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- local keywordHandler = KeywordHandler:new()
- local npcHandler = NpcHandler:new(keywordHandler)
- NpcSystem.parseParameters(npcHandler)
- function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
- function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
- function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
- function onThink() npcHandler:onThink() end
- -- Storage IDs --
- citizen = 22001
- hunter = 22004
- mage = 22056
- knight = 22007
- nobleman = 22009
- summoner = 22011
- warrior = 22013
- barbarian = 22015
- druid = 22017
- wizard = 22019
- oriental = 22021
- pirate = 22023
- assassin = 22025
- beggar = 22027
- shaman = 22029
- norseman = 22031
- nightmare = 22033
- jester = 22035
- brotherhood = 22037
- wayfarer = 22039
- pumpkin = 22040
- yalaharian = 22041
- glooth = 22042
- rift = 22043
- elementalist = 22044
- newaddon = 'Here you are, enjoy your brand new addon!'
- noitems = 'You do not have all the required items.'
- noitems2 = 'You do not have all the required items or you do not have the first addon, which by the way, is a requirement for this addon.'
- already = 'It seems you already have this addon, don\'t you try to mock me son!'
- -- ELEMENTALIST START --
- function elementalistFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,elementalist)
- if addon == -1 then
- if getPlayerItemCount(cid,13940) >= 1 then
- if doPlayerRemoveItem(cid,13940,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 432, 2)
- doPlayerAddOutfit(cid, 433, 2)
- setPlayerStorageValue(cid,elementalist,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function elementalistSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,elementalist+1)
- if addon == -1 then
- if getPlayerItemCount(cid,13756) >= 1 then
- if doPlayerRemoveItem(cid,13756,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 432, 1)
- doPlayerAddOutfit(cid, 433, 1)
- setPlayerStorageValue(cid,elementalist+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- ELEMENTALIST END --
- -- rift START --
- function riftFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,rift)
- if addon == -1 then
- if getPlayerItemCount(cid,25378) >= 3 then
- if doPlayerRemoveItem(cid,25378,3) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 845, 1)
- doPlayerAddOutfit(cid, 846, 1)
- setPlayerStorageValue(cid,rift,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function riftSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,rift+1)
- if addon == -1 then
- if getPlayerItemCount(cid,25172) >= 200 then
- if doPlayerRemoveItem(cid,25172,200) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 845, 2)
- doPlayerAddOutfit(cid, 846, 2)
- setPlayerStorageValue(cid,rift+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- rift END --
- -- GLOOTH START --
- function GloothFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,glooth)
- if addon == -1 then
- if getPlayerItemCount(cid,21400) >= 10 then
- if doPlayerRemoveItem(cid,21400,10) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 610, 1)
- doPlayerAddOutfit(cid, 618, 1)
- setPlayerStorageValue(cid,glooth,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function GloothSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,glooth+1)
- if addon == -1 then
- if getPlayerItemCount(cid,21400) >= 10 then
- if doPlayerRemoveItem(cid,21400,10) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 610, 2)
- doPlayerAddOutfit(cid, 618, 2)
- setPlayerStorageValue(cid,glooth+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- GLOOTH END --
- -- YALAHAR START --
- function YalaharianFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,yalaharian)
- if addon == -1 then
- if getPlayerItemCount(cid,21400) >= 10 then
- if doPlayerRemoveItem(cid,21400,10) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 324, 1)
- doPlayerAddOutfit(cid, 325, 1)
- setPlayerStorageValue(cid,yalaharian,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function YalaharianSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,yalaharian+1)
- if addon == -1 then
- if getPlayerItemCount(cid,21400) >= 10 then
- if doPlayerRemoveItem(cid,21400,10) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 324, 2)
- doPlayerAddOutfit(cid, 325, 2)
- setPlayerStorageValue(cid,yalaharian+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- YALAHAR END --
- -- HALLOWEN START --
- function PumpkinFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,pumpkin)
- if addon == -1 then
- if getPlayerItemCount(cid,21400) >= 20 then
- if doPlayerRemoveItem(cid,21400,20) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 759, 1)
- doPlayerAddOutfit(cid, 760, 1)
- setPlayerStorageValue(cid,pumpkin,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function PumpkinSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,pumpkin+1)
- if addon == -1 then
- if getPlayerItemCount(cid,21400) >= 20 then
- if doPlayerRemoveItem(cid,21400,20) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 759, 2)
- doPlayerAddOutfit(cid, 760, 2)
- setPlayerStorageValue(cid,pumpkin+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- HALLOWEN END --
- -- CITIZEN START --
- function CitizenFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,citizen)
- if addon == -1 then
- if getPlayerItemCount(cid,5878) >= 100 then
- if doPlayerRemoveItem(cid,5878,100) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 128, 1)
- doPlayerAddOutfit(cid, 136, 1)
- setPlayerStorageValue(cid,citizen,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function CitizenSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,citizen+1)
- if addon == -1 then
- if getPlayerItemCount(cid,5890) >= 100 and getPlayerItemCount(cid,5902) >= 50 and getPlayerItemCount(cid,2480) >= 1 then
- if doPlayerRemoveItem(cid,5890,100) and doPlayerRemoveItem(cid,5902,50) and doPlayerRemoveItem(cid,2480,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 128, 2)
- doPlayerAddOutfit(cid, 136, 2)
- setPlayerStorageValue(cid,citizen+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- CITIZEN END --
- -- HUNTER START --
- function HunterFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,hunter)
- if addon == -1 then
- if getPlayerItemCount(cid,5947) >= 1 and getPlayerItemCount(cid,5876) >= 100 and getPlayerItemCount(cid,5948) >= 100 and getPlayerItemCount(cid,5891) >= 5 and getPlayerItemCount(cid,5887) >= 1 and getPlayerItemCount(cid,5888) >= 1 and getPlayerItemCount(cid,5889) >= 1 then
- if doPlayerRemoveItem(cid,5947,1) and doPlayerRemoveItem(cid,5876,100) and doPlayerRemoveItem(cid,5948,100) and doPlayerRemoveItem(cid,5891,5) and doPlayerRemoveItem(cid,5887,1) and doPlayerRemoveItem(cid,5888,1) and doPlayerRemoveItem(cid,5889,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 129, 1)
- doPlayerAddOutfit(cid, 137, 1)
- setPlayerStorageValue(cid,hunter,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function HunterSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,hunter+1)
- if addon == -1 then
- if getPlayerItemCount(cid,5875) >= 1 then
- if doPlayerRemoveItem(cid,5875,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 129, 2)
- doPlayerAddOutfit(cid, 137, 2)
- setPlayerStorageValue(cid,hunter+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- HUNTER END --
- -- MAGE START --
- function MageFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,mage)
- if addon < 2 then
- if getPlayerSex(cid) == 0 then
- if getPlayerItemCount(cid,5958) >= 1 then
- if doPlayerRemoveItem(cid,5958,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 138, 1)
- --doPlayerAddOutfit(cid, 130, 1)
- setPlayerStorageValue(cid,mage,1)
- end
- else
- selfSay(noitems, cid)
- end
- elseif getPlayerSex(cid) == 1 then
- if getPlayerItemCount(cid,2181) >= 1 and getPlayerItemCount(cid,2182) >= 1 and getPlayerItemCount(cid,2183) >= 1 and getPlayerItemCount(cid,2185) >= 1 and getPlayerItemCount(cid,2186) >= 1 and getPlayerItemCount(cid,2187) >= 1 and getPlayerItemCount(cid,2188) >= 1 and getPlayerItemCount(cid,2189) >= 1 and getPlayerItemCount(cid,2190) >= 1 and getPlayerItemCount(cid,2191) >= 1 and getPlayerItemCount(cid,5904) >= 10 and getPlayerItemCount(cid,2193) >= 20 and getPlayerItemCount(cid,5809) >= 1 then
- if doPlayerRemoveItem(cid,2181,1) and doPlayerRemoveItem(cid,2182,1) and doPlayerRemoveItem(cid,2183,1) and doPlayerRemoveItem(cid,2185,1) and doPlayerRemoveItem(cid,2186,1) and doPlayerRemoveItem(cid,2187,1) and doPlayerRemoveItem(cid,2188,1) and doPlayerRemoveItem(cid,2189,1) and doPlayerRemoveItem(cid,2190,1) and doPlayerRemoveItem(cid,2191,1) and doPlayerRemoveItem(cid,5904,10) and doPlayerRemoveItem(cid,2193,20) and doPlayerRemoveItem(cid,5809,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 130, 1)
- doPlayerAddOutfit(cid, 138, 1)
- setPlayerStorageValue(cid,mage,1)
- end
- else
- selfSay(noitems, cid)
- end
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function MageSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,mage+1)
- if addon < 2 then
- if getPlayerSex(cid) == 0 then
- if getPlayerItemCount(cid,5894) >= 70 and getPlayerItemCount(cid,5911) >= 20 and getPlayerItemCount(cid,5883) >= 40 and getPlayerItemCount(cid,5922) >= 35 and getPlayerItemCount(cid,5886) >= 10 and getPlayerItemCount(cid,5881) >= 60 and getPlayerItemCount(cid,5882) >= 40 and getPlayerItemCount(cid,5904) >= 15 and getPlayerItemCount(cid,5905) >= 30 then
- if doPlayerRemoveItem(cid,5894,70) and doPlayerRemoveItem(cid,5911,20) and doPlayerRemoveItem(cid,5883,40) and doPlayerRemoveItem(cid,5922,35) and doPlayerRemoveItem(cid,5886,10) and doPlayerRemoveItem(cid,5881,60) and doPlayerRemoveItem(cid,5882,40) and doPlayerRemoveItem(cid,5904,15) and doPlayerRemoveItem(cid,5905,30) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 138, 2)
- --doPlayerAddOutfit(cid, 130, 2)
- setPlayerStorageValue(cid,mage+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- elseif getPlayerSex(cid) == 1
- if getPlayerItemCount(cid,5903) >= 1 then
- if doPlayerRemoveItem(cid,5903,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 130, 2)
- doPlayerAddOutfit(cid, 138, 2)
- setPlayerStorageValue(cid,mage+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- MAGE END --
- -- KNIGHT START --
- function KnightFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,knight)
- if addon == -1 then
- if getPlayerItemCount(cid,5892) >= 1 and getPlayerItemCount(cid,5880) >= 100 then
- if doPlayerRemoveItem(cid,5892,1) and doPlayerRemoveItem(cid,5880,100) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 131, 1)
- doPlayerAddOutfit(cid, 139, 1)
- setPlayerStorageValue(cid,knight,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function KnightSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,knight+1)
- if addon == -1 then
- if getPlayerItemCount(cid,5893) >= 100 and getPlayerItemCount(cid,5924) >= 1 and getPlayerItemCount(cid,5885) >= 1 and getPlayerItemCount(cid,5887) >= 1 then
- if doPlayerRemoveItem(cid,5893,100) and doPlayerRemoveItem(cid,5924,1) and doPlayerRemoveItem(cid,5885,1) and doPlayerRemoveItem(cid,5887,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 131, 2)
- doPlayerAddOutfit(cid, 139, 2)
- setPlayerStorageValue(cid,knight+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- KNIGHT END --
- -- NOBLEMAN START --
- function NoblemanFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- local player_gold = getPlayerItemCount(cid,2148)
- local player_plat = getPlayerItemCount(cid,2152)*100
- local player_crys = getPlayerItemCount(cid,2160)*10000
- local player_money = player_gold + player_plat + player_crys
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,nobleman)
- if addon == -1 then
- if player_money >= 150000 then
- if doPlayerRemoveMoney(cid,150000) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 132, 1)
- doPlayerAddOutfit(cid, 140, 1)
- setPlayerStorageValue(cid,nobleman,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function NoblemanSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- local player_gold = getPlayerItemCount(cid,2148)
- local player_plat = getPlayerItemCount(cid,2152)*100
- local player_crys = getPlayerItemCount(cid,2160)*10000
- local player_money = player_gold + player_plat + player_crys
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,nobleman+1)
- if addon == -1 then
- if player_money >= 150000 then
- if doPlayerRemoveMoney(cid,150000) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 132, 2)
- doPlayerAddOutfit(cid, 140, 2)
- setPlayerStorageValue(cid,nobleman+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- NOBLEMAN END --
- -- SUMMONER START --
- function SummonerFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,summoner)
- if addon == -1 then
- if getPlayerSex(cid) == 1 then
- if getPlayerItemCount(cid,5958) >= 1 then
- if doPlayerRemoveItem(cid,5958,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 133, 1)
- doPlayerAddOutfit(cid, 141, 1)
- setPlayerStorageValue(cid,summoner,1)
- end
- else
- selfSay(noitems, cid)
- end
- elseif getPlayerSex(cid) == 0 then
- if getPlayerItemCount(cid,2181) >= 1 and getPlayerItemCount(cid,2182) >= 1 and getPlayerItemCount(cid,2183) >= 1 and getPlayerItemCount(cid,2185) >= 1 and getPlayerItemCount(cid,2186) >= 1 and getPlayerItemCount(cid,2187) >= 1 and getPlayerItemCount(cid,2188) >= 1 and getPlayerItemCount(cid,2189) >= 1 and getPlayerItemCount(cid,2190) >= 1 and getPlayerItemCount(cid,2191) >= 1 and getPlayerItemCount(cid,5904) >= 10 and getPlayerItemCount(cid,2193) >= 20 and getPlayerItemCount(cid,5809) >= 1 then
- if doPlayerRemoveItem(cid,2181,1) and doPlayerRemoveItem(cid,2182,1) and doPlayerRemoveItem(cid,2183,1) and doPlayerRemoveItem(cid,2185,1) and doPlayerRemoveItem(cid,2186,1) and doPlayerRemoveItem(cid,2187,1) and doPlayerRemoveItem(cid,2188,1) and doPlayerRemoveItem(cid,2189,1) and doPlayerRemoveItem(cid,2190,1) and doPlayerRemoveItem(cid,2191,1) and doPlayerRemoveItem(cid,5904,10) and doPlayerRemoveItem(cid,2193,20) and doPlayerRemoveItem(cid,5809,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 133, 1)
- doPlayerAddOutfit(cid, 141, 1)
- setPlayerStorageValue(cid,summoner,1)
- end
- else
- selfSay(noitems, cid)
- end
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function SummonerSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,summoner+2)
- if addon == -1 then
- if getPlayerSex(cid) == 1 then
- if getPlayerItemCount(cid,5894) >= 70 and getPlayerItemCount(cid,5911) >= 20 and getPlayerItemCount(cid,5883) >= 40 and getPlayerItemCount(cid,5922) >= 35 and getPlayerItemCount(cid,5886) >= 10 and getPlayerItemCount(cid,5881) >= 60 and getPlayerItemCount(cid,5882) >= 40 and getPlayerItemCount(cid,5904) >= 15 and getPlayerItemCount(cid,5905) >= 30 then
- if doPlayerRemoveItem(cid,5894,70) and doPlayerRemoveItem(cid,5911,20) and doPlayerRemoveItem(cid,5883,40) and doPlayerRemoveItem(cid,5922,35) and doPlayerRemoveItem(cid,5886,10) and doPlayerRemoveItem(cid,5881,60) and doPlayerRemoveItem(cid,5882,40) and doPlayerRemoveItem(cid,5904,15) and doPlayerRemoveItem(cid,5905,30) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 133, 2)
- --doPlayerAddOutfit(cid, 141, 2)
- setPlayerStorageValue(cid,summoner+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- elseif getPlayerSex(cid) == 0 then
- if getPlayerItemCount(cid,5903) >= 1 then
- if doPlayerRemoveItem(cid,5903,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 133, 2)
- doPlayerAddOutfit(cid, 141, 2)
- setPlayerStorageValue(cid,summoner+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- SUMMONER END --
- -- WARRIOR START --
- function WarriorFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,warrior)
- if addon == -1 then
- if getPlayerItemCount(cid,5925) >= 100 and getPlayerItemCount(cid,5899) >= 100 and getPlayerItemCount(cid,5884) >= 1 and getPlayerItemCount(cid,5919) >= 1 then
- if doPlayerRemoveItem(cid,5925,100) and doPlayerRemoveItem(cid,5899,100) and doPlayerRemoveItem(cid,5884,1) and doPlayerRemoveItem(cid,5919,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 134, 1)
- doPlayerAddOutfit(cid, 142, 1)
- setPlayerStorageValue(cid,warrior,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function WarriorSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,warrior+1)
- if addon == -1 then
- if getPlayerItemCount(cid,5887) >= 1 and getPlayerItemCount(cid,5880) >= 100 then
- if doPlayerRemoveItem(cid,5887,1) and doPlayerRemoveItem(cid,5880,100) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 134, 2)
- doPlayerAddOutfit(cid, 142, 2)
- setPlayerStorageValue(cid,warrior+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- WARRIOR END --
- -- BARBARIAN START --
- function BarbarianFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,barbarian)
- if addon == -1 then
- if getPlayerItemCount(cid,5884) >= 1 and getPlayerItemCount(cid,5885) >= 1 and getPlayerItemCount(cid,5911) >= 50 and getPlayerItemCount(cid,5910) >= 50 and getPlayerItemCount(cid,5886) >= 10 then
- if doPlayerRemoveItem(cid,5884,1) and doPlayerRemoveItem(cid,5885,1) and doPlayerRemoveItem(cid,5911,50) and doPlayerRemoveItem(cid,5910,50) and doPlayerRemoveItem(cid,5886,10) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 143, 1)
- doPlayerAddOutfit(cid, 147, 1)
- setPlayerStorageValue(cid,barbarian,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function BarbarianSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,barbarian+1)
- if addon == -1 then
- if getPlayerItemCount(cid,5880) >= 100 and getPlayerItemCount(cid,5892) >= 1 and getPlayerItemCount(cid,5893) >= 50 and getPlayerItemCount(cid,5876) >= 50 and getPlayerStorageValue(cid,barbarian) then
- if doPlayerRemoveItem(cid,5880,100) and doPlayerRemoveItem(cid,5892,1) and doPlayerRemoveItem(cid,5893,50) and doPlayerRemoveItem(cid,5876,50) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 143, 2)
- doPlayerAddOutfit(cid, 147, 2)
- setPlayerStorageValue(cid,barbarian+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- BARBARIAN END --
- -- DRUID START --
- function DruidFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,druid)
- if addon == -1 then
- if getPlayerItemCount(cid,5897) >= 50 and getPlayerItemCount(cid,5896) >= 50 then
- if doPlayerRemoveItem(cid,5897,50) and doPlayerRemoveItem(cid,5896,50) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 144, 1)
- doPlayerAddOutfit(cid, 148, 1)
- setPlayerStorageValue(cid,druid,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function DruidSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,druid+1)
- if addon == -1 then
- if getPlayerItemCount(cid,5937) >= 1 and getPlayerItemCount(cid,5939) >= 1 and getPlayerItemCount(cid,5906) >= 100 and getPlayerItemCount(cid,5942) >= 1 and getPlayerItemCount(cid,5940) >= 1 then
- if doPlayerRemoveItem(cid,5937,1) and doPlayerRemoveItem(cid,5939,1) and doPlayerRemoveItem(cid,5906,100) and doPlayerRemoveItem(cid,5942,1) and doPlayerRemoveItem(cid,5940,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 144, 2)
- doPlayerAddOutfit(cid, 148, 2)
- setPlayerStorageValue(cid,druid+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- DRUID END --
- -- WIZARD START --
- function WizardFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,wizard)
- if addon == -1 then
- if getPlayerItemCount(cid,2488) >= 1 and getPlayerItemCount(cid,2123) >= 1 and getPlayerItemCount(cid,2492) >= 1 and getPlayerItemCount(cid,2536) >= 1 then
- if doPlayerRemoveItem(cid,2488,1) and doPlayerRemoveItem(cid,2123,1) and doPlayerRemoveItem(cid,2492,1) and doPlayerRemoveItem(cid,2536,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 145, 1)
- doPlayerAddOutfit(cid, 149, 1)
- setPlayerStorageValue(cid,wizard,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function WizardSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,wizard+1)
- if addon == -1 then
- if getPlayerItemCount(cid,5922) >= 50 and getPlayerStorageValue(cid,wizard) then
- if doPlayerRemoveItem(cid,5922,50) and getPlayerStorageValue(cid,wizard) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 145, 2)
- doPlayerAddOutfit(cid, 149, 2)
- setPlayerStorageValue(cid,wizard+1,1)
- end
- else
- selfSay(noitems2, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- WIZARD END --
- -- ORIENTAL START --
- function OrientalFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,oriental)
- if addon == -1 then
- if getPlayerItemCount(cid,5945) >= 1 then
- if doPlayerRemoveItem(cid,5945,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 146, 1)
- doPlayerAddOutfit(cid, 150, 1)
- setPlayerStorageValue(cid,oriental,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function OrientalSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,oriental+1)
- if addon == -1 then
- if getPlayerItemCount(cid,5883) >= 100 and getPlayerItemCount(cid,5895) >= 100 and getPlayerItemCount(cid,5891) >= 2 and getPlayerItemCount(cid,5912) >= 100 then
- if doPlayerRemoveItem(cid,5883,100) and doPlayerRemoveItem(cid,5895,100) and doPlayerRemoveItem(cid,5891,2) and doPlayerRemoveItem(cid,5912,100) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 146, 2)
- doPlayerAddOutfit(cid, 150, 2)
- setPlayerStorageValue(cid,oriental+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- ORIENTAL END --
- -- PIRATE START --
- function PirateFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,pirate)
- if addon == -1 then
- if getPlayerItemCount(cid,6126) >= 100 and getPlayerItemCount(cid,6097) >= 100 and getPlayerItemCount(cid,6098) >= 100 then
- if doPlayerRemoveItem(cid,6126,100) and doPlayerRemoveItem(cid,6097,100) and doPlayerRemoveItem(cid,6098,100) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 151, 1)
- doPlayerAddOutfit(cid, 155, 1)
- setPlayerStorageValue(cid,pirate,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function PirateSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,pirate+1)
- if addon == -1 then
- if getPlayerItemCount(cid,6099) >= 1 and getPlayerItemCount(cid,6100) >= 1 and getPlayerItemCount(cid,6101) >= 1 and getPlayerItemCount(cid,6102) >= 1 then
- if doPlayerRemoveItem(cid,6099,1) and doPlayerRemoveItem(cid,6100,1) and doPlayerRemoveItem(cid,6101,1) and doPlayerRemoveItem(cid,6102,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 151, 2)
- doPlayerAddOutfit(cid, 155, 2)
- setPlayerStorageValue(cid,pirate+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- PIRATE END --
- -- ASSASSIN START --
- function AssassinFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,assassin)
- if addon == -1 then
- if getPlayerItemCount(cid,5912) >= 50 and getPlayerItemCount(cid,5910) >= 50 and getPlayerItemCount(cid,5911) >= 50 and getPlayerItemCount(cid,5913) >= 50 and getPlayerItemCount(cid,5914) >= 50 and getPlayerItemCount(cid,5909) >= 50 and getPlayerItemCount(cid,5886) >= 10 then
- if doPlayerRemoveItem(cid,5912,50) and doPlayerRemoveItem(cid,5910,50) and doPlayerRemoveItem(cid,5911,50) and doPlayerRemoveItem(cid,5913,50) and doPlayerRemoveItem(cid,5914,50) and doPlayerRemoveItem(cid,5909,50) and doPlayerRemoveItem(cid,5886,10) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 152, 1)
- doPlayerAddOutfit(cid, 156, 1)
- setPlayerStorageValue(cid,assassin,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function AssassinSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,assassin+1)
- if addon == -1 then
- if getPlayerItemCount(cid,5930) >= 1 and getPlayerItemCount(cid,5804) >= 1 then
- if doPlayerRemoveItem(cid,5930,1) and doPlayerRemoveItem(cid,5804,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 152, 2)
- doPlayerAddOutfit(cid, 156, 2)
- setPlayerStorageValue(cid,assassin+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- ASSASSIN END --
- -- BEGGAR START --
- function BeggarFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- local player_gold = getPlayerItemCount(cid,2148)
- local player_plat = getPlayerItemCount(cid,2152)*100
- local player_crys = getPlayerItemCount(cid,2160)*10000
- local player_money = player_gold + player_plat + player_crys
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,beggar)
- if addon == -1 then
- if getPlayerItemCount(cid,5883) >= 100 and player_money >= 20000 then
- if doPlayerRemoveItem(cid,5883,100) and doPlayerRemoveMoney(cid,20000) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 153, 1)
- doPlayerAddOutfit(cid, 157, 1)
- setPlayerStorageValue(cid,beggar,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function BeggarSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,beggar+1)
- if addon == -1 then
- if getPlayerItemCount(cid,6107) >= 1 then
- if doPlayerRemoveItem(cid,6107,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 153, 2)
- doPlayerAddOutfit(cid, 157, 2)
- setPlayerStorageValue(cid,beggar+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- BEGGAR END --
- -- SHAMAN START --
- function ShamanSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,shaman)
- if addon == -1 then
- if getPlayerItemCount(cid,3955) >= 5 and getPlayerItemCount(cid,5015) >= 1 then
- if doPlayerRemoveItem(cid,3955,5) and doPlayerRemoveItem(cid,5015,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 154, 2)
- doPlayerAddOutfit(cid, 158, 2)
- setPlayerStorageValue(cid,shaman,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function ShamanFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,shaman+1)
- if addon == -1 then
- if getPlayerItemCount(cid,3966) >= 5 and getPlayerItemCount(cid,3967) >= 5 then
- if doPlayerRemoveItem(cid,3966,5) and doPlayerRemoveItem(cid,3967,5) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 154, 1)
- doPlayerAddOutfit(cid, 158, 1)
- setPlayerStorageValue(cid,shaman+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- SHAMAN END --
- -- NORSEMAN START --
- function NorsemanFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,norseman)
- if addon == -1 then
- if getPlayerItemCount(cid,7290) >= 5 then
- if doPlayerRemoveItem(cid,7290,5) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 251, 1)
- doPlayerAddOutfit(cid, 252, 1)
- setPlayerStorageValue(cid,norseman,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function NorsemanSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,norseman+1)
- if addon == -1 then
- if getPlayerItemCount(cid,7290) >= 10 then
- if doPlayerRemoveItem(cid,7290,10) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 251, 2)
- doPlayerAddOutfit(cid, 252, 2)
- setPlayerStorageValue(cid,norseman+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- NORSEMAN END --
- -- NIGHTMARE START --
- function NightmareFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,nightmare)
- if addon == -1 then
- if getPlayerItemCount(cid,6500) >= 500 then
- if doPlayerRemoveItem(cid,6500,500) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 268, 1)
- doPlayerAddOutfit(cid, 269, 1)
- setPlayerStorageValue(cid,nightmare,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function NightmareSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,nightmare+1)
- if addon == -1 then
- if getPlayerItemCount(cid,6500) >= 1500 then
- if doPlayerRemoveItem(cid,6500,1500) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 268, 2)
- doPlayerAddOutfit(cid, 269, 2)
- doPlayerAddItem(cid, 6391, 1)
- setPlayerStorageValue(cid,nightmare+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- NIGHTMARE END --
- -- JESTER START --
- function JesterFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,jester)
- if addon == -1 then
- if getPlayerItemCount(cid,5879) >= 1 and getPlayerItemCount(cid,5878) >= 4 then
- if doPlayerRemoveItem(cid,5879,1) and doPlayerRemoveItem(cid,5878,4) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 273, 1)
- doPlayerAddOutfit(cid, 270, 1)
- setPlayerStorageValue(cid,jester,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function JesterSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,jester+1)
- if addon == -1 then
- if getPlayerItemCount(cid,5909) >= 5 then
- if doPlayerRemoveItem(cid,5909,5) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 273, 2)
- doPlayerAddOutfit(cid, 270, 2)
- setPlayerStorageValue(cid,jester+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- JESTER END --
- -- BROTHERHOOD START --
- function BrotherhoodFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,brotherhood)
- if addon == -1 then
- if getPlayerItemCount(cid,6500) >= 500 then
- if doPlayerRemoveItem(cid,6500,500) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 278, 1)
- doPlayerAddOutfit(cid, 279, 1)
- setPlayerStorageValue(cid,brotherhood,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function BrotherhoodSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,brotherhood+1)
- if addon == -1 then
- if getPlayerItemCount(cid,6500) >= 1500 then
- if doPlayerRemoveItem(cid,6500,1500) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 278, 2)
- doPlayerAddOutfit(cid, 279, 2)
- doPlayerAddItem(cid, 6433, 1)
- setPlayerStorageValue(cid,brotherhood+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- BROTHERHOOD END --
- --WAYFARER START --
- function WayfarerFirst(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,wayfarer)
- if addon == -1 then
- if getPlayerItemCount(cid,12657) >= 1 then
- if doPlayerRemoveItem(cid,12657,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 366, 1)
- doPlayerAddOutfit(cid, 367, 1)
- setPlayerStorageValue(cid,wayfarer,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- function WayfarerSecond(cid, message, keywords, parameters, node)
- if(not npcHandler:isFocused(cid)) then
- return false
- end
- if isPremium(cid) then
- addon = getPlayerStorageValue(cid,wayfarer+1)
- if addon == -1 then
- if getPlayerItemCount(cid,12656) >= 1 then
- if doPlayerRemoveItem(cid,12656,1) then
- selfSay(newaddon, cid)
- doSendMagicEffect(getCreaturePosition(cid), 13)
- doPlayerAddOutfit(cid, 366, 2)
- doPlayerAddOutfit(cid, 367, 2)
- setPlayerStorageValue(cid,wayfarer+1,1)
- end
- else
- selfSay(noitems, cid)
- end
- else
- selfSay(already, cid)
- end
- end
- end
- -- WAYFARER END --
- keywordHandler:addKeyword({'addons'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I can offer you first & second addons of the following outfits: Citizen, Hunter, Mage, Knight, Nobleman, Summoner, Warrior, Barbarian, Druid, Wizard, Oriental, Pirate, Assassin, Beggar, Shaman, Norseman, Elementalist, Nightmare, Jester and Brotherhood."})
- keywordHandler:addKeyword({'help'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "What you do is that you type 'first hunter addon' or 'second hunter addon' where you replace 'hunter' with whatever outfit you'd like to achieve the addons for. Assuming that you already collected all the required pieces, say 'yes' and voíla - you got yourself an addon!"})
- node1 = keywordHandler:addKeyword({'first citizen addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first citizen addon you need to give me 100 minotaur leathers. Do you have them with you?'})
- node1:addChildKeyword({'yes'}, CitizenFirst, {})
- node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node2 = keywordHandler:addKeyword({'second citizen addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first hunter addon you need to give me 100 chicken feathers, 50 honeycombs and a legion helmet. Do you have them with you?'})
- node2:addChildKeyword({'yes'}, CitizenSecond, {})
- node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node3 = keywordHandler:addKeyword({'first hunter addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first hunter addon you need to give me Elane Crossbow, 100 lizard leathers, 100 red dragon leather, 5 enchanted chicken wings, a piece of royal steel, a piece of hell steel and a piece of draconian steel. Do you have them with you?'})
- node3:addChildKeyword({'yes'}, HunterFirst, {})
- node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node4 = keywordHandler:addKeyword({'second hunter addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second hunter addon you need to give me a pair of sniper gloves. Do you have them with you?'})
- node4:addChildKeyword({'yes'}, HunterSecond, {})
- node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node5 = keywordHandler:addKeyword({'first mage addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first mage addon you need to give me a winning lottery ticket if you are a female. Otherwise, you need to give me all kind of wands and rods, 10 magic sulphurs, 20 ankhs and a soul stone. Do you have it with you?'})
- node5:addChildKeyword({'yes'}, MageFirst, {})
- node5:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node6 = keywordHandler:addKeyword({'second mage addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second mage addon you need to give me 70 bat wings, 20 red pieces of cloth, 40 ape fur, 35 holy orchid, 10 spools of spider silk yarn, 60 lizard scales, 40 red dragon scales, 15 magic sulphurs and 30 vampire dusts if you are a female. Otherwise, you need to give me a ferumbras\' hat. Do you have them with you?'})
- node6:addChildKeyword({'yes'}, MageSecond, {})
- node6:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node7 = keywordHandler:addKeyword({'first knight addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first knight addon you need to give me a chunk of crude iron and 100 iron ores. Do you have it with you?'})
- node7:addChildKeyword({'yes'}, KnightFirst, {})
- node7:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node8 = keywordHandler:addKeyword({'second knight addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second knight addon you need to give me 100 perfect behemoth fangs, a damaged steel helmet, warrior\'s sweat and a royal steel. Do you have them with you?'})
- node8:addChildKeyword({'yes'}, KnightSecond, {})
- node8:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node9 = keywordHandler:addKeyword({'first nobleman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first nobleman addon you need to give me 150,000 gold pieces. Do you have it with you?'})
- node9:addChildKeyword({'yes'}, NoblemanFirst, {})
- node9:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node10 = keywordHandler:addKeyword({'second nobleman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second nobleman addon you need to give me 150,000 gold pieces. Do you have them with you?'})
- node10:addChildKeyword({'yes'}, NoblemanSecond, {})
- node10:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node11 = keywordHandler:addKeyword({'first summoner addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = '{[MALE]} To achieve the first summoner addon you need to give me a winning lottery ticket. {[FEMALE]} You need to give me all kind of wands and rods, 10 magic sulphurs, 20 ankhs and a soul stone. Do you have it with you?'})
- node11:addChildKeyword({'yes'}, SummonerFirst, {})
- node11:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node12 = keywordHandler:addKeyword({'second summoner addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = '{[MALE]} To achieve the second summoner addon you need to give me 70 bat wings, 20 red pieces of cloth, 40 ape fur, 35 holy orchid, 10 spools of spider silk yarn, 60 lizard scales, 40 red dragon scales, 15 magic sulphurs and 30 vampire dusts. {[FEMALE]} You need to give me a ferumbras\' hat. Do you have them with you?'})
- node12:addChildKeyword({'yes'}, SummonerSecond, {})
- node12:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node13 = keywordHandler:addKeyword({'first warrior addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first warrior addon you need to give me 100 hardened bones, 100 turtle shells, a fighting spirit and a dragon claw. Do you have it with you?'})
- node13:addChildKeyword({'yes'}, WarriorFirst, {})
- node13:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node14 = keywordHandler:addKeyword({'second warrior addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second warrior addon you need to give me 100 iron ores and a piece of royal steel. Do you have them with you?'})
- node14:addChildKeyword({'yes'}, WarriorSecond, {})
- node14:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node15 = keywordHandler:addKeyword({'first barbarian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first barbarian addon you need to give me a fighting spirit, the warrior\'s sweat, 50 red pieces of cloth, 50 green pieces of cloth and 10 spool of yarns. Do you have them with you?'})
- node15:addChildKeyword({'yes'}, BarbarianFirst, {})
- node15:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node16 = keywordHandler:addKeyword({'second barbarian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second barbarian addon you need to give me 100 iron ore, a chunk of crude iron, 50 behemoth fangs and 50 lizard leathers. Do you have them with you?'})
- node16:addChildKeyword({'yes'}, BarbarianSecond, {})
- node16:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node17 = keywordHandler:addKeyword({'first druid addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first druid addon you need to give me 50 wolf paws and 50 bear paws. Do you have them with you?'})
- node17:addChildKeyword({'yes'}, DruidFirst, {})
- node17:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node18 = keywordHandler:addKeyword({'second druid addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second druid addon you need to give me Botanist Container, Ceiron\'s waterskin, 100 demon dusts, a blessed wooden stake and Ceirons wolf tooth chain. Do you have them with you?'})
- node18:addChildKeyword({'yes'}, DruidSecond, {})
- node18:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node19 = keywordHandler:addKeyword({'first wizard addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first wizard addon you need to give me a dragon scale mail, a pair of crown legs, a medusa shield and a ring of the sky. Do you have them with you?'})
- node19:addChildKeyword({'yes'}, WizardFirst, {})
- node19:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node20 = keywordHandler:addKeyword({'second wizard addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second wizard addon you need to give me 50 holy orchids. Do you have them with you?'})
- node20:addChildKeyword({'yes'}, WizardSecond, {})
- node20:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node21 = keywordHandler:addKeyword({'first oriental addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first oriental addon you need to give me a mermaid comb. Do you have it with you?'})
- node21:addChildKeyword({'yes'}, OrientalFirst, {})
- node21:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node22 = keywordHandler:addKeyword({'second oriental addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second oriental addon you need to give me 100 ape furs, 100 fish fins, 2 enchanted chicken wings and 100 blue pieces of cloth. Do you have them with you?'})
- node22:addChildKeyword({'yes'}, OrientalSecond, {})
- node22:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node23 = keywordHandler:addKeyword({'first pirate addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first pirate addon you need to give me 100 hooks, 100 peg legs and 100 eye patches. Do you have them with you?'})
- node23:addChildKeyword({'yes'}, PirateFirst, {})
- node23:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node24 = keywordHandler:addKeyword({'second pirate addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second pirate addon you need to give me brutus bloodbeard\'s hat, lethal lissy\'s shirt, ron the ripper\'s sabre and deadeye devious\' eye patch. Do you have them with you?'})
- node24:addChildKeyword({'yes'}, PirateSecond, {})
- node24:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node25 = keywordHandler:addKeyword({'first assassin addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first assassin addon you need to give me 50 Blue Piece of Cloths, 50 Green Piece of Cloths, 50 Red Piece of Cloths, 50 Brown Piece of Cloths, 50 Yellow Piece of Cloths, 50 White Piece of Cloths and 10 Spool of Yarns. Do you have them with you?'})
- node25:addChildKeyword({'yes'}, AssassinFirst, {})
- node25:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node26 = keywordHandler:addKeyword({'second assassin addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second assassin addon you need to give me 1 Behemoth Claw and 1 Nose Ring. Do you have them with you?'})
- node26:addChildKeyword({'yes'}, AssassinSecond, {})
- node26:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node27 = keywordHandler:addKeyword({'first beggar addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first beggar addon you need to give me 100 ape furs and 20,000 gold pieces. Do you have them with you?'})
- node27:addChildKeyword({'yes'}, BeggarFirst, {})
- node27:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node28 = keywordHandler:addKeyword({'second beggar addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second beggar addon you need to give me simon the beggar\'s staff. Do you have it with you?'})
- node28:addChildKeyword({'yes'}, BeggarSecond, {})
- node28:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node29 = keywordHandler:addKeyword({'second shaman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first shaman addon you need to give me 5 dworf voodoo dolls and a mandrake. Do you have them with you?'})
- node29:addChildKeyword({'yes'}, ShamanSecond, {})
- node29:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node30 = keywordHandler:addKeyword({'first shaman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second shaman addon you need to give me 5 banana staffs and 5 tribal masks. Do you have them with you?'})
- node30:addChildKeyword({'yes'}, ShamanFirst, {})
- node30:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node31 = keywordHandler:addKeyword({'first norseman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first norseman addon you need to give me 5 shards. Do you have them with you?'})
- node31:addChildKeyword({'yes'}, NorsemanFirst, {})
- node31:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node32 = keywordHandler:addKeyword({'second norseman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second norseman addon you need to give me 10 shards. Do you have them with you?'})
- node32:addChildKeyword({'yes'}, NorsemanSecond, {})
- node32:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node33 = keywordHandler:addKeyword({'first nightmare addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first nightmare addon you need to give me 500 demonic essences. Do you have them with you?'})
- node33:addChildKeyword({'yes'}, NightmareFirst, {})
- node33:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node34 = keywordHandler:addKeyword({'second nightmare addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second nightmare addon you need to give me 1500 demonic essences (you will receive Nightmare Shield). Do you have them with you?'})
- node34:addChildKeyword({'yes'}, NightmareSecond, {})
- node34:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node35 = keywordHandler:addKeyword({'first jester addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first jester addon you need to give me a giant spider silk and 4 minotaur leathers. Do you have them with you?'})
- node35:addChildKeyword({'yes'}, JesterFirst, {})
- node35:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node36 = keywordHandler:addKeyword({'second jester addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second jester addon you need to give me 5 white piece of cloth. Do you have them with you?'})
- node36:addChildKeyword({'yes'}, JesterSecond, {})
- node36:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node37 = keywordHandler:addKeyword({'first brotherhood addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first brotherhood addon you need to give me 500 demonic essences. Do you have them with you?'})
- node37:addChildKeyword({'yes'}, BrotherhoodFirst, {})
- node37:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node38 = keywordHandler:addKeyword({'second brotherhood addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second brotherhood addon you need to give me 1500 demonic essences (you will receive Necromancer Shield). Do you have them with you?'})
- node38:addChildKeyword({'yes'}, BrotherhoodSecond, {})
- node38:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node39 = keywordHandler:addKeyword({'first wayfarer addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first wayfarer addon you need to give me the Old Cape. Do you have them with you?'})
- node39:addChildKeyword({'yes'}, WayfarerFirst, {})
- node39:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node40 = keywordHandler:addKeyword({'second wayfarer addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second wayfarer addon you need to give me the Sedge Hat. Do you have them with you?'})
- node40:addChildKeyword({'yes'}, WayfarerSecond, {})
- node40:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node41 = keywordHandler:addKeyword({'first pumpkin addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first pumpkin addon you need to give me 20 Silver Raid Tokens. Do you have them with you?'})
- node41:addChildKeyword({'yes'}, PumpkinFirst, {})
- node41:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node42 = keywordHandler:addKeyword({'second pumpkin addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second pumpkin addon you need to give me 20 Silver Raid Tokens. Do you have them with you?'})
- node42:addChildKeyword({'yes'}, PumpkinSecond, {})
- node42:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node43 = keywordHandler:addKeyword({'first yalaharian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first Yalaharian addon you need to give me 10 Silver Raid Tokens. Do you have them with you?'})
- node43:addChildKeyword({'yes'}, YalaharianFirst, {})
- node43:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node44 = keywordHandler:addKeyword({'second yalaharian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second Yalaharian addon you need to give me 10 Silver Raid Tokens. Do you have them with you?'})
- node44:addChildKeyword({'yes'}, YalaharianSecond, {})
- node44:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node45 = keywordHandler:addKeyword({'first glooth addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first Glooth addon you need to give me 10 Silver Raid Tokens. Do you have them with you?'})
- node45:addChildKeyword({'yes'}, GloothFirst, {})
- node45:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node46 = keywordHandler:addKeyword({'second glooth addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second Glooth addon you need to give me 10 Silver Raid Tokens. Do you have them with you?'})
- node46:addChildKeyword({'yes'}, GloothSecond, {})
- node46:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node47 = keywordHandler:addKeyword({'first rift warrior addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first Rift Warrior addon you need to give me 3 Gold Tokens. Do you have them with you?'})
- node47:addChildKeyword({'yes'}, riftFirst, {})
- node47:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node48 = keywordHandler:addKeyword({'second rift warrior addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second Rift Warrior addon you need to give me 200 Silver Tokens. Do you have them with you?'})
- node48:addChildKeyword({'yes'}, riftSecond, {})
- node48:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- -- elementalist
- node49 = keywordHandler:addKeyword({'first elementalist addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first Elementalist addon you need to give me 1 Elemental Spikes. Do you have them with you?'})
- node49:addChildKeyword({'yes'}, elementalistFirst, {})
- node49:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- node50 = keywordHandler:addKeyword({'second elementalist addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second Elementalist addon you need to give me 1 Mages Cap. Do you have them with you?'})
- node50:addChildKeyword({'yes'}, elementalistSecond, {})
- node50:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
- -- elementalist end
- npcHandler:addModule(FocusModule:new())
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