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- Durga:
- Generalist frame. Smooth and rounded pure black armoured plates underset with a navy blue layer of flexible composite. A prominent pair of backswept horns emerges from the top of the helmet.
- Surface of frame reconfigurable, capable of shifting mass to reduce damage, taking the place of missing appendages and forming extra appendages if necessary.
- Frame can redistribute mass at high speeds to serve as a zero range melee attack.
- Extremely durable armour plates can resist a moderate amount of damage before failure.
- Weaponry:
- Heavy Particle Projectors * 4 (Autonomous or back mounted)
- All purpose, all range, variable power weaponry. Fires in either bursts or continuous. Fires exotic particles as standard to deal damage in a variety of ways. Capable of combining and reconfiguring into different forms to suit the situation at hand. Can function as a point to point communications array. Can function as a scanner illuminator.
- Melee Halberd, Plasma Lance * 1 (Handheld or emitters on fingertips)
- Melee combat, zero range, moderate power weapon. Output of blade is continuous. Cuts through high temperature and can overcharge to add mass/energy negation principle to blade.
- Hypervelocity cannons * 2 (Autonomous or vambrace mounted)
- Short range, high power projectile weaponry. Fires in bursts. Deals damage through kinetic energy. Requires ammunition in addition to power.
- XHEAP Missiles * 260 (Waist mounted racks, 30 per carrier, 60 maximum salvo)
- Short to long range, very high power missile weaponry. Requires ammunition in addition to power.
- Broad Spectrum Laser (Autonomous or optical ports mounted on multiple frame hard points)
- All range, variable power weaponry. Output is either burst or continuous. Deals damage through EM radiation and radiation pressure. Can function as a point to point communications array. Can function as a scanner illuminator.
- Utility:
- Broad spectrum sensors: Manifests receivers on top of helmet as a pair of horns.
- Allows for a high level of awareness of surroundings. At high Valkyrie compatibility levels, upgrades into Omni-Sensors.
- Omni-sensors: Allows for practical omniscience down to the elementary level within a small radius. Drastically increases range of standard sensors.
- Onium batteries: No external components.
- Allows for the additional storage of energy. Can serve as projectiles when charged. Can serve as reactive armour.
- - Alpha Strike: Allows for an incredibly powerful attack from an energy weapon at the start of a battle against an appropriate target. Currently, only your Heavy Particle Projectors can channel an Alpha Strike without taking component damage.
- Solar dynamos: Either layered over armour plates or extrudes from surface of frame as a mist.
- Absorbs EM radiation and converts it to energy. Can be used to mitigate a moderate amount of damage from laser weaponry.
- Energy dynamos: Layered over armour plates.
- Absorb kinetic energy for storage. Can be used to mitigate moderate amounts of damage from projectile weaponry.
- Medical Module: Manifestation manner unknown. (Integrating. 20 days until process complete.)
- Allows for the fast recovery of physical body and the treatment of the physical bodies of other humans. Requires supplies.
- Fabrication System: Manifestation manner unknown. (Integrating. 36 days until process complete.)
- Allows for the construction of various objects. Requires mass and energy.
- Character Sheet
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