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Jan 22nd, 2018
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  1.  
  2. pl = "xXoONewOoXx"
  3. Player = Game:GetService("Players").LocalPlayer
  4. Character = Player.Character
  5. RightArm = Character["Right Arm"]
  6. RightShoulder = Character.Torso["Right Shoulder"]
  7. LeftArm = Character["Left Arm"]
  8. Torso = Character["Torso"]
  9. LeftLeg = Character["Left Leg"]
  10. RightLeg = Character["Right Leg"]
  11. Head = Character["Head"]
  12.  
  13. Workspace.SergeantSmokey.Head.face.Texture = "http://www.roblox.com/asset/?id=17058440"
  14.  
  15. function CheckI(Item,Blacklist,Specific)
  16. for _,v in pairs(Item:children()) do
  17. if not Specific then
  18. if v:IsA(Blacklist) or v.Name:match(Blacklist) then
  19. v:Destroy()
  20. end
  21. else
  22. if v:IsA(Blacklist) or v.Name == Blacklist then
  23. v:Destroy()
  24. end
  25. end
  26. end
  27. end
  28.  
  29. CheckI(Character,"Hat")
  30. -------------------------------------
  31.  
  32. Part13 = Instance.new("Part", Character)
  33. Part13.TopSurface = 0
  34. Part13.BottomSurface = 0
  35. Part13.Transparency = 0
  36. Part13.FormFactor = "Custom"
  37. Part13.Size = Vector3.new(1, 1, 1)
  38. Part13.BrickColor = BrickColor.new("Really black")
  39. Part13.CanCollide = false
  40. Weld13 = Instance.new("Weld", Part13)
  41. Weld13.Part0 = Part13
  42. Weld13.Part1 = Head
  43. Weld13.C0 = CFrame.new(0, -0.8, 0)
  44. SHMesh = Instance.new("SpecialMesh")
  45. SHMesh.Parent = Part13
  46. SHMesh.Scale = Vector3.new(1, 1, 1)
  47. SHMesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  48. SHMesh.TextureId = "http://www.roblox.com/asset/?id=15726328"
  49.  
  50. Part135 = Instance.new("Part", Character)
  51. Part135.TopSurface = 0
  52. Part135.BottomSurface = 0
  53. Part135.Transparency = 1
  54. Part135.Reflectance = 0.8
  55. Part135.FormFactor = "Custom"
  56. Part135.Size = Vector3.new(1, 1, 1)
  57. Part135.BrickColor = BrickColor.new("White")
  58. Part135.CanCollide = false
  59. Weld13 = Instance.new("Weld", Part135)
  60. Weld13.Part0 = Part135
  61. Weld13.Part1 = Head
  62. Weld13.C0 = CFrame.new(0, -3, 0)
  63. SHMesh = Instance.new("SpecialMesh")
  64. SHMesh.Parent = Part135
  65. SHMesh.MeshType = "Sphere"
  66. x = Instance.new("PointLight",Part135)
  67. x.Range = 20
  68. x.Enabled = false
  69.  
  70.  
  71. Part = Instance.new("Part", Character)
  72. Part.TopSurface = 0
  73. Part.BottomSurface = 0
  74. Part.Transparency = 0
  75. Part.FormFactor = "Custom"
  76. Part.Size = Vector3.new(1, 2, 1)
  77. Part.BrickColor = BrickColor.new("Really black")
  78. Part.CanCollide = false
  79. Workspace.SergeantSmokey["Right Leg"].Transparency = 1
  80. Weld = Instance.new("Weld", Part)
  81. Weld.Part0 = Part
  82. Weld.Part1 = RightLeg
  83. Weld.C0 = CFrame.new(0, 0, 0)
  84.  
  85. Part2 = Instance.new("Part", Character)
  86. Part2.TopSurface = 0
  87. Part2.BottomSurface = 0
  88. Part2.Transparency = 0
  89. Part2.FormFactor = "Custom"
  90. Part2.Size = Vector3.new(1, 2, 1)
  91. Part2.BrickColor = BrickColor.new("Really black")
  92. Part2.CanCollide = false
  93. Workspace.SergeantSmokey["Left Leg"].Transparency = 1
  94. Weld2 = Instance.new("Weld", Part2)
  95. Weld2.Part0 = Part2
  96. Weld2.Part1 = LeftLeg
  97. Weld2.C0 = CFrame.new(0, 0, 0)
  98.  
  99. Part7 = Instance.new("Part", Character)
  100. Part7.TopSurface = 0
  101. Part7.BottomSurface = 0
  102. Part7.Transparency = 0
  103. Part7.FormFactor = "Custom"
  104. Part7.Size = Vector3.new(1, 1.7, 1)
  105. Part7.BrickColor = BrickColor.new("White")
  106. Part7.CanCollide = false
  107. Workspace.SergeantSmokey["Right Arm"].Transparency = 1
  108. Weld7 = Instance.new("Weld", Part7)
  109. Weld7.Part0 = Part7
  110. Weld7.Part1 = RightArm
  111. Weld7.C0 = CFrame.new(0, 0.2, 0)
  112.  
  113. Part45 = Instance.new("Part", Character)
  114. Part45.TopSurface = 0
  115. Part45.BottomSurface = 0
  116. Part45.Transparency = 0
  117. Part45.FormFactor = "Custom"
  118. Part45.Size = Vector3.new(1.1, 1, 1.1)
  119. Part45.BrickColor = BrickColor.new("Really black")
  120. Part45.CanCollide = false
  121. Weld3 = Instance.new("Weld", Part45)
  122. Weld3.Part0 = Part45
  123. Weld3.Part1 = RightArm
  124. Weld3.C0 = CFrame.new(0, -0.5, 0)
  125.  
  126. Part8 = Instance.new("Part", Character)
  127. Part8.TopSurface = 0
  128. Part8.BottomSurface = 0
  129. Part8.Transparency = 0
  130. Part8.FormFactor = "Custom"
  131. Part8.Size = Vector3.new(1, 1.7, 1)
  132. Part8.BrickColor = BrickColor.new("White")
  133. Part8.CanCollide = false
  134. Workspace.SergeantSmokey["Left Arm"].Transparency = 1
  135. Weld8 = Instance.new("Weld", Part8)
  136. Weld8.Part0 = Part8
  137. Weld8.Part1 = LeftArm
  138. Weld8.C0 = CFrame.new(0, 0.2, 0)
  139.  
  140. Part45 = Instance.new("Part", Character)
  141. Part45.TopSurface = 0
  142. Part45.BottomSurface = 0
  143. Part45.Transparency = 0
  144. Part45.FormFactor = "Custom"
  145. Part45.Size = Vector3.new(1.1, 1, 1.1)
  146. Part45.BrickColor = BrickColor.new("Really black")
  147. Part45.CanCollide = false
  148. Weld3 = Instance.new("Weld", Part45)
  149. Weld3.Part0 = Part45
  150. Weld3.Part1 = LeftArm
  151. Weld3.C0 = CFrame.new(0, -0.5, 0)
  152.  
  153. Part13 = Instance.new("Part", Character)
  154. Part13.TopSurface = 0
  155. Part13.BottomSurface = 0
  156. Part13.Transparency = 0
  157. Part13.FormFactor = "Custom"
  158. Part13.Size = Vector3.new(2, 2, 1)
  159. Part13.BrickColor = BrickColor.new("Really black")
  160. Part13.CanCollide = false
  161. Workspace.SergeantSmokey["Torso"].Transparency = 1
  162. Weld13 = Instance.new("Weld", Part13)
  163. Weld13.Part0 = Part13
  164. Weld13.Part1 = Torso
  165. Weld13.C0 = CFrame.new(0, 0, 0)
  166.  
  167. Part123 = Instance.new("Part", Character)
  168. Part123.TopSurface = 0
  169. Part123.BottomSurface = 0
  170. Part123.Transparency = 0
  171. Part123.FormFactor = "Custom"
  172. Part123.Size = Vector3.new(1, 1, 1)
  173. Part123.BrickColor = BrickColor.new("White")
  174. Part123.CanCollide = false
  175. Weld13 = Instance.new("Weld", Part123)
  176. Weld13.Part0 = Part123
  177. Weld13.Part1 = Torso
  178. Weld13.C0 = CFrame.new(0, 0.5, -0.8)
  179. SHMesh = Instance.new("SpecialMesh")
  180. SHMesh.Parent = Part123
  181. SHMesh.Scale = Vector3.new(1.5, 1.5, 1.5)
  182. SHMesh.MeshId = "http://www.roblox.com/asset/?id=94820260"
  183. SHMesh.TextureId = "http://www.roblox.com/asset/?id=94820166"
  184.  
  185. sg = Instance.new("ScreenGui")
  186. sg.Parent = game.Players[pl].PlayerGui
  187. button1 = Instance.new("TextButton")
  188. button1.Parent = sg
  189. button1.Text = "Light-On"
  190. button1.Position = UDim2.new(0,0,0.1,0)
  191. button1.Size = UDim2.new(0.1,0,0.1,0)
  192. button1.MouseButton1Click:connect(function()
  193. x.Enabled = true
  194. Part135.Transparency = 0
  195. end)
  196. button2 = Instance.new("TextButton")
  197. button2.Parent = sg
  198. button2.Text = "Light-Off"
  199. button2.Position = UDim2.new(0,0,0.2,0)
  200. button2.Size = UDim2.new(0.1,0,0.1,0)
  201. button2.MouseButton1Click:connect(function()
  202. x.Enabled = false
  203. Part135.Transparency = 1
  204. end)
  205. button3 = Instance.new("TextButton")
  206. button3.Parent = sg
  207. button3.Text = "Slow - 10"
  208. button3.Position = UDim2.new(0,0,0.3,0)
  209. button3.Size = UDim2.new(0.1,0,0.1,0)
  210. button3.MouseButton1Click:connect(function()
  211. Workspace.SergeantSmokey.Humanoid.WalkSpeed = Workspace.SergeantSmokey.Humanoid.WalkSpeed - 10
  212. end)
  213. button4 = Instance.new("TextButton")
  214. button4.Parent = sg
  215. button4.Text = "Fast + 10"
  216. button4.Position = UDim2.new(0,0,0.4,0)
  217. button4.Size = UDim2.new(0.1,0,0.1,0)
  218. button4.MouseButton1Click:connect(function()
  219. Workspace.SergeantSmokey.Humanoid.WalkSpeed = Workspace.SergeantSmokey.Humanoid.WalkSpeed + 10
  220. end)
  221.  
  222. local h = Instance.new("HopperBin")
  223. h.Name = "Magic"
  224. local p = game.Players:findFirstChild(pl)
  225. if (p==nil) then return end
  226. h.Parent = p.Backpack
  227.  
  228. function fast1()
  229. Workspace.SergeantSmokey.Humanoid.WalkSpeed = 100
  230. end
  231.  
  232. function fast2()
  233. Workspace.SergeantSmokey.Humanoid.WalkSpeed = 20
  234. end
  235.  
  236.  
  237.  
  238. function onKey(key, mouse)
  239. if key then
  240. local key = key:lower()
  241. if (key=="q") then
  242. fast1()
  243. if (key=="e") then
  244. fast2()
  245. end
  246. end
  247. end
  248. end
  249. h.Selected:connect(function(mouse)
  250. mouse.KeyDown:connect(function(key) onKey(key, mouse) end)
  251. end)
  252.  
  253. --[[Soul Staff Made By malfact]]--
  254.  
  255.  
  256.  
  257. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  258. local player = game.Players.LocalPlayer
  259. local character = player.Character
  260.  
  261. if (player.Backpack:FindFirstChild("Soul Staff") ~= nil) then
  262. player.Backpack["Soul Staff"].Parent = nil
  263. end
  264. if (character:FindFirstChild("Soul_Staff") ~= nil) then
  265. character.Soul_Staff.Parent = nil
  266. end
  267.  
  268. local RightShoulder = character.Torso["Right Shoulder"]
  269. local ShoulderWeld = nil
  270. local StaffWeld = nil
  271.  
  272. local debounce = false
  273. local debounce2 = false
  274.  
  275. local mode = "hurt"
  276. local orbWeld = {}
  277. local keys = {}
  278.  
  279. local thrown = false
  280. local hold = false
  281. local holdTime = 0
  282.  
  283. local tool = Instance.new("HopperBin", player.Backpack)
  284. tool.Name = "Soul Staff"
  285. tool.Parent = player.Backpack
  286. local model = Instance.new("Model",character)
  287. model.Name = "Soul_Staff"
  288.  
  289. function animateArm(boolean, c0, c1)
  290. if (boolean) then
  291. if (ShoulderWeld == nil) then
  292. ShoulderWeld = weld(character["Torso"],character["Right Arm"],CFrame.new())
  293. end
  294. RightShoulder.Part0 = nil
  295.  
  296. ShoulderWeld.C0 = c0
  297. ShoulderWeld.C1 = c1
  298. else
  299. RightShoulder.Part0 = character.Torso
  300. if (ShoulderWeld ~= nil) then
  301. ShoulderWeld.Parent = nil
  302. end
  303. ShoulderWeld = nil
  304. end
  305. end
  306.  
  307. function animateStaff(boolean, c0, c1)
  308. if (boolean) then
  309. StaffWeld.Part0 = character["Right Arm"]
  310. StaffWeld.Part1 = model:FindFirstChild("Handle")
  311. StaffWeld.C0 = c0
  312. StaffWeld.C1 = c1
  313. else
  314. StaffWeld.Part0 = character["Torso"]
  315. StaffWeld.Part1 = model:FindFirstChild("Handle")
  316. StaffWeld.C0 = CFrame.new(0,0,0.5)
  317. StaffWeld.C1 = CFrame.new()*CFrame.Angles(0, 0, math.pi/4)
  318. end
  319. end
  320.  
  321. function weld(p0, p1, cframe)
  322. local w = Instance.new("ManualWeld", p0)
  323. w.Part0 = p0
  324. w.Part1 = p1
  325. w.C0 = cframe
  326. return w
  327. end
  328.  
  329. function newPart(size, color, parent)
  330. local part = Instance.new("Part")
  331. part.Locked = true
  332. part.FormFactor = 3
  333. part.Size = size
  334. part.BrickColor = color
  335. part.BottomSurface = 0
  336. part.TopSurface = 0
  337. part.Anchored = false
  338. part.CanCollide = false
  339. part.Parent = parent
  340. return part
  341. end
  342.  
  343. function newCylMesh(parent)
  344. local mesh = Instance.new("CylinderMesh", parent)
  345. return parent
  346. end
  347.  
  348. function newSphereMesh(parent)
  349. local mesh = Instance.new("SpecialMesh",parent)
  350. mesh.MeshType = 3
  351. return parent
  352. end
  353.  
  354. function newIdMesh(id, size, parent)
  355. local mesh = Instance.new("SpecialMesh",parent)
  356. mesh.MeshType = 5
  357. mesh.Scale = size
  358. mesh.MeshId = "http://www.roblox.com/Asset/?id="..id
  359. return parent
  360. end
  361.  
  362. function addSoul(count)
  363. for i = 1, count do
  364. local p = newSphereMesh(newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model))
  365. orbWeld[#orbWeld + 1] = weld(model:FindFirstChild("core"),p,CFrame.new(0,0,0))
  366. end
  367. end
  368.  
  369. function removeSoul(count)
  370. for i = 1, count do
  371. orbWeld[#orbWeld].Part1.Parent = nil
  372. orbWeld[#orbWeld] = nil
  373. end
  374. end
  375.  
  376. function getRadius(num)
  377. if (num < 16) then
  378. return 1
  379. else
  380. return num/16
  381. end
  382. end
  383.  
  384. local handle = newCylMesh(newPart(Vector3.new(0.2,6,0.2),BrickColor.new(1,1,1),model))
  385. handle.Name = "Handle"
  386.  
  387. weld(handle,newSphereMesh(newPart(Vector3.new(0.4,0.4,0.4),BrickColor.new(0,0,0),model)),CFrame.new(0,3,0))
  388. weld(handle,newCylMesh(newPart(Vector3.new(0.25,0.25,0.25),BrickColor.new(0,0,0),model)),CFrame.new(0,2.75,0))
  389. weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,2.85,0)*CFrame.Angles(math.pi/2,0,0))
  390. weld(handle,newIdMesh("3270017",Vector3.new(0.22,0.22,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,2.6,0)*CFrame.Angles(math.pi/2,0,0))
  391. weld(handle,newSphereMesh(newPart(Vector3.new(0.4,0.4,0.4),BrickColor.new(0,0,0),model)),CFrame.new(0,-3,0))
  392. weld(handle,newCylMesh(newPart(Vector3.new(0.25,0.25,0.25),BrickColor.new(0,0,0),model)),CFrame.new(0,-2.75,0))
  393. weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-2.85,0)*CFrame.Angles(math.pi/2,0,0))
  394. weld(handle,newIdMesh("3270017",Vector3.new(0.22,0.22,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-2.6,0)*CFrame.Angles(math.pi/2,0,0))
  395. weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,0.5,0)*CFrame.Angles(math.pi/2,0,0))
  396. weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-0.5,0)*CFrame.Angles(math.pi/2,0,0))
  397. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.4,0)*CFrame.Angles(math.pi/2,0,0))
  398. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.3,0)*CFrame.Angles(math.pi/2,0,0))
  399. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.2,0)*CFrame.Angles(math.pi/2,0,0))
  400. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.1,0)*CFrame.Angles(math.pi/2,0,0))
  401. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.0,0)*CFrame.Angles(math.pi/2,0,0))
  402. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.1,0)*CFrame.Angles(math.pi/2,0,0))
  403. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.2,0)*CFrame.Angles(math.pi/2,0,0))
  404. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.3,0)*CFrame.Angles(math.pi/2,0,0))
  405. weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.4,0)*CFrame.Angles(math.pi/2,0,0))
  406.  
  407. local core = newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)
  408. core.Name = "core"
  409. core.Reflectance = 0.5
  410. core.Transparency = 0.25
  411. local coreWeld = weld(handle,newIdMesh("9756362",Vector3.new(0.5,0.5,0.5),core),CFrame.new(0,3.75,0))
  412. Instance.new("PointLight",core)
  413.  
  414. addSoul(8)
  415.  
  416. StaffWeld = weld(character["Torso"],handle,CFrame.new())
  417. animateArm(false, nil, nil)
  418. animateStaff(false, nil, nil)
  419.  
  420. function damage(char)
  421. if (char == nil) then return end
  422. if (char:FindFirstChild("Humanoid") ~= nil) then
  423. if (not char.Humanoid:isA("Humanoid")) then
  424. char.Parent = nil
  425. return
  426. end
  427. local humanoid = char.Humanoid
  428. if (humanoid.Health > 0 and humanoid.Health - (#orbWeld+1) <= 0) then
  429. --addSoul(1)
  430. end
  431. if (char:FindFirstChild("Bubble") ~= nil) then
  432. coroutine.resume(coroutine.create(function()
  433. if (humanoid ~= nil) then
  434. humanoid.WalkSpeed = -16
  435. end
  436. wait(5)
  437. if (humanoid ~= nil) then
  438. humanoid.WalkSpeed = 16
  439. end
  440. end))
  441. humanoid.PlatformStand = false
  442. char.Bubble.Parent = nil
  443. --addSoul(1)
  444. end
  445. humanoid.Health = humanoid.Health - (#orbWeld+1)
  446. end
  447. end
  448.  
  449. function damageDistance(char, distance)
  450. if (char == nil) then return end
  451. if (char:FindFirstChild("Torso") ~= nil) then
  452. local torso = char.Torso
  453. if ((core.Position - torso.Position).magnitude <= distance) then
  454. damage(char)
  455. end
  456. end
  457. end
  458.  
  459. function beam(start, position)
  460. coroutine.resume(coroutine.create(function()
  461. if (position == nil or start == nil) then return end
  462. local distance = (start-position).magnitude
  463. local p = newPart(Vector3.new(0.2,0.2,distance),BrickColor.new(0,0,0),model)
  464. p.Name = "beam012"
  465. p.Anchored = true
  466. p.Transparency = 0.25
  467. p.CFrame = CFrame.new((start + position)/2,start)
  468. for i = 0, 0.75, 0.1 do
  469. p.Transparency = 0.25+i
  470. wait(0.01)
  471. end
  472. p.Parent = nil
  473. end))
  474. end
  475.  
  476. tool.Selected:connect(function(mouse)
  477. if (not throw) then
  478. animateArm(true, CFrame.new(1.5,0.5,0), CFrame.new(0,0.5,0)*CFrame.Angles(-math.pi/2, 0, 0))
  479. animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new())
  480. end
  481.  
  482. mouse.Button1Down:connect(function()
  483. local hit = mouse.Hit
  484. if (debounce) then
  485. return
  486. end
  487. debounce = true
  488. if (mode == "hurt") then
  489. beam(core.Position, hit.p)
  490. if (mouse.Target ~= nil) then
  491. if (mouse.Target.Name == "box") then
  492. mouse.Target.Parent = nil
  493. else
  494. damage(mouse.Target.Parent)
  495. end
  496. end
  497. elseif (mode == "throw") then
  498. animateArm(false, nil, nil)
  499. StaffWeld.Part0 = nil
  500. if (handle:FindFirstChild("BodyPosition") ~= nil) then
  501. handle:FindFirstChild("BodyPosition").Parent = nil
  502. end
  503. if (handle:FindFirstChild("BodyGyro") ~= nil) then
  504. handle:FindFirstChild("BodyGyro").Parent = nil
  505. end
  506. local bp = Instance.new("BodyPosition",handle)
  507. bp.maxForce = Vector3.new(100000,100000,100000)
  508. bp.position = handle.Position + Vector3.new(0,30,0)
  509. local bg = Instance.new("BodyGyro",handle)
  510. bg.cframe = CFrame.new(bp.position,hit.p)*CFrame.Angles(math.pi/2,0,0)
  511. wait(1)
  512. bp.position = hit.p + Vector3.new(0,2,0)
  513. wait(0.3)
  514. bg.cframe = CFrame.new(bp.position,hit.p)*CFrame.Angles(math.pi/2,0,0)
  515. throw = true
  516. elseif (mode == "build") then
  517. beam(core.Position, hit.p)
  518. local p = newPart(Vector3.new(4,4,4),BrickColor.new(0,0,0),Workspace)
  519. p.Name = "box"
  520. p.Anchored = true
  521. p.CanCollide = true
  522. p.Transparency = 0.5
  523. p.CFrame = hit*CFrame.Angles(math.random(0,math.pi*2),math.random(0,math.pi*2),math.random(0,math.pi*2))
  524. Instance.new("PointLight",p)
  525. elseif (mode == "bubble") then
  526. beam(core.Position, hit.p)
  527. if (#orbWeld > 0) then
  528. if (mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil) then
  529. local humanoid = mouse.Target.Parent.Humanoid
  530. if (mouse.Target.Parent:FindFirstChild("Bubble") == nil) then
  531. if (mouse.Target.Parent:FindFirstChild("Torso") ~= nil) then
  532. local torso = mouse.Target.Parent.Torso
  533. local part = newPart(Vector3.new(8,8,8),BrickColor.new(0,0,0),mouse.Target.Parent)
  534. part.Name = "Bubble"
  535. part.Anchored = false
  536. part.CanCollide = true
  537. part.Shape = 0
  538. part.Transparency = 0.5
  539. part.CFrame = torso.CFrame
  540. Instance.new("PointLight",part)
  541. weld(torso,part,CFrame.new())
  542. humanoid.PlatformStand = true
  543. -- removeSoul(1)
  544. end
  545. else
  546. coroutine.resume(coroutine.create(function()
  547. if (humanoid ~= nil) then
  548. humanoid.WalkSpeed = -50
  549. end
  550. wait(5)
  551. if (humanoid ~= nil) then
  552. humanoid.WalkSpeed = 16
  553. end
  554. end))
  555. humanoid.PlatformStand = false
  556. mouse.Target.Parent.Bubble.Parent = nil
  557. --addSoul(1)
  558. end
  559. end
  560. end
  561. elseif (mode == "beam") then
  562. if (not hold and not throw) then
  563. animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi,0,0), CFrame.new())
  564. hold = true
  565. holdTime = 0
  566. end
  567. elseif (mode == "portal") then
  568. handle.Anchored = true
  569. local p = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model))
  570. p.Anchored = true
  571. p.CFrame = CFrame.new(handle.Position) + Vector3.new(0,-2,0)
  572. local c = p.CFrame
  573. for i=1,15,0.5 do
  574. p.Size = p.Size+Vector3.new(0.5,0,0.5)
  575. p.CFrame = c
  576. wait(0.01)
  577. end
  578. local p1 = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model))
  579. p1.Anchored = true
  580. p1.CFrame = CFrame.new(hit.p)
  581. p1.CFrame = CFrame.new(hit.p)
  582. local c1 = p1.CFrame
  583. handle.Anchored = false
  584. for i,v in ipairs(game.Workspace:getChildren()) do
  585. if (v:FindFirstChild("Torso") ~= nil) then
  586. if ((core.Position - v.Torso.Position).magnitude <= 8) then
  587. coroutine.resume(coroutine.create(function()
  588. v.Torso.CFrame = CFrame.new(Vector3.new(v.Torso.Position.x,p.Position.y+3,v.Torso.Position.z),v.Torso.CFrame.lookVector)
  589. v.Torso.Anchored = true
  590. for i=0, 10 do
  591. v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,-1,0)
  592. wait(0.1)
  593. end
  594. v.Torso.CFrame = CFrame.new(v.Torso.Position - (p.Position - p1.Position),v.Torso.CFrame.lookVector) + Vector3.new(0,4,0)
  595. for i=0, 10 do
  596. v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,1,0)
  597. wait(0.1)
  598. end
  599. v.Torso.Anchored = false
  600. end))
  601. end
  602. end
  603. end
  604. for i=1,15,0.5 do
  605. p.Size = p.Size+Vector3.new(-0.5,0,-0.5)
  606. p1.Size = p1.Size+Vector3.new(0.5,0,0.5)
  607. p.CFrame = c
  608. p1.CFrame = c1
  609. wait(0.01)
  610. end
  611. p.Parent = nil
  612. wait(1)
  613. for i=1,15,1 do
  614. p1.Size = p1.Size+Vector3.new(-1,0,-1)
  615. p1.CFrame = c1
  616. wait(0.01)
  617. end
  618. p1.Parent = nil
  619. end
  620. debounce = false
  621. end)
  622.  
  623. mouse.Button1Up:connect(function()
  624. if (debounce2) then
  625. return
  626. end
  627. debounce2 = true
  628. if (mode == "beam") then
  629. if (hold and holdTime >= 10) then
  630. if (#orbWeld > 0) then
  631. local p = newSphereMesh(newPart(Vector3.new(4,4,4),BrickColor.new(0,0,0),Workspace))
  632. p.Name = "1"
  633. p.Transparency = 0.5
  634. local point = core.CFrame*CFrame.Angles(math.pi/2, 0, 0)
  635. p.CFrame = CFrame.new(core.Position + point.lookVector*4,core.Position)
  636. Instance.new("PointLight",p)
  637.  
  638. local bs = Instance.new("BodyVelocity",p)
  639. bs.velocity = point.lookVector*(2*holdTime)+Vector3.new(0,0.25,0)
  640. bs.maxForce = Vector3.new(100000,100000,100000)
  641.  
  642. p.Touched:connect(function(part)
  643. if (part.Name ~= "beam012") then
  644. if (p.Name == "3") then
  645. p.Parent = nil
  646. elseif (p.Name == "2") then
  647. p.Name = "3"
  648. elseif (p.Name == "1") then
  649. p.Name = "2"
  650. end
  651. part.Parent = nil
  652. end
  653. end)
  654.  
  655. coroutine.resume(coroutine.create(function()
  656. for i = 1, 5, 0.01 do
  657. if (p.Parent ~= nil) then
  658. beam(p.Position, p.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)))
  659. end
  660. wait(0.01)
  661. end
  662. p.Parent = nil
  663. end))
  664.  
  665. wait(1)
  666. --removeSoul(2)
  667. end
  668. end
  669. hold = false
  670. holdTime = 0
  671. animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new())
  672. end
  673. debounce2 = false
  674. end)
  675.  
  676. mouse.KeyDown:connect(function (key)
  677. keys[key] = true
  678. if (keys["z"]) then
  679. mode = "hurt"
  680. elseif (keys["x"]) then
  681. mode = "bubble"
  682. elseif (keys["q"]) then
  683. mode = "beam"
  684. elseif (keys["c"]) then
  685. mode = "drain"
  686. elseif (keys["v"]) then
  687. mode = "build"
  688. elseif (keys["e"]) then
  689. if (mode ~= "throw") then
  690. mode = "throw"
  691. else
  692. if (debounce) then return end
  693. debounce = true
  694. if (throw) then
  695. handle:FindFirstChild("BodyPosition").Parent = nil
  696. handle:FindFirstChild("BodyGyro").Parent = nil
  697. throw = false
  698. animateArm(true, CFrame.new(1.5,0.5,0), CFrame.new(0,0.5,0)*CFrame.Angles(-math.pi/2, 0, 0))
  699. animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new())
  700. end
  701. debounce = false
  702. end
  703. elseif (keys["b"]) then
  704. if (debounce) then return end
  705. debounce = true
  706. if (throw) then
  707. local p = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model))
  708. p.Anchored = true
  709. p.CFrame = CFrame.new(handle.Position) + Vector3.new(0,-2,0)
  710. local c = p.CFrame
  711. for i=1,30,0.5 do
  712. p.Size = p.Size+Vector3.new(0.5,0,0.5)
  713. p.CFrame = c
  714. wait(0.01)
  715. end
  716. for i,v in ipairs(game.Workspace:getChildren()) do
  717. if (v:FindFirstChild("Torso") ~= nil) then
  718. if ((core.Position - v.Torso.Position).magnitude <= 15) then
  719. coroutine.resume(coroutine.create(function()
  720. v.Torso.CFrame = CFrame.new(Vector3.new(v.Torso.Position.x,p.Position.y+3,v.Torso.Position.z),v.Torso.CFrame.lookVector)
  721. v.Torso.Anchored = true
  722. for i=0, 10 do
  723. v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,-1,0)
  724. wait(0.1)
  725. end
  726. v:BreakJoints()
  727. end))
  728. end
  729. end
  730. end
  731. for i=1,30,1 do
  732. p.Size = p.Size+Vector3.new(-1,0,-1)
  733. p.CFrame = c
  734. wait(0.01)
  735. end
  736. p.Parent = nil
  737. end
  738. debounce = false
  739. elseif (keys["f"]) then
  740. mode = "portal"
  741. end
  742. end)
  743. mouse.KeyUp:connect(function (key) keys[key] = false end)
  744. end)
  745.  
  746. tool.Deselected:connect(function()
  747. hold = false
  748. holdTime = 0
  749. if (not throw) then
  750. animateArm(false, nil, nil)
  751. animateStaff(false, nil, nil)
  752. end
  753. end)
  754.  
  755. local y = 0
  756. local x = 0
  757. game:getService("RunService").Stepped:connect(function()
  758. if (hold) then
  759. holdTime = holdTime+0.5
  760. if(holdTime >= 10) then
  761. beam(core.Position, core.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)))
  762. end
  763. end
  764.  
  765. if (mode == "drain") then
  766. for q,v in pairs(Workspace:getChildren()) do
  767. if (v ~= character and math.random(1,10) == 1) then
  768. damageDistance(v, 10)
  769. end
  770. end
  771. beam(core.Position, core.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)))
  772. end
  773.  
  774. coreWeld.C0 = CFrame.new(0,3.75,0)+Vector3.new(0,math.sin(y)/4,0)
  775.  
  776. for i,v in ipairs(orbWeld) do
  777. local radius = getRadius(#orbWeld)
  778.  
  779. local index = x + ((math.pi*2)/#orbWeld)*(i-1)
  780.  
  781. orbWeld[i].C0 = CFrame.new(radius*math.sin(index), 0, radius*math.cos(index))
  782. end
  783.  
  784. if (y < math.pi*2) then
  785. y = y + math.pi*2/128
  786. else
  787. y = math.pi*2/128
  788. end
  789.  
  790. if (x < math.pi*2) then
  791. x = x + math.pi*2/128
  792. else
  793. x = math.pi*2/128
  794. end
  795. end)
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