ThePolishThomas

Cobble

Aug 13th, 2015
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  1. command /cobble:
  2. trigger:
  3. if {cobblestone.%player%} is true:
  4. set {cobblestone.%player%} to false
  5. send "&cWylaczono wypadanie cobblestone!"
  6. else if {cobblestone.%player%} is false:
  7. set {cobblestone.%player%} to true
  8. send "&aWlaczono wypadanie cobblestone!"
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