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- -- Create the huge part above the map
- local part = Instance.new("Part")
- part.Parent = game.Workspace
- part.Size = Vector3.new(500, 500, 500) -- Size of the part (500 x 500 x 500)
- part.Position = Vector3.new(0, 1000, 0) -- Position of the part above the map (adjust as needed)
- part.Anchored = true
- part.CanCollide = false
- part.BrickColor = BrickColor.new("Bright red") -- Color of the part (optional)
- -- Get the local player
- local player = game.Players.LocalPlayer
- -- Create the GUI
- local screenGui = Instance.new("ScreenGui")
- screenGui.Parent = player.PlayerGui
- screenGui.Name = "AutoFarmGui"
- -- Full black background
- local frame = Instance.new("Frame")
- frame.Parent = screenGui
- frame.Size = UDim2.new(1, 0, 1, 0) -- Full screen size
- frame.Position = UDim2.new(0, 0, 0, 0)
- frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- frame.BackgroundTransparency = 0 -- Solid black background
- frame.BorderSizePixel = 0
- -- Text Label for the main message
- local label = Instance.new("TextLabel")
- label.Parent = frame
- label.Size = UDim2.new(0.4, 0, 0.2, 0)
- label.Position = UDim2.new(0.3, 0, 0.4, 0)
- label.Text = "AUTOFARM IN PROGRESS\n\nMade By eggStudioz On YT\nJoin dc.gg/egg_x for a free roblox executor"
- label.TextColor3 = Color3.fromRGB(255, 255, 255)
- label.TextSize = 18
- label.TextWrap = true
- label.TextAlign = Enum.TextAnchor.MiddleCenter
- -- Teleport player to the huge part 9847569845698425984259824 times
- local teleportCount = 0
- local teleportLimit = 9847569845698425984259824 -- Very large number
- local startTime = tick() -- Get the current time
- while teleportCount < teleportLimit do
- -- Teleport player to the huge part
- player.Character.HumanoidRootPart.CFrame = part.CFrame
- teleportCount = teleportCount + 1
- wait(0.1) -- Add a delay to prevent performance overload
- end
- -- Wait for 15 minutes and reset avatar
- local resetTime = 15 * 60 -- 15 minutes in seconds
- while tick() - startTime < resetTime do
- wait(1)
- end
- -- Reset avatar (optional)
- player:LoadCharacter()
- -- Remove the GUI after reset
- screenGui:Destroy()
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