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- Equipment: Blue Robes
- Skills
- Ice Ray: The Cyromancer creates a beam of ice on the target, chilling them over time. The longer they sustain the beam, the slower the enemy gets. (Mana: 15 to start up, 10 to begin.)
- Level 2
- Frostbite: The Cyromancer's prowess with ice magic is increased. Each time a Cyromancer applies cold damage after the first, the enemy must resist being frozen solid for one round. The difficulty to resist increases as the Cyromancer applies more cold damage. Enemies frozen are immune to this effect for 3 rounds.
- Level 3
- Cone of Cold: The Cyromancer unleashes a powerful cold of chilling wind, dealing cold damage to everything caught in the cone. (20 Mana.)
- Level 4
- Ice Armour/Ice Prison: The Cyromancer covers an ally or target enemy in ice. If targeting an ally, the ally's body is coated with an icy armour that weighs nothing and restricts no moment, adding onto their defenses for 3 rounds. If targeting an enemy, they're frozen in place for 2 rounds. (CD: 3, 30 Mana)
- Level 5
- Blizzard: The Cyromancer calls powerful boulders of ice to rain down from the skies, pounding into the target area and slowing anything with cold damage. (40 Mana to start, 20 mana to maintain. CD: 4)
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