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rpgshort

Jun 14th, 2015
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  1. local w, h = term.getSize()
  2. while true do
  3.   for yCount = 1, h do
  4.     for i = 1, w do
  5.       paintutils.drawPixel(i,yCount,2^math.random(0,15))
  6.     end
  7.     sleep(0)
  8.   end
  9. end
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