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cfg

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Oct 22nd, 2018
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  1. cl_viewmodel_shift_left_amt "0"
  2. cl_viewmodel_shift_right_amt "0"
  3. cl_bob_lower_amt "0"
  4. cl_bobamt_lat "0"
  5. cl_bobamt_vert "0"
  6. cl_bobcycle "0"
  7. hud_scaling "1"
  8. snd_mixahead "0.05"
  9. snd_mix_async "1"
  10. snd_stream "1"
  11. cl_interp "0"
  12. cl_interp_ratio "1"
  13. mm_dedicated_search_maxping
  14. rate "786432"
  15. cl_cmdrate "128"
  16. cl_updaterate "128"
  17. cl_interp_ratio "1"
  18. cl_interp "0"
  19. cl_lagcompensation "1"
  20. cl_predict "1"
  21. cl_predictweapons "1"
  22. cl_bobcycle "2"
  23. hud_scaling "1"
  24. zoom_sensitivity_ratio 1.0
  25. m_customaccell 0
  26. m_rawinput "1"
  27. m_mouseaccel2 "0"
  28. m_mouseaccel1 "0"
  29. m_customaccel "0"
  30. cl_forcepreload "0"
  31. cl_autohelp "0"
  32. cl_disablehtmlmotd "0"
  33. cl_showhelp "0"
  34. cl_downloadfilter "nosounds"
  35. r_eyegloss "0"
  36. r_eyemove "0"
  37. r_eyeshift_x "0"
  38. r_eyeshift_y "0"
  39. r_eyeshift_z "0"
  40. r_eyesize "0"
  41. r_dynamic "0"
  42. r_cheapwaterend "1"
  43. r_cheapwaterstart"1"
  44. gameinstructor_enable "0"
  45. sys_refldetail "0"
  46. muzzleflash_light "0"
  47. r_drawtracers_firstperson "0"
  48. r_drawtracers "0"
  49. m_rawinput "1"
  50. bind l "r_cleardecals"
  51. fps_max "900"
  52. fps_max_menu "300"
  53. net_graph "0"
  54. net_graphmsecs "400"
  55. net_graphpos "2"
  56. net_graphproportionalfont "0"
  57. net_graphshowinterp "1"
  58. net_graphshowlatency "1"
  59. net_graphsolid "1"
  60. net_graphtext "1"
  61. net_maxroutable "1200"
  62. net_scale "5"
  63. host_writeconfig
  64. cl_crosshair_drawoutline "1.000000"
  65. cl_crosshair_dynamic_maxdist_splitratio "0"
  66. cl_crosshair_dynamic_splitalpha_innermod "1"
  67. cl_crosshair_dynamic_splitalpha_outermod "0.300000"
  68. cl_crosshair_dynamic_splitdist "3.5"
  69. cl_crosshair_outlinethickness "1.000000"
  70. cl_crosshair_sniper_show_normal_inaccuracy "0"
  71. cl_crosshair_sniper_width "1.75"
  72. cl_crosshair_t "0.000000"
  73. cl_crosshairalpha "99999.000000"
  74. cl_crosshaircolor "1.000000"
  75. cl_crosshaircolor_b "0.000000"
  76. cl_crosshaircolor_g "0.000000"
  77. cl_crosshaircolor_r "255.000000"
  78. cl_crosshairdot "0.000000"
  79. cl_crosshairgap "0.500000"
  80. cl_crosshairgap_useweaponvalue "0"
  81. cl_crosshairscale "1700"
  82. cl_crosshairsize "0.500000"
  83. cl_crosshairstyle "4.000000"
  84. cl_crosshairthickness "0.000000"
  85. cl_crosshairusealpha "1"
  86. cl_fixedcrosshairgap "-3"
  87. cl_viewmodel_shift_left_amt "0"
  88. cl_viewmodel_shift_right_amt "0"
  89. cl_viewmodel_shift_left_amt "0.500000"
  90. cl_viewmodel_shift_right_amt "0.250000"
  91. viewmodel_fov "68"
  92. viewmodel_offset_x "2.500000"
  93. viewmodel_offset_y "2"
  94. viewmodel_offset_z "-1"
  95. viewmodel_presetpos "0"
  96. viewmodel_recoil "0"
  97. cl_bob_lower_amt "5.000000"
  98. cl_bobamt_lat "0.100000"
  99. cl_bobamt_vert "0.100000"
  100. cl_bobcycle "0.980000"
  101. cl_bob_lower_amt "0"
  102. cl_bobamt_lat "0"
  103. cl_bobamt_vert "0"
  104. cl_bobcycle "2"
  105. cl_hud_bomb_under_radar "1"
  106. cl_hud_healthammo_style "0"
  107. cl_hud_playercount_pos "1"
  108. cl_hud_playercount_showcount "1"
  109. cl_hud_radar_scale "1"
  110. cl_hud_background_alpha "1"
  111. hud_showtargetid "1"
  112. cl_loadout_colorweaponnames "0"
  113. cl_righthand "1"
  114. cl_color "0"
  115. name "pluem2k"
  116. bind mwheeldown +jump
  117. sensitivity "0.8"
  118. alias "+jumpthrow" "+jump;-attack"
  119. alias "-jumpthrow" "-jump"
  120. bind "space" "+jumpthrow"
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