Advertisement
MHFsilver

Star Force run overview

Sep 2nd, 2013
91
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.30 KB | None | 0 0
  1. I made this for those who may be questioning a run of Star Force
  2.  
  3. •Online Brother Bands are banned
  4. •Cipher codes are allowed
  5. •Japanese version is slower by comparison
  6. •Records will not be split by game versions but will be split by language versions
  7. •Timer does NOT end when Andromeda is killed, timer ends when I escape the final area
  8. •The run will only acquire 3 Brother Bands, those being the ones that are forced onto you
  9. •You can go make a Brother Band with Zack during the end game but it takes too much time to bother with
  10.  
  11. During my run I will most likely pause for a little bit as I look back at my route, if anything I might just ask Mega what I'm doing next. I'll only be getting around 560HP because that's just enough for me to survive through all the attacks Andromeda can do. Boss battles will be mostly me praying to draw the SP cards I'll be getting in the early run. My is on emulator so such scenarios as Taurus Fire and Harp Note will be difficult because of the touch screen controls, so compared to console my times in those scenarios will most likely be slower. I am not using any form of cheats/speedups on the emulator, all I'm using is default settings and a controller.
  12.  
  13. Any other questions, go ahead and ask during the run and I will answer. My chat will be open over my notes.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement