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SonicSydneyTheEditer

(-Chara the Tech-) (Roblox)

May 18th, 2018
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  1. print([[
  2. ___________________________________
  3. SonicSydney's Chara the [T E C H N O . F A I R Y] Edit
  4. Build 0002
  5. Mmmmmh character designed by Kyu...
  6.  
  7. ___________________________________
  8. ]])
  9.  
  10.  
  11. warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." =))
  12.  
  13. local p = game:GetService("Players").LocalPlayer
  14. local char = p.Character
  15. local mouse = p:GetMouse()
  16. local larm = char:WaitForChild("Left Arm")
  17. local rarm = char:WaitForChild("Right Arm")
  18. local lleg = char:WaitForChild("Left Leg")
  19. local rleg = char:WaitForChild("Right Leg")
  20. local hed = char:WaitForChild("Head")
  21. local torso = char:WaitForChild("Torso")
  22. local root = char:WaitForChild("HumanoidRootPart")
  23. local hum = char:FindFirstChildOfClass("Humanoid")
  24. local debris = game:GetService("Debris")
  25. local input = game:GetService("UserInputService")
  26. local run = game:GetService("RunService")
  27. local rs = run.RenderStepped
  28. local wingpose = "Idle"
  29. local DebrisModel = Instance.new("Model",char)
  30. DebrisModel.Name = "Debris"
  31. repeat rs:wait() until p.CharacterAppearanceLoaded
  32.  
  33. noidle = false
  34. shift = false
  35. control = false
  36. no_nosound_able = true
  37.  
  38. ----------------------------------------------------------------------------
  39.  
  40. function rswait(value)
  41. if value ~= nil and value ~= 0 then
  42. for i=1,value do
  43. rs:wait()
  44. end
  45. else
  46. rs:wait()
  47. end
  48. end
  49.  
  50. ----------------------------------------------------------------------------
  51.  
  52. local timeposition = 0
  53.  
  54. function music(id)
  55. if not torso:FindFirstChild("MusicRuin") then
  56. soundz = Instance.new("Sound",torso)
  57. end
  58. soundz.Volume = 10
  59. soundz.Name = "MusicRuin"
  60. soundz.Looped = true
  61. soundz.PlaybackSpeed = 1
  62. soundz.SoundId = "rbxassetid://"..id
  63. soundz:Stop()
  64. soundz:Play()
  65. if no_nosound_able == true then
  66. soundz.TimePosition = timeposition
  67. end
  68. end
  69.  
  70. ----------------------------------------------------------------------------
  71.  
  72. function lerp(a, b, t)
  73. return a + (b - a)*t
  74. end
  75.  
  76. ----------------------------------------------------------------------------
  77.  
  78. function Lerp(c1,c2,al)
  79. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  80. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  81. for i,v in pairs(com1) do
  82. com1[i] = v+(com2[i]-v)*al
  83. end
  84. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  85. end
  86.  
  87. ----------------------------------------------------------------------------
  88.  
  89. function slerp(a, b, t)
  90. dot = a:Dot(b)
  91. if dot > 0.99999 or dot < -0.99999 then
  92. return t <= 0.5 and a or b
  93. else
  94. r = math.acos(dot)
  95. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  96. end
  97. end
  98.  
  99. ----------------------------------------------------------------------------
  100.  
  101. function clerp(c1,c2,al)
  102.  
  103. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  104.  
  105. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  106.  
  107. for i,v in pairs(com1) do
  108.  
  109. com1[i] = lerp(v,com2[i],al)
  110.  
  111. end
  112.  
  113. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  114.  
  115. end
  116.  
  117. ----------------------------------------------------------------------------
  118.  
  119. function findAllNearestTorso(pos,dist)
  120. local list = workspace:children()
  121. local torso = {}
  122. local temp = nil
  123. local human = nil
  124. local temp2 = nil
  125. for x = 1, #list do
  126. temp2 = list[x]
  127. if (temp2.className == "Model") and (temp2 ~= char) then
  128. temp = temp2:findFirstChild("Torso")
  129. human = temp2:findFirstChildOfClass("Humanoid")
  130. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  131. if (temp.Position - pos).magnitude < dist then
  132. table.insert(torso,temp)
  133. dist = (temp.Position - pos).magnitude
  134. end
  135. end
  136. end
  137. end
  138. return torso
  139. end
  140.  
  141. ----------------------------------------------------------------------------
  142.  
  143. function checkIfNotPlayer(model)
  144. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  145. return true
  146. else
  147. return false
  148. end
  149. end
  150.  
  151. ----------------------------------------------------------------------------
  152.  
  153. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  154.  
  155. local wld = Instance.new("Weld", wp1)
  156.  
  157. wld.Part0 = wp0
  158.  
  159. wld.Part1 = wp1
  160.  
  161. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  162.  
  163. return wld
  164.  
  165. end
  166.  
  167. function weld(model)
  168. local parts,last = {}
  169. local function scan(parent)
  170. for _,v in pairs(parent:GetChildren()) do
  171. if (v:IsA("BasePart")) then
  172. if (last) then
  173. local w = Instance.new("Weld")
  174. w.Name = ("%s_Weld"):format(v.Name)
  175. w.Part0,w.Part1 = last,v
  176. w.C0 = last.CFrame:inverse()
  177. w.C1 = v.CFrame:inverse()
  178. w.Parent = last
  179. end
  180. last = v
  181. table.insert(parts,v)
  182. end
  183. scan(v)
  184. end
  185. end
  186. scan(model)
  187. for _,v in pairs(parts) do
  188. v.Anchored = false
  189. v.Locked = true
  190. v.Anchored = false
  191. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  192. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  193. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  194. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  195. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  196. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  197. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  198. end
  199. end
  200.  
  201. ----------------------------------------------------------------------------
  202.  
  203. function calculate(part,asd)
  204. local Head = hed
  205. local RightShoulder = asd
  206. local RightArm = part
  207. local MousePosition = mouse.Hit.p
  208. local ToMouse = (MousePosition - Head.Position).unit
  209. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  210. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  211. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  212. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  213. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  214. if tostring(LateralAngle) == "-1.#IND" then
  215. LateralAngle = 0
  216. end
  217. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  218. if LateralAngle > (math.pi / 2) then
  219. LateralAngle = (math.pi / 2)
  220. local Torso = root
  221. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  222. if Point.Z > 0 then
  223. if Point.X > -0 and RightArm == rarm then
  224. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  225. elseif Point.X < 0 and RightArm == rarm then
  226. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  227. end
  228. end
  229. end
  230. if Cross.Y < 0 then
  231. LateralAngle = -LateralAngle
  232. end
  233. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  234. end
  235.  
  236. ----------------------------------------------------------------------------
  237.  
  238. function sound(id,position,vol,pitch,start,finish)
  239. coroutine.resume(coroutine.create(function()
  240.  
  241. local part = Instance.new("Part",workspace)
  242. part.Position = position
  243. part.Size = Vector3.new(0,0,0)
  244. part.CanCollide = false
  245. part.Transparency = 1
  246.  
  247. local sound = Instance.new("Sound",part)
  248.  
  249. sound.SoundId = "rbxassetid://"..id
  250.  
  251. repeat rs:wait() until sound.IsLoaded
  252.  
  253. if vol ~= nil then
  254. sound.Volume = vol
  255. end
  256.  
  257. if pitch ~= nil then
  258. sound.PlaybackSpeed = pitch
  259. end
  260.  
  261. if start ~= nil then
  262. sound.TimePosition = start
  263. end
  264.  
  265. if finish ~= nil then
  266. debris:AddItem(part,finish-start)
  267. else
  268. debris:AddItem(part,sound.TimeLength)
  269. end
  270.  
  271. sound:Play()
  272.  
  273. return sound
  274.  
  275. end))
  276. end
  277.  
  278. ----------------------------------------------------------------------------
  279.  
  280. function computeDirection(vec)
  281. local lenSquared = vec.magnitude * vec.magnitude
  282. local invSqrt = 1 / math.sqrt(lenSquared)
  283. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  284. end
  285.  
  286. ----------------------------------------------------------------------------
  287.  
  288. local shaking = 0
  289. function shake(num) if num > shaking then shaking = num end end
  290. game:GetService("RunService").RenderStepped:connect(function()
  291. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  292. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  293. end)
  294.  
  295. plr = game:GetService("Players").LocalPlayer
  296. DebrisModel = Instance.new("Model",plr.Character)
  297. DebrisModel.Name = "DebrisModel"
  298.  
  299. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  300.  
  301. local part = Instance.new("Part",DebrisModel)
  302. part.Anchored = true
  303. part.CanCollide = false
  304. part.Size = Vector3.new(1,1,1)
  305. part.Transparency = transparency
  306. part.Material = material
  307. part.Color = color
  308. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  309.  
  310. local partmesh = Instance.new("SpecialMesh",part)
  311. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  312. partmesh.Scale = size
  313.  
  314. local pvalue = Instance.new("Vector3Value",part)
  315. pvalue.Name = "Position"
  316. pvalue.Value = positionchange
  317.  
  318. local svalue = Instance.new("Vector3Value",part)
  319. svalue.Name = "Size"
  320. svalue.Value = sizechange
  321.  
  322. local rvalue = Instance.new("Vector3Value",part)
  323. rvalue.Name = "Rotation"
  324. rvalue.Value = rotationchange
  325.  
  326. local tvalue = Instance.new("NumberValue",part)
  327. tvalue.Name = "Transparency"
  328. tvalue.Value = transparencychange
  329.  
  330. local avalue = Instance.new("NumberValue",part)
  331. avalue.Name = "Acceleration"
  332. avalue.Value = acceleration
  333.  
  334. part.Name = "EFFECT"
  335.  
  336. return part
  337.  
  338. end
  339.  
  340. game:GetService("RunService").RenderStepped:connect(function()
  341. coroutine.resume(coroutine.create(function()
  342.  
  343. if not plr.Character:FindFirstChild("DebrisModel") then
  344. DebrisModel = Instance.new("Model",plr.Character)
  345. DebrisModel.Name = "DebrisModel"
  346. end
  347.  
  348. for i,v in pairs(DebrisModel:GetChildren()) do
  349. if v:IsA("BasePart") and v.Name == "EFFECT" then
  350. local pvalue = v:FindFirstChild("Position").Value
  351. local svalue = v:FindFirstChild("Size").Value
  352. local rvalue = v:FindFirstChild("Rotation").Value
  353. local tvalue = v:FindFirstChild("Transparency").Value
  354. local avalue = v:FindFirstChild("Acceleration").Value
  355. local mesh = v:FindFirstChild("Mesh")
  356. mesh.Scale = mesh.Scale + svalue
  357. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  358. v.Transparency = v.Transparency + tvalue
  359. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  360. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  361. v:Destroy()
  362. end
  363. end
  364. end
  365.  
  366. end))
  367. end)
  368.  
  369. ----------------------------------------------------------------------------
  370. skin_color = BrickColor.new("Pastel brown")
  371. p:ClearCharacterAppearance()
  372. hed:WaitForChild("face"):Destroy()
  373.  
  374. ----------------------------------------------------------------------------
  375.  
  376. local size = 1
  377.  
  378. newWeld(torso, larm, -1.5, 0.5, 0)
  379. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  380. newWeld(torso, rarm, 1.5, 0.5, 0)
  381. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  382. newWeld(torso, hed, 0, 1.5, 0)
  383. newWeld(torso, lleg, -0.5, -1, 0)
  384. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  385. newWeld(torso, rleg, 0.5, -1, 0)
  386. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  387. newWeld(root, torso, 0, -1, 0)
  388. torso.Weld.C1 = CFrame.new(0, -1, 0)
  389.  
  390. emitters={}
  391.  
  392. ----------------------------------------------------------------------------------------
  393.  
  394. Model0 = Instance.new("Model")
  395. Part1 = Instance.new("Part")
  396. Part2 = Instance.new("Part")
  397. Part3 = Instance.new("Part")
  398. Part4 = Instance.new("Part")
  399. Part5 = Instance.new("Part")
  400. SpecialMesh6 = Instance.new("SpecialMesh")
  401. Part7 = Instance.new("Part")
  402. SpecialMesh8 = Instance.new("SpecialMesh")
  403. Part9 = Instance.new("Part")
  404. Part10 = Instance.new("Part")
  405. Part11 = Instance.new("Part")
  406. Model0.Name = "3"
  407. Model0.Parent = char
  408. Part1.Parent = Model0
  409. Part1.Material = Enum.Material.Neon
  410. Part1.Anchored = true
  411. Part1.CanCollide = false
  412. Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
  413. Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  414. Part1.BottomSurface = Enum.SurfaceType.Smooth
  415. Part1.TopSurface = Enum.SurfaceType.Smooth
  416. Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
  417. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  418. Part2.Parent = Model0
  419. Part2.Material = Enum.Material.Neon
  420. Part2.Anchored = true
  421. Part2.CanCollide = false
  422. Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
  423. Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  424. Part2.BottomSurface = Enum.SurfaceType.Smooth
  425. Part2.TopSurface = Enum.SurfaceType.Smooth
  426. Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
  427. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  428. Part3.Parent = Model0
  429. Part3.Material = Enum.Material.Neon
  430. Part3.Anchored = true
  431. Part3.CanCollide = false
  432. Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
  433. Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  434. Part3.BottomSurface = Enum.SurfaceType.Smooth
  435. Part3.TopSurface = Enum.SurfaceType.Smooth
  436. Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  437. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  438. Part4.Parent = Model0
  439. Part4.Material = Enum.Material.Neon
  440. Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
  441. Part4.Anchored = true
  442. Part4.CanCollide = false
  443. Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
  444. Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  445. Part4.BottomSurface = Enum.SurfaceType.Smooth
  446. Part4.TopSurface = Enum.SurfaceType.Smooth
  447. Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  448. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  449. Part5.Parent = Model0
  450. Part5.Material = Enum.Material.Neon
  451. Part5.Rotation = Vector3.new(-180, 90, 0)
  452. Part5.Anchored = true
  453. Part5.CanCollide = false
  454. Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
  455. Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  456. Part5.BottomSurface = Enum.SurfaceType.Smooth
  457. Part5.TopSurface = Enum.SurfaceType.Smooth
  458. Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
  459. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  460. SpecialMesh6.Parent = Part5
  461. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  462. Part7.Parent = Model0
  463. Part7.Material = Enum.Material.Neon
  464. Part7.Rotation = Vector3.new(-180, 90, 0)
  465. Part7.Anchored = true
  466. Part7.CanCollide = false
  467. Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
  468. Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  469. Part7.BottomSurface = Enum.SurfaceType.Smooth
  470. Part7.TopSurface = Enum.SurfaceType.Smooth
  471. Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
  472. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  473. SpecialMesh8.Parent = Part7
  474. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  475. Part9.Parent = Model0
  476. Part9.Material = Enum.Material.Neon
  477. Part9.Anchored = true
  478. Part9.CanCollide = false
  479. Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
  480. Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  481. Part9.BottomSurface = Enum.SurfaceType.Smooth
  482. Part9.TopSurface = Enum.SurfaceType.Smooth
  483. Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  484. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  485. Part10.Name = "asd"
  486. Part10.Parent = Model0
  487. Part10.Material = Enum.Material.Neon
  488. Part10.Transparency = 1
  489. Part10.Anchored = true
  490. Part10.CanCollide = false
  491. Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
  492. Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  493. Part10.BottomSurface = Enum.SurfaceType.Smooth
  494. Part10.TopSurface = Enum.SurfaceType.Smooth
  495. Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
  496. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  497. Part11.Parent = Model0
  498. Part11.Material = Enum.Material.Neon
  499. Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
  500. Part11.Anchored = true
  501. Part11.CanCollide = false
  502. Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
  503. Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  504. Part11.BottomSurface = Enum.SurfaceType.Smooth
  505. Part11.TopSurface = Enum.SurfaceType.Smooth
  506. Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  507. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  508. weld(Model0)
  509. Model1 = Model0:Clone()
  510. Model1.Parent = char
  511. l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
  512. r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
  513. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  514.  
  515. Model0 = Instance.new("Model")
  516. Part1 = Instance.new("Part")
  517. Part2 = Instance.new("Part")
  518. SpecialMesh3 = Instance.new("SpecialMesh")
  519. Part4 = Instance.new("Part")
  520. Part5 = Instance.new("Part")
  521. SpecialMesh6 = Instance.new("SpecialMesh")
  522. Part7 = Instance.new("Part")
  523. Part8 = Instance.new("Part")
  524. Part9 = Instance.new("Part")
  525. Part10 = Instance.new("Part")
  526. Part11 = Instance.new("Part")
  527. Model0.Name = "2"
  528. Model0.Parent = char
  529. Part1.Parent = Model0
  530. Part1.Material = Enum.Material.Neon
  531. Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
  532. Part1.Anchored = true
  533. Part1.CanCollide = false
  534. Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
  535. Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  536. Part1.BottomSurface = Enum.SurfaceType.Smooth
  537. Part1.TopSurface = Enum.SurfaceType.Smooth
  538. Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  539. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  540. Part2.Parent = Model0
  541. Part2.Material = Enum.Material.Neon
  542. Part2.Rotation = Vector3.new(-180, 90, 0)
  543. Part2.Anchored = true
  544. Part2.CanCollide = false
  545. Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
  546. Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  547. Part2.BottomSurface = Enum.SurfaceType.Smooth
  548. Part2.TopSurface = Enum.SurfaceType.Smooth
  549. Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
  550. Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  551. SpecialMesh3.Parent = Part2
  552. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  553. Part4.Parent = Model0
  554. Part4.Material = Enum.Material.Neon
  555. Part4.Anchored = true
  556. Part4.CanCollide = false
  557. Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
  558. Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  559. Part4.BottomSurface = Enum.SurfaceType.Smooth
  560. Part4.TopSurface = Enum.SurfaceType.Smooth
  561. Part4.Position = Vector3.new(-22.843998, 16, 15.75)
  562. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  563. Part5.Parent = Model0
  564. Part5.Material = Enum.Material.Neon
  565. Part5.Rotation = Vector3.new(-180, 90, 0)
  566. Part5.Anchored = true
  567. Part5.CanCollide = false
  568. Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
  569. Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  570. Part5.BottomSurface = Enum.SurfaceType.Smooth
  571. Part5.TopSurface = Enum.SurfaceType.Smooth
  572. Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
  573. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  574. SpecialMesh6.Parent = Part5
  575. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  576. Part7.Parent = Model0
  577. Part7.Material = Enum.Material.Neon
  578. Part7.Anchored = true
  579. Part7.CanCollide = false
  580. Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
  581. Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  582. Part7.BottomSurface = Enum.SurfaceType.Smooth
  583. Part7.TopSurface = Enum.SurfaceType.Smooth
  584. Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  585. Part7.Color = Color3.new(0.384314, 0.145098, 0.819608)
  586. Part8.Parent = Model0
  587. Part8.Material = Enum.Material.Neon
  588. Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
  589. Part8.Anchored = true
  590. Part8.CanCollide = false
  591. Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
  592. Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  593. Part8.BottomSurface = Enum.SurfaceType.Smooth
  594. Part8.TopSurface = Enum.SurfaceType.Smooth
  595. Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  596. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  597. Part9.Parent = Model0
  598. Part9.Material = Enum.Material.Neon
  599. Part9.Anchored = true
  600. Part9.CanCollide = false
  601. Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
  602. Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  603. Part9.BottomSurface = Enum.SurfaceType.Smooth
  604. Part9.TopSurface = Enum.SurfaceType.Smooth
  605. Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  606. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  607. Part10.Parent = Model0
  608. Part10.Material = Enum.Material.Neon
  609. Part10.Anchored = true
  610. Part10.CanCollide = false
  611. Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
  612. Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  613. Part10.BottomSurface = Enum.SurfaceType.Smooth
  614. Part10.TopSurface = Enum.SurfaceType.Smooth
  615. Part10.Position = Vector3.new(-22.843998, 16, 15.75)
  616. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  617. Part11.Name = "asd"
  618. Part11.Parent = Model0
  619. Part11.Material = Enum.Material.Neon
  620. Part11.Transparency = 1
  621. Part11.Anchored = true
  622. Part11.CanCollide = false
  623. Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
  624. Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  625. Part11.BottomSurface = Enum.SurfaceType.Smooth
  626. Part11.TopSurface = Enum.SurfaceType.Smooth
  627. Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
  628. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  629. weld(Model0)
  630. Model1 = Model0:Clone()
  631. Model1.Parent = char
  632. l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
  633. r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
  634. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  635.  
  636. Model0 = Instance.new("Model")
  637. Part1 = Instance.new("Part")
  638. Part2 = Instance.new("Part")
  639. Part3 = Instance.new("Part")
  640. Part4 = Instance.new("Part")
  641. SpecialMesh5 = Instance.new("SpecialMesh")
  642. Part6 = Instance.new("Part")
  643. Part7 = Instance.new("Part")
  644. Part8 = Instance.new("Part")
  645. SpecialMesh9 = Instance.new("SpecialMesh")
  646. Part10 = Instance.new("Part")
  647. Part11 = Instance.new("Part")
  648. Model0.Name = "1"
  649. Model0.Parent = char
  650. Part1.Parent = Model0
  651. Part1.Material = Enum.Material.Neon
  652. Part1.Anchored = true
  653. Part1.CanCollide = false
  654. Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
  655. Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  656. Part1.BottomSurface = Enum.SurfaceType.Smooth
  657. Part1.TopSurface = Enum.SurfaceType.Smooth
  658. Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  659. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  660. Part2.Parent = Model0
  661. Part2.Material = Enum.Material.Neon
  662. Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
  663. Part2.Anchored = true
  664. Part2.CanCollide = false
  665. Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
  666. Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  667. Part2.BottomSurface = Enum.SurfaceType.Smooth
  668. Part2.TopSurface = Enum.SurfaceType.Smooth
  669. Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  670. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  671. Part3.Parent = Model0
  672. Part3.Material = Enum.Material.Neon
  673. Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
  674. Part3.Anchored = true
  675. Part3.CanCollide = false
  676. Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
  677. Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  678. Part3.BottomSurface = Enum.SurfaceType.Smooth
  679. Part3.TopSurface = Enum.SurfaceType.Smooth
  680. Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  681. Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  682. Part4.Parent = Model0
  683. Part4.Material = Enum.Material.Neon
  684. Part4.Rotation = Vector3.new(-180, 90, 0)
  685. Part4.Anchored = true
  686. Part4.CanCollide = false
  687. Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
  688. Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  689. Part4.BottomSurface = Enum.SurfaceType.Smooth
  690. Part4.TopSurface = Enum.SurfaceType.Smooth
  691. Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
  692. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  693. SpecialMesh5.Parent = Part4
  694. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  695. Part6.Parent = Model0
  696. Part6.Material = Enum.Material.Neon
  697. Part6.Anchored = true
  698. Part6.CanCollide = false
  699. Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
  700. Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  701. Part6.BottomSurface = Enum.SurfaceType.Smooth
  702. Part6.TopSurface = Enum.SurfaceType.Smooth
  703. Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
  704. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  705. Part7.Name = "asd"
  706. Part7.Parent = Model0
  707. Part7.Material = Enum.Material.Neon
  708. Part7.Transparency = 1
  709. Part7.Anchored = true
  710. Part7.CanCollide = false
  711. Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
  712. Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  713. Part7.BottomSurface = Enum.SurfaceType.Smooth
  714. Part7.TopSurface = Enum.SurfaceType.Smooth
  715. Part7.Position = Vector3.new(-22.631197, 14, 15.75)
  716. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  717. Part8.Parent = Model0
  718. Part8.Material = Enum.Material.Neon
  719. Part8.Rotation = Vector3.new(-180, 90, 0)
  720. Part8.Anchored = true
  721. Part8.CanCollide = false
  722. Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
  723. Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  724. Part8.BottomSurface = Enum.SurfaceType.Smooth
  725. Part8.TopSurface = Enum.SurfaceType.Smooth
  726. Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
  727. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  728. SpecialMesh9.Parent = Part8
  729. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  730. Part10.Parent = Model0
  731. Part10.Material = Enum.Material.Neon
  732. Part10.Anchored = true
  733. Part10.CanCollide = false
  734. Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
  735. Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  736. Part10.BottomSurface = Enum.SurfaceType.Smooth
  737. Part10.TopSurface = Enum.SurfaceType.Smooth
  738. Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
  739. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  740. Part11.Parent = Model0
  741. Part11.Material = Enum.Material.Neon
  742. Part11.Anchored = true
  743. Part11.CanCollide = false
  744. Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
  745. Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  746. Part11.BottomSurface = Enum.SurfaceType.Smooth
  747. Part11.TopSurface = Enum.SurfaceType.Smooth
  748. Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  749. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  750. weld(Model0)
  751. Model1 = Model0:Clone()
  752. Model1.Parent = char
  753. l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
  754. r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
  755. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  756.  
  757. Model0 = Instance.new("Model")
  758. Part1 = Instance.new("Part")
  759. SpecialMesh2 = Instance.new("SpecialMesh")
  760. Part3 = Instance.new("Part")
  761. Part4 = Instance.new("Part")
  762. SpecialMesh5 = Instance.new("SpecialMesh")
  763. Part6 = Instance.new("Part")
  764. SpecialMesh7 = Instance.new("SpecialMesh")
  765. Part8 = Instance.new("Part")
  766. SpecialMesh9 = Instance.new("SpecialMesh")
  767. Part10 = Instance.new("Part")
  768. Part11 = Instance.new("Part")
  769. SpecialMesh12 = Instance.new("SpecialMesh")
  770. Model0.Parent = char
  771. Part1.Parent = Model0
  772. Part1.Rotation = Vector3.new(0, 90, 0)
  773. Part1.Anchored = true
  774. Part1.CanCollide = false
  775. Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  776. Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  777. Part1.BottomSurface = Enum.SurfaceType.Smooth
  778. Part1.TopSurface = Enum.SurfaceType.Smooth
  779. Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
  780. Part1.Color = Color3.new(0.384314, 0.145098, 0.819608)
  781. SpecialMesh2.Parent = Part1
  782. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  783. Part3.Parent = Model0
  784. Part3.Rotation = Vector3.new(0, 90, 0)
  785. Part3.Anchored = true
  786. Part3.CanCollide = false
  787. Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
  788. Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  789. Part3.BottomSurface = Enum.SurfaceType.Smooth
  790. Part3.TopSurface = Enum.SurfaceType.Smooth
  791. Part3.Position = Vector3.new(-41, 7.74725056, 29)
  792. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  793. Part4.Parent = Model0
  794. Part4.Rotation = Vector3.new(0, 90, 0)
  795. Part4.Anchored = true
  796. Part4.CanCollide = false
  797. Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  798. Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  799. Part4.BottomSurface = Enum.SurfaceType.Smooth
  800. Part4.TopSurface = Enum.SurfaceType.Smooth
  801. Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
  802. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  803. SpecialMesh5.Parent = Part4
  804. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  805. Part6.Parent = Model0
  806. Part6.Anchored = true
  807. Part6.CanCollide = false
  808. Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
  809. Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  810. Part6.BottomSurface = Enum.SurfaceType.Smooth
  811. Part6.TopSurface = Enum.SurfaceType.Smooth
  812. Part6.Position = Vector3.new(-41, 7.61180019, 29)
  813. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  814. SpecialMesh7.Parent = Part6
  815. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  816. Part8.Name = "asd"
  817. Part8.Parent = Model0
  818. Part8.Transparency = 1
  819. Part8.Anchored = true
  820. Part8.CanCollide = false
  821. Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
  822. Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  823. Part8.BottomSurface = Enum.SurfaceType.Smooth
  824. Part8.TopSurface = Enum.SurfaceType.Smooth
  825. Part8.Position = Vector3.new(-41, 7.61180019, 29)
  826. SpecialMesh9.Parent = Part8
  827. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  828. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  829. Part10.Parent = Model0
  830. Part10.Rotation = Vector3.new(0, 90, 0)
  831. Part10.Anchored = true
  832. Part10.CanCollide = false
  833. Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
  834. Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  835. Part10.BottomSurface = Enum.SurfaceType.Smooth
  836. Part10.TopSurface = Enum.SurfaceType.Smooth
  837. Part10.Position = Vector3.new(-41, 7.97089958, 29)
  838. Part10.Color = Color3.new(0.384314, 0.145098, 0.819608)
  839. Part11.Parent = Model0
  840. Part11.Material = Enum.Material.Neon
  841. Part11.Anchored = true
  842. Part11.CanCollide = false
  843. Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
  844. Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  845. Part11.BottomSurface = Enum.SurfaceType.Smooth
  846. Part11.TopSurface = Enum.SurfaceType.Smooth
  847. Part11.Position = Vector3.new(-41, 7.61180019, 29)
  848. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  849. SpecialMesh12.Parent = Part11
  850. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  851. weld(Model0)
  852. newWeld(hed,Model0.asd,0,0.15,0)
  853.  
  854. Model0 = Instance.new("Model")
  855. Part1 = Instance.new("Part")
  856. Part2 = Instance.new("Part")
  857. Part3 = Instance.new("Part")
  858. Part4 = Instance.new("Part")
  859. Model0.Parent = char
  860. Part1.Parent = Model0
  861. Part1.Anchored = true
  862. Part1.CanCollide = false
  863. Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
  864. Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  865. Part1.BottomSurface = Enum.SurfaceType.Smooth
  866. Part1.TopSurface = Enum.SurfaceType.Smooth
  867. Part1.Position = Vector3.new(-126, 27.1849995, 11)
  868. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  869. Part2.Name = "asd"
  870. Part2.Parent = Model0
  871. Part2.Transparency = 1
  872. Part2.Anchored = true
  873. Part2.CanCollide = false
  874. Part2.Size = Vector3.new(1, 2, 1)
  875. Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  876. Part2.BottomSurface = Enum.SurfaceType.Smooth
  877. Part2.TopSurface = Enum.SurfaceType.Smooth
  878. Part2.Position = Vector3.new(-126, 27.5949993, 11)
  879. Part3.Parent = Model0
  880. Part3.Anchored = true
  881. Part3.CanCollide = false
  882. Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
  883. Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  884. Part3.BottomSurface = Enum.SurfaceType.Smooth
  885. Part3.TopSurface = Enum.SurfaceType.Smooth
  886. Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
  887. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  888. Part4.Parent = Model0
  889. Part4.Anchored = true
  890. Part4.CanCollide = false
  891. Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
  892. Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  893. Part4.BottomSurface = Enum.SurfaceType.Smooth
  894. Part4.TopSurface = Enum.SurfaceType.Smooth
  895. Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
  896. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  897. weld(Model0)
  898. Model1 = Model0:Clone()
  899. Model1.Parent = char
  900. newWeld(lleg,Model0.asd,0,0,0)
  901. newWeld(rleg,Model1.asd,0,0,0)
  902. Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  903. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  904.  
  905. Model0 = Instance.new("Model")
  906. WedgePart1 = Instance.new("WedgePart")
  907. WedgePart2 = Instance.new("WedgePart")
  908. WedgePart3 = Instance.new("WedgePart")
  909. WedgePart4 = Instance.new("WedgePart")
  910. WedgePart5 = Instance.new("WedgePart")
  911. WedgePart6 = Instance.new("WedgePart")
  912. WedgePart7 = Instance.new("WedgePart")
  913. Part8 = Instance.new("Part")
  914. WedgePart9 = Instance.new("WedgePart")
  915. WedgePart10 = Instance.new("WedgePart")
  916. Part11 = Instance.new("Part")
  917. Part12 = Instance.new("Part")
  918. WedgePart13 = Instance.new("WedgePart")
  919. Model0.Parent = char
  920. WedgePart1.Name = "Part"
  921. WedgePart1.Parent = Model0
  922. WedgePart1.Material = Enum.Material.Neon
  923. WedgePart1.Rotation = Vector3.new(-108, 0, -180)
  924. WedgePart1.Anchored = true
  925. WedgePart1.CanCollide = false
  926. WedgePart1.FormFactor = Enum.FormFactor.Custom
  927. WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  928. WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
  929. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  930. WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
  931. WedgePart1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  932. WedgePart2.Name = "Part"
  933. WedgePart2.Parent = Model0
  934. WedgePart2.Material = Enum.Material.Neon
  935. WedgePart2.Rotation = Vector3.new(-144, 0, 0)
  936. WedgePart2.Anchored = true
  937. WedgePart2.CanCollide = false
  938. WedgePart2.FormFactor = Enum.FormFactor.Custom
  939. WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  940. WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
  941. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  942. WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
  943. WedgePart2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  944. WedgePart3.Name = "Part"
  945. WedgePart3.Parent = Model0
  946. WedgePart3.Material = Enum.Material.Neon
  947. WedgePart3.Rotation = Vector3.new(144, 0, 0)
  948. WedgePart3.Anchored = true
  949. WedgePart3.CanCollide = false
  950. WedgePart3.FormFactor = Enum.FormFactor.Custom
  951. WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  952. WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
  953. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  954. WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
  955. WedgePart3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  956. WedgePart4.Name = "Part"
  957. WedgePart4.Parent = Model0
  958. WedgePart4.Material = Enum.Material.Neon
  959. WedgePart4.Anchored = true
  960. WedgePart4.CanCollide = false
  961. WedgePart4.FormFactor = Enum.FormFactor.Custom
  962. WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  963. WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
  964. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  965. WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
  966. WedgePart4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  967. WedgePart5.Name = "Part"
  968. WedgePart5.Parent = Model0
  969. WedgePart5.Material = Enum.Material.Neon
  970. WedgePart5.Rotation = Vector3.new(-180, 0, -180)
  971. WedgePart5.Anchored = true
  972. WedgePart5.CanCollide = false
  973. WedgePart5.FormFactor = Enum.FormFactor.Custom
  974. WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  975. WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
  976. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  977. WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
  978. WedgePart5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  979. WedgePart6.Name = "Part"
  980. WedgePart6.Parent = Model0
  981. WedgePart6.Material = Enum.Material.Neon
  982. WedgePart6.Rotation = Vector3.new(72, 0, 0)
  983. WedgePart6.Anchored = true
  984. WedgePart6.CanCollide = false
  985. WedgePart6.FormFactor = Enum.FormFactor.Custom
  986. WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  987. WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
  988. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  989. WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
  990. WedgePart6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  991. WedgePart7.Name = "Part"
  992. WedgePart7.Parent = Model0
  993. WedgePart7.Material = Enum.Material.Neon
  994. WedgePart7.Rotation = Vector3.new(-72, 0, 0)
  995. WedgePart7.Anchored = true
  996. WedgePart7.CanCollide = false
  997. WedgePart7.FormFactor = Enum.FormFactor.Custom
  998. WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  999. WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
  1000. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  1001. WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
  1002. WedgePart7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1003. Part8.Parent = Model0
  1004. Part8.Anchored = true
  1005. Part8.CanCollide = false
  1006. Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
  1007. Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1008. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1009. Part8.TopSurface = Enum.SurfaceType.Smooth
  1010. Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
  1011. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1012. WedgePart9.Name = "Part"
  1013. WedgePart9.Parent = Model0
  1014. WedgePart9.Material = Enum.Material.Neon
  1015. WedgePart9.Rotation = Vector3.new(-36, 0, -180)
  1016. WedgePart9.Anchored = true
  1017. WedgePart9.CanCollide = false
  1018. WedgePart9.FormFactor = Enum.FormFactor.Custom
  1019. WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1020. WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
  1021. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  1022. WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
  1023. WedgePart9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1024. WedgePart10.Name = "Part"
  1025. WedgePart10.Parent = Model0
  1026. WedgePart10.Material = Enum.Material.Neon
  1027. WedgePart10.Rotation = Vector3.new(108, 0, -180)
  1028. WedgePart10.Anchored = true
  1029. WedgePart10.CanCollide = false
  1030. WedgePart10.FormFactor = Enum.FormFactor.Custom
  1031. WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1032. WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
  1033. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  1034. WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
  1035. WedgePart10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1036. Part11.Parent = Model0
  1037. Part11.Anchored = true
  1038. Part11.CanCollide = false
  1039. Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
  1040. Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1041. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1042. Part11.TopSurface = Enum.SurfaceType.Smooth
  1043. Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
  1044. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1045. Part12.Name = "asd"
  1046. Part12.Parent = Model0
  1047. Part12.Transparency = 1
  1048. Part12.Anchored = true
  1049. Part12.CanCollide = false
  1050. Part12.Size = Vector3.new(1, 2, 1)
  1051. Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1052. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1053. Part12.TopSurface = Enum.SurfaceType.Smooth
  1054. Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
  1055. WedgePart13.Name = "Part"
  1056. WedgePart13.Parent = Model0
  1057. WedgePart13.Material = Enum.Material.Neon
  1058. WedgePart13.Rotation = Vector3.new(36, 0, -180)
  1059. WedgePart13.Anchored = true
  1060. WedgePart13.CanCollide = false
  1061. WedgePart13.FormFactor = Enum.FormFactor.Custom
  1062. WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1063. WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
  1064. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1065. WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
  1066. WedgePart13.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1067. weld(Model0)
  1068. Model1 = Model0:Clone()
  1069. Model1.Parent = char
  1070. newWeld(larm,Model0.asd,0,0,0)
  1071. newWeld(rarm,Model1.asd,0,0,0)
  1072. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1073.  
  1074. Model0 = Instance.new("Model")
  1075. Part1 = Instance.new("Part")
  1076. SpecialMesh2 = Instance.new("SpecialMesh")
  1077. Part3 = Instance.new("Part")
  1078. Part4 = Instance.new("Part")
  1079. SpecialMesh5 = Instance.new("SpecialMesh")
  1080. Part6 = Instance.new("Part")
  1081. SpecialMesh7 = Instance.new("SpecialMesh")
  1082. Part8 = Instance.new("Part")
  1083. SpecialMesh9 = Instance.new("SpecialMesh")
  1084. Part10 = Instance.new("Part")
  1085. SpecialMesh11 = Instance.new("SpecialMesh")
  1086. Part12 = Instance.new("Part")
  1087. SpecialMesh13 = Instance.new("SpecialMesh")
  1088. Part14 = Instance.new("Part")
  1089. Part15 = Instance.new("Part")
  1090. Part16 = Instance.new("Part")
  1091. Part17 = Instance.new("Part")
  1092. Part18 = Instance.new("Part")
  1093. SpecialMesh19 = Instance.new("SpecialMesh")
  1094. Part20 = Instance.new("Part")
  1095. SpecialMesh21 = Instance.new("SpecialMesh")
  1096. Part22 = Instance.new("Part")
  1097. Model0.Parent = char
  1098. Part1.Parent = Model0
  1099. Part1.Rotation = Vector3.new(-90, 0, 90)
  1100. Part1.Anchored = true
  1101. Part1.CanCollide = false
  1102. Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1103. Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1104. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1105. Part1.TopSurface = Enum.SurfaceType.Smooth
  1106. Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
  1107. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1108. SpecialMesh2.Parent = Part1
  1109. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  1110. Part3.Parent = Model0
  1111. Part3.Anchored = true
  1112. Part3.CanCollide = false
  1113. Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
  1114. Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1115. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1116. Part3.TopSurface = Enum.SurfaceType.Smooth
  1117. Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
  1118. Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1119. Part4.Parent = Model0
  1120. Part4.Rotation = Vector3.new(-90, 0, -90)
  1121. Part4.Anchored = true
  1122. Part4.CanCollide = false
  1123. Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1124. Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1125. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1126. Part4.TopSurface = Enum.SurfaceType.Smooth
  1127. Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
  1128. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1129. SpecialMesh5.Parent = Part4
  1130. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  1131. Part6.Parent = Model0
  1132. Part6.Rotation = Vector3.new(-90, 0, -90)
  1133. Part6.Anchored = true
  1134. Part6.CanCollide = false
  1135. Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1136. Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1137. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1138. Part6.TopSurface = Enum.SurfaceType.Smooth
  1139. Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
  1140. Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1141. SpecialMesh7.Parent = Part6
  1142. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  1143. Part8.Parent = Model0
  1144. Part8.Rotation = Vector3.new(90, 0, 90)
  1145. Part8.Anchored = true
  1146. Part8.CanCollide = false
  1147. Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1148. Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1149. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1150. Part8.TopSurface = Enum.SurfaceType.Smooth
  1151. Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
  1152. Part8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1153. SpecialMesh9.Parent = Part8
  1154. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  1155. Part10.Parent = Model0
  1156. Part10.Rotation = Vector3.new(90, 0, -90)
  1157. Part10.Anchored = true
  1158. Part10.CanCollide = false
  1159. Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1160. Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1161. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1162. Part10.TopSurface = Enum.SurfaceType.Smooth
  1163. Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
  1164. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1165. SpecialMesh11.Parent = Part10
  1166. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1167. Part12.Parent = Model0
  1168. Part12.Rotation = Vector3.new(90, 0, 90)
  1169. Part12.Anchored = true
  1170. Part12.CanCollide = false
  1171. Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1172. Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1173. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1174. Part12.TopSurface = Enum.SurfaceType.Smooth
  1175. Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
  1176. Part12.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1177. SpecialMesh13.Parent = Part12
  1178. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  1179. Part14.Parent = Model0
  1180. Part14.Anchored = true
  1181. Part14.CanCollide = false
  1182. Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1183. Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1184. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1185. Part14.TopSurface = Enum.SurfaceType.Smooth
  1186. Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
  1187. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1188. Part15.Parent = Model0
  1189. Part15.Anchored = true
  1190. Part15.CanCollide = false
  1191. Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
  1192. Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1193. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1194. Part15.TopSurface = Enum.SurfaceType.Smooth
  1195. Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
  1196. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1197. Part16.Name = "asd"
  1198. Part16.Parent = Model0
  1199. Part16.Transparency = 1
  1200. Part16.Anchored = true
  1201. Part16.CanCollide = false
  1202. Part16.Size = Vector3.new(2, 2, 1)
  1203. Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1204. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1205. Part16.TopSurface = Enum.SurfaceType.Smooth
  1206. Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
  1207. Part17.Parent = Model0
  1208. Part17.Anchored = true
  1209. Part17.CanCollide = false
  1210. Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
  1211. Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1212. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1213. Part17.TopSurface = Enum.SurfaceType.Smooth
  1214. Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
  1215. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1216. Part18.Parent = Model0
  1217. Part18.Rotation = Vector3.new(90, 0, -90)
  1218. Part18.Anchored = true
  1219. Part18.CanCollide = false
  1220. Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1221. Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1222. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1223. Part18.TopSurface = Enum.SurfaceType.Smooth
  1224. Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
  1225. Part18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1226. SpecialMesh19.Parent = Part18
  1227. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  1228. Part20.Parent = Model0
  1229. Part20.Rotation = Vector3.new(-90, 0, 90)
  1230. Part20.Anchored = true
  1231. Part20.CanCollide = false
  1232. Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1233. Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1234. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1235. Part20.TopSurface = Enum.SurfaceType.Smooth
  1236. Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
  1237. Part20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1238. SpecialMesh21.Parent = Part20
  1239. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  1240. Part22.Parent = Model0
  1241. Part22.Anchored = true
  1242. Part22.CanCollide = false
  1243. Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1244. Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1245. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1246. Part22.TopSurface = Enum.SurfaceType.Smooth
  1247. Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
  1248. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1249. weld(Model0)
  1250. newWeld(torso,Model0.asd,0,0,0)
  1251.  
  1252. hair = Instance.new("Part",hed)
  1253. hair.Color = Color3.fromRGB(0, 100, 255)
  1254. hairm = Instance.new("SpecialMesh",hair)
  1255. hairm.MeshId = "rbxassetid://433031789"
  1256. hairm.Scale = Vector3.new(0.7,0.65,0.65)
  1257. hweld = newWeld(hed,hair,0,0,0)
  1258. hweld.C0 = CFrame.new(0.075,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),0)
  1259.  
  1260. hair = Instance.new("Part",hed)
  1261. hair.Color = Color3.fromRGB(0, 100, 255)
  1262. hairm = Instance.new("SpecialMesh",hair)
  1263. hairm.MeshId = "rbxassetid://1389466576"
  1264. hairm.Scale = Vector3.new(0.035,0.035,0.03)
  1265. hweld = newWeld(hed,hair,0,0,0)
  1266. hweld.C0 = CFrame.new(0,-0.1,0.2)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1267.  
  1268. local jumped = false
  1269.  
  1270. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  1271. local magz = (Part0 - Part1).magnitude
  1272. local curpos = Part0
  1273. local trz = {-Offset,Offset}
  1274. for i=1,Times do
  1275. local li = Instance.new("Part", DebrisModel)
  1276. li.TopSurface =0
  1277. li.Material = Enum.Material.Neon
  1278. li.BottomSurface = 0
  1279. li.Anchored = true
  1280. li.Locked = true
  1281. li.Transparency = Trans or 0.4
  1282. li.Color = Color
  1283. li.formFactor = "Custom"
  1284. li.CanCollide = false
  1285. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1286. local lim = Instance.new("BlockMesh",li)
  1287. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1288. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1289. if Times == i then
  1290. local magz2 = (curpos - Part1).magnitude
  1291. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1292. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1293. else
  1294. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1295. end
  1296. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1297. li.Name = "LIGHTNING"
  1298. end
  1299. end
  1300. local woosh = false
  1301. local debounce = false
  1302. mouse.KeyDown:connect(function(key)
  1303. if key == "e" and debounce == false then
  1304. debounce = true
  1305. noidle = true
  1306. sound(1202656211,root.Position,10,math.random(300,350)/100)
  1307. local tempattach=Instance.new("Attachment",root)
  1308. tempattach.Position = Vector3.new(0,0,-20)
  1309. for i=1,10 do rs:wait()
  1310. local temppos = root.Position
  1311. root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
  1312. root.Velocity = Vector3.new()
  1313. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  1314. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/75)
  1315. end
  1316. Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1317. woosh = true
  1318. hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
  1319. hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
  1320. larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
  1321. rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
  1322. torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
  1323. lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
  1324. rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
  1325. end
  1326. noidle = false
  1327. debounce = false
  1328. end
  1329. end)
  1330.  
  1331. mouse.KeyDown:connect(function(key)
  1332. if key == "r" and debounce == false then
  1333. debounce = true
  1334. noidle = true
  1335. local bg = Instance.new("BodyGyro",root)
  1336. bg.Name = "lolnochara"
  1337. bg.P = 10000
  1338. bg.D = 100
  1339. bg.MaxTorque = Vector3.new(10000,10000,10000)
  1340. if jumped == false then
  1341. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1342. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1343. else
  1344. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1345. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1346. end
  1347. local spd = 0.4
  1348. for i=1,10 do rs:wait()
  1349. if jumped == false then
  1350. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1351. else
  1352. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1353. end
  1354. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1355. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1357. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
  1358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1361. end
  1362.  
  1363. sound(1202656211,root.Position,10,math.random(90,110)/100)
  1364.  
  1365. local Position = rarm.Position-rarm.CFrame.upVector
  1366. local Target = mouse.Hit.p
  1367. local direction = Target - Position
  1368. local direction = computeDirection(direction)
  1369. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1370. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1371.  
  1372. for i,v in pairs(findAllNearestTorso(endPoint,30)) do
  1373. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(10,12))
  1374. end
  1375.  
  1376. local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
  1377. local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
  1378. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1379.  
  1380. for i=1,4 do
  1381. Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1382. end
  1383.  
  1384. if part then
  1385. sound(821439273,endPoint,10,math.random(90,110)/100)
  1386. for i=1,5 do
  1387. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
  1388. end
  1389. end
  1390.  
  1391. bg:Destroy()
  1392. local spd = 0.5
  1393. for i=1,5 do rs:wait()
  1394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1395. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
  1398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1401. end
  1402. noidle = false
  1403. debounce = false
  1404. end
  1405. end)
  1406.  
  1407. mouse.KeyDown:connect(function(key)
  1408. if key == "q" and debounce == false then
  1409. debounce = true
  1410. noidle = true
  1411. local mousepos = mouse.Hit.p
  1412. if (mousepos-root.Position).magnitude <= 150 then
  1413. sound(1202657035,mousepos,10,math.random(150,170)/100)
  1414. local spd = 0.4
  1415. for i=1,10 do rs:wait()
  1416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1417. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1418. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
  1420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1421. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1422. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1423. end
  1424. for i,v in pairs(findAllNearestTorso(mousepos,15)) do
  1425. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(5,6))
  1426. end
  1427. local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
  1428. coroutine.resume(coroutine.create(function()
  1429. for i=1,2 do rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait()
  1430. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  1431. end
  1432. end))
  1433. Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
  1434. Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
  1435. end
  1436. noidle = false
  1437. debounce = false
  1438. end
  1439. end)
  1440.  
  1441. music(857708134)
  1442.  
  1443. --[[for i,v in pairs(char:GetChildren()) do
  1444. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1445. local emitter = Instance.new("ParticleEmitter",v)
  1446. emitter.LightEmission = 1
  1447. emitter.Transparency = NumberSequence.new(0.95,1)
  1448. emitter.Size = NumberSequence.new(0.5)
  1449. emitter.SpreadAngle = Vector2.new(360,360)
  1450. emitter.Speed = NumberRange.new(1)
  1451. emitter.Lifetime = NumberRange.new(0.75)
  1452. emitter.Texture = "rbxassetid://744949545"
  1453. emitter.Rate = 20
  1454. emitter.Color = ColorSequence.new(Color3.new(255,0,0))
  1455. emitter.LockedToPart = true
  1456. table.insert(emitters,emitter)
  1457. end
  1458. end]]
  1459.  
  1460. velocityYFall=0
  1461. velocityYFall2=0
  1462. velocityYFall3=0
  1463. velocityYFall4=0
  1464. neckrotY=0
  1465. neckrotY2=0
  1466. torsorotY=0
  1467. torsorotY2=0
  1468. torsoY=0
  1469. torsoY2=0
  1470. colored = 0
  1471. sine = 0
  1472. change=0.4
  1473. movement=5
  1474. timeranim=0
  1475. running = false
  1476. glitched = false
  1477. backup = hed.Weld.C1
  1478. glitchedC1 = hed.Weld.C1
  1479. glitchedenabled = false
  1480.  
  1481. mouse.KeyDown:connect(function(key)
  1482. key = string.lower(key)
  1483. if string.byte(key) == 48 then
  1484. running = true
  1485. local keyup = mouse.KeyUp:connect(function(key)
  1486. if string.byte(key) == 48 then
  1487. running = false
  1488. end
  1489. end)
  1490. repeat rs:wait() until running == false
  1491. keyup:disconnect()
  1492. end
  1493. end)
  1494.  
  1495. icolor=1
  1496. imode=false
  1497.  
  1498. didjump = false
  1499. jumppower = 0
  1500. freeze = false
  1501. debounceimpact = false
  1502.  
  1503. function jumpimpact()
  1504. if debounceimpact == false then
  1505. debounceimpact = true
  1506. if jumppower < -150 then jumppower = -150 end
  1507. shake(-jumppower/5)
  1508. for i=1,-jumppower/20 do rs:wait()
  1509. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1511. end
  1512. debounceimpact = false
  1513. end
  1514. end
  1515.  
  1516. rs:connect(function()
  1517.  
  1518. for i,v in pairs(DebrisModel:GetChildren()) do
  1519. if v.Name == "LIGHTNING" then
  1520. local vm = v:FindFirstChildOfClass("BlockMesh")
  1521. vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
  1522. if vm.Scale.X <= 0 then
  1523. v:Destroy()
  1524. end
  1525. end
  1526. end
  1527.  
  1528. if icolor > 1 then
  1529. imode = false
  1530. elseif icolor < 0 then
  1531. imode = true
  1532. end
  1533.  
  1534. if imode == true then
  1535. icolor = icolor + 0.01
  1536. else
  1537. icolor = icolor - 0.01
  1538. end
  1539.  
  1540. for i,v in pairs(emitters) do
  1541. v.Acceleration = root.CFrame.upVector*(666/200)
  1542. end
  1543.  
  1544. if p.Character.Parent == nil then
  1545. local model = Instance.new("Model")
  1546. model.Name = p.Name
  1547. p.Character = model
  1548. for i,v in pairs(char:GetChildren()) do
  1549. v.Parent = p.Character
  1550. end
  1551. end
  1552.  
  1553. char = p.Character
  1554. if p.Character.Parent ~= workspace then
  1555. p.Character.Parent = workspace
  1556. end
  1557. for i,v in pairs(char:GetChildren()) do
  1558. if v:IsA("Accoutrement") then
  1559. if v.Handle:FindFirstChild("Mesh") then
  1560. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1561. v.Handle.Transparency = 0
  1562. end
  1563. elseif v:IsA("BasePart") then
  1564. v.Anchored = false
  1565. if v:FindFirstChildOfClass("BodyPosition") then
  1566. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1567. end
  1568. if v:FindFirstChildOfClass("BodyVelocity") then
  1569. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1570. end
  1571. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1572. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1573. end
  1574. if v:FindFirstChild("Mesh") then
  1575. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1576. end
  1577. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1578. local force = Instance.new("Part",DebrisModel)
  1579. force.Name = v.Name.."FORCEFIELD"
  1580. if v ~= hed then
  1581. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1582. else
  1583. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  1584. end
  1585. force.CanCollide = false
  1586. force.Transparency = 1
  1587. force.Color = Color3.new(0,1,1)
  1588. force.Material = Enum.Material.Neon
  1589. newWeld(v,force,0,0,0)
  1590. else
  1591. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1592. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1593. end
  1594. end
  1595. if v.Name ~= "HumanoidRootPart" then
  1596. v.Transparency = 0
  1597. else
  1598. v.Transparency = 1
  1599. end
  1600. end
  1601. end
  1602.  
  1603. if freeze == false then
  1604. if running == false then
  1605. hum.WalkSpeed = 12
  1606. change=0.4
  1607. movement=5
  1608. else
  1609. hum.WalkSpeed = (666/10)
  1610. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
  1611. change=1
  1612. else
  1613. change=0.4
  1614. end
  1615. movement=15
  1616. end
  1617. else
  1618. hum.WalkSpeed = 1
  1619. change=0.4
  1620. movement=5
  1621. end
  1622.  
  1623. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1624. velocityYFall = root.Velocity.Y/1.5
  1625. else
  1626. if -root.Velocity.Y/1.5 < -5 then
  1627. velocityYFall = 5
  1628. elseif -root.Velocity.Y/1.5 > 150 then
  1629. velocityYFall = -150
  1630. end
  1631. end
  1632.  
  1633. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  1634. velocityYFall2 = root.Velocity.Y/180
  1635. else
  1636. if -root.Velocity.Y/180 < 0 then
  1637. velocityYFall2 = 0
  1638. elseif -root.Velocity.Y/180 > 1.2 then
  1639. velocityYFall2 = -1.2
  1640. end
  1641. end
  1642.  
  1643. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  1644. velocityYFall3 = root.Velocity.Y/1.5
  1645. else
  1646. if -root.Velocity.Y/1.5 < -5 then
  1647. velocityYFall3 = 5
  1648. elseif -root.Velocity.Y/1.5 > 50 then
  1649. velocityYFall3 = -50
  1650. end
  1651. end
  1652.  
  1653. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  1654. velocityYFall4 = root.Velocity.Y/1.5
  1655. else
  1656. if -root.Velocity.Y/180 < -5 then
  1657. velocityYFall4 = 5
  1658. elseif -root.Velocity.Y/180 > 50 then
  1659. velocityYFall4 = -50
  1660. end
  1661. end
  1662.  
  1663. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  1664. neckrotY = root.RotVelocity.Y/6
  1665. else
  1666. if root.RotVelocity.Y/6 < -1 then
  1667. neckrotY = -1
  1668. elseif root.RotVelocity.Y/6 > 1 then
  1669. neckrotY = 1
  1670. end
  1671. end
  1672.  
  1673. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  1674. neckrotY2 = root.RotVelocity.Y/8
  1675. else
  1676. if root.RotVelocity.Y/8 < -0.6 then
  1677. neckrotY2 = -0.6
  1678. elseif root.RotVelocity.Y/8 > 0.6 then
  1679. neckrotY2 = 0.6
  1680. end
  1681. end
  1682.  
  1683. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  1684. torsorotY = root.RotVelocity.Y/6
  1685. else
  1686. if root.RotVelocity.Y/6 < -0.2 then
  1687. torsorotY = -0.2
  1688. elseif root.RotVelocity.Y/6 > 0.2 then
  1689. torsorotY = 0.2
  1690. end
  1691. end
  1692.  
  1693. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  1694. torsorotY2 = root.RotVelocity.Y/8
  1695. else
  1696. if root.RotVelocity.Y/8 < -0.2 then
  1697. torsorotY2 = -0.2
  1698. elseif root.RotVelocity.Y/8 > 0.2 then
  1699. torsorotY2 = 0.2
  1700. end
  1701. end
  1702.  
  1703. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  1704. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  1705.  
  1706. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1707. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  1708.  
  1709. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1710. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  1711.  
  1712. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1713. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  1714.  
  1715. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1716. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  1717.  
  1718. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1719. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  1720.  
  1721. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1722. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  1723.  
  1724. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1725. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  1726.  
  1727. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1728. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  1729.  
  1730. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  1731. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1732.  
  1733. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
  1734.  
  1735. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1736. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  1737.  
  1738. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1739. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  1740.  
  1741. if hum.Health > 0 and noidle == false then
  1742. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  1743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1744. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
  1745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
  1746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
  1747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
  1748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
  1749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
  1750. elseif jumped == true then
  1751. didjump = true
  1752. jumppower = root.Velocity.Y
  1753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1754. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  1755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  1757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  1758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  1759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  1760. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
  1761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  1762. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  1763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  1764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
  1768. end
  1769. end
  1770. l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
  1771. r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
  1772.  
  1773. l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
  1774. r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
  1775.  
  1776. l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
  1777. r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
  1778. if didjump == true and jumped == false and jumppower < 0 then
  1779. didjump = false
  1780. jumpimpact()
  1781. end
  1782. if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
  1783. Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
  1784. Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
  1785. woosh = true
  1786. elseif math.sin(sine/15) > -0.5 then
  1787. woosh = false
  1788. end
  1789. --timeposition = soundz.TimePosition
  1790. hed.BrickColor = skin_color
  1791. torso.BrickColor = skin_color
  1792. rarm.BrickColor = skin_color
  1793. larm.BrickColor = skin_color
  1794. rleg.BrickColor = skin_color
  1795. lleg.BrickColor = skin_color
  1796. sine = sine + change
  1797. hum.Health = math.huge
  1798. hum.MaxHealth = math.huge
  1799. end)
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