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CaliberMag

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Mar 4th, 2020
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  1. local player = game.Players.LocalPlayer
  2. local mouse = player:GetMouse()
  3.  
  4. bind = "v"
  5.  
  6. mouse.KeyDown:connect(function(key)
  7. if key == bind then
  8. local player = game.Players.LocalPlayer
  9. local Character = player.Character or player.CharacterAdded:wait()
  10. player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + player.Character.HumanoidRootPart.CFrame.lookVector * 20
  11. end
  12. end)
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