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Chara edit

Jan 29th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros, Edited by StarzoZero")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136.  
  137. --// Initializing \\--
  138. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  139. local Plrs = S.Players
  140. local Plr = Plrs.LocalPlayer
  141. local Char = Plr.Character
  142. local Hum = Char:FindFirstChildOfClass'Humanoid'
  143. local RArm = Char["Right Arm"]
  144. local LArm = Char["Left Arm"]
  145. local RLeg = Char["Right Leg"]
  146. local LLeg = Char["Left Leg"]
  147. local Root = Char:FindFirstChild'HumanoidRootPart'
  148. local Torso = Char.Torso
  149. local Head = Char.Head
  150. local NeutralAnims = true
  151. local Attack = false
  152. local BloodPuddles = {}
  153. local Effects = {}
  154. local Debounces = {Debounces={}}
  155. local Mouse = Plr:GetMouse()
  156. local Hit = {}
  157. local Sine = 0
  158. local Change = 1
  159. local Souls = 99999
  160. --// Debounce System \\--
  161.  
  162.  
  163. function Debounces:New(name,cooldown)
  164. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  165. setmetatable(aaaaa,{__index = Debounces})
  166. Debounces.Debounces[name] = aaaaa
  167. return aaaaa
  168. end
  169.  
  170. function Debounces:Use(overrideUsable)
  171. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  172. if(self.Usable or overrideUsable)then
  173. self.Usable = false
  174. self.CoolingDown = true
  175. local LastUse = time()
  176. self.LastUse = LastUse
  177. delay(self.Cooldown or 2,function()
  178. if(self.LastUse == LastUse)then
  179. self.CoolingDown = false
  180. self.Usable = true
  181. end
  182. end)
  183. end
  184. end
  185.  
  186. function Debounces:Get(name)
  187. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  188. for i,v in next, Debounces.Debounces do
  189. if(i == name)then
  190. return v;
  191. end
  192. end
  193. end
  194.  
  195. function Debounces:GetProgressPercentage()
  196. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  197. if(self.CoolingDown and not self.Usable)then
  198. return math.max(
  199. math.floor(
  200. (
  201. (time()-self.LastUse)/self.Cooldown or 2
  202. )*100
  203. )
  204. )
  205. else
  206. return 100
  207. end
  208. end
  209.  
  210. --// Shortcut Variables \\--
  211. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  212. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  213. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  214. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  215. local R3 = {N=Region3.new}
  216. local De = S.Debris
  217. local WS = workspace
  218. local Lght = S.Lighting
  219. local RepS = S.ReplicatedStorage
  220. local IN = Instance.new
  221. local CSK = ColorSequenceKeypoint.new
  222. local CS = ColorSequence.new
  223. --// Instance Creation Functions \\--
  224. game.Lighting.ClockTime = 23
  225. Circle = nil
  226. CircleParts = {}
  227. Equipped = false
  228.  
  229. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  230. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  231. end
  232. Humanoid = Char:FindFirstChildOfClass("Humanoid")
  233. Torso = Char:FindFirstChild("Torso")
  234. if not Plr or not Humanoid or Humanoid.Health == 0 or not Torso then
  235. return
  236. end
  237. Equipped = true
  238. Circle = Instance.new("Model")
  239. Circle.Name = "Circle"
  240. Angle = 0
  241. for i = 1, 1 do
  242. local CirclePart = Instance.new("Part")
  243. CirclePart.Name = "CirclePart"
  244. CirclePart.Transparency = 1
  245. CirclePart.BrickColor = BrickColor.new("Really black")
  246. CirclePart.Material = Enum.Material.Plastic
  247. CirclePart.Shape = Enum.PartType.Block
  248. CirclePart.FormFactor = Enum.FormFactor.Custom
  249. CirclePart.TopSurface = Enum.SurfaceType.Smooth
  250. CirclePart.BottomSurface = Enum.SurfaceType.Smooth
  251. CirclePart.Anchored = true
  252. CirclePart.CanCollide = false
  253. CirclePart.Locked = true
  254. CirclePart.Size = Vector3.new(10, 0.2, 10)
  255. local BlockMesh = Instance.new("BlockMesh")
  256. BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
  257. BlockMesh.Parent = CirclePart
  258. CirclePart.Parent = Circle
  259. local Star = Instance.new("Decal", CirclePart)
  260. Star.Texture = "http://www.roblox.com/asset/?id=127817290"
  261. Star.Face = "Top"
  262. local Light = Instance.new("PointLight", CirclePart)
  263. Light.Color = Color3.new(1,0,0)
  264. Light.Brightness = 100
  265. Light.Range = 15
  266. table.insert(CircleParts, CirclePart)
  267. end
  268. Spawn(function()
  269. while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
  270. if Angle == 360 then
  271. Angle = 0
  272. end
  273. Angle = Angle + 0.05
  274. local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Char})
  275. if Hit then
  276. if not Circle.Parent then
  277. Circle.Parent = Char
  278. end
  279. for i, v in pairs(CircleParts) do
  280. v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
  281. end
  282. else
  283. Circle.Parent = nil
  284. end
  285. wait()
  286. end
  287. end)
  288.  
  289. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  290. local Sound = IN("Sound")
  291. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  292. Sound.Pitch = pitch or 1
  293. Sound.Volume = volume or 1
  294. Sound.Looped = looped or false
  295. if(autoPlay)then
  296. coroutine.wrap(function()
  297. repeat wait() until Sound.IsLoaded
  298. Sound.Playing = autoPlay or false
  299. end)()
  300. end
  301. if(not looped and effect)then
  302. Sound.Stopped:connect(function()
  303. Sound.Volume = 0
  304. Sound:destroy()
  305. end)
  306. elseif(effect)then
  307. warn("Sound can't be looped and a sound effect!")
  308. end
  309. Sound.Parent =parent or Torso
  310. return Sound
  311. end
  312. function Part(parent,color,material,size,cframe,anchored,cancollide)
  313. local part = IN("Part")
  314. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  315. part.Material = (material or Enum.Material.SmoothPlastic)
  316. part.TopSurface,part.BottomSurface=10,10
  317. part.Size = (size or V3.N(1,1,1))
  318. part.CFrame = (cframe or CF.N(0,0,0))
  319. part.Anchored = (anchored or false)
  320. part.CanCollide = (cancollide or false)
  321. part.Parent = (parent or Char)
  322. return part
  323. end
  324. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  325. local part = IN("SpecialMesh")
  326. part.MeshId = meshid or ""
  327. part.TextureId = textid or ""
  328. part.Scale = scale or V3.N(1,1,1)
  329. part.Offset = offset or V3.N(0,0,0)
  330. part.MeshType = meshtype or Enum.MeshType.Sphere
  331. part.Parent = parent
  332. return part
  333. end
  334.  
  335. NewInstance = function(instance,parent,properties)
  336. local inst = Instance.new(instance,parent)
  337. if(properties)then
  338. for i,v in next, properties do
  339. pcall(function() inst[i] = v end)
  340. end
  341. end
  342. return inst;
  343. end
  344.  
  345.  
  346.  
  347. --// Extended ROBLOX tables \\--
  348. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  349. --// Customization \\--
  350.  
  351. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  352. local Remove_Hats = false
  353. local Remove_Clothing = true
  354. local PlayerSize = 1
  355. local DamageColor = BrickColor.new'Really red'
  356. local MusicID = 342140118
  357. local WalkSpeed = 8
  358. local MaxSouls = 999999
  359. local MaxHealth = 9999999
  360.  
  361.  
  362. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  363.  
  364. --// Weapon and GUI creation, and Character Customization \\--
  365.  
  366. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  367. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  368. local Effects = IN("Folder",Char)
  369. Effects.Name = "Effects"
  370.  
  371. Hum.MaxHealth = MaxHealth
  372. Hum.Health = MaxHealth
  373.  
  374. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,8,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  375. local Aura = Instance.new('ParticleEmitter')
  376. Aura.Name = "Aura"
  377. Aura.Texture = "rbxassetid://456425003"
  378. Aura.Parent = Knife
  379. Aura.LightEmission = 0
  380. Aura.Transparency = NumberSequence.new(0,0.6,1)
  381. Aura.Color = ColorSequence.new(Color3.new(255/255, 0/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  382. Aura.Size = NumberSequence.new(1,1.2,1.4)
  383. Aura.LockedToPart = false
  384. Aura.Lifetime = NumberRange.new(2)
  385. Aura.Rate = 16
  386. Aura.Speed = NumberRange.new(3)
  387. Aura.EmissionDirection = "Top"
  388. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://474005283","rbxassetid://1362831267",V3.N(0.006,0.006,0.006),V3.N(0,2,0))
  389.  
  390.  
  391. local KTrail = NewInstance("Trail",Knife,{
  392. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,0.1,0)}),
  393. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,5.3,0)}),
  394. Color=CS(C3.N(255,0,0),C3.N(0,255,255)),
  395. Enabled=true,
  396. Transparency=NumberSequence.new(0,1),
  397. Lifetime=1.25,
  398. })
  399. local Hair = Part(Char,C3.N(0,1,1),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  400. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://62246019","rbxassetid://60299407",V3.N(1.05,1.05,1.05),V3.N(0, 0, 0.2))
  401.  
  402. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  403.  
  404.  
  405. Hum.DisplayDistanceType = 'None'
  406.  
  407. function chatfunc(text)
  408. local chat = coroutine.wrap(function()
  409. if Char:FindFirstChild("TalkingBillBoard")~= nil then
  410. Char:FindFirstChild("TalkingBillBoard"):destroy()
  411. end
  412. local Bill = Instance.new("BillboardGui",Char)
  413. Bill.Size = UDim2.new(0,100,0,40)
  414. Bill.StudsOffset = Vector3.new(0,3,0)
  415. Bill.Adornee = Char.Head
  416. Bill.Name = "TalkingBillBoard"
  417. local Hehe = Instance.new("TextLabel",Bill)
  418. Hehe.BackgroundTransparency = 1
  419. Hehe.BorderSizePixel = 0
  420. Hehe.Text = ""
  421. Hehe.Font = "Antique"
  422. Hehe.TextSize = 40
  423. Hehe.TextStrokeTransparency = 0
  424. Hehe.Size = UDim2.new(1,0,0.5,0)
  425. coroutine.resume(coroutine.create(function()
  426. while Hehe ~= nil do
  427. swait()
  428. Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  429. Hehe.Rotation = math.random(-5,5)
  430. Hehe.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  431. Hehe.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  432. end
  433. end))
  434. for i = 1,string.len(text),1 do
  435. swait()
  436. Hehe.Text = string.sub(text,1,i)
  437. end
  438. swait(90)--Re[math.random(1, 93)]
  439. for i = 0, 1, .025 do
  440. swait()
  441. Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
  442. Hehe.TextStrokeTransparency = i
  443. Hehe.TextTransparency = i
  444. end
  445. Bill:Destroy()
  446. end)
  447. chat()
  448. end
  449.  
  450. function onChatted(msg)
  451. chatfunc(msg)
  452. end
  453.  
  454. Plr.Chatted:connect(onChatted)
  455.  
  456.  
  457. IN("Shirt",Char)
  458. IN("Pants",Char)
  459.  
  460. Hum.WalkSpeed = WalkSpeed
  461. if(PlayerSize ~= 1)then
  462. for _,v in next, Char:GetDescendats() do
  463. if(v:IsA'BasePart')then
  464. v.Size = v.Size * PlayerSize
  465. end
  466. end
  467. end
  468.  
  469.  
  470. for i = 1, 35 do
  471. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  472. FACE.Transparency = 0+(i-1)/35.2
  473. FACE.Name = 'ShadowFace'
  474. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  475. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  476. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  477. end
  478.  
  479. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  480. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  481. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  482. local Aura1 = Instance.new('ParticleEmitter')
  483. Aura1.Name = "Aura"
  484. Aura1.Texture = "rbxassetid://141116476"
  485. Aura1.Parent = LEye
  486. Aura1.LightEmission = 1
  487. Aura1.Transparency = NumberSequence.new(0,0.6,1)
  488. Aura1.Color = ColorSequence.new(Color3.new(255/255, 0/255, 0/255),Color3.new(0/255, 255/255, 255/255))
  489. Aura1.Size = NumberSequence.new(0.4,0.3,0.1)
  490. Aura1.LockedToPart = false
  491. Aura1.Lifetime = NumberRange.new(1)
  492. Aura1.Rate = 99
  493. Aura1.Speed = NumberRange.new(1)
  494. Aura1.EmissionDirection = "Left"
  495.  
  496. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  497. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  498. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  499. local Aura11 = Instance.new('ParticleEmitter')
  500. Aura11.Name = "Aura"
  501. Aura11.Texture = "rbxassetid://141116476"
  502. Aura11.Parent = REye
  503. Aura11.LightEmission = 1
  504. Aura11.Transparency = NumberSequence.new(0,0.6,1)
  505. Aura11.Color = ColorSequence.new(Color3.new(255/255, 0/255, 0/255),Color3.new(0/255, 255/255, 255/255))
  506. Aura11.Size = NumberSequence.new(0.4,0.3,0.1)
  507. Aura11.LockedToPart = false
  508. Aura11.Lifetime = NumberRange.new(1)
  509. Aura11.Rate = 99
  510. Aura11.Speed = NumberRange.new(1)
  511. Aura11.EmissionDirection = "Right"
  512.  
  513.  
  514. pcall(function()
  515. Char.ReaperShadowHead:destroy()
  516. end)
  517.  
  518.  
  519. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  520. Music.Name = 'Music'
  521.  
  522. --// Stop animations \\--
  523. for _,v in next, Hum:GetPlayingAnimationTracks() do
  524. v:Stop();
  525. end
  526.  
  527. pcall(game.Destroy,Char:FindFirstChild'Animate')
  528. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  529.  
  530. --// Joints \\--
  531.  
  532. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  533. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  534. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  535. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  536. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  537. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  538. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  539. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  540.  
  541. local LSC0 = LS.C0
  542. local RSC0 = RS.C0
  543. local NKC0 = NK.C0
  544. local LHC0 = LH.C0
  545. local RHC0 = RH.C0
  546. local RJC0 = RJ.C0
  547.  
  548. --// Artificial HB \\--
  549.  
  550. local ArtificialHB = IN("BindableEvent", script)
  551. ArtificialHB.Name = "Heartbeat"
  552.  
  553. script:WaitForChild("Heartbeat")
  554.  
  555. local tf = 0
  556. local allowframeloss = false
  557. local tossremainder = false
  558. local lastframe = tick()
  559. local frame = 1/Frame_Speed
  560. ArtificialHB:Fire()
  561.  
  562. game:GetService("RunService").Heartbeat:connect(function(s, p)
  563. tf = tf + s
  564. if tf >= frame then
  565. if allowframeloss then
  566. script.Heartbeat:Fire()
  567. lastframe = tick()
  568. else
  569. for i = 1, math.floor(tf / frame) do
  570. ArtificialHB:Fire()
  571. end
  572. lastframe = tick()
  573. end
  574. if tossremainder then
  575. tf = 0
  576. else
  577. tf = tf - frame * math.floor(tf / frame)
  578. end
  579. end
  580. end)
  581.  
  582. function swait(num)
  583. if num == 0 or num == nil then
  584. ArtificialHB.Event:wait()
  585. else
  586. for i = 0, num do
  587. ArtificialHB.Event:wait()
  588. end
  589. end
  590. end
  591.  
  592.  
  593. --// Effect Function(s) \\--
  594.  
  595. function Bezier(startpos, pos2, pos3, endpos, t)
  596. local A = startpos:lerp(pos2, t)
  597. local B = pos2:lerp(pos3, t)
  598. local C = pos3:lerp(endpos, t)
  599. local lerp1 = A:lerp(B, t)
  600. local lerp2 = B:lerp(C, t)
  601. local cubic = lerp1:lerp(lerp2, t)
  602. return cubic
  603. end
  604.  
  605. function Tween(obj,props,time,easing,direction,repeats,backwards)
  606. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  607. local tween = S.TweenService:Create(obj, info, props)
  608.  
  609. tween:Play()
  610. end
  611.  
  612. local FXTable = {}
  613.  
  614. coroutine.resume(coroutine.create(function()
  615. while true do
  616. for i = 1, #FXTable do
  617. local data = FXTable[i]
  618. if(data)then
  619. local Frame = data.Frame
  620. local FX = data.Effect or 'ResizeAndFade'
  621. local Parent = data.Parent or Effects
  622. local Color = data.Color or C3.N(0,0,0)
  623. local Size = data.Size or V3.N(1,1,1)
  624. local MoveDir = data.MoveDirection or nil
  625. local MeshData = data.Mesh or nil
  626. local SndData = data.Sound or nil
  627. local Frames = data.Frames or 45
  628. local CFra = data.CFrame or Torso.CFrame
  629. local Settings = data.FXSettings or {}
  630. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  631. local grow = data.Grow
  632.  
  633. local MoveSpeed = nil;
  634. if(MoveDir)then
  635. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  636. end
  637. if(FX ~= 'Arc')then
  638. Frame = Frame + 1
  639. if(FX == "Fade")then
  640. Prt.Transparency = (Frame/Frames)
  641. elseif(FX == "Resize")then
  642. if(not Settings.EndSize)then
  643. Settings.EndSize = V3.N(0,0,0)
  644. end
  645. if(Settings.EndIsIncrement)then
  646. if(Msh)then
  647. Msh.Scale = Msh.Scale + Settings.EndSize
  648. else
  649. Prt.Size = Prt.Size + Settings.EndSize
  650. end
  651. else
  652. if(Msh)then
  653. Msh.Scale = Msh.Scale - grow/Frames
  654. else
  655. Prt.Size = Prt.Size - grow/Frames
  656. end
  657. end
  658. elseif(FX == "ResizeAndFade")then
  659. if(not Settings.EndSize)then
  660. Settings.EndSize = V3.N(0,0,0)
  661. end
  662. if(Settings.EndIsIncrement)then
  663. if(Msh)then
  664. Msh.Scale = Msh.Scale + Settings.EndSize
  665. else
  666. Prt.Size = Prt.Size + Settings.EndSize
  667. end
  668. else
  669. if(Msh)then
  670. Msh.Scale = Msh.Scale - grow/Frames
  671. else
  672. Prt.Size = Prt.Size - grow/Frames
  673. end
  674. end
  675. Prt.Transparency = (Frame/Frames)
  676. end
  677. if(Settings.RandomizeCFrame)then
  678. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  679. end
  680. if(MoveDir and MoveSpeed)then
  681. local Orientation = Prt.Orientation
  682. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  683. Prt.Orientation = Orientation
  684. end
  685. if(Prt.Transparency >= 1 or Frame >= Frames)then
  686. Prt:destroy()
  687. table.remove(FXTable,i)
  688. else
  689. data.Frame = Frame
  690. end
  691. else
  692. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  693. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  694. if(start and endP)then
  695. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  696. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  697. Frame = Frame + (Settings.Speed or 0.01)
  698. if(Settings.Home)then
  699. endP = Settings.Home.CFrame
  700. end
  701. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  702. if(Prt.Transparency >= 1 or Frame >= Frames)then
  703. if(Settings.RemoveOnGoal)then
  704. Prt:destroy()
  705. end
  706. end
  707. else
  708. Prt:destroy()
  709. end
  710. end
  711. end
  712. end
  713. swait()
  714. end
  715. end))
  716.  
  717. function Effect(data)
  718. local FX = data.Effect or 'ResizeAndFade'
  719. local Parent = data.Parent or Effects
  720. local Color = data.Color or C3.N(0,0,0)
  721. local Size = data.Size or V3.N(1,1,1)
  722. local MoveDir = data.MoveDirection or nil
  723. local MeshData = data.Mesh or nil
  724. local SndData = data.Sound or nil
  725. local Frames = data.Frames or 45
  726. local Manual = data.Manual or nil
  727. local Material = data.Material or nil
  728. local CFra = data.CFrame or Torso.CFrame
  729. local Settings = data.FXSettings or {}
  730. local Shape = data.Shape or Enum.PartType.Block
  731. local Snd,Prt,Msh;
  732. coroutine.wrap(function()
  733. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  734. Prt = Manual
  735. else
  736. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  737. Prt.Shape = Shape
  738. end
  739. if(typeof(MeshData) == 'table')then
  740. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  741. elseif(typeof(MeshData) == 'Instance')then
  742. Msh = MeshData:Clone()
  743. Msh.Parent = Prt
  744. elseif(Shape == Enum.PartType.Block)then
  745. Msh = Mesh(Prt,Enum.MeshType.Brick)
  746. end
  747. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  748. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  749. end
  750. if(Snd)then
  751. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  752. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  753. end
  754. Size = (Msh and Msh.Scale or Size)
  755. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  756.  
  757. local MoveSpeed = nil;
  758. if(MoveDir)then
  759. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  760. end
  761. if(FX ~= 'Arc')then
  762. for Frame = 1, Frames do
  763. if(FX == "Fade")then
  764. Prt.Transparency = (Frame/Frames)
  765. elseif(FX == "Resize")then
  766. if(not Settings.EndSize)then
  767. Settings.EndSize = V3.N(0,0,0)
  768. end
  769. if(Settings.EndIsIncrement)then
  770. if(Msh)then
  771. Msh.Scale = Msh.Scale + Settings.EndSize
  772. else
  773. Prt.Size = Prt.Size + Settings.EndSize
  774. end
  775. else
  776. if(Msh)then
  777. Msh.Scale = Msh.Scale - grow/Frames
  778. else
  779. Prt.Size = Prt.Size - grow/Frames
  780. end
  781. end
  782. elseif(FX == "ResizeAndFade")then
  783. if(not Settings.EndSize)then
  784. Settings.EndSize = V3.N(0,0,0)
  785. end
  786. if(Settings.EndIsIncrement)then
  787. if(Msh)then
  788. Msh.Scale = Msh.Scale + Settings.EndSize
  789. else
  790. Prt.Size = Prt.Size + Settings.EndSize
  791. end
  792. else
  793. if(Msh)then
  794. Msh.Scale = Msh.Scale - grow/Frames
  795. else
  796. Prt.Size = Prt.Size - grow/Frames
  797. end
  798. end
  799. Prt.Transparency = (Frame/Frames)
  800. end
  801. if(Settings.RandomizeCFrame)then
  802. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  803. end
  804. if(MoveDir and MoveSpeed)then
  805. local Orientation = Prt.Orientation
  806. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  807. Prt.Orientation = Orientation
  808. end
  809. swait()
  810. end
  811. Prt:destroy()
  812. else
  813. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  814. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  815. if(start and endP)then
  816. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  817. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  818. for Frame = 0, 1, (Settings.Speed or 0.01) do
  819. if(Settings.Home)then
  820. endP = Settings.Home.CFrame
  821. end
  822. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  823. end
  824. if(Settings.RemoveOnGoal)then
  825. Prt:destroy()
  826. end
  827. else
  828. Prt:destroy()
  829. assert(start,"You need a start position!")
  830. assert(endP,"You need a start position!")
  831. end
  832. end
  833. end)()
  834. return Prt,Msh,Snd
  835. end
  836.  
  837.  
  838. function SoulSteal(whom,human)
  839. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  840. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  841. if(torso and torso:IsA'BasePart' and alive == true)then
  842. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  843. whom:BreakJoints()
  844. local Model = IN("Model",Effects)
  845. warn('Soul stolen from '..whom.Name)
  846. Model.Name = whom.Name.."'s Soul"
  847. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(0,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  848. Soul.CanCollide=false
  849. Mesh(Soul,Enum.MeshType.Sphere)
  850. Soul.Name = 'Head'
  851. if(whom.Name == 'CKbackup')then
  852. Soul.Color = C3.N(0,1,1)
  853. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  854. end
  855. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  856. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  857. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  858. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  859. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  860.  
  861. local turdso = Soul:Clone()
  862. turdso.Name = "Torso"
  863. turdso.CanCollide = false
  864. turdso.Anchored = true
  865. turdso.CFrame = Soul.CFrame
  866. turdso.Parent = Model
  867. turdso.Size = V3.N()
  868. turdso.Transparency=1
  869. local Distance = math.huge
  870. repeat
  871. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  872. turdso.CFrame = Soul.CFrame
  873. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  874. swait()
  875. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  876. if(Soul.Parent and Hoom.Health > 0)then
  877. Model:destroy()
  878. Effect{
  879. Effect="ResizeAndFade",
  880. Mesh={Enum.MeshType.Sphere},
  881. Color = Soul.Color,
  882. CFrame=Torso.CFrame,
  883. Size=V3.N(3,3,3),
  884. Material=Enum.Material.Neon,
  885. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  886. FXSettings={
  887. EndSize=V3.N(6,6,6),
  888. }
  889. }
  890. Souls = Souls + (human and 1 or .1)
  891. warn("Souls: "..Souls)
  892. MaxHealth = MaxHealth + Hoom.Health
  893. Hum.Health = Hum.Health + Hoom.Health
  894. for i = 1, 5 do
  895. Effect{
  896. Effect="Fade",
  897. Color = Soul.Color,
  898. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  899. }
  900. end
  901. else
  902.  
  903. warn("Soul destroyed!")
  904. for i = 1, 5 do
  905. Effect{
  906. Effect="Fade",
  907. Color = Soul.Color,
  908. CFrame=Soul.CFrame,
  909. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  910. }
  911. end
  912. Effect{
  913. Effect="ResizeAndFade",
  914. Mesh={Enum.MeshType.Sphere},
  915. Sound={SoundId=444667859,Pitch=1,Volume=5},
  916. Color = Soul.Color,
  917. CFrame=Soul.CFrame,
  918. Size=V3.N(3,3,3),
  919. Material=Enum.Material.Neon,
  920. FXSettings={
  921. EndSize=V3.N(6,6,6),
  922. }
  923. }
  924. Model:destroy()
  925. end
  926. end
  927. end
  928.  
  929. --// Other Functions \\ --
  930.  
  931. function getRegion(point,range,ignore)
  932. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  933. end
  934.  
  935. function clerp(startCF,endCF,alpha)
  936. return startCF:lerp(endCF, alpha)
  937. end
  938.  
  939. function GetTorso(char)
  940. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  941. end
  942.  
  943. function ShowDamage(Pos, Text, Time, Color)
  944. coroutine.wrap(function()
  945. local Rate = (1 / Frame_Speed)
  946. local Pos = (Pos or Vector3.new(0, 0, 0))
  947. local Text = (Text or "")
  948. local Time = (Time or 2)
  949. local Color = (Color or Color3.new(1, 0, 1))
  950. local EffectPart = NewInstance("Part",Effects,{
  951. Material=Enum.Material.SmoothPlastic,
  952. Reflectance = 0,
  953. Transparency = 1,
  954. BrickColor = BrickColor.new(Color),
  955. Name = "Effect",
  956. Size = Vector3.new(0,0,0),
  957. Anchored = true,
  958. CFrame = CF.N(Pos)
  959. })
  960. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  961. Size = UDim2.new(1.25, 0, 1.25, 0),
  962. Adornee = EffectPart,
  963. })
  964. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  965. BackgroundTransparency = 1,
  966. Size = UDim2.new(1, 0, 1, 0),
  967. Text = Text,
  968. Font = "Arcade",
  969. TextColor3 = Color,
  970. TextStrokeColor3 = Color3.new(0,0,0),
  971. TextStrokeTransparency=0,
  972. TextScaled = true,
  973. })
  974. S.Debris:AddItem(EffectPart, (Time))
  975. EffectPart.Parent = workspace
  976. delay(0, function()
  977. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  978. local Frames = (Time / Rate)
  979. for Frame = 1, Frames do
  980. swait()
  981. local Percent = (Frame / Frames)
  982. TextLabel.TextTransparency = Percent
  983. TextLabel.TextStrokeTransparency = Percent
  984. end
  985. if EffectPart and EffectPart.Parent then
  986. EffectPart:Destroy()
  987. end
  988. end) end)()
  989. end
  990.  
  991. function Kill(whom)
  992. if(whom.Name ~= 'Nebula_Zorua')then
  993. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  994. coroutine.wrap(SoulSteal)(whom,isPlr)
  995. for _,v in next, whom:children() do
  996. if(v:IsA'BasePart')then
  997. v.Parent = Effects
  998. v:ClearAllChildren()
  999. v.Anchored = true
  1000. v.CanCollide = false
  1001. v.Transparency = 1
  1002. local dust = NewInstance("ParticleEmitter",v,{
  1003. Color = ColorSequence.new(C3.N(0,1,1)),
  1004. LightEmission=0,
  1005. LightInfluence=1,
  1006. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  1007. Texture="rbxassetid://284205403",
  1008. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  1009. Lifetime = NumberRange.new(1),
  1010. Rate=150,
  1011. Acceleration = V3.N(0,10,0),
  1012. Speed = NumberRange.new(5),
  1013. Enabled = true
  1014. })
  1015. delay(1, function()
  1016. dust.Enabled = false
  1017. S.Debris:AddItem(v,2)
  1018. end)
  1019. end
  1020. end
  1021. else
  1022. warn"nope. nawt happenin'"
  1023. end
  1024. end
  1025.  
  1026. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1027. if(who)then
  1028. local hum = who:FindFirstChildOfClass'Humanoid'
  1029. local Damage = M.RNG(minDam,maxDam)
  1030. local canHit = true
  1031. if(hum)then
  1032. for _, p in pairs(Hit) do
  1033. if p[1] == hum then
  1034. if(time() - p[2] < 0.4) then
  1035. canHit = false
  1036. else
  1037. Hit[_] = nil
  1038. end
  1039. end
  1040. end
  1041. if(canHit)then
  1042. table.insert(Hit,{hum,time()})
  1043. if(GetTorso(who))then
  1044. Sound(GetTorso(who),406913243,1,10,false,true,true)
  1045. end
  1046. if(hum.Health >= math.huge)then
  1047. Kill(who)
  1048. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1049. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  1050. end
  1051. else
  1052. local player = S.Players:GetPlayerFromCharacter(who)
  1053. if(Type == "Fire")then
  1054. --idk..
  1055. else
  1056. local c = Instance.new("ObjectValue",hum)
  1057. c.Name = "creator"
  1058. c.Value = Plr
  1059. game:service'Debris':AddItem(c,0.35)
  1060. local Crit = false
  1061. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  1062. Crit = true
  1063. Damage = Damage*(critMult or 2)
  1064. end
  1065. Damage = Damage*((Souls/5)+1)
  1066. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1067. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  1068. end
  1069.  
  1070. if(hum.Health - Damage <= 0)then
  1071. Kill(who)
  1072. else
  1073. hum.Health = hum.Health - Damage
  1074. if(Type == 'Knockback' and GetTorso(who))then
  1075. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1076. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1077. P = 500,
  1078. maxForce = V3.N(math.huge,0,math.huge),
  1079. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1080. })
  1081. game:service'Debris':AddItem(body,.5)
  1082. elseif(Type == "Electric")then
  1083. if(M.RNG(1,100) >= critChance)then
  1084. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1085. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  1086. end
  1087. local asd = hum.WalkSpeed/2
  1088. hum.WalkSpeed = asd
  1089. local paralyzed = true
  1090. coroutine.wrap(function()
  1091. while paralyzed do
  1092. swait(25)
  1093. if(M.RNG(1,25) == 1)then
  1094. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1095. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  1096. end
  1097. hum.PlatformStand = true
  1098. end
  1099. end
  1100. end)()
  1101. delay(4, function()
  1102. paralyzed = false
  1103. hum.WalkSpeed = hum.WalkSpeed + asd
  1104. end)
  1105. end
  1106.  
  1107. elseif(Type == 'Knockdown' and GetTorso(who))then
  1108. local rek = GetTorso(who)
  1109. hum.PlatformStand = true
  1110. delay(1,function()
  1111. hum.PlatformStand = false
  1112. end)
  1113. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1114. local bodvol = NewInstance("BodyVelocity",rek,{
  1115. velocity = angle * Knock,
  1116. P = 5000,
  1117. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1118. })
  1119. local rl = NewInstance("BodyAngularVelocity",rek,{
  1120. P = 3000,
  1121. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1122. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1123. })
  1124. game:GetService("Debris"):AddItem(bodvol, .5)
  1125. game:GetService("Debris"):AddItem(rl, .5)
  1126. end
  1127. end
  1128. end
  1129. end
  1130. end
  1131. end
  1132. end
  1133. end
  1134.  
  1135.  
  1136. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  1137. for _,v in next, getRegion(where,range,{Char}) do
  1138. if(v.Name ~= 'Nebula_Zorua')then
  1139. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1140. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  1141. end
  1142. end
  1143. end
  1144. end
  1145.  
  1146. function AOEKill(where,range)
  1147. local sound = Sound(Char,752783199,1,999,false,true,false)
  1148. chatfunc("Your soul is mine...")
  1149. for _,v in next, getRegion(where,range,{Char,Effects}) do
  1150. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  1151. if(v.Name ~= 'deivis97')then
  1152. if(v.Parent and alive == true)then
  1153. coroutine.wrap(Kill)(v.Parent)
  1154. sound:Play()
  1155. end
  1156. end
  1157. end
  1158. end
  1159.  
  1160. function AOEHeal(where,range,amount)
  1161. local healed = {}
  1162. for _,v in next, getRegion(where,range,{Char}) do
  1163. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1164. if(hum and not healed[hum])then
  1165. hum.Health = hum.Health + amount
  1166. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1167. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1168. end
  1169. end
  1170. end
  1171. end
  1172.  
  1173.  
  1174. --// Attack Functions \\--
  1175.  
  1176.  
  1177. function Slash()
  1178. Attack = true
  1179. NeutralAnims = false
  1180. local sound = Sound(Knife,536642316,1,6,false,true,false)
  1181. for i = 0, 2, 0.1 do
  1182. swait()
  1183. local Alpha = .2
  1184. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  1185. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1186. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1187. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  1188. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  1189. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  1190. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1191. end
  1192. KTrail.Enabled = true
  1193. sound:Play()
  1194. for i = 0, 2.5, 0.1 do
  1195. swait()
  1196. AOEDamage(Knife.CFrame.p,1,999999,999999,0,"Normal",0,1)
  1197. local Alpha = .25
  1198. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  1199. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1200. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1201. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  1202. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  1203. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  1204. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1205. end
  1206. KTrail.Enabled = true
  1207. Attack = false
  1208. NeutralAnims = true
  1209. end
  1210.  
  1211. Mouse.Button1Down:connect(function()
  1212. if(Attack)then return end
  1213. Slash()
  1214. end)
  1215.  
  1216. Mouse.KeyDown:connect(function(k)
  1217. if(Attack)then return end
  1218. if(k == 'z')then AOEKill(Root.CFrame.p,1900) end
  1219. if(k == 'r')then WalkSpeed = (WalkSpeed == 8 and 200 or 8) end
  1220. if(k == 'e')then WalkSpeed = (WalkSpeed == 8 and 60 or 8) end
  1221. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  1222. if(k == 't')then Sound(Char,654422659,1,90) Root.CFrame = CFrame.new(CFrame.new(Mouse.Hit.p)*CFrame.new(0,2.8,0).p,Root.Position) end
  1223. end)
  1224.  
  1225.  
  1226. local BODY = {}
  1227.  
  1228. for _, c in pairs(Char:GetDescendants()) do
  1229. if c:IsA("BasePart") and c.Name ~= "Handle" then
  1230. if c ~= Root and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg then
  1231. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1232. end
  1233. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
  1234. elseif c:IsA("JointInstance") then
  1235. table.insert(BODY,{c,c.Parent,nil,nil,nil})
  1236. end
  1237. end
  1238.  
  1239. for e = 1, #BODY do
  1240. if BODY[e] ~= nil then
  1241. local STUFF = BODY[e]
  1242. local PART = STUFF[1]
  1243. local PARENT = STUFF[2]
  1244. local MATERIAL = STUFF[3]
  1245. local COLOR = STUFF[4]
  1246. local TRANSPARENCY = STUFF[5]
  1247. if PART.ClassName == "Part" and PART ~= Root then
  1248. end
  1249. PART.AncestryChanged:Connect(function()
  1250. PART.Parent = PARENT
  1251. end)
  1252. end
  1253. end
  1254.  
  1255. function refit()
  1256. Char.Parent = workspace
  1257. for e = 1, #BODY do
  1258. if BODY[e] ~= nil then
  1259. local STUFF = BODY[e]
  1260. local PART = STUFF[1]
  1261. local PARENT = STUFF[2]
  1262. local MATERIAL = STUFF[3]
  1263. local COLOR = STUFF[4]
  1264. local TRANSPARENCY = STUFF[5]
  1265. if PART.ClassName == "Part" and PART ~= Root then
  1266. end
  1267. if PART.Parent ~= PARENT then
  1268. Humanoid:remove()
  1269. PART.Parent = PARENT
  1270. Humanoid = Instance.new("Humanoid",Char)
  1271. end
  1272. end
  1273. end
  1274. Humanoid.Died:connect(function()
  1275. refit()
  1276. end)
  1277. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1278. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1279. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1280.  
  1281. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1282. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1283. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1284. for i = 1, 35 do
  1285. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1286. FACE.Transparency = 0+(i-1)/35.2
  1287. FACE.Name = 'ShadowFace'
  1288. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1289. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1290. NewInstance("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1291. end
  1292. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1293. Hum.MaxHealth = MaxHealth
  1294. Hum.Health = MaxHealth
  1295. swait(5)
  1296. Char.Parent = workspace
  1297.  
  1298. Attack = false
  1299. end
  1300.  
  1301. Humanoid.Died:connect(function()
  1302. refit()
  1303. end)
  1304.  
  1305. --// Wrap it all up \\--
  1306. while true do
  1307. swait()
  1308. Sine = Sine + Change
  1309. if(not Music)then
  1310. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1311. Music.Name = 'Music'
  1312. end
  1313. Music.Pitch = 1
  1314. Music.Volume = 5
  1315. Music.SoundId = "rbxassetid://"..MusicID
  1316. Music.Parent = Char
  1317. Music:Resume()
  1318. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1319. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1320. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1321. if(not Effects or not Effects.Parent)then
  1322. Effects = IN("Model",Char)
  1323. Effects.Name = "Effects"
  1324. end
  1325. Hum.WalkSpeed = WalkSpeed
  1326. if(State == 'Walk')then
  1327. if(Hum.WalkSpeed >= 24)then
  1328. local wsVal = 22 / (Hum.WalkSpeed/16)
  1329. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1330. Change = 2
  1331. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1332. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1333. else
  1334. Change = .9
  1335. local wsVal = 8 / (Hum.WalkSpeed/8)
  1336. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1337. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1338. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1339. end
  1340. else
  1341. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1342. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1343. end
  1344. for _,v in next, Char:children() do
  1345. if(v:IsA'Accessory')then
  1346. v:destroy()
  1347. elseif(v:IsA'Shirt')then
  1348. v.ShirtTemplate = "rbxassetid://140183207"
  1349. elseif(v:IsA'Pants')then
  1350. v.PantsTemplate = "rbxassetid://1173789285"
  1351. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1352. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1353. end
  1354. end
  1355. local face = Head:FindFirstChild'face'
  1356. if(not face)then
  1357. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1358. else
  1359. face.Texture = "rbxassetid://900134257"
  1360. end
  1361. RArm.BrickColor = BrickColor.new'Pastel yellow'
  1362. LArm.BrickColor = BrickColor.new'Pastel yellow'
  1363. RLeg.BrickColor = BrickColor.new'Pastel yellow'
  1364. LLeg.BrickColor = BrickColor.new'Pastel yellow'
  1365. Torso.BrickColor = BrickColor.new'Pastel yellow'
  1366. Head.BrickColor = BrickColor.new'Pastel yellow'
  1367. if(Hum.MaxHealth ~= MaxHealth)then
  1368. Hum.MaxHealth = MaxHealth
  1369. end
  1370. Hum.DisplayDistanceType='None'
  1371. if(NeutralAnims)then
  1372. if(State == 'Idle')then
  1373. Change = 1
  1374. local Alpha = .1
  1375. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1376. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1377. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1378. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -1.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1379. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, -2.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1380. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1381. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1382. -- idle
  1383. elseif(State == 'Walk')then
  1384. if(Hum.WalkSpeed >= 24)then
  1385. local wsVal = 22 / (Hum.WalkSpeed/16)
  1386. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1387. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1388. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1389. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1390. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1391. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1392. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1393. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1394. else
  1395. local wsVal = 8 / (Hum.WalkSpeed/8)
  1396. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1397. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1398. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1399. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1400. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1401. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1402. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1403. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1404. end
  1405. elseif(State == 'Jump' or State == 'Fall')then
  1406. if(Walking)then
  1407. local Alpha = .2
  1408. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1409. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1410. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1411. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1412. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1413. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1414. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1415. else
  1416. local Alpha = .2
  1417. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1418. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1419. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1420. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1421. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1422. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1423. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1424. end
  1425. elseif(State == 'Paralyzed')then
  1426. -- paralyzed
  1427. elseif(State == 'Sit')then
  1428. -- sit
  1429. end
  1430. end
  1431. end
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