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- <?xml version="1.0" encoding="utf-8"?>
- <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
- <asset>
- <contributor>
- <author>Blender User</author>
- <authoring_tool>Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f2352830</authoring_tool>
- </contributor>
- <created>2017-04-29T13:06:49</created>
- <modified>2017-04-29T13:06:49</modified>
- <unit name="meter" meter="1"/>
- <up_axis>Z_UP</up_axis>
- </asset>
- <library_images/>
- <library_effects>
- <effect id="Stuff_and_stuff-effect">
- <profile_COMMON>
- <technique sid="common">
- <phong>
- <emission>
- <color sid="emission">0 0 0 1</color>
- </emission>
- <ambient>
- <color sid="ambient">0 0 0 1</color>
- </ambient>
- <diffuse>
- <color sid="diffuse">0.64 0.008482731 0 1</color>
- </diffuse>
- <specular>
- <color sid="specular">0 0.01036604 0.5 1</color>
- </specular>
- <shininess>
- <float sid="shininess">50</float>
- </shininess>
- <index_of_refraction>
- <float sid="index_of_refraction">1</float>
- </index_of_refraction>
- </phong>
- </technique>
- </profile_COMMON>
- </effect>
- </library_effects>
- <library_materials>
- <material id="Stuff_and_stuff-material" name="Stuff_and_stuff">
- <instance_effect url="#Stuff_and_stuff-effect"/>
- </material>
- </library_materials>
- <library_geometries>
- <geometry id="Plane-mesh" name="Plane">
- <mesh>
- <source id="Plane-mesh-positions">
- <float_array id="Plane-mesh-positions-array" count="12">-1 -1 0 1 -1 0 -1 1 0 1 1 0</float_array>
- <technique_common>
- <accessor source="#Plane-mesh-positions-array" count="4" stride="3">
- <param name="X" type="float"/>
- <param name="Y" type="float"/>
- <param name="Z" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <source id="Plane-mesh-normals">
- <float_array id="Plane-mesh-normals-array" count="3">0 0 1</float_array>
- <technique_common>
- <accessor source="#Plane-mesh-normals-array" count="1" stride="3">
- <param name="X" type="float"/>
- <param name="Y" type="float"/>
- <param name="Z" type="float"/>
- </accessor>
- </technique_common>
- </source>
- <vertices id="Plane-mesh-vertices">
- <input semantic="POSITION" source="#Plane-mesh-positions"/>
- </vertices>
- <polylist material="Stuff_and_stuff-material" count="2">
- <input semantic="VERTEX" source="#Plane-mesh-vertices" offset="0"/>
- <input semantic="NORMAL" source="#Plane-mesh-normals" offset="1"/>
- <vcount>3 3 </vcount>
- <p>1 0 2 0 0 0 1 0 3 0 2 0</p>
- </polylist>
- </mesh>
- </geometry>
- </library_geometries>
- <library_controllers/>
- <library_visual_scenes>
- <visual_scene id="Scene" name="Scene">
- <node id="Plane" name="Plane" type="NODE">
- <matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
- <instance_geometry url="#Plane-mesh" name="Plane">
- <bind_material>
- <technique_common>
- <instance_material symbol="Stuff_and_stuff-material" target="#Stuff_and_stuff-material"/>
- </technique_common>
- </bind_material>
- </instance_geometry>
- </node>
- </visual_scene>
- </library_visual_scenes>
- <scene>
- <instance_visual_scene url="#Scene"/>
- </scene>
- </COLLADA>
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