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- # This is a template config file
- # define your parameter and its value like:
- ErrorMessage: "&c BcTokens : Some error occured."
- HelpMessages:
- banner:
- msg: "=== &e[&aTokenEnchant Commands List (%version%)&e] &r==="
- help:
- msg: "/tokenenchant or /tokenenchant help : display this help menu."
- reload:
- msg: "/tokenenchant reload : reloads config file."
- permission: "tokenenchant.reload"
- set:
- msg: "/tokenenchant set <name> <amount> : sets <name> <amount> tokens."
- permission: "tokenenchant.add"
- add:
- msg: "/tokenenchant add <name> <amount> : adds <name> <amount> tokens."
- permission: "tokenenchant.add"
- remove:
- msg: "/tokenenchant remove <name> <amount> : removes <name> <amount> tokens from <name>."
- permission: "tokenenchant.add"
- balance:
- msg: "/tokenenchant balance [name] : displays the token balance of yourself or [name]."
- permission: "tokenenchant.balance"
- withdraw:
- msg: "/tokenenchant withdraw <amount> : withdraws the specified amount of tokens from your account."
- permission: "tokenenchant.withdraw"
- expexchange:
- msg: "/tokenenchant expexchange : exchanges the current EXP values to tokens."
- permission: "tokenenchant.expexchange"
- #
- # if UseToken is true, the plugin use its own tokens, if it's false
- # it uses economy thorugh Vault
- UseToken: true
- EnchantSign: "[&9Enchant&8]"
- CostPlaceHolder: "{ench_cost}"
- #
- ExchangeSign: "[&9Exchange&8]"
- ExchangeRate: 1
- RatePlaceHolder: "{ex_rate}"
- #
- ExpExchangeSign: "[&9EXP Exch&8]"
- ExpExchangeRate: 20
- ExpRatePlaceHolder: "{exp_rate}"
- #
- WithdrawSign: "[&9Withdraw&8]"
- #
- RepairSign: "[&2Reparation&0]"
- RepairBase: 3
- RepairDiscount: 0.00
- RepairRatePlaceHolder: "{rep_rate}"
- #
- TokenItem: MAGMA_CREAM
- TokenItemName: "&aTokenItem"
- TokenItemLore: "&bClic droit pour obtenir vos: &eTokens"
- #
- Messages:
- SelfBalance: "&a[BcTokens] You currently have &b%token% &atokens."
- NoOthersBalance: "&c[BcTokens] You are not allowed to check other's balance."
- NoTargetPlayer: "&a[BcTokens] A palyer needs to be specified."
- PlayerOffline: "&a[BcTokens] &e%player% &ais currently offline."
- PlayerNotFound: "&a[BcTokens] &e%player% &awas not found."
- Balance: "&a[BcTokens] &e%player% &acurrently has &b%token% &atokens."
- SetSuccess: "&a[BcTokens] You have set &e%token% &atokens to &e%player%&a."
- AddSuccess: "&a[BcTokens] You have added &e%token% &atokens to &e%player%&a."
- Received: "&a[BcTokens] &bVous venez de recevoir &e%token% &btokens"
- Deducted: "&a[BcTokens] &e%token% &atokens have been deducted."
- RemoveSuccess: "&a[BcTokens] You have removed &e%token% &atokens from &e%player%&a."
- NotEnoughTokens: "&c[BcTokens] Vous n'avez pas asse de tokens. Vous devez avoir au moins %needed% tokens."
- NotEnoughTokenItems: "&c[BcTokens] You do not have enough token items. You need at least %needed% token item(s)."
- NotEnoughExpLevels: "&c[BcTokens] You do not have enough EXP levels. You need at least %exp_needed% EXP level(s)."
- WithdrawSuccess: "&a[BcTokens] You have withdrawn &e%tokens% &atokens."
- InventoryFull: "&a[BcTokens] Votre inventaire est plein! &e%tokens% &atokens n'ont put être transférés dans votre inventaire!"
- ExchangeSuccess: "&a[BcTokens] &e+ %token% &atoken(s) ont étés ajoutés à votre compte."
- NeedToHoldItem: "&c[BcTokens] Vous devez posséder l'item dans votre main."
- CannotEnchantThis: "&c[BcTokens] Impossible d'enchanter cet item."
- CannotRepairThis: "&c[BcTokens] Impossible de réparer l'item actuel."
- EnchantSuccess: "&a[BcTokens] &e+ 1 &d%enchant% &aenchantment level. %token% tokens have been deducted."
- RepairSuccess: "&a[BcTokens] &eItem réparé avec succès. %token% ont été déduis de votre compte."
- MaxedOut: "&c[BcTokens] Vous posséder déjà le maximum de &e%enchant% &csur cet item."
- NoPermission: "&c[BcTokens] Vous n'avez pas la permissions pour faire ceci!"
- NoSuchEnchant: "&c[BcTokens-Admin] That is not a valid enchant. Please specify the enchant listed in the config file."
- TokenItemsGiven: "&a[BcTokens] &e%tokenitems% &atoken items were given to &e%player%&a."
- NoPriceSet: "&a[BcTokens Price is not set for this."
- CommandSuccess: "&a[BcTokens] &eEn faisant ce que vous venez de faire, cela vient de vous couter &e%token% tokens."
- NeedPermission: "&a[BcTokens] Vous devez posséder la permission: &etokenenchant.alias.command.%command% &apour utiliser cette commande: &e%command%&4."
- #
- #
- #
- IgnoreSelfDamage: true
- UseRomanNumeral: false
- #
- UseWorldGuard_CanBuild: true
- #
- MaxEnchantLevel: 100
- #
- #
- TokenFormula:
- # Valid values are: LINEAR and EXPONENTIAL
- # If an invalid value is entered, this will reset to the default setting, which is LINEAR
- # CONSTANT: price
- # LINEAR: price + (level * price)
- # EXPONENTIAL: price + price * level ^ exponent
- Curve: CONSTANT
- Constant:
- Linear:
- Exponential:
- exponent: 1.80
- DefaultPotionDuration: 200
- DefaultPotionAmplifier: 2
- Potions:
- #Enchantements PVP
- #Renforce l'armure
- Hardened:
- price: 35000
- max: 5
- max_protection: 0.95
- occurrence: always
- #Perce l'armure de l'ennemi
- Piercing:
- price: 45000
- max: 5
- cooldown: -1
- cooldown_message: "" #"&a[TE] You have to wait for &b%remaining% &aseconds."
- occurrence: always
- #Empoisonne l'ennemi
- Toxic:
- price: 65000
- max: 10
- duration_multiplier: 20 # duration = level * multipler [tics] (1sec=20tics)
- occurrence: random
- #Camouflage
- Camouflage:
- price: 75000
- max: 1
- cooldown: 60
- cooldown_message: "&a[TE] Vous devez attendre &b%remaining% &asecondes avec de vous camoufler de nouveau."
- occurrence: always
- #Téléportation derrière l'ennemi
- Trickster:
- price: 100000
- max: 1
- support_projectile: false
- offset: 2.0
- occurrence: always
- #Un gardien attaquera l'ennemi
- Guardian:
- price: 200000
- max: 5
- name_format: "&eGardien de &b%player%"
- nearby_radius: 10
- guards:
- 1:
- type: PIG_ZOMBIE
- 2:
- type: ZOMBIE
- 3:
- type: ENDERMAN
- 4:
- type: IRON_GOLEM
- 5:
- type: BLAZE
- occurrence: always
- #Devenir un ninja/invisible
- Ninja:
- price: 350000
- max: 5
- duration_multiplier: 5
- no_attack: false
- show_bubble: true
- show_smoke: true
- cooldown: 30
- cooldown_message: "&a[TE] Vous devez attendre &b%remaining% &asecondes avec de vous transformer de nouveau."
- occurrence: always
- #Enchantements prison
- Haste:
- duration: 200
- amplifier: 2
- price: 3500
- max: 5
- occurence: always
- Speed:
- duration: -1
- price: 2000
- max: 5
- occurrence: always
- Jump:
- duration: -1
- price: 800
- max: 10
- occurrence: always
- Nightvision:
- duration: -1
- price: 0
- max: 1
- occurrence: always
- AutoSell:
- price: 0
- max: 1
- wait_for_inv_full: false
- display_message: false
- display_format:
- - "&bItems vendus:&r %itemssold%"
- - "&bRevenu:&r %price%"
- occurrence: always
- Excavation:
- permission: tokenenchant.excavation
- use_explode_event: true
- price: 20000
- max: 3
- # you can nominate the world, which prevents explosive
- invalid_in_world:
- - plots
- - plots+
- # you can turn on automatic pickup.
- pickup: false
- # you can turn on automatic smelting
- smelt: false
- # you can turn on/off explostion sound/visual effects
- effect: false
- # you can turn on/off explostion sound effects
- sound: false
- # You can set the occurrence of explosion.
- # random: randomly occur based on the level
- # always: explosion occur always.
- occurrence: always
- exemptions:
- - ENDER_CHEST
- - GLOWSTONE
- - LADDER
- - STONE_PLATE
- - TNT
- - JUKEBOX
- - MELON
- - SLIME_BLOCK
- - MELON_BLOCK
- - HAY_BLOCK
- - PUMPKIN
- - SPONGE
- - NOTE_BLOCK
- - MYCEL
- - RED_SANDSTONE
- - STAINED_CLAY
- - ENDER_STONE
- #La section suivante, permet de choisir le prix de certains enchantements et le maximum d'enchantements autorisés par type.
- Enchants:
- #Pioches en diamant
- Fortune:
- price: 2000
- max: 200
- Efficiency:
- price: 1000
- max: 1000
- #Épées en diamant
- Unbreaking:
- price: 500
- max: 5000
- Fireaspect:
- price: 1200
- max: 50
- Sharpness:
- price: 1200
- max: 30
- Smite:
- price: 1200
- max: 30
- Knockback:
- price: 20000
- max: 30
- #Armures en diamant
- Protection:
- price: 2000
- max: 100
- Fireprotection:
- price: 800
- max: 100
- Featherfall:
- price: 2000
- max: 100
- Projprot:
- price: 2000
- max: 100
- #Bottes en diamant
- Protection:
- price: 2000
- max: 100
- Fireprotection:
- price: 800
- max: 100
- Featherfall:
- price: 2000
- max: 100
- Projprot:
- price: 2000
- max: 100
- #La section ci-dessous indique les enchantements acceptés en fonction de l'item. UNIQUEMENT fonctionnel avec le diamant sur notre serveur.
- Items:
- DIAMOND_PICKAXE:
- - Fortune
- - Unbreaking
- - Efficiency
- - AutoSell
- - Speed
- - Jump
- - Nightvision
- - Excavation
- - AutoSell
- DIAMOND_AXE:
- - Fortune
- - Unbreaking
- - Efficiency
- - Haste
- - AutoSell
- - Speed
- - Jump
- - Nightvision
- - AutoSell
- DIAMOND_SWORD:
- - Unbreaking
- - Sharpness
- - Fireaspect
- - Smite
- - Knockback
- - Piercing
- - Toxic
- - Ninja
- - Camouflage
- - Trickster
- - Guardian
- DIAMOND_HELMET:
- - Unbreaking
- - Protection
- - Fireprotection
- - Featherfall
- - Projprot
- - Hardened
- - Guardian
- DIAMOND_CHESTPLATE:
- - Unbreaking
- - Protection
- - Fireprotection
- - Featherfall
- - Projprot
- - Hardened
- - Guardian
- DIAMOND_LEGGINGS:
- - Unbreaking
- - Protection
- - Fireprotection
- - Featherfall
- - Projprot
- - Hardened
- - Guardian
- DIAMOND_BOOTS:
- - Unbreaking
- - Protection
- - Fireprotection
- - Featherfall
- - Projprot
- - Speed
- - Hardened
- - Guardian
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