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LordOfSaiduq

Dungeon Part 2

Nov 5th, 2016
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  1. @DM
  2. Roll perception
  3. Peter_Archus
  4. Roll(1d20)+2:
  5. 17,+2
  6. Total:19
  7. @DM
  8. You walk into the room and surprise! 3 more imps are in the corner by the door. There are 4 beds in this room, dusty and rotten from age. There's a fire imp on top of the one directly to the east of the door, with two teddy imps at the foot and beside it. There are three more beds along the south wall, and a door the the west.
  9. Peter_Archus
  10. Wave the scepter at the imps
  11. @DM
  12. Nothing happens. They look pretty pissed.
  13. Roll initiative
  14. Peter_Archus
  15. Roll(1d20)+2:
  16. 4,+2
  17. Total:6
  18. @DM
  19. There's only a brief moment before the nearest teddy imp, the one at the foot of the bed, slashes at you.
  20. Roll(1d20)+0:
  21. 4,+0
  22. Total:4
  23. Luckily for you its little claws don't even go through your pants.
  24. The fire imp goes next, running across the room to jump on the bed at the south east, sending a puff of dust into the air.
  25. It fires a fireball at you.
  26. Roll(1d20)+0:
  27. 7,+0
  28. Total:7
  29. It also misses and hits the bed it was previously standing on, the blankets catching like kindling.
  30. Peter's turn.
  31. Peter_Archus
  32. Attack the teddyimp that just attacked you
  33. Hack
  34. Roll(1d20)+3:
  35. 20,+3
  36. Total:23
  37. WOOOOW
  38. BOOMSHAKALAKA
  39. @DM
  40. Roll damage and then double it
  41. Peter_Archus
  42. Roll(1d8)+3:
  43. 5,+3
  44. Total:8 Times 2 = 16
  45. @DM
  46. Well he's dead as fuck.
  47. The teddy imp explodes into grist and the two teddies you're with gasp a bit.
  48. Peter_Archus
  49. Tell Ignis to go talk to the fire imp
  50. @DM
  51. Roll persuasion
  52. Peter_Archus
  53. Roll(1d20)-1:
  54. 1,-1
  55. Total:1
  56. @DM
  57. You get angry staring in response.
  58. Peter_Archus
  59. ok
  60. @DM
  61. Done?
  62. Peter_Archus
  63. -End Turn_
  64. @DM
  65. The other teddy imp goes at you next.
  66. Roll(1d20)+0:
  67. 17,+0
  68. Total:17
  69. Roll(1d4)-0:
  70. 1,-0
  71. Total:1
  72. Take 1 damage
  73. → Jaczac has joined
  74. @DM
  75. Ignis shoots a fireball in your general direction
  76. Roll(1d20)+0:
  77. 6,+0
  78. Total:6
  79. But adds to the bonfire in the corner and that's it. It's getting pretty smokey.
  80. The first teddy imp slashes at you again
  81. Roll(1d20)+0:
  82. 19,+0
  83. Total:19
  84. Roll(1d4)+1:
  85. 3,+1
  86. Total:4
  87. Take 4 damage
  88. Peter_Archus
  89. i killed that one
  90. the fire imp
  91. is the one thats alive
  92. @DM
  93. Oh you're right
  94. Yeah ignore that
  95. Peter_Archus
  96. reroll?
  97. @DM
  98. Or actually just take 3 damage and be on fire, those are fire imp rolls now
  99. Peter_Archus
  100. okay
  101. My turn?
  102. @DM
  103. Yes, your turn.
  104. Roll(1d4)+0:
  105. 1,+0
  106. Total:1
  107. Take 1 damage from being on fire.
  108. Peter_Archus
  109. tch
  110. "Really that's more anoying than hurting"
  111. Walk to the fire imp and hack at it
  112. Roll(1d20)+3:
  113. 19,+3
  114. Total:22
  115. Roll(1d8)+3:
  116. 7,+3
  117. Total:10
  118. @DM
  119. You hack it and it explodes into grist. The other imps seem to have started getting upset.
  120. Peter_Archus
  121. (Even Deniel :()
  122. Ask the fire imp if he can turn off the fire, they can probably eat it
  123. @DM
  124. The fire imp babbles angrily at you.
  125. Peter_Archus
  126. Abscond?
  127. @DM
  128. You don't have any moves left
  129. Peter_Archus
  130. k
  131. -End Turn-
  132. @DM
  133. The teddy imp goes after you again.
  134. Roll(1d20)+0:
  135. 4,+0
  136. Total:4
  137. He makes a hole in the back of your pants but that's it
  138. Ignis takes another shot at you.
  139. Peter_Archus
  140. I don't wear pants
  141. @DM
  142. Why the fuck are you running around bare ass naked then?
  143. Roll(1d20)+0:
  144. 1,+0
  145. Total:1
  146. Peter_Archus
  147. shorts
  148. @DM
  149. Ignis catches one of the two teddy imps with you on fire and it runs around screaming.
  150. The other teddy imp runs after it to try and put it out.
  151. Peter_Archus
  152. he dead
  153. oh wait
  154. you mean my fronds
  155. @DM
  156. I'm talking about your imps hun
  157. Peter's turn again. The devil imp is just watching the chaos.
  158. Peter_Archus
  159. Go help stop the fire on the Teddyimp, i think its Benny
  160. @DM
  161. Roll athletics to catch him
  162. Peter_Archus
  163. Roll(1d20)+4:
  164. 13,+4
  165. Total:17
  166. (Thank god for proficiency)
  167. @DM
  168. You manage to catch the imp and knock it half silly beating out the fire.
  169. Peter_Archus
  170. Scold Ignis?
  171. @DM
  172. Roll intimidate?
  173. Peter_Archus
  174. Roll(1d20)-1:
  175. 15,-1
  176. Total:14
  177. @DM
  178. Ignis seems to be adequately chastised.
  179. Peter_Archus
  180. -End Turn-
  181. (aren't i still on fire?)
  182. @DM
  183. (oh yeah)
  184. Take 4 more damage from being on fire
  185. Peter_Archus
  186. (dafuq)
  187. (didn't you have to roll?)
  188. @DM
  189. (i did i didnt paste it)
  190. Peter_Archus
  191. (k)
  192. @DM
  193. The remaining enemy teddy goes after you
  194. Roll(1d20)+0:
  195. 12,+0
  196. Total:12
  197. @DM
  198. And a miss
  199. Peter's turn
  200. Peter_Archus
  201. Grab the Bear
  202. @DM
  203. Roll athletics
  204. Peter_Archus
  205. Roll(1d20)+4:
  206. 15,+4
  207. Total:19
  208. @DM
  209. Roll(1d20)+2:
  210. 3,+2
  211. Total:5
  212. You successfully grapple the imp
  213. Minor and move actions remain
  214. You get half movement because grappling
  215. Peter_Archus
  216. Ask the devil imp to do his worse
  217. @DM
  218. The imp looks at you and then at the teddy
  219. It hesitantly swipes at it
  220. Roll(1d20)+0:
  221. 4,+0
  222. Total:4
  223. It's nowhere near close enough to actually hit.
  224. The devil imp seems freaked out
  225. Peter_Archus
  226. "That's okay, you don't have to do it : )"
  227. -End-
  228. @DM
  229. The teddy imp fights to be out of your grip!
  230. Roll athletics to keep imp
  231. Roll(1d20)+2:
  232. 19,+2
  233. Total:21
  234. Peter_Archus
  235. Roll(1d20)+4:
  236. 2,+4
  237. Total:6
  238. @DM
  239. It got away
  240. Peter's turn
  241. Peter_Archus
  242. Ask the devil imp for some support
  243. @DM
  244. Roll persuasion
  245. Peter_Archus
  246. Roll(1d20)-1:
  247. 20,-1
  248. Total:19
  249. :v
  250. @DM
  251. The imp accepts the orders from you and will do them on his next turn
  252. you have a major and a move left
  253. Peter_Archus
  254. :v
  255. Pull the TeddyImp
  256. Roll(1d20)+3:
  257. 17,+3
  258. Total:20
  259. @DM
  260. what are you trying to do exactly
  261. Peter_Archus
  262. PULL
  263. @DM
  264. Fucker what does that do
  265. Are you trying to grapple him
  266. He's 5 feet in front of you he is already in range
  267. Peter_Archus
  268. nope
  269. just trying to roll something low
  270. xD
  271. okay then
  272. hack
  273. whatever
  274. @DM
  275. Now you have to roll again
  276. Peter_Archus
  277. Roll(1d20)+3:
  278. 8,+3
  279. Total:11
  280. @DM
  281. Miss.
  282. Peter_Archus
  283. -End-
  284. @DM
  285. The teddy imp takes a swipe at you
  286. Roll(1d20)+0:
  287. 7,+0
  288. Total:7
  289. Which misses
  290. The devil imp starts singing a new song
  291. Roll(1d4)+0:
  292. 2,+0
  293. Total:2
  294. Regain 2 hp
  295. Peter_Archus
  296. Oooh
  297. @DM
  298. Peter's turn
  299. @DM
  300. Peter's turn
  301. Peter_Archus
  302. Hack the Teddybear
  303. Roll(1d20)+3:
  304. 19,+3
  305. Total:22
  306. @DM
  307. Roll damage
  308. Peter_Archus
  309. Roll(1d8)+3:
  310. 2,+3
  311. Total:5
  312. @DM
  313. You hit the teddy pretty hard but it's still standing.
  314. Peter_Archus
  315. Flick his head with all your might
  316. (AKA Punch)
  317. Roll(1d20)+3:
  318. 18,+3
  319. Total:21
  320. @DM
  321. You do 4 damage
  322. STill not dead
  323. Peter_Archus
  324. -End Turn-
  325. @DM
  326. The imp takes a rather feeble swipe at you, in pain from all the abuse
  327. Roll(1d20)+0:
  328. 15,+0
  329. Total:15
  330. Roll(1d4)+0:
  331. 1,+0
  332. Total:1
  333. Take 1 damage
  334. Roll(1d4)+0:
  335. 4,+0
  336. Total:4
  337. Heal 4 from devil imp singing
  338. Peter's turn
  339. Peter_Archus
  340. Flick at the imps head again
  341. @DM
  342. If you do that you'll lose your major attack
  343. Peter_Archus
  344. Hack at him then
  345. Roll(1d20)+3:
  346. 10,+3
  347. Total:13
  348. @DM
  349. Hit
  350. Peter_Archus
  351. Roll(1d8)+3:
  352. 1,+3
  353. Total:4
  354. @DM
  355. Finally, he explodes into grist
  356. gain 33 build grist and 60 xp
  357. Peter_Archus
  358. should have flicked at him
  359. LV UP!
  360. Peter_Archus
  361. (Did the fire turn off?)
  362. @DM
  363. (nope you're still on fire)
  364. (should probably do something about that. The bed is on fire too)
  365. Peter_Archus
  366. (shouldn't i take like atleast 7 dmg from those turns you skipped fire?)
  367. @DM
  368. (do you want me to hurt you)
  369. (because if you dont i wouldnt press it)
  370. Peter_Archus
  371. (okay)
  372. Peter_Archus
  373. You are still on fire and kinda mad at ignis, but more importantly YOU ARE ON FIRE START ROLLING ON THE FLOOR OR SOMETHING FOR FUCKS SAKE
  374. ROFL NOW
  375. Oops
  376. @DM
  377. You finally put yourself out, but the smoke from the flaming bed is getting choking. Even the imps are starting to evacuate the room back the way you'd come from.
  378. Peter_Archus
  379. ROF ~L~
  380. Peter_Archus
  381. Go outside the room and wait for the fire to die out
  382. @DM
  383. To the north or west?
  384. Peter_Archus
  385. TO THE IMPS!!!!
  386. AKA north
  387. @DM
  388. You all migrate back to the coffin room. The imps decide to have a sward fight with the bones.
  389. Peter_Archus
  390. Dual wield your own bones from your sylladex
  391. wait no
  392. you only have one now : (
  393. @DM
  394. Well there are two skeletons with loads of bones just sitting there
  395. Peter_Archus
  396. You want to use your bones
  397. @DM
  398. Bones*
  399. bone
  400. fat fingers fuck
  401. Peter_Archus
  402. bonesie
  403. Is the room still filled with fires?
  404. @DM
  405. Anyway you pull out your bone and all 5 of you have a rousing game of swords
  406. There's still smoke coming out of the room behind you.
  407. Peter_Archus
  408. You decide it's a waste of time to wait for the fire to die out and instead go back to the main room
  409. @DM
  410. You're back in the main room, with paths to the west and south still
  411. Peter_Archus
  412. You go to the south
  413. @DM
  414. Your imps don't seem interested in following and stay with their games
  415. Peter_Archus
  416. Leave them be for a while
  417. "I'll come back in a while"
  418. @DM
  419. To the south you find yourself in a rectangular room. There are two coffins in the room, one on either side of the entrance, and they each have a crown on them. The ight one has a pointy crown while the left one has a round crown, like on your sceptor. Above the coffins are holes. Across from them there are two more holes, one labeled with a cross and the other a sword.
  420. There's a path to the west and a path to the east, which has smoke coming from it
  421. Peter_Archus
  422. Knock on the south wall for hollow spots
  423. @DM
  424. Roll investigation
  425. Peter_Archus
  426. Roll(1d20)+1:
  427. 15,+1
  428. Total:16
  429. @DM
  430. You can't really find anything like that, but the holes look like the right size to shove your sceptor it.
  431. in
  432. Peter_Archus
  433. Attempt to put the scepter in either or both holes
  434. @DM
  435. Which of the four holes?
  436. Peter_Archus
  437. The cross
  438. @DM
  439. It fits in and sticks up like a lever.
  440. Peter_Archus
  441. Pull down from it
  442. @DM
  443. No matter how hard you tug you can't pull it down.
  444. Peter_Archus
  445. Push it further abovve
  446. @DM
  447. It doesn't go any further up, either.
  448. Peter_Archus
  449. "That's weird"
  450. Take it out
  451. @DM
  452. You do so without trouble.
  453. Peter_Archus
  454. Put it in the hole above the coffin with the corpse with a round crown like the sceptor's
  455. @DM
  456. It fits inside that one, too.
  457. Peter_Archus
  458. Attempt pulling and pushing it
  459. @DM
  460. You manage to pull it down with a click but it snaps back up without doing anything.
  461. Peter_Archus
  462. "there must be a set of four" You decide to go west
  463. @DM
  464. You walk to the west and find yourself in a room with a coffin haphazardly throne in the north east corner. Along the south wall are rows of bookshelves filled with ancients books and countless shiny things, and on the west wall is a table covered in yellowed, ancient papers and more books.
  465. Peter_Archus
  466. Examine the stuff near the west wal
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