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- [INFO] - timeBeginPeriod( 1 )
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- [INFO] - GLSL version 4.60
- [INFO] - Framebuffer ID: 1
- [INFO] - Renderbuffer ID: 1 size 1024x1024
- [INFO] - Initializing theoraplayer with theora support.
- [INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- - libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- - libvorbis version: Xiph.Org libVorbis 1.3.4
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- [INFO] - Running Lua Script: resources/scripts/enums.lua
- [INFO] - Lua mem usage: 736 KB and 982 bytes
- [INFO] - Running Lua Script: resources/scripts/main.lua
- [INFO] - Lua mem usage: 788 KB and 245 bytes
- [INFO] - Binding of Isaac: Repentance v1.7.8a.J819
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- [INFO] - Initialize Color Offset Gold Shader
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- [INFO] - begin list mods
- [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/! coming down stomps_2878352867/content/
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- [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/anticrash_2784448102/content/
- [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/arcade cabinets wow this shit rules_2844988696/content/
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- [INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/boss potrait overhaul_2654114797/content/
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- [INFO] - HQX4 size: 960x540
- [INFO] - [warn] no animation named Idle
- [INFO] - Cannot patch boss colors for Entity 65.11
- [INFO] - Cannot patch boss colors for Entity 65.20
- [INFO] - Cannot add D10 reroll entry to Entity 844.1.0
- [INFO] - Cannot add D10 reroll entry to Entity 890.3.1
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/stageapi15_1348031964/main.lua
- [INFO] - Lua Debug: [StageAPI] Loading Core Definitions
- [INFO] - Lua Debug: [StageAPI] Loading Library
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- [INFO] - Lua Debug: [StageAPI] Loading Room List Handler
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- [INFO] - Lua Debug: [StageAPI] Loading Boss Handler
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- [INFO] - Lua Debug: [StageAPI] Loading Challenge Room / Greed Mode waves
- [INFO] - Lua Debug: [StageAPI] Loading BR Compatibility
- [INFO] - Lua Debug: [StageAPI] Loading Reimplementation Data
- [INFO] - Lua Debug: [StageAPI] Loading Mod Compat
- [INFO] - Lua Debug: [StageAPI] Fully Loaded, loading dependent mods.
- [INFO] - Lua Debug: [StageAPI] StageAPI Loaded v2.20
- [INFO] - Lua mem usage: 3034 KB and 152 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/!!mod config menu_2681875787/main.lua
- [INFO] - Lua Debug: Mod Config Menu v106 - Loading...
- [INFO] - Lua Debug: Mod Config Menu v106 - Loaded.
- [INFO] - Lua mem usage: 3668 KB and 1000 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/modcompatibilityhack_1438478410/main.lua
- [INFO] - Lua mem usage: 3669 KB and 80 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/encyclopedia_2376005362/main.lua
- [INFO] - Lua Debug: Encyclopedia: Finished loading! Version 2.14.4
- [INFO] - Lua mem usage: 23965 KB and 708 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/minimapi_1978904635/main.lua
- [INFO] - Lua mem usage: 24485 KB and 124 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua
- [INFO] - Lua mem usage: 30000 KB and 93 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/detailed_respawn_rep_2729252633/main.lua
- [INFO] - Lua Debug: detailed respawn initialized.
- [INFO] - Lua mem usage: 31558 KB and 199 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/pogforgooditems_2490515687/main.lua
- [INFO] - Lua mem usage: 31576 KB and 868 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/sewing machine_2145452717/main.lua
- [INFO] - Lua Debug: *
- [INFO] - Lua Debug: * | end
- [INFO] - Lua Debug: Invalid character *!
- [INFO] - Lua Debug: *
- [INFO] - Lua Debug: * | end
- [INFO] - Lua Debug: Invalid character *!
- [INFO] - Lua mem usage: 32610 KB and 487 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/unique_items_api_2836316643/main.lua
- [INFO] - Lua mem usage: 32717 KB and 885 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/!better vanilla monsters_2847697646/main.lua
- [INFO] - Lua mem usage: 33111 KB and 286 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/a pony synergies_2835074113/main.lua
- [INFO] - Lua mem usage: 33148 KB and 389 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/abyss++_2586507270/main.lua
- [INFO] - Lua mem usage: 33217 KB and 502 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/akeldama_synergy_2661109135/main.lua
- [INFO] - Lua mem usage: 33229 KB and 946 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/althorsemen_2530772508/main.lua
- [INFO] - Lua mem usage: 33797 KB and 501 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/alt-path-greed-mode_2717876263/main.lua
- [INFO] - Lua Debug: alt-path-greed-mode initialized.
- [INFO] - Lua mem usage: 34872 KB and 227 bytes
- [ASSERT] - invalid tag: hidden
- [ASSERT] - invalid tag: hidden
- [ASSERT] - invalid tag: hidden
- [ASSERT] - invalid tag: hidden
- [ASSERT] - invalid tag: hidden
- [ASSERT] - invalid tag: hidden
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/andromeda_2722017893/main.lua
- [INFO] - Lua mem usage: 35010 KB and 738 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/angels-drop-items_840107435/main.lua
- [INFO] - Lua mem usage: 35036 KB and 858 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/anticrash_2784448102/main.lua
- [INFO] - Lua mem usage: 35063 KB and 775 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/antibirth item pack_2653039130/main.lua
- [INFO] - Lua mem usage: 35161 KB and 230 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/antibirth runes_2609612697/main.lua
- [INFO] - Lua mem usage: 35184 KB and 434 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/arcade cabinets wow this shit rules_2844988696/main.lua
- [INFO] - Lua mem usage: 35825 KB and 24 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/bertran_2297456697/main.lua
- [INFO] - Lua mem usage: 36761 KB and 60 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/better bombs_854593270/main.lua
- [INFO] - Lua mem usage: 36781 KB and 825 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/better knife pieces_2875881571/main.lua
- [INFO] - Lua mem usage: 36794 KB and 291 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/boss rush wave counter_2492654252/main.lua
- [INFO] - Lua mem usage: 36825 KB and 629 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/character specific items_2836952071/main.lua
- [INFO] - Lua mem usage: 36985 KB and 767 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/chatty_keepers_2574305711/main.lua
- [INFO] - Lua mem usage: 37013 KB and 907 bytes
- [ASSERT] - Invalid version 1 for c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/! coming down stomps_2878352867/content/entities2.xml
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/! coming down stomps_2878352867/main.lua
- [INFO] - Lua mem usage: 37064 KB and 262 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/completionmarksrep_2503022727/main.lua
- [INFO] - Lua mem usage: 37106 KB and 1015 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/custom-coop-ghosts_2519706865/main.lua
- [INFO] - Lua mem usage: 37116 KB and 266 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/cutmonsterspack_2855640828/main.lua
- [INFO] - Lua mem usage: 37172 KB and 278 bytes
- [INFO] - [warn] Sound Effect 970 exceeding max samples.
- [INFO] - [warn] Sound Effect 991 exceeding max samples.
- [INFO] - [warn] Sound Effect 1062 exceeding max samples.
- [INFO] - [warn] Sound Effect 1192 exceeding max samples.
- [INFO] - [warn] Sound Effect 1406 exceeding max samples.
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/fiendfolio-reheated_2851063440/main.lua
- [INFO] - Lua Debug: Fiend Folio: Reheated V2.7: Play as Bertran!
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 50
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 46
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 52
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 48
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 53
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 45
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 47
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 49
- [INFO] - Lua mem usage: 70900 KB and 982 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/dark esau helper_2496789708/main.lua
- [INFO] - Lua mem usage: 70909 KB and 907 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/duality_2493691663/main.lua
- [INFO] - Lua mem usage: 70914 KB and 481 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/even more shopkeepers_2590368464/main.lua
- [INFO] - Lua mem usage: 71183 KB and 640 bytes
- [INFO] - Failed to open sample "sfx/Excelsior/treasure room discoverA.wav"
- [INFO] - Failed to open sample "sfx/Excelsior/treasure room discoverB.wav"
- [INFO] - Failed to open sample "sfx/Excelsior/treasure room discoverC.wav"
- [INFO] - Failed to open sample "sfx/Excelsior/treasure room discover_03.wav"
- [INFO] - Failed to open sample "sfx/Excelsior/secret room find v2_07.wav"
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/excelsior_2701118263/main.lua
- [INFO] - Lua mem usage: 71188 KB and 84 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/forget_me_in_3s_2497427250/main.lua
- [INFO] - Lua mem usage: 71201 KB and 90 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/friendly fire_2531558189/main.lua
- [INFO] - Lua mem usage: 71214 KB and 192 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/full pickup prevention_2707871889/main.lua
- [INFO] - Lua mem usage: 71257 KB and 452 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/giant_props_2846951982/main.lua
- [INFO] - Lua mem usage: 71290 KB and 147 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/lostgoldenheart_2536021142/main.lua
- [INFO] - Lua mem usage: 71295 KB and 523 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/greed mode improved repentance_2626756137/main.lua
- [INFO] - Lua mem usage: 71301 KB and 763 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/hanging dream catcher_2518709898/main.lua
- [INFO] - Lua mem usage: 71306 KB and 726 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/hush-drops-eden-blessing_1289659166/main.lua
- [INFO] - Lua mem usage: 71308 KB and 884 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/compliance immortal heart_2768970216/main.lua
- [INFO] - Lua mem usage: 71365 KB and 866 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/crx_shepard_tone_2196484541/main.lua
- [INFO] - Lua mem usage: 71372 KB and 697 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/isaac's keyboard_2660564243/main.lua
- [INFO] - Lua mem usage: 71459 KB and 867 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/item pedestal overhaul_2052383074/main.lua
- [INFO] - Lua mem usage: 71463 KB and 768 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/jacob & esau dual flight_2494704952/main.lua
- [INFO] - Lua mem usage: 71472 KB and 638 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/goodcobandbettersau_2670308247/main.lua
- [INFO] - Lua mem usage: 71593 KB and 281 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/lemegeton item list_2511296848/main.lua
- [INFO] - Lua mem usage: 71604 KB and 873 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/crackhead lilith_2761843378/main.lua
- [INFO] - Lua mem usage: 71617 KB and 815 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/locked starting items_2774145099/main.lua
- [INFO] - Lua mem usage: 71625 KB and 50 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/magicchalk_2569276639/main.lua
- [INFO] - Lua Debug: [magic chalk] Adding EID checks for magic chalk
- [INFO] - Lua mem usage: 71656 KB and 477 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/mantle rework_2665189152/main.lua
- [INFO] - Lua mem usage: 71682 KB and 894 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/missing tears gfx_1804267140/main.lua
- [INFO] - Lua mem usage: 71727 KB and 927 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/moreinterestingcrawlspaces_2847506368/main.lua
- [INFO] - Lua mem usage: 71796 KB and 351 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/more minisaacs_2762935656/main.lua
- [INFO] - Lua mem usage: 71810 KB and 158 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/no useless rerolls!_2505655794/main.lua
- [INFO] - Lua mem usage: 71812 KB and 888 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/old wardrobe_2488945061/main.lua
- [INFO] - Lua mem usage: 71859 KB and 459 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/old wardrobe +_2516781344/main.lua
- [INFO] - Lua mem usage: 71889 KB and 463 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/patched hearts_2786106642/main.lua
- [INFO] - Lua mem usage: 71905 KB and 907 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/penetration up_2817618967/main.lua
- [INFO] - Lua mem usage: 71912 KB and 115 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/planetarium chance_2489006943/main.lua
- [INFO] - Lua mem usage: 71926 KB and 805 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/raglich_2786924725/main.lua
- [INFO] - Lua mem usage: 71935 KB and 614 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/red map_2557887449/main.lua
- [INFO] - Lua mem usage: 71949 KB and 301 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/regret pedestals_2766379837/main.lua
- [INFO] - Lua mem usage: 71959 KB and 65 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/repentance boss champions_2783674130/main.lua
- [INFO] - Lua mem usage: 72135 KB and 108 bytes
- [INFO] - Failed to open sample "sounds/itemroom2.wav"
- [INFO] - Failed to open sample "sounds/itemroom3.wav"
- [INFO] - Failed to open sample "sounds/itemroom4.wav"
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/retribution_2881008017/main.lua
- [INFO] - Lua Debug: Retribution: MAIN START
- [INFO] - Lua Debug: Retribution: MAIN - LOAD FILES
- [INFO] - Lua Debug: Retribution: LOADING CAPSULES
- [INFO] - Lua Debug: Retribution: MAIN END
- [INFO] - Lua mem usage: 75585 KB and 260 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/revelations_2880387531/main.lua
- [INFO] - Lua Debug: Revelations: Loaded Basic Library!
- [INFO] - Lua Debug: Revelations: Finished initial loading! Version 4.0.0
- [INFO] - Lua Debug: Revelations: Running modules!
- [INFO] - Lua Debug: Revelations: Loaded Definitions Initialization!
- [INFO] - Lua Debug: Revelations: Loaded Definitions for Chapter 1!
- [INFO] - Lua Debug: Revelations: Loaded Definitions for Chapter 1!
- [INFO] - Lua Debug: Revelations: Loaded Definitions for Chapter 2!
- [INFO] - Lua Debug: Revelations: Loaded early callbacks!
- [INFO] - Lua Debug: Revelations: Loaded Save Handling!
- [INFO] - Lua Debug: Revelations: Loaded Air Movement!
- [INFO] - Lua Debug: Revelations: Loaded Custom Charge Bars!
- [INFO] - Lua Debug: Revelations: Loaded Particles!
- [INFO] - Lua Debug: Revelations: Loaded Pathfinding Library!
- [INFO] - Lua Debug: Revelations: Loaded Reskins/Replacements system!
- [INFO] - Lua Debug: Revelations: Loaded Shader Core!
- [INFO] - Lua Debug: Revelations: Loaded Commands!
- [INFO] - Lua Debug: Revelations: Loaded Core!
- [INFO] - Lua Debug: Revelations: Loaded Main Library!
- [INFO] - Lua Debug: Revelations: Loaded Common Default Save Data!
- [INFO] - Lua Debug: Revelations: Loaded Default Save Data for Chapter 1!
- [INFO] - Lua Debug: Revelations: Loaded Default Save Data for Chapter 2!
- [INFO] - Lua Debug: Revelations: Loaded Mirror room generation!
- [INFO] - Lua Debug: Revelations: Loaded Hub Room!
- [INFO] - Lua Debug: Revelations: Loaded Shrines!
- [INFO] - Lua Debug: Revelations: Loaded Sarah!
- [INFO] - Lua Debug: Revelations: Loaded Charon!
- [INFO] - Lua Debug: Revelations: Loaded Generic Entities!
- [INFO] - Lua Debug: Revelations: Loaded Elites!
- [INFO] - Lua Debug: Revelations: Loaded Generic Bosses!
- [INFO] - Lua Debug: Revelations: Loaded Bosses (Common)!
- [INFO] - Lua Debug: Revelations: Loaded Glacier!
- [INFO] - Lua Debug: Revelations: Loaded Chapter 1 Entities!
- [INFO] - Lua Debug: Revelations: Loaded Bosses for Chapter 1!
- [INFO] - Lua Debug: Revelations: Loaded Sins for Chapter 1!
- [INFO] - Lua Debug: Revelations: Loaded Bosses (Chapter 1)!
- [INFO] - Lua Debug: Revelations: Loaded Tomb!
- [INFO] - Lua Debug: Revelations: Loaded Chapter 2 Entities!
- [INFO] - Lua Debug: Revelations: Loaded Bosses for Chapter 2!
- [INFO] - Lua Debug: Revelations: Loaded Mirror for Chapter 2!
- [INFO] - Lua Debug: Revelations: Loaded Sins for Chapter 2!
- [INFO] - Lua Debug: Revelations: Loaded Bosses (Chapter 2)!
- [INFO] - Lua Debug: Revelations: Loaded Common Mod Compatibility!
- [INFO] - Lua Debug: Revelations: Loaded Mod Compatibility for Chapter 1!
- [INFO] - Lua Debug: Revelations: Loaded Mod Compatibility for Chapter 2!
- [INFO] - Lua Debug: Revelations: Loaded Hub Room 2.0!
- [INFO] - Lua Debug: Revelations: Loaded Items!
- [INFO] - Lua Debug: Revelations: Loaded Rev DSS Menu!
- [INFO] - Lua Debug: Revelations: Loaded Post Load Code!
- [INFO] - Lua Debug: Revelations: All modules loaded in 0.342s.
- [INFO] - Lua Debug: Revelations: External MinimapAPI detected: version 2.34
- [INFO] - Lua Debug: Revelations: Fully loaded! Version 4.0.0 @0
- [INFO] - Lua mem usage: 237628 KB and 706 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/rev wheel of fortune rework_2848704602/main.lua
- [INFO] - Lua mem usage: 237642 KB and 201 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/smashing mirror_2497127702/main.lua
- [INFO] - Lua mem usage: 237648 KB and 376 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/sleepy reward_2584644126/main.lua
- [INFO] - Lua mem usage: 237648 KB and 876 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/splashy_2718219818/main.lua
- [INFO] - Lua mem usage: 237939 KB and 733 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/thelostitemspack_2884282812/main.lua
- [INFO] - Lua Debug: familiar#Stores
- [INFO] - Lua Debug: f | a | m | i | l | i | a | r | # | S | t | o | r | e | s | end
- [INFO] - Lua Debug: Invalid character #S!
- [INFO] - Lua Debug: &
- [INFO] - Lua Debug: & | end
- [INFO] - Lua Debug: Invalid character &!
- [INFO] - Lua Debug: &
- [INFO] - Lua Debug: & | end
- [INFO] - Lua Debug: Invalid character &!
- [INFO] - Lua Debug: &
- [INFO] - Lua Debug: & | end
- [INFO] - Lua Debug: Invalid character &!
- [INFO] - Lua mem usage: 238732 KB and 942 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/tarot_cloth_plus_2504085445/main.lua
- [INFO] - Lua mem usage: 238784 KB and 30 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/the_deleted_2681372884/main.lua
- [INFO] - Lua mem usage: 240458 KB and 404 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/specialistforgooditems_2575911103/main.lua
- [INFO] - Lua mem usage: 241341 KB and 76 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/thestranger_2552647882/main.lua
- [INFO] - Lua mem usage: 241327 KB and 819 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/trinketstackingplus_2504663465/main.lua
- [INFO] - Lua mem usage: 241397 KB and 747 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/ughforbaditems_2493551842/main.lua
- [INFO] - Lua mem usage: 242198 KB and 261 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/!!fetusmany_2821675000/main.lua
- [INFO] - Lua mem usage: 242129 KB and 109 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/unique delirium boss door_2662678652/main.lua
- [INFO] - Lua mem usage: 242131 KB and 485 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/unique_items_port_pack_2836316830/main.lua
- [INFO] - Lua mem usage: 242276 KB and 534 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/unique_mega_satan_music_1292629863/main.lua
- [INFO] - Lua mem usage: 242277 KB and 744 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/!!!!!unique minisaacs_2622137368/main.lua
- [INFO] - Lua mem usage: 242321 KB and 730 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/unique minisaacs_2622137368/main.lua
- [INFO] - Lua mem usage: 242340 KB and 582 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/j unique sins_1732191707(rep)_2541289729/main.lua
- [INFO] - Lua mem usage: 242445 KB and 509 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/updated boss rush_2520730311/main.lua
- [INFO] - Lua mem usage: 242445 KB and 989 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/visible-voided_2185941882/main.lua
- [INFO] - Lua mem usage: 242462 KB and 469 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/visual tells_2488330787/main.lua
- [INFO] - Lua mem usage: 242463 KB and 724 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/white_fireplace_icon_2665535568/main.lua
- [INFO] - Lua mem usage: 242464 KB and 481 bytes
- [ASSERT] - c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/mods/corrupted-characters(1)_2635111236/content/gfx/controls.anm2: no layers
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/corrupted-characters(1)_2635111236/main.lua
- [INFO] - Lua Debug: [Epiphany] Path to mod: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/corrupted-characters(1)_2635111236/
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 82
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 67
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 68
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 69
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 70
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 71
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 72
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 73
- [INFO] - Lua Debug: [PauseScreenCompletionMarksAPI] Adding CharacterCallback for character: 79
- [INFO] - Lua Debug: {
- "Mod" = "Epiphany",
- "Loaded" = false,
- "PatchFunc" = function: 5DC13598
- }
- [INFO] - Lua Debug: {
- "Mod" = "RepentancePlusMod",
- "Loaded" = false,
- "PatchFunc" = function: 5DC13DB8
- }
- [INFO] - Lua Debug: {
- "Mod" = "PATCH_GLOBAL",
- "Loaded" = false,
- "PatchFunc" = function: 60090F50
- }
- [INFO] - Lua Debug: {
- "Mod" = "RareChests",
- "Loaded" = false,
- "PatchFunc" = function: 60090ED0
- }
- [INFO] - Lua Debug: {
- "Mod" = "IpecacMod",
- "Loaded" = false,
- "PatchFunc" = function: 5DC153E8
- }
- [INFO] - Lua Debug: {
- "Mod" = "ARACHNAMOD",
- "Loaded" = false,
- "PatchFunc" = function: 5DC15730
- }
- [INFO] - Lua Debug: {
- "Mod" = function: 600911D0,
- "Loaded" = false,
- "PatchFunc" = function: 5DC15C80
- }
- [INFO] - Lua Debug: {
- "Mod" = "ANDROMEDA",
- "Loaded" = false,
- "PatchFunc" = function: 5DC16220
- }
- [INFO] - Lua Debug: {
- "Mod" = "yandereWaifu",
- "Loaded" = false,
- "PatchFunc" = function: 600916F0
- }
- [INFO] - Lua Debug: {
- "Mod" = "mod",
- "Loaded" = false,
- "PatchFunc" = function: 60091730
- }
- [INFO] - Lua Debug: {
- "Mod" = "TaintedTreasure",
- "Loaded" = false,
- "PatchFunc" = function: 5DC17120
- }
- [INFO] - Lua Debug: {
- "Mod" = "Deliverance",
- "Loaded" = false,
- "PatchFunc" = function: 5DC17620
- }
- [INFO] - Lua Debug: {
- "Mod" = "FiendFolio",
- "Loaded" = false,
- "PatchFunc" = function: 5DC17C38
- }
- [INFO] - Lua Debug: {
- "Mod" = "ComplianceImmortal",
- "Loaded" = false,
- "PatchFunc" = function: 60091C50
- }
- [INFO] - Lua Debug: {
- "Mod" = "HeavensCall",
- "Loaded" = false,
- "PatchFunc" = function: 5DC185E8
- }
- [INFO] - Lua Debug: {
- "Mod" = "ThePunished",
- "Loaded" = false,
- "PatchFunc" = function: 5DC18840
- }
- [INFO] - Lua mem usage: 245747 KB and 859 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/greed planetariums_2748584047/main.lua
- [INFO] - Lua mem usage: 245446 KB and 191 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/eyeguys extra npcs_2519840435/main.lua
- [INFO] - Lua mem usage: 245461 KB and 939 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/glitchedbreakfast_2880250516/main.lua
- [INFO] - Lua mem usage: 245463 KB and 568 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/greedier-bosses-deluxe_2830024989/main.lua
- [INFO] - Lua mem usage: 245629 KB and 419 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/no accidental lost deaths [rep]_2637300185/main.lua
- [INFO] - Lua mem usage: 245633 KB and 193 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/spacebar item costumes_2775099248/main.lua
- [INFO] - Lua mem usage: 245637 KB and 887 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/special chest pools_2749861378/main.lua
- [INFO] - Lua mem usage: 245664 KB and 898 bytes
- [INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth/mods/unique minitransformations_2642961648/main.lua
- [INFO] - Lua mem usage: 245703 KB and 646 bytes
- [INFO] - Viewport: 1920x1080
- [INFO] - Framebuffer Width: 1920
- Render Width: 960
- Window Width: 1920
- Multiplier: 4.500010
- DP per point: 1.000000
- Point Scale: 2.000000
- [INFO] - playing cutscene 1 (Intro).
- [INFO] - Renderbuffer ID: 1 size 2048x2048
- [INFO] - HQX4 size: 1920x1080
- [INFO] - HQX4 size: 1924x1016
- [INFO] - Cutscene: correct anm2 timing: f101 -> f104
- [INFO] - HQX4 size: 1920x1080
- [INFO] - Cutscene: correct anm2 timing: f122 -> f131
- [INFO] - Viewport: 1920x1080
- [INFO] - Framebuffer Width: 1920
- Render Width: 960
- Window Width: 1920
- Multiplier: 4.500010
- DP per point: 1.000000
- Point Scale: 2.000000
- [INFO] - HQX4 size: 960x540
- [INFO] - Menu Manager preCrossfade
- [INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/excelsior_2701118263/resources-dlc3/music/Repentance/Genesis Retake Twisted Loop.ogg
- [INFO] - Queued Path c:/program files (x86)/steam/steamapps/common/the binding of isaac rebirth/mods/excelsior_2701118263/resources-dlc3/music/Repentance/Genesis Retake Light Loop.ogg
- [INFO] - Menu Manager Init
- [INFO] - Menu Title Init
- [INFO] - Menu Save Init
- [INFO] - Menu_Save Pre Prompt init
- [INFO] - Menu_Save loading slot drawings
- [INFO] - Setting PersistentGameData ReadOnly to False
- [INFO] - Loading PersistentData 1 from SteamCloud!
- [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
- [INFO] - Reading chunk 1
- [INFO] - Reading Achievements
- [INFO] - Done Reading Achievements
- [INFO] - Reading chunk 2
- [INFO] - Reading Counters
- [INFO] - Done Reading Counters
- [INFO] - Reading chunk 3
- [INFO] - Reading Level Counters
- [INFO] - Done Reading Level Counters
- [INFO] - Reading chunk 4
- [INFO] - Reading Collectibles
- [INFO] - Done Reading Collectibles
- [INFO] - Reading chunk 5
- [INFO] - Reading Mini Bosses
- [INFO] - Done Reading Mini Bosses
- [INFO] - Reading chunk 6
- [INFO] - Reading Bosses
- [INFO] - Done Reading Bosses
- [INFO] - Reading chunk 7
- [INFO] - Reading Challenge Counters
- [INFO] - Done Reading Challenge Counters
- [INFO] - Reading chunk 8
- [INFO] - Reading Cutscene Counters
- [INFO] - Done Reading Cutscene Counters
- [INFO] - Reading chunk 9
- [INFO] - Reading GameSettings
- [INFO] - Done Reading GameSettings
- [INFO] - Reading chunk 10
- [INFO] - Reading Special Seed Counters
- [INFO] - Done Reading Special Seed Counters
- [INFO] - Reading chunk 11
- [INFO] - Reading Bestiary Counters
- [INFO] - Done Reading Bestiary Counters
- [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
- [INFO] - Loading GameState 1 from SteamCloud!
- [INFO] - GameState Version Loaded: 146
- [INFO] - Setting PersistentGameData ReadOnly to False
- [INFO] - Loading PersistentData 2 from SteamCloud!
- [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
- [INFO] - Reading chunk 1
- [INFO] - Reading Achievements
- [INFO] - Done Reading Achievements
- [INFO] - Reading chunk 2
- [INFO] - Reading Counters
- [INFO] - Done Reading Counters
- [INFO] - Reading chunk 3
- [INFO] - Reading Level Counters
- [INFO] - Done Reading Level Counters
- [INFO] - Reading chunk 4
- [INFO] - Reading Collectibles
- [INFO] - Done Reading Collectibles
- [INFO] - Reading chunk 5
- [INFO] - Reading Mini Bosses
- [INFO] - Done Reading Mini Bosses
- [INFO] - Reading chunk 6
- [INFO] - Reading Bosses
- [INFO] - Done Reading Bosses
- [INFO] - Reading chunk 7
- [INFO] - Reading Challenge Counters
- [INFO] - Done Reading Challenge Counters
- [INFO] - Reading chunk 8
- [INFO] - Reading Cutscene Counters
- [INFO] - Done Reading Cutscene Counters
- [INFO] - Reading chunk 9
- [INFO] - Reading GameSettings
- [INFO] - Done Reading GameSettings
- [INFO] - Reading chunk 10
- [INFO] - Reading Special Seed Counters
- [INFO] - Done Reading Special Seed Counters
- [INFO] - Reading chunk 11
- [INFO] - Reading Bestiary Counters
- [INFO] - Done Reading Bestiary Counters
- [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
- [INFO] - Loading GameState 2 from SteamCloud!
- [INFO] - GameState Version Loaded: 137
- [INFO] - Cannot continue a game that doesn't have the same modding state (rep_rerunstate2.dat)!
- [INFO] - Setting PersistentGameData ReadOnly to False
- [INFO] - Loading PersistentData 3 from SteamCloud!
- [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
- [INFO] - Reading chunk 1
- [INFO] - Reading Achievements
- [INFO] - Done Reading Achievements
- [INFO] - Reading chunk 2
- [INFO] - Reading Counters
- [INFO] - Done Reading Counters
- [INFO] - Reading chunk 3
- [INFO] - Reading Level Counters
- [INFO] - Done Reading Level Counters
- [INFO] - Reading chunk 4
- [INFO] - Reading Collectibles
- [INFO] - Done Reading Collectibles
- [INFO] - Reading chunk 5
- [INFO] - Reading Mini Bosses
- [INFO] - Done Reading Mini Bosses
- [INFO] - Reading chunk 6
- [INFO] - Reading Bosses
- [INFO] - Done Reading Bosses
- [INFO] - Reading chunk 7
- [INFO] - Reading Challenge Counters
- [INFO] - Done Reading Challenge Counters
- [INFO] - Reading chunk 8
- [INFO] - Reading Cutscene Counters
- [INFO] - Done Reading Cutscene Counters
- [INFO] - Reading chunk 9
- [INFO] - Reading GameSettings
- [INFO] - Done Reading GameSettings
- [INFO] - Reading chunk 10
- [INFO] - Reading Special Seed Counters
- [INFO] - Done Reading Special Seed Counters
- [INFO] - Reading chunk 11
- [INFO] - Reading Bestiary Counters
- [INFO] - Done Reading Bestiary Counters
- [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
- [INFO] - Loading GameState 3 from SteamCloud!
- [INFO] - SteamCloud could not find or open rep_gamestate3.dat. No Game State detected.
- [INFO] - SteamCloud could not find or open rep_rerunstate3.dat. No Rerun State detected.
- [INFO] - Cannot continue a game that doesn't have the same modding state (rep_rerunstate3.dat)!
- [INFO] - Setting PersistentGameData ReadOnly to False
- [INFO] - Menu Game Init
- [INFO] - Menu Daily Init
- [INFO] - Menu Character Init
- [INFO] - Menu SpecialSeed Init
- [INFO] - Menu Challenge Init
- [INFO] - Menu Collection Init
- [INFO] - Menu Stats Init
- [INFO] - Menu Mods Init
- [INFO] - Menu Options Init
- [INFO] - Menu Controller Init
- [INFO] - Menu Key Config Init
- [INFO] - Menu Cutscene Init
- [INFO] - Menu Bestiary Init
- [INFO] - Menu Custom Challenge Init
- [INFO] - Setting PersistentGameData ReadOnly to False
- [INFO] - Loading PersistentData 1 from SteamCloud!
- [INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
- [INFO] - Reading chunk 1
- [INFO] - Reading Achievements
- [INFO] - Done Reading Achievements
- [INFO] - Reading chunk 2
- [INFO] - Reading Counters
- [INFO] - Done Reading Counters
- [INFO] - Reading chunk 3
- [INFO] - Reading Level Counters
- [INFO] - Done Reading Level Counters
- [INFO] - Reading chunk 4
- [INFO] - Reading Collectibles
- [INFO] - Done Reading Collectibles
- [INFO] - Reading chunk 5
- [INFO] - Reading Mini Bosses
- [INFO] - Done Reading Mini Bosses
- [INFO] - Reading chunk 6
- [INFO] - Reading Bosses
- [INFO] - Done Reading Bosses
- [INFO] - Reading chunk 7
- [INFO] - Reading Challenge Counters
- [INFO] - Done Reading Challenge Counters
- [INFO] - Reading chunk 8
- [INFO] - Reading Cutscene Counters
- [INFO] - Done Reading Cutscene Counters
- [INFO] - Reading chunk 9
- [INFO] - Reading GameSettings
- [INFO] - Done Reading GameSettings
- [INFO] - Reading chunk 10
- [INFO] - Reading Special Seed Counters
- [INFO] - Done Reading Special Seed Counters
- [INFO] - Reading chunk 11
- [INFO] - Reading Bestiary Counters
- [INFO] - Done Reading Bestiary Counters
- [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
- [INFO] - Loading GameState 1 from SteamCloud!
- [INFO] - GameState Version Loaded: 146
- [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
- [INFO] - Setting PersistentGameData ReadOnly to False
- [INFO] - RNG Start Seed: 17YE AKGJ (2961653721) [New, 1]
- [INFO] - Pool greed_shop not found, please recheck config or item pool listPool greed_devil not found, please recheck config or item pool listPreload sound 0.
- [INFO] - Initialized player with Variant 0 and Subtype 0
- [INFO] - Lua Debug: The save data manager loaded data from the "save#.dat" file.
- [INFO] - Could not open c:\program files (x86)\steam\steamapps\common\the binding of isaac rebirth/data/locked starting items/save1.dat for reading!
- [INFO] - [Locked Starting Items] Error in "PostPlayerInit" call: resources/scripts/json.lua:125: Unterminated JSON encoded object found at position in []
- [INFO] - Lua Debug: Revelations: Loaded Moddata in 0.009s, of which file loading is 0.0s and decoding is 0.009
- [INFO] - Lua Debug: [REVEL] Resetting run save data @0
- [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 442835835
- [INFO] - delete 0 generated rooms.
- [INFO] - [RoomConfig] load stage 3: Burning Basement (mode 0)
- [INFO] - allocate 1311 rooms.
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - reallocate 19 rooms.
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - reallocate 1762 rooms.
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - reallocate 12 rooms.
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - reallocate 22 rooms.
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
- [INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
- [INFO] - allocate 1300 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 532 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 70 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 110 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 60 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 20 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 2775 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 413 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 4 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 4 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 28 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - reallocate 6 rooms.
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
- [INFO] - generate...
- [INFO] - place_room: shape 8
- [INFO] - place_room: shape 6
- [INFO] - place_room: shape 6
- [INFO] - 9 rooms in 5 loops
- [INFO] - placing rooms...
- [INFO] - [RoomConfig] load stage 13: ??? (mode 0)
- [INFO] - allocate 30 rooms.
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - reallocate 19 rooms.
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - reallocate 28 rooms.
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - [ModManager] load stage 13: ??? (mode 0)
- [INFO] - Map Generated in 1 Loops
- [INFO] - CURRENT ROOM INDEX 84 6c65b6bc
- [INFO] - Room 1.2(Start Room)
- [INFO] - SpawnRNG seed: 2666695919
- [INFO] - Lua mem usage: 246011 KB and 144 bytes
- [INFO] - Lua Debug: [REVEL] Resetting level save data @0
- [INFO] - Lua Debug: [REVEL] Cleared 0 level sprites @0
- [INFO] - Lua Debug: [StageAPI] Initializing room
- [INFO] - Lua Debug: [StageAPI] Generating room
- [INFO] - Lua Debug: [StageAPI] Initialized room Sin - I BURNED DOWN MY APARTMENT.5 from file N/A from list FFMeltdownRooms
- [INFO] - Lua Debug: [StageAPI] Switched Base Floor Boss Room, new boss is Meltdown
- [INFO] - Adding collectible 105 (The D6) to player 0 (Isaac)
- [INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
- [INFO] - Lua Debug: - StageAPI now loads entities2
- xml data and uses it for
- champion validation and stage hp
- - Miniboss music support for
- custom stages
- - Lua treasure room generation now
- more closely matches base game
- by default, including support
- for pay to play and broken glasses
- - Fixes for member card relocator
- - Fixes for reloading in custom stages
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - [warn] item pool ran out of repicks
- [INFO] - Lua Debug: [AntiCrash] ver. 1.16 | config: {"disabledForSeed":false,"saferTearDetonator":true,"improveModCompatibility":false,"superMode":false,"enabled":false,"exitedCleanly":false,"lastSeed":1345675677,"configVersion":2}
- [INFO] - Lua Debug: [AntiCrash] Did not exit cleanly, activating
- [INFO] - Lua Debug: [AntiCrash] Seed changed, ensuring mod is disabled
- [INFO] - Lua stack trace:
- [INFO] - [C](-1): Sprite_Load
- [INFO] - resources/scripts/main.lua(514): Load
- [INFO] - .../arcade cabinets wow this shit rules_2844988696/main.lua(241): ?
- [INFO] - Caught exception, writing minidump...
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