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avex_sc2

dream

Jan 23rd, 2019
118
0
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  1. Macro maps often are categorized with an easy to take and defend third base, this maps seems to have more regular third basees to me.
  2. The rest of the map just seems a bit crowded in bases, like you just tried to jam as many bases in as possible, some of them don't really make sense, such as the golds, or the farther clockwise bases that no one would likely take due to army positioning and stretching beyond their reinforcement reach.
  3. If you want to utilize the walls in the center, you might want to include LOS blockers to break vision at differing points of the map.
  4. I don't feel there is any unique purpose to any region on this map, it's either a place to fight next to a base or part of the ring in the center, which is just an open ring.
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