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- Let's make a game!
- -Slowtorio Far Realm 3.0
- -by Apotheosis
- Settings :
- -prices increase by 100%
- -selling gives back 100%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- Resources :
- *energy
- -named Joules
- *tenergy
- -named Total Energy
- *benergy
- -named Banished Energy
- *matter
- -named Matter
- *inspiration
- -named Inspiration
- *widget
- -named Widget
- *tm
- -named Thinking Machine
- *land
- -named Habitable Land
- *biomass
- -named Biomass
- *sentience
- -named Sentience
- *spirit
- -named Enduring Spirits
- *time
- -named Time
- *flux
- -named Flux
- *outsider
- -named Outsiders
- *timeoutsider
- -named Time Outsiders
- *fluxoutsider
- -named Flux Outsiders
- *damage
- -named Entropy Damage
- *outsiderkill
- -named Outsiders Banished
- Clickables :
- *legacyactivate
- -named Legacy Activate
- -gives 1 legacypower
- -locks legacyactivate
- *kill
- -named Banish Outsider
- -gives 100 outsiderkill for 100 outsider
- -visible
- *gather
- -named Gather Matter
- -gives 100000 matter, 10000000 flux
- -gains 1% per time
- -visible
- *necrostorm
- -named Necrostorm
- -gives 6 energy, 6 tenergy
- -gains 100% per outsiderkill
- -unlocks at 1 outsiderkill
- *forsee
- -named Forsee
- -gives 666666 inspiration, 9e9 flux
- *harvestsentience
- -named Harvest Sentience
- -gives 1 sentience for 10000 tm
- -gains .0000002% per tm
- *1000conduit
- -named 1000 Conduits
- -gives 1000 conduit for 175000000000 matter
- -unlocks at 1000 conduit
- *masswilderness
- -named Massive Wilderness
- -gives 100 wilderness for 2000000 land
- -gains .02% per wilderness
- -unlocks at 100 wilderness
- *specialdemon
- -named Infernal Path
- -locks specialangel
- -locks specialbeyonder
- -unlocks demon1
- -locks specialdemon
- *specialangel
- -named Angelic Path
- -locks specialdemon
- -locks specialbeyonder
- -unlocks angel1
- -locks specialangel
- *specialbeyonder
- -named Enigmatic Path
- -locks specialangel
- -locks specialdemon
- -unlocks beyonder1
- -locks specialbeyonder
- Buildings :
- *timer
- -abstract
- -gives 1 time
- -starts at 1
- *timespawner
- -abstract
- -gives .00000000000001 outsider, .00000000000001 timeoutsider
- -gains 100% per time
- -gains 100% per time
- -gains 100% per time
- -gains 100% per time
- -gains 100% per time
- -starts at 1
- *fluxspawner
- -abstract
- -gives .001 outsider, .001 fluxoutsider
- -gains 100% per flux
- -starts at 1
- *energydrain
- -abstract
- -gives 1 damage for 1 energy
- -gains 10% per outsider
- -starts at 1
- *fluxacc
- -abstract
- -gives 1 flux
- *legacypower
- -gives 1 energy, 1 tenergy
- -gains .0000001% per tenergy
- *rift
- -named Reality Rift
- -"Tear a hole in reality to generate free energy... but also a lot of flux. Each rift improves all other rifts."
- -costs 2e6 matter
- -gives 6e9 energy, 6e9 tenergy, 6000 flux
- -gains 6% per rift
- -unlocks at 1 matter
- *riftgenerator
- -named Rift Generator
- -"Thinking machines create a new rift every minute. -333333 matter"
- -costs 900 tm
- -gives .0167 rift for 333333 matter
- *auroraharvester
- -named Aurora Harvester
- -"A flying platform that harvests energy in the skies. Creates less flux per unit energy than reality rifts. +692 TW"
- -costs 3000 tm, 25000000 widget
- -gives 6.92e14 energy, 6.92e14 tenergy, 160000000 flux
- *mattermine
- -named Matter Mine
- -"Harvest matter from the surrounding environment. Uses 70 MW, +1 matter^3"
- -gives 1 matter for 7e7 energy
- -costs 3e6 matter
- -unlocks at 1 energy
- -gains 100% per mattermine
- -gains 100% per mattermine
- *biomine
- -named Biomine
- -"A living, breathing mine that converts biomass into raw matter without generating flux. -5M biomass, +900M Matter"
- -gives 9e8 matter for 5e6 biomass
- -costs 1e9 biomass, 3000 sentience
- *conduit
- -named Conduit
- -"A massive structure that focuses existing electromagnetic radiation to produce energy without generating any flux. +625 GW"
- -gives 6.25e11 energy, 6.25e11 tenergy
- -costs 175000000 matter
- -unlocks at 1 mattermine
- *angelicspire
- -named Angelic Spire
- -"Pure, flux free energy spawned directly from inspiration. +777 PW of energy."
- -gives 7.77e17 energy, 7.77e17 tenergy
- -costs 7e9 inspiration
- *focusorb
- -named Focus Orb
- -"A concentrated orb of matter that can generate inspiration. +.005 inspiration, uses 5 GW. +20% synergy"
- -gives .005 inspiration for 5e9 energy
- -costs 9000000 matter
- -unlocks at 1 matter
- -gains 20% per focusorb
- -gains 5% per spiritofknowledge
- *spiritofknowledge
- -named Spirit of Knowledge
- -"Ancient spirits boost focus orbs power by 5%"
- -costs 1 spirit, 1e17 energy
- -unlocks at 1 spirit
- *wisdomorb
- -named Orb of Wisdom
- -"An orb of angelic wisdom. +7 inspiration, uses 5 TW. +7% synergy"
- -gives 7 inspiration for 5e12 energy
- -costs 7e17 energy
- -gains 7% per wisdomorb
- *university
- -named University
- -"Sentient beings can naturally generate inspiration. +1 inspiration/university^2"
- -costs 20000 sentience, 1e9 matter
- -gives 1 inspiration
- -gains 100% per university
- *fabricator
- -named Fabricator
- -"Make widgets that do things. -5000 matter, +13 Widgets. Uses 75 GW, generates 50000 flux"
- -gives 13 widget, 50000 flux for 5000 matter, 7.5e10 energy
- -costs 1e8 matter
- -gains 10% per industrialboost
- *thinktank
- -named Think Tank
- -"Builds 1 thinking machine every 15 minutes. Uses 1 inspiration, 50 GW, 7 Widget. Generates 75000 flux"
- -gives .0012 tm, 75000 flux for 5e10 energy, 7 widget, 1 inspiration
- -costs 5e7 matter, 1000000 widget
- -gains 10% per industrialboost
- *industrialboost
- -named Industrial Boost
- -"Through a large expenditure of energy boost your think tank and fabricator speed by 10%"
- -costs 1e18 energy
- -unlocks at 100 thinktank
- *terraformer
- -named Terraformer
- -"Start to transform the landscape into a more habitable environment. Uses 1 TW, +1 habitable land. +400000 flux"
- -gives 1 land, 4000000 flux for 1e12 energy
- -costs 1e9 matter, 3500000 widget
- *wilderness
- -named Wilderness
- -"Nature may be slow, but overtime it can passively spawn surprising results."
- -gives 1 biomass, .0000016 sentience, .00000003 spirit
- -costs 20000 land
- *autofarm
- -named Automated Farm
- -"Thinking machines will cultivate biomass at a much faster rate. -500 GW, +1200 biomass. +14% synergy"
- -gives 1200 biomass for 5e14 energy
- -costs 20000 land, 12500000 biomass, 20000 tm
- -unlocks at 20 wilderness
- -gains 14% per autofarm
- *society
- -named Society
- -"Spawn true organic life with sentience and biomass. -9001 biomass, +.1 Sentience"
- -gives .1 sentience for 9001 biomass
- -costs 777 sentience, 141414 land
- -unlocks at 1 sentience
- //Defense
- *ballista
- -named Ballista
- -"Launch charged projectiles into outsiders. Uses 750 matter to banish 75000 outsiders"
- -gives 75000 outsiderkill for 75000 outsider, 750 matter
- -costs 500000 matter
- *stormtower
- -named Storm Tower
- -"Harness storms to eradicate outsiders. Uses 750 GW of power to banish 2000000 Outsiders, +10% synergy per tower"
- -gives 2000000 outsiderkill for 2000000 outsider, 7.5e11 energy
- -costs 2e9 matter, 500000 widget
- -gains 10% per stormtower
- *warplatform
- -named War Platform
- -"A flying platform of thinking machines that will destroy outsiders. Uses 5 PW of Power, 100 million matter to banish 75B Outsiders"
- -gives 1.5e11 outsiderkill for 1.5e11 outsider, 5e15 energy, 1e8 matter
- -costs 75000 tm, 1.5e10 matter
- *holyfire
- -named Holy Fire
- -"A battalion of angels will smite the outsiders. +77B kills"
- -gives 7.7e10 outsiderkill for 7.7e10 outsider
- -costs 777777777 inspiration, 1 spirit
- *hellfire
- -named Hellfire
- -"Give everything for victory. +666 x hellfire^3 kills. Releases too much flux."
- -gives 666 outsiderkill, 1500 flux for 666 outsider
- -costs 1e18 energy
- -gains 100% per hellfire
- -gains 100% per hellfire
- *omnicannon
- -named Omnicannon
- -"The ultimate weapon. Uses 1 EW of Power, 1 Billion matter, to banish 30 Trillion Outsiders"
- -gives 3e13 outsiderkill for 3e13 outsider, 1e18 energy, 1e9 matter
- -costs 1e10 widget
- Upgrades :
- *weapon1
- -named Spirit Blade
- -"Banish 50000 outsiders at a time"
- -multiplies efficiency of kill by 50000%
- -costs 1 inspiration
- -unlocks at 1 focusorb
- -unlocks weapon2
- *weapon2
- -named Lightning Javelins
- -"Banish 300000 outsiders at a time"
- -multiplies efficiency of kill by 600%
- -costs 2 inspiration
- -unlocks weapon3
- *weapon3
- -named Blood Axe
- -"Banish 1500000 outsiders at a time"
- -multiplies efficiency of kill by 500%
- -costs 5 inspiration
- -unlocks weapon4
- *weapon4
- -named Maul of Sundering
- -"Banish 9M outsiders at a time"
- -multiplies efficiency of kill by 600%
- -costs 10 inspiration
- -unlocks weapon5
- *weapon5
- -named Glaive of Shredding
- -"Banish 126M outsiders at a time"
- -multiplies efficiency of kill by 1400%
- -costs 20 inspiration
- -unlocks weapon6
- *weapon6
- -named Scythe of Reaping
- -"Banish 1B outsiders at a time"
- -multiplies efficiency of kill by 800%
- -costs 400 inspiration
- -unlocks weapon7
- *weapon7
- -named Staff of Power
- -"Banish 12B outsiders at a time"
- -multiplies efficiency of kill by 1200%
- -costs 3000 inspiration
- -unlocks weapon8
- *weapon8
- -named Sphere of Annihilation
- -"Banish 204B outsiders at a time"
- -multiplies efficiency of kill by 1700%
- -costs 35000 inspiration
- -unlocks weapon9
- *weapon9
- -named Spear of Destiny
- -"Banish 1T outsiders at a time"
- -multiplies efficiency of kill by 500%
- -costs 250000 inspiration
- -unlocks weapon10
- *weapon10
- -named Flail of Chaos
- -"Banish 6T outsiders at a time"
- -multiplies efficiency of kill by 600%
- -costs 2000000 inspiration
- -unlocks weapon11
- *weapon11
- -named The Stone Burner
- -"Banish 36T outsiders at a time"
- -multiplies efficiency of kill by 600%
- -costs 13000000 inspiration
- -unlocks weapon12
- *weapon12
- -named Super Smashing Hammer
- -"Banish 500T outsiders at a time"
- -multiplies efficiency of kill by 1400%
- -costs 210000000 inspiration
- -unlocks weapon13
- *weapon13
- -named Helm of Hades
- -"Banish 4Qa outsiders at a time"
- -multiplies efficiency of kill by 800%
- -costs 2300000000 inspiration
- -unlocks weapon14
- *weapon14
- -named Excalibur
- -"Banish 20Qa outsiders at a time"
- -multiplies efficiency of kill by 500%
- -costs 14000000000 inspiration
- -unlocks weapon15
- *weapon15
- -named Voidmaker
- -"Banish 140Qa outsiders at a time"
- -multiplies efficiency of kill by 700%
- -costs 670000000000 inspiration
- -unlocks weapon16
- *weapon16
- -named Worldbreaker
- -"Banish 1Qi outsiders at a time"
- -multiplies efficiency of kill by 715%
- -costs 6000000000000 inspiration
- -unlocks weapon17
- *weapon17
- -named Heart of the Universe
- -"The ultimate weapon. Banish 10Qi outsiders at a time."
- -multiplies efficiency of kill by 1000%
- -costs 60000000000000 inspiration
- *projectiles
- -named Ballista Technology
- -"A primitive defense against the outsiders."
- -unlocks ballista
- -costs 1 inspiration
- -unlocks at 1 focusorb
- *tempesttech
- -named Tempest Weapons
- -"Channel storms to fight"
- -unlocks stormtower
- -costs 700 inspiration
- -unlocks at 1 widget
- *construction
- -named Construction
- -"Take matter and convert it into machines."
- -unlocks fabricator
- -costs 20 inspiration
- -unlocks at 1 inspiration
- *thinkingmachines
- -named Thinking Machines
- -"Intelligence will multiply and spread."
- -unlocks thinktank
- -costs 10000 inspiration
- -unlocks at 1 widget
- *industrialenhance
- -named Industrial Enhance
- -"Thinking machines can speed along widget production. x2 widget production"
- -multiplies efficiency of fabricator by 200%
- -costs 50 tm
- -unlocks at 1 tm
- *autorift
- -named Automatic Rift Generation
- -"Thinking machines can automatically create rifts for you."
- -unlocks riftgenerator
- -costs 300000 inspiration
- -unlocks at 1 tm
- *bigbrains
- -named Big Brains
- -"Think Tanks are slightly faster for each think tank."
- -multiplies efficiency of thinktank by 1% per thinktank
- -costs 1000000 inspiration
- -unlocks at 10 thinktank
- *terraformation
- -named Terraformation
- -"It is time to start to transform this place."
- -unlocks terraformer
- -costs 200 tm
- -unlocks at 1 tm
- *terraspeed
- -named Synergistic Terraformation
- -"Each terraformer speeds along other terraformers by 5%"
- -multiplies efficiency of terraformer by 5% per terraformer
- -costs 1500 tm
- -unlocks at 1 terraformer
- *naturalgrowth
- -named Natural Growth
- -"A new world will slowly grow around you."
- -unlocks wilderness
- -costs 500 tm, 3e6 inspiration
- -unlocks at 1 land
- *auroraharvest
- -named Atmospheric Harvesting
- -"A new power source that is less dangerous than rifts."
- -unlocks auroraharvester
- -costs 50000 tm, 7e7 inspiration
- -unlocks at 1 sentience
- *epicscale
- -named Epic Scale Construction
- -"Build 100,000 conduits at a time."
- -multiplies efficiency of 1000conduit by 10000%
- -unlocks at 1000000 conduit
- -costs 1e7 inspiration
- *elderscroll1
- -named First Elder Scroll
- -"Your first sentient beings discover these scrolls of ancient power. Find new ways of gaining inspiration."
- -unlocks university
- -costs 1e7 inspiration
- -unlocks elderscroll2
- -unlocks at 1 society
- *elderscroll2
- -named Second Elder Scroll
- -"You will need new automated means of defending yourself from the outsiders."
- -unlocks warplatform
- -costs 3.2e8 inspiration
- -unlocks elderscroll3
- *elderscroll3
- -named Third Elder Scroll
- -"Production will have to increase. +123% widget speed"
- -multiplies efficiency of fabricator by 223%
- -costs 2.43e9 inspiration
- -unlocks elderscroll4
- *elderscroll4
- -named Fourth Elder Scroll
- -"Kinetic shielding will reduce Outsider damage by 30%"
- -multiplies efficiency of energydrain by 70%
- -costs 1e10 inspiration
- -unlocks elderscroll5
- *elderscroll5
- -named Fifth Elder Scroll
- -"Wilderness is 35% more bountiful"
- -multiplies efficiency of wilderness by 135%
- -costs 3e10 inspiration
- -unlocks elderscroll6
- *elderscroll6
- -named 6th Elder Scroll
- -"A new way to acquire matter."
- -unlocks biomine
- -costs 7.7e10 inspiration
- -unlocks elderscroll7
- *elderscroll7
- -named 7th Elder Scroll
- -"Societies are 40% faster."
- -multiplies efficiency of society by 140%
- -costs 1.68e11 inspiration
- -unlocks elderscroll8
- *elderscroll8
- -named 8th Elder Scroll
- -"Necromantic Energy is 35% better"
- -multiplies efficiency of necrostorm by 135%
- -costs 3.3e11 inspiration
- -unlocks elderscroll9
- *elderscroll9
- -named 9th Elder Scroll
- -"Terraformers are is 35% faster"
- -multiplies efficiency of terraformer by 135%
- -costs 5.9e11 inspiration
- -unlocks elderscroll10
- *elderscroll10
- -named Tenth Elder Scroll
- -"Wilderness is 40% more bountiful"
- -multiplies efficiency of wilderness by 140%
- -costs 1e12 inspiration
- -unlocks elderscroll11
- *elderscroll11
- -named 11th Elder Scroll
- -"Universities are 35% faster"
- -multiplies efficiency of university by 135%
- -costs 1.6e12 inspiration
- -unlocks elderscroll12
- *elderscroll12
- -named 12th Elder Scroll
- -"It is time for war. War platforms boost War Platforms by 1% each"
- -multiplies efficiency of warplatform by 1% per warplatform
- -costs 2.48e12 inspiration
- -unlocks elderscroll13
- *elderscroll13
- -named 13th Elder Scroll
- -"Societies, universities, and wilderness is 25% better"
- -multiplies efficiency of wilderness by 125%
- -multiplies efficiency of university by 125%
- -multiplies efficiency of society by 125%
- -costs 3.71e12 inspiration
- -unlocks elderscroll14
- *elderscroll14
- -named 14th Elder Scroll
- -"Take 40% less damage"
- -"Enhanced kinetic shielding will reduce Outsider damage by 40%"
- -multiplies efficiency of energydrain by 60%
- -costs 5.38e12 inspiration
- -unlocks elderscroll5
- *specialization
- -named Specialization
- -"Commit to a path that will determine the course of your future."
- -unlocks specialdemon
- -unlocks specialangel
- -unlocks specialbeyonder
- -costs 100000 inspiration
- -unlocks at 1 inspiration
- *demon1
- -named The Eye
- -"Know all... at a terrible cost."
- -unlocks forsee
- -costs 6e15 energy
- -unlocks demon2
- *demon2
- -named Argent Fractures
- -"Rifts are 666% faster"
- -multiplies efficiency of rift by 766%
- -costs 6e16 energy
- -unlocks demon3
- *demon3
- -named Hell Mines
- -"Manual mining is 666% faster"
- -multiplies efficiency of gather by 766%
- -costs 6e17 energy
- -unlocks demon4
- *demon4
- -named Infernal Industry
- -"Matter mines and widget factories are 666% faster"
- -multiplies efficiency of mattermine by 766%
- -multiplies efficiency of fabricator by 766%
- -costs 6e18 energy
- -unlocks demon5
- *demon5
- -named Magmatic Harvesting
- -"Terraformers are 666% faster"
- -multiplies efficiency of terraformer by 766%
- -costs 6e19 energy
- -unlocks demon6
- *demon6
- -named Hellfire
- -"Hellfire will consume your enemies... but at what cost."
- -unlocks hellfire
- -costs 6e21 energy
- -unlocks demon7
- *demon7
- -named Infernal Empire
- -"A lot of things are 666% better again."
- -multiplies efficiency of gather by 766%
- -multiplies efficiency of rift by 766%
- -multiplies efficiency of terraformer by 766%
- -multiplies efficiency of hellfire by 766%
- -multiplies efficiency of forsee by 766%
- -costs 6e23 energy
- *angel1
- -named Angelic Grace
- -"You are protected by the Seraphim. -50% damage"
- -multiplies efficiency of energydrain by 50%
- -costs 700000 inspiration
- -unlocks angel2
- *angel2
- -named Angelic Wisdom
- -"Unlocks a new, more efficient and powerful focus orb."
- -unlocks wisdomorb
- -costs 7000000 inspiration
- -unlocks angel3
- *angel3
- -named Angelic Bounty
- -"Wilderness is three times as productive."
- -multiplies efficiency of wilderness by 300%
- -costs 70000000 inspiration
- -unlocks angel4
- *angel4
- -named Angelic Fury
- -"A new weapon is at your disposal."
- -unlocks holyfire
- -costs 700000000 inspiration
- -unlocks angel5
- *angel5
- -named Angelic Guidance
- -"Societies will prosper. x2 society speed"
- -multiplies efficiency of society by 200%
- -costs 7000000000 inspiration
- -unlocks angel6
- *angel6
- -named Angelic Protection
- -"You no longer fear damage. -80% damage"
- -multiplies efficiency of energydrain by 20%
- -costs 7e10 inspiration
- -unlocks angel7
- *angel7
- -named Angelic Power
- -"A new way of generating power from insight."
- -unlocks angelicspire
- -costs 7e11 inspiration
- *beyonder1
- -named Ancient Power
- -"Past achievements fuel the future. +1 watt/gj of energy previously generated."
- -unlocks legacyactivate
- -costs 1e11 matter
- -unlocks beyonder2
- *beyonder2
- -named Elder Knowledge
- -"Focus orbs are even better per focus orb"
- -multiplies efficiency of focusorb by 1% per focusorb
- -costs 1e12 matter
- -unlocks beyonder3
- *beyonder3
- -named Artificial Sentience
- -"Harvest sentience directly from your thinking machines."
- -unlocks harvestsentience
- -costs 1e13 matter
- -unlocks beyonder4
- *beyonder4
- -named Solar Feedback
- -"Aurora harvesters are now far more powerful."
- -multiplies efficiency of auroraharvester by 5% per auroraharvester
- -costs 1e14 matter
- -unlocks beyonder5
- *beyonder5
- -named Infindustry
- -"Fabricators and thinktanks now have an additional multiplier from industrial boost"
- -multiplies efficiency of fabricator by 1% per industrialboost
- -multiplies efficiency of thinktank by 1% per industrialboost
- -costs 1e15 matter
- -unlocks beyonder6
- *beyonder6
- -named Ultimate Weapon
- -"A weapon of cataclysmic power."
- -unlocks omnicannon
- -costs 1e16 matter
- -unlocks beyonder7
- *temporalcrisis
- -named Temporal Crisis
- -"Flux is getting out of hand. You can reduce its impact by 80%, but time is twice as fast"
- -multiplies efficiency of fluxspawner by 20%
- -multiplies efficiency of timer by 200%
- -costs 1e17 energy
- -unlocks at 1e13 flux
- *temporalcatacylsm
- -named Temporal Cataclysm
- -"Flux threatens everything. You can reduce its impact by a total of 96%, but time is now 6 times as fast."
- -multiplies efficiency of fluxspawner by 20%
- -multiplies efficiency of timer by 300%
- -costs 1e20 energy
- -unlocks at 1e16 flux
- *temporalvoid
- -named Temporal Void
- -"Stop the flux... but at what cost? You can reduce its impact by a total of 99.6%, but time is now 24 times as fast."
- -multiplies efficiency of fluxspawner by 10%
- -multiplies efficiency of timer by 400%
- -costs 1e23 energy
- -unlocks at 1e19 flux
- //Battle Upgrades
- *rank1
- -named Rookie
- -"Your combat experience protects you. -10% damage taken"
- -multiplies efficiency of energydrain by 90%
- -costs 1e6 energy
- -unlocks at 1000 outsiderkill
- *rank2
- -named Adept
- -"Your combat experience protects you. -20% damage taken"
- -multiplies efficiency of energydrain by 80%
- -costs 1e9 energy
- -unlocks at 1e5 outsiderkill
- *rank3
- -named Veteran
- -"Your combat experience protects you. -30% damage taken"
- -multiplies efficiency of energydrain by 70%
- -costs 1e12 energy
- -unlocks at 1e7 outsiderkill
- *rank4
- -named Elite
- -"Your combat experience protects you. -40% damage taken"
- -multiplies efficiency of energydrain by 60%
- -costs 1e15 energy
- -unlocks at 1e9 outsiderkill
- *rank5
- -named Master
- -"Your combat experience protects you. -50% damage taken"
- -multiplies efficiency of energydrain by 50%
- -costs 1e18 energy
- -unlocks at 1e11 outsiderkill
- *rank6
- -named Champion
- -"Your combat experience protects you. -60% damage taken"
- -multiplies efficiency of energydrain by 40%
- -costs 1e20 energy
- -unlocks at 1e13 outsiderkill
- *rank7
- -named Legend
- -"Your combat experience protects you. -70% damage taken"
- -multiplies efficiency of energydrain by 30%
- -costs 1e22 energy
- -unlocks at 1e15 outsiderkill
- *rank8
- -named Paragon
- -"Your combat experience protects you. -80% damage taken"
- -multiplies efficiency of energydrain by 20%
- -costs 1e24 energy
- -unlocks at 1e17 outsiderkill
- *rank9
- -named Mythic
- -"Your combat experience protects you. -90% damage taken"
- -multiplies efficiency of energydrain by 10%
- -costs 1e25 energy
- -unlocks at 1e19 outsiderkill
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