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- ; all rooms
- '(
- ("Screaming Alley 1" "The haunted souls wander along this pathway, in endless torture." () ((open "Screaming Alley 2") (locked "Rotten Courtyard 1" "Brittle Iron Key")))
- ("Screaming Alley 2" "The pathway stretches endlessly forward. A wretched guardian awaits you, blade in hand." ((fight "Zalik Retainer Guardian") (item "Brittle Iron Key")) ((open "Screaming Alley 1") (locked "Screaming Alley 3" "Rusted Iron Key")))
- ("Rotten Courtyard 1" "The broken stone path has been corrupted by thick black roots. In the distance, huge stone gates pierce the everlasting fog." () ((open "Screaming Alley 1")))
- )
- ; car r = (...)
- ; car(car r) = name
- ; car(cdr(car r)) = description
- ; car(cdr(cdr(car r))) = items
- ; car(cdr(cdr(cdr(car r)))) = doors
- ; -> car(..) = door 1, ...
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