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- “hello? Are you still asleep?”
- >a voice dares to disturb your sleep
- >what happened? Last thing you remember is drinking until you- shit. You stand straight up to attention, not even pausing to open your eyes
- “I’m sorry sergeant!”
- “w-what?”
- >that doesn’t sound like the sergeant
- >now opening your eyes you realise that this is not the eastern front, nor is the concerned looking person in front you the sergeant
- >it’s the woman from yesterday
- >what was her name again? Did we even get her name?
- “Sorry… uh what was your name?”
- “it’s Alice and I thought I should tell you that your friends have left”
- “When, why?!”
- “it was about two hours ago now and I don’t know where they went”
- “Why didn’t you wake me up then?”
- “I meant to, but you look really cute while you’re sleeping, so I ended up just looking at you for two hours”
- >This Alice is a very unsettling person
- “while we wait for your friends to get back, I need to go over more guild stuff with you”
- “O-okay”
- >you head back over to the counter and Alice gets back into her position behind it
- “first of all, you’ve been promoted to iron rank”
- “How exactly does your ranking system work?”
- “well the ranks go from wood to siderite. In order its wood, stone, tin, iron, steel, brass, bronze, silver, gold, obsidian, platinum and siderite.
- “You mean I skipped three ranks?”
- “we thought that seeing as you killed chad you are strong enough to handle anything we can throw at you, now just roll up your sleeve again”
- >you roll up you sleeve, to find that the tattoo is no longer there. This brings a sense of dread
- “Does this mean that I need to deal with that machine again?
- “no, no you just need to do this”
- >she waves her hand over her left forearm, causing a similar tattoo to appear. But before you can read anything more than her name, she waves her hand again and the markings disappear.
- >you follow suit and bring up your information. She takes your arm and places a small iron card marked ‘4’ and presses it onto the rank field, causing the card to meld into the tattoo.
- “now just one more thing, your faction”
- >she taps the corresponding field on your arm
- “It seems pretty self-explanatory”
- “yeah, though I can’t get you into any factions, you need to talk to a faction recruiter for that. The bigger factions ared political or military groups so they shouldn’t be too hard to find. Or you could make your own.”
- “I think I’ll make my own”
- “usually I need at least two people to start a faction, but I know you’ve got friends around somewhere so we can go ahead.”
- >she pulls up another form
- “first off, the name?”
- >what would be the best name to explore this new world under? Calling yourself Wehrmacht again is a bit dull, and you haven’t really earned the SS uniform you’re wearing. A new frontier calls for a new name
- “We will be The Frontier Reich”
- “alright, second, a flag or insignia”
- >luckily you have packed the battle flag, so you unfurl it and show her. She quickly draws the flag and shows it to you
- “is this okay?”
- “Yes”
- “last thing, administration, when your faction gets bigger you’ll need to do quite a bit of paperwork”
- “We aren’t really big on paperwork, we’re better at fighting”
- “well, if you let me join, I can do the paperwork
- >she starts twirling her hair with her finger.
- >she is clearly trying to use her feminine wiles on you
- >and you fall for it like a bitch
- “S-sure thing”
- “yay!”
- >you can feel many jealous glares on your back as Alice signs her name onto the paper
- >looking around you can see almost every man in the building is giving you the evil eye.
- >Alice is pretty popular it seems.
- “alright! Welcome to the Frontier Reich!”
- >through some form of sorcery a copy of your flag unfurls from above the counter
- “Is there anything else that we need to do?”
- “nope, though you should have a look around town, maybe get some armour from the blacksmith or something”
- “Ok”
- >you leave the room of angry men. Outside there seems to be a market going on, stalls for farm
- produce, weapons and other trinkets are all set up on the cobblestones
- >you are inspecting a fruit that seems to be an apple, but is covered in small thorns. Who thought this would be a good idea to eat?
- >the ground begins to shake slightly, followed by a noise like thunder. The people around you start to look concerned and children shuffle a little closer to their parents. The noise and shaking grow stronger and the people get more and more scared, a few even start running away. A familiar mass of armour, guns and treads rolls around the corner
- >to you, the tiger looks like a vehicle, harmless so long as the person inside likes you. However to these people, who are probably still using wooden wagons and may not have seen a closed in carriage, let alone one made of steel this was a monster. They panic, within a few seconds the street is clear, everyone hiding behind stalls or in the nearest building. You put the thorny apple back with its brethren and walk to the tank. When you are halfway to the tank its turret begins to move, aiming straight down the main street and above the houses
- “What the hell are y-“
- >BOOM
- >EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
- >the stalls nearest to the tank and you are blown over fall over and you lose most of your hearing.
- >you pick up a thorny apple that had spilled out from one of the collapsed stalls and storm over to the offending machine, climbing onto the turret. You kick open the nearest hatch and throw the fruit at the first visible person
- “WHAT THE FUCK WAS THAT FOR?”
- “GAAAH GAIJIN FRUIT IS ATTACK ME”
- “WE WANTED TO SEE IF IT WORKED” screamed Henrik, barely audible above the ringing
- “YOU COULD HAVE DONE THAT ON THE WAY HERE”
- ” THE INTIMIDATION IS WORTH IT”
- “IT’S NOT WORTH OUR FUCKING EARS, DIPSHIT”
- ”WHAT” Hans pops out of the drivers hatch below you
- ” WHAT ARE YOU SAYING, I CAN’T HEAR YOU”
- “BECAUSE YOU DUMBASSES FIRED THE MAIN GUN WITHOUT PROTECTION ON”
- “EVERYTING IS REGRET, HEARR!”
- >golden light briefly envelops the tank and you find that your ability to hear has been restored
- “Eat shit gaijin fruit! Your attacks are in vain!”
- “What was that light?”
- “I am paradin! Warrior priest! I can hearr and fight”
- “Can mages heal?” Hans asks excitedly
- “No crue, but I fixed your ears”
- “This excuses nothing”
- >you pull Hans, Henrik and the Japanese man, who is apparently called Kamikaze out of the tank and line them up
- “Isn’t that the pilots who crash into enemy ships?”
- “Yes”
- “And that’s your name?”
- “I was Kamikaze, I am Kamikaze”
- “Sure, why not”
- >after clearing up Kamikaze’s name and making a mental note not to let him drive the tank you yell at them for about twenty minutes at a level that would make your old sergeant proud.
- “…NOW FIND SOMEWHERE TO PARK THAT THING, AND GET OUT OF MY SIGHT”
- >Kamikaze and Henrik retreat into the guild building, which you notice is flying Frontier Reich flags on the outside as well, while Hans get back into the driver’s seat and trundles out of sight.
- >you now realise that a small crowd has gathered behind you. A woman cautiously moves forward
- “What was that thing? and who are you people?”
- >now has come the time to decide what exactly you will do from now into the future. Trying to live a civilian life seems pointless, especially seeing as you literally died to get your equipment here. Perhaps gaining enough power to rule this world would be a worthwhile choice. Maybe finding a way back to your world could be of use. All of these thoughts are good, however your last orders were to expand Germany’s influence, so let’s just go with that for now
- “That was a vehicle, similar to a carriage you might use. How unlike a carriage it was designed for combat, to provide massive destructive power from long range and to protect its operators with thick steel armour”
- >you tactically leave out the breakdown rate. Your attempt to make the tiger more threatening than it is seems to be working. Maybe Henrik was right about intimidation.
- “As for who we are. We are soldiers from a distant land called Germany, we have been sent here to explore this unknown land, unfortunately we don’t have a way back so we’ll be sticking around for a while”
- >the crowd considers this information
- “Does that mean you want to take over the empire?”
- “possibly”
- “And are those your flags?”
- >someone points to the guild building
- “Yes”
- >after a while and a few more questions the crowd dissipates. Whew, crowds are scary as fuck. You go back inside the guild building. What to do next? Didn’t Alice say something about bounties before? Kamikaze and Henrik shamefully sidle over to you.
- “Herro”
- “Hello”
- >you say this while scanning the room for something resemble- there it is. A large rectangular board covered in bits of paper. A few people are idling around it. With the two soldiers in tow you move over to the board, as you suspected it is covered in requests for a range of things. Requesting adventurer to assist in farm work, berserker or high strength required. Assist in retrieval of crashed cart’s cargo. Holy fuck this is mundane, so much for ‘adventure’. Nearby village requesting a goblin lair to be exterminated. Oh good, goblins, next it’ll be zombies or some shit. Either way it’s much better than the others, so it’ll do. You take the page off the boards and take it over to Alice
- “We’d like to take this on”
- “Sure thing, I’ll get my stuff” she says with her usual cheery tone
- “What? Don’t you need to do guild things?”
- “Do you know where you’re going?”
- “You have a point”
- “Wirr we bring the tank?”
- “Nah, we don’t have much fuel and the Tiger just guzzles the stuff
- >while you begin the preparations for your first expedition into the new frontier, a man in a faraway city is in a state of emergency. He races down soaring stone halls of the imperial palace, his massive stack of paper losing mass with every step. Finally he bursts into one of the many meeting rooms. A mere four men taking up the large space.
- “Sir!” he cried
- “We have a situation!”
- >he hands a document over to the man at the head of the large table. The man reads the paper, puffing on his cigar.
- “BLOODY ‘ELL” he screams, his monocle falling off its perch
- >the man next along the table to him looks surprised at the sudden outburst
- “What’s happened, mate?”
- >the angry man shoves the paper, titled “Frontier Reich” into his hands
- “IT’S THE BLIMMIN KRAUTS”
- “Fuck me…”
- >the third man, farthest along the table, looks terrified
- “G-Germans? N-n-no, monsieur, I-I cannot do this again”
- >the paper is passed across the table to the fourth man
- “It don’t look too bad, wait… how the fuck’re there three of em?! And a fuckin gook?”
- “Don’t forget about the bird, mate”
- “T-there’s FIVE!?”
- “Calm your tits Frenchie, they’re not gonna hurt you from all the way over in Axis”
- “That is easy for you to say, your country was not destroyed by them, in fact you did barely anything in Europe”
- “Eh, we had the japs to deal with, and besides the yanks bailed you out didn’t they?”
- “I DID NOT LIVE TO SEE D-DAY”
- “How’d ya know about it then?”
- “be-cause OUR ‘yank’ told me” the Frenchman replies, pointing to the fourth man
- >the head man reaffixes his monocle
- “Gentlemen, no need for in-fighting, especially now that this enemy has reappeared”
- “We can’t say for sure that they’re still our enemies though”
- >the rest of the table looks incredulously at the American
- >he shrugs
- “All I’m sayin’ is that we don’t know anything about them ‘cept they’re Germans from world war two, though I served in Vietnam, so I might be missing something”
- “ALL GERMANS SHOULD PAY FOR WHAT HAPPENED TO FRANCE”
- “They could have been in Africa or Russia, they might not have even been deployed. Or they might not care about fighting the war anymore”
- “They could not be here if they didn’t die in battle”
- “Nah, mate I didn’t die in battle”
- >it was the Australians turn to be stared at
- “Now that I think about it I don’t believe you have told us of your method of demise” the brit states as he sips some tea
- >the Australian considers this for a moment
- “Righty-o, gather ‘round kids, I’m gonna tell you a great story”
- >the table leans in closer
- “well, I was mindin’ my own business, goin to me Creekside shithouse”
- “then when I flip up the toilet seat, about fifty fucking spiders fly out onto me”
- “and you were bitten and died?”
- “no, then, as I’m screaming like a maniac, tryna’ beat off all the spiders this kangaroo that I’ve been fightin half me life bounds over”
- “a kangaroo?”
- “yes, the lil’ fucker’s been plaguing me since I was fifteen, anyway-“
- “you’ve been fighting a kangaroo?”
- >the Australian slams a large bowie knife onto the table
- “INTERRUPT MY STORY AGAIN, FRENCHIE, SEE WHAT HAPPENS”
- >the Frenchman goes silent, the Aussie clears his throat
- “anyway, he bounds over, sees his chance, and boots me into the creek, breakin me ribs. So now I’m floatin’ down the creek, half covered in spiders and barely breathing when a croc decides to have a go at me.
- “you mean an alligator?”
- >the aussie stares bowie knives at the American.
- “theeen I fought this croc, I got a few good stabs in, but I lost in the end”
- >comments of “that’s pretty brutal” and “that’s Australia for you” were passed around
- “now I wanna know how Frenchie here died”
- “well I – er”
- >the American bursts out laughing
- “he- hhaha- was beaten to death – haha- by a german”
- “no surprise there”
- “WITH A FUCKING STALE BAGUETTE”
- >the everyone in the room breaks out into hysterics. the brit spits out his tea, the American slams the table with his hand and the Australian falls over backwards in his chair. All are laughing expect the Frenchman, who does not seem to like his manner of demise being mocked.
- “bread gets very hard when it is stale, you know”
- “nobody cares, old chap”
- “even in death I cannot escape this evil” sighs the frenchie
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