ScraggyKing20

SSBM - U 1.4 Changelog v1

Sep 19th, 2019 (edited)
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  1. SSBM - U Changelog
  2.  
  3. 1.4
  4.  
  5. GAME -=-=-=-=-=-=-=-=-=-=-=
  6.  
  7. Visual changes:
  8. •The Character Selection Screen icons and renders have all been replaced with the "CSS Resprited Smash 4 mod" drawn by Ahruon/AbyssWolf/Orkimides
  9. •Melee U now (sorta) has credit at the main menu screen?
  10.  
  11. CHARACTERS -=-=-=-=-=-=-=-=
  12.  
  13. Ness:
  14. •Neutral special angle changed from 70 to 290
  15. •Furthermore, the damage was buffed from 1% to 100%
  16. •The knockback growth was nerfed from 70 to 35
  17.  
  18. Samus:
  19. •Charge Shot hitbox buffed from 300 to 600
  20.  
  21. Ice Climbers:
  22. •Nana Up Aerial base knockback buffed from 10 to 35
  23.  
  24. Roy:
  25. •Forward smash's endlag was nerfed by 0.7x (Not implemented yet)
  26. --The following is the documentation of Roy's sword scaling--
  27. ===Back air===
  28. •Back aerial (hilt) base knockback buffed from 30 to 50, knockback growth buffed from 90 to 125, and damage buffed from 9% to 11%
  29. •Back aerial (middle, near the hilt) base knockback buffed from 30 to 45, and knockback growth buffed from 90 to 100
  30. •Back aerial (middle, near the tip) base knockback buffed from 30 to 35, knockback growth buffed from 90 to 95, and damage nerfed from 9% to 8%
  31. •Back aerial (tip) base knockback buffed from 10 to 20, and knockback growth nerfed from 90 to 80
  32. ===Forward air===
  33. •Forward aerial (hilt) base knockback buffed from 40 to 50, knockback growth buffed from 60 to 125, shield damage buffed from 0 to 1, and damage buffed from 9% to 11%
  34. •Forward aerial (middle, near the hilt) base knockback buffed from 40 to 45, knockback growth buffed from 60 to 100
  35. •Forward aerial (middle, near the tip) base knockback buffed from 30 to 35, knockback growth buffed from 60 to 85, and damage nerfed from 9% to 8%
  36. •Forward aerial (tip) knockback growth nerfed from 95 to 80, and damage buffed from 5% to 7%
  37.  
  38. Link:
  39. •Attempted to fix Up Smash
  40. •WDSK on the first two hits set from 26, 33, 37 and 40 to 0
  41. •Hit 2 Up Smash base knockback changed from 0 to 40
  42. •Hit 1 Up Smash angle changed from 98 to 150
  43. •Hit 1 Up Smash angle changed from 98 to 190
  44. •Hit 1 hitbox comes out at frame 7 now
  45. •Hit 1 hitbox lasts for 10 frames
  46. •Hit 2 hitbox comes out at frame 23 now
  47. •Hit 2 hitbox lasts for 8 frames
  48. •Hit 3 hitbox comes out at frame 40 now
  49. •Hit 3 hitbox lasts for 8 frames
  50. •Dash Attack hitbox now lasts for 23 frames instead of 6
  51.  
  52. Mewtwo:
  53. •Down aerial now uses the down throw animation
  54. •The hand hitbox was swapped to the tail hitbox; now the tail will act as the bone for the hitbox instead of the hand
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