duck

duck

Jun 30th, 2010
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  1. public enum MouseAction { Up, Down, Enter, Exit, Over };
  2.  
  3. [System.Serializable]
  4. public class GuiAction
  5. {
  6.     public MouseAction onMouse;
  7.     public MonoBehaviour target;
  8.     public string function;
  9.     public string value;
  10. }
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