel = 2
- Wiggle.Position = UDim2.new(0.46875, 0, 0.581818163, 0)
- Wiggle.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- Wiggle.Font = Enum.Font.Cartoon
- Wiggle.Text = "Wiggle"
- Wiggle.TextColor3 = Color3.new(1, 1, 1)
- Wiggle.TextScaled = true
- Wiggle.TextSize = 14
- Wiggle.TextWrapped = true
- Breakdown.Name = "Breakdown"
- Breakdown.Parent = ScrollingFrame
- Breakdown.AnchorPoint = Vector2.new(0.5, 0.5)
- Breakdown.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- Breakdown.BorderColor3 = Color3.new(1, 1, 1)
- Breakdown.BorderSizePixel = 2
- Breakdown.Position = UDim2.new(0.46875, 0, 0.657575786, 0)
- Breakdown.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- Breakdown.Font = Enum.Font.Cartoon
- Breakdown.Text = "Breakdown"
- Breakdown.TextColor3 = Color3.new(1, 1, 1)
- Breakdown.TextScaled = true
- Breakdown.TextSize = 14
- Breakdown.TextWrapped = true
- Flip.Name = "Flip"
- Flip.Parent = ScrollingFrame
- Flip.AnchorPoint = Vector2.new(0.5, 0.5)
- Flip.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- Flip.BorderColor3 = Color3.new(1, 1, 1)
- Flip.BorderSizePixel = 2
- Flip.Position = UDim2.new(0.46875, 0, 0.733333349, 0)
- Flip.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- Flip.Font = Enum.Font.Cartoon
- Flip.Text = "Flip"
- Flip.TextColor3 = Color3.new(1, 1, 1)
- Flip.TextScaled = true
- Flip.TextSize = 14
- Flip.TextWrapped = true
- Zany.Name = "Zany"
- Zany.Parent = ScrollingFrame
- Zany.AnchorPoint = Vector2.new(0.5, 0.5)
- Zany.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- Zany.BorderColor3 = Color3.new(1, 1, 1)
- Zany.BorderSizePixel = 2
- Zany.Position = UDim2.new(0.46875, 0, 0.809090912, 0)
- Zany.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- Zany.Font = Enum.Font.Cartoon
- Zany.Text = "Zany"
- Zany.TextColor3 = Color3.new(1, 1, 1)
- Zany.TextScaled = true
- Zany.TextSize = 14
- Zany.TextWrapped = true
- DefaultDance.Name = "Default Dance"
- DefaultDance.Parent = ScrollingFrame
- DefaultDance.AnchorPoint = Vector2.new(0.5, 0.5)
- DefaultDance.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- DefaultDance.Position = UDim2.new(0.46875, 0, 0.960882723, 0)
- DefaultDance.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- DefaultDance.Font = Enum.Font.Cartoon
- DefaultDance.Text = "Default Dance"
- DefaultDance.TextColor3 = Color3.new(1, 1, 1)
- DefaultDance.TextScaled = true
- DefaultDance.TextSize = 14
- DefaultDance.TextWrapped = true
- Floss.Name = "Floss"
- Floss.Parent = ScrollingFrame
- Floss.AnchorPoint = Vector2.new(0.5, 0.5)
- Floss.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- Floss.BorderColor3 = Color3.new(1, 1, 1)
- Floss.BorderSizePixel = 2
- Floss.Position = UDim2.new(0.46875, 0, 0.884848475, 0)
- Floss.Size = UDim2.new(0.9375, 0, 0.075757578, 0)
- Floss.Font = Enum.Font.Cartoon
- Floss.Text = "Floss"
- Floss.TextColor3 = Color3.new(1, 1, 1)
- Floss.TextScaled = true
- Floss.TextSize = 14
- Floss.TextWrapped = true
- UIAspectRatioConstraint.Parent = ScrollingFrame
- UIAspectRatioConstraint.AspectRatio = 0.24242424964905
- Togglee.Name = "Togglee"
- Togglee.Parent = FortniteEmoteGUI
- Togglee.AnchorPoint = Vector2.new(0.5, 0.5)
- Togglee.BackgroundColor3 = Color3.new(0, 0.607843, 1)
- Togglee.BorderColor3 = Color3.new(1, 1, 1)
- Togglee.BorderSizePixel = 2
- Togglee.Position = UDim2.new(0.151095748, 0, 0.972930729, 0)
- Togglee.Size = UDim2.new(0.0944944993, 0, 0.0522004478, 0)
- Togglee.Font = Enum.Font.Cartoon
- Togglee.Text = "Toggle Gui"
- Togglee.TextColor3 = Color3.new(1, 1, 1)
- Togglee.TextScaled = true
- Togglee.TextSize = 14
- Togglee.TextWrapped = true
- -- Scripts:
- function SCRIPT_XMAG72_FAKESCRIPT() -- BestMates.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = BestMates
- local sound = Instance.new("Sound", script)
- sound.SoundId = "rbxassetid://2036313924" -- "rbxassetid://" is that part you are never supposed to change. change the ID.
- sound.Volume = 10 -- Change to an amount you want (max = 10, roblox rules.)
- sound.Pitch = 1.025 -- Change (max = ?)
- sound.Name = "MyMusic" -- Change (whatever you want, deer.)
- sound.Looped = true --(true = looped, false = not looped.)
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- sound:Play()
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- sound:Stop()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_XMAG72_FAKESCRIPT))
- function SCRIPT_BPPW89_FAKESCRIPT() -- Dab.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Dab
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_BPPW89_FAKESCRIPT))
- function SCRIPT_WIIN66_FAKESCRIPT() -- Eagle.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Eagle
- --2025273088
- local sound = Instance.new("Sound", script)
- sound.SoundId = "rbxassetid://2025273088" -- "rbxassetid://" is that part you are never supposed to change. change the ID.
- sound.Volume = 10 -- Change to an amount you want (max = 10, roblox rules.)
- sound.Pitch = 1.025 -- Change (max = ?)
- sound.Name = "MyMusic" -- Change (whatever you want, deer.)
- sound.Looped = true --(true = looped, false = not looped.)
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- sound:Play()
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- sound:Stop()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_WIIN66_FAKESCRIPT))
- function SCRIPT_YYWV90_FAKESCRIPT() -- Hype.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Hype
- local sound = Instance.new("Sound", script)
- sound.SoundId = "rbxassetid://1871401789" -- "rbxassetid://" is that part you are never supposed to change. change the ID.
- sound.Volume = 10 -- Change to an amount you want (max = 10, roblox rules.)
- sound.Pitch = 1.025 -- Change (max = ?)
- sound.Name = "MyMusic" -- Change (whatever you want, deer.)
- sound.Looped = true --(true = looped, false = not looped.)
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- sound:Play()
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- sound:Stop()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_YYWV90_FAKESCRIPT))
- function SCRIPT_EKAD86_FAKESCRIPT() -- OldJusticeOrange.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = OldJusticeOrange
- local sound = Instance.new("Sound", script)
- sound.SoundId = "rbxassetid://1840761620" -- "rbxassetid://" is that part you are never supposed to change. change the ID.
- sound.Volume = 10 -- Change to an amount you want (max = 10, roblox rules.)
- sound.Pitch = 1.025 -- Change (max = ?)
- sound.Name = "MyMusic" -- Change (whatever you want, deer.)
- sound.Looped = true --(true = looped, false = not looped.)
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- sound:Play()
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- sound:Stop()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_EKAD86_FAKESCRIPT))
- function SCRIPT_ASLF80_FAKESCRIPT() -- OrangeJustice.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = OrangeJustice
- --1840761620
- local sound = Instance.new("Sound", script)
- sound.SoundId = "rbxassetid://1840761620" -- "rbxassetid://" is that part you are never supposed to change. change the ID.
- sound.Volume = 10 -- Change to an amount you want (max = 10, roblox rules.)
- sound.Pitch = 1.025 -- Change (max = ?)
- sound.Name = "MyMusic" -- Change (whatever you want, deer.)
- sound.Looped = true --(true = looped, false = not looped.)
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- sound:Play()
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- sound:Stop()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_ASLF80_FAKESCRIPT))
- function SCRIPT_ELLQ82_FAKESCRIPT() -- TaketheL.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TaketheL
- local sound = Instance.new("Sound", script)
- sound.SoundId = "rbxassetid://1690737535" -- "rbxassetid://" is that part you are never supposed to change. change the ID.
- sound.Volume = 10 -- Change to an amount you want (max = 10, roblox rules.)
- sound.Pitch = 1.025 -- Change (max = ?)
- sound.Name = "MyMusic" -- Change (whatever you want, deer.)
- sound.Looped = true --(true = looped, false = not looped.)
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- sound:Play()
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- sound:Stop()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_ELLQ82_FAKESCRIPT))
- function SCRIPT_GEJE66_FAKESCRIPT() -- Wiggle.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Wiggle
- local sound = Instance.new("Sound", script)
- sound.SoundId = "rbxassetid://1817624578" -- "rbxassetid://" is that part you are never supposed to change. change the ID.
- sound.Volume = 10 -- Change to an amount you want (max = 10, roblox rules.)
- sound.Pitch = 1.025 -- Change (max = ?)
- sound.Name = "MyMusic" -- Change (whatever you want, deer.)
- sound.Looped = true --(true = looped, false = not looped.)
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- sound:Play()
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- sound:Stop()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_GEJE66_FAKESCRIPT))
- function SCRIPT_KSFV73_FAKESCRIPT() -- Breakdown.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Breakdown
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_KSFV73_FAKESCRIPT))
- function SCRIPT_ABWX70_FAKESCRIPT() -- Flip.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Flip
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_ABWX70_FAKESCRIPT))
- function SCRIPT_XHYY71_FAKESCRIPT() -- Zany.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Zany
- local sound = Instance.new("Sound", script)
- sound.SoundId = "rbxassetid://1843075823" -- "rbxassetid://" is that part you are never supposed to change. change the ID.
- sound.Volume = 10 -- Change to an amount you want (max = 10, roblox rules.)
- sound.Pitch = 1.025 -- Change (max = ?)
- sound.Name = "MyMusic" -- Change (whatever you want, deer.)
- sound.Looped = true --(true = looped, false = not looped.)
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- sound:Play()
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- sound:Stop()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_XHYY71_FAKESCRIPT))
- function SCRIPT_ZJDU66_FAKESCRIPT() -- DefaultDance.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = DefaultDance
- --2243479965
- local sound = Instance.new("Sound", script)
- sound.SoundId = "rbxassetid://2243479965" -- "rbxassetid://" is that part you are never supposed to change. change the ID.
- sound.Volume = 10 -- Change to an amount you want (max = 10, roblox rules.)
- sound.Pitch = 1.025 -- Change (max = ?)
- sound.Name = "MyMusic" -- Change (whatever you want, deer.)
- sound.Looped = true --(true = looped, false = not looped.)
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- sound:Play()
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- sound:Stop()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_ZJDU66_FAKESCRIPT))
- function SCRIPT_AGPV78_FAKESCRIPT() -- Floss.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Floss
- --1876250138
- local sound = Instance.new("Sound", script)
- sound.SoundId = "rbxassetid://1876250138" -- "rbxassetid://" is that part you are never supposed to change. change the ID.
- sound.Volume = 10 -- Change to an amount you want (max = 10, roblox rules.)
- sound.Pitch = 1.025 -- Change (max = ?)
- sound.Name = "MyMusic" -- Change (whatever you want, deer.)
- sound.Looped = true --(true = looped, false = not looped.)
- local player = game.Players.LocalPlayer
- local character = player.Character
- repeat wait()
- character = player.Character
- until character
- local hum = character:WaitForChild("Humanoid")
- local emote = hum:LoadAnimation(script.Parent.Emote)
- playing = false
- script.Parent.MouseButton1Click:connect(function()
- if playing == false then
- emote:Play()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- playing = true
- sound:Play()
- elseif playing == true then
- emote:Stop()
- hum.WalkSpeed = 16
- hum.JumpPower = 50
- playing = false
- sound:Stop()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_AGPV78_FAKESCRIPT))
- function SCRIPT_BKJL82_FAKESCRIPT() -- Togglee.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Togglee
- local frame = script.Parent.Parent.ScrollingFrame
- script.Parent.MouseButton1Click:connect(function()
- if frame.Visible==true then
- frame.Visible=false
- else
- frame.Visible=true
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_BKJL82_FAKESCRIPT))
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