Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Player = Class{}
- function Player:init(map)
- self.width = 16
- self.height = 20
- self.x = map.tileWidth * 10
- self.y = map.tileHeight * (map.mapHeight / 2 - 1) - self.height
- self.texture = love.graphics.newImage('graphics/blue_alien.png')
- self.frames = generateQuads(self.texture, 16, 20)
- end
- function Player:update(dt)
- end
- function Player:render()
- love.graphics.draw(self.texture, self.frames[1], self.x, self.y)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement