Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- command /sklep:
- aliases: pkt, lvl, skleplvl
- trigger:
- open chest with 2 rows named "&2&lSKLEP ZA LVL" to player
- wait 2 ticks
- format slot 0 of player with 1 of diamond pickaxe named "&c&lHASTE 2" with lore "&eCZAS TRWANIA: &85 MIN||&eCENA: &88 LVL" to close then run [execute player command "/isklep haste2"]
- format slot 1 of player with 1 of enchanted golden apple named "&c&lKOXY x10" with lore "&eILOSC: &810||&eCENA: &820 LVL||||&8PAMIETAJ ABY MIEC MIEJSCE W EQ NA 10 KOXOW!!" to close then run [execute player command "/isklep kox10"]
- format slot 2 of player with 1 of enchanted golden apple named "&c&lKOXY x20" with lore "&eILOSC: &820||&eCENA: &835 LVL||||&8PAMIETAJ ABY MIEC MIEJSCE W EQ NA 20 KOXOW!!" to close then run [execute player command "/isklep kox20"]
- format slot 3 of player with 1 of tnt named "&c&lTNT x64" with lore "&eILOSC: &864||&eCENA: &815 LVL||||&8PAMIETAJ ABY MIEC MIEJSCE W EQ NA 64 TNT!!" to close then run [execute player command "/isklep tnt64"]
- format slot 17 of player with 1 of bottle of enchanting named "&4&lDOSWIADCZENIE" with lore "&eLVL: &8%{plvl.%player%}%||&eBRAK: &8%{punktybrak123.%player%}% PKT" to close then run [execute player command "/isklep"]
- stop
- command /isklep [<text>]:
- trigger:
- if arg-1 is "haste2":
- if {plvl.%player%} is bigger than 7:
- remove 8 from {plvl.%player%}
- apply haste 2 to the player for 300 seconds
- send "&aPoprawnie wymieniles swoj lvl na przedmiot :)" to player
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl :(" to player
- stop
- if arg-1 is "kox10":
- if {plvl.%player%} is bigger than 19:
- remove 20 from {plvl.%player%}
- loop 10 times:
- give player enchanted golden apple
- send "&aPoprawnie wymieniles swoj lvl na przedmiot :)" to player
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl :(" to player
- stop
- if arg-1 is "kox20":
- if {plvl.%player%} is bigger than 34:
- remove 35 from {plvl.%player%}
- loop 20 times:
- give player enchanted golden apple
- send "&aPoprawnie wymieniles swoj lvl na przedmiot :)" to player
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl :(" to player
- stop
- if arg-1 is "tnt64":
- if {plvl.%player%} is bigger than 14:
- remove 15 from {plvl.%player%}
- loop 64 times:
- give player tnt
- send "&aPoprawnie wymieniles swoj lvl na przedmiot :)" to player
- stop
- else:
- send "&cBLAD: &4nie posiadasz wystarczajacego lvl :(" to player
- stop
- on mine of stone:
- add 1 to {pktlvl.%player%}
- wait 2 ticks
- if {pplvl.%player%} is true:
- set {punktybrak123.%player%} to 100-{pktlvl.%player%}
- if {pktlvl.%player%} is more than 99:
- add 1 to {plvl.%player%}
- set {pktlvl.%player%} to 0
- set {punktybrak123.%player%} to 100-{pktlvl.%player%}
- send "&8» &aGratulacje! &aAwansowales na &6%{plvl.%player%}% &apoziom&7."
- execute console command "playsound random.levelup %player%"
- if {plvl.%player%} is 20 or 30 or 40 or 50 or 60 or 70 or 80 or 90:
- broadcast "&8» &aGratulacje! Gracz &6%player% &aawansowal na &6%{plvl.%player%}% &apoziom&7."
- stop
- if {plvl.%player%} is more than 99:
- if {pplvl.%player%} is true:
- set {pplvl.%player%} to false
- broadcast "&8» &aGratulacje! Gracz &6%player% &aawansowal na &6100 &apoziom&7."
- send "&4Osiagnales juz max lvl wymien go w /sklep na przedmioty!!"
- stop
- command /resetpkt [<player>]:
- permission: resetpkt.itachi
- trigger:
- if arg-1 is set:
- send "&fzresetowales pkt graczowi %player-arg%"
- set {pktlvl.%player%} to 0
- set {plvl.%player%} to 0
- set {pplvl.%player%} to true
- set {punktybrak123.%player%} to 100
- command /dajlvl [<player>]:
- permission: resetpkt.itachi
- trigger:
- if arg-1 is set:
- add 1 to {plvl.%player-arg%}
- add 100 to {pktlvl.%player-arg%}
- send "&edodales lvl graczowi %player-arg%"
- if arg-1 is not set:
- send "&cPoprawne uzycie /dajlvl {gracz}"
- on first join:
- set {pktlvl.%player%} to 0
- set {plvl.%player%} to 0
- set {pplvl.%player%} to true
- set {punktybrak123.%player%} to 100
Advertisement
Add Comment
Please, Sign In to add comment