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  1. Log uploaded on Sunday, October 21, 2018, 10:26:12 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0)
  5. Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
  6. Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
  7.  
  8. Active Harmony patches:
  9. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  10. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  11. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  12. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  13. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  14. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  15. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  16. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  17. MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
  18. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  19. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  20. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  21. MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
  22. MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
  23. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  24. Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix
  25. Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
  26. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  27. PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
  28. PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
  29. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  30. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  31. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  32. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, Bubbles; 1.0.9.1: com.ghxx.rimworld.techadvancing
  33.  
  34. Platform information: (hidden, hold Shift while publishing to include)
  35.  
  36. Log file contents:
  37. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  38. GfxDevice: [Renderer information redacted]
  39. Begin MonoManager ReloadAssembly
  40. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  41. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  42. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  43. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  44. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  45. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  46. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  47. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  48. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  49. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  50. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  51. RimWorld 1.0.2059 rev1005
  52.  
  53. Rebuilding mods list
  54. Adding mods from mods folder:
  55. Adding Core([Rimworld_dir]\Mods\Core)
  56. Adding mods from Steam:
  57. Adding 1499800980(D:\steam\steamapps\workshop\content\294100\1499800980)
  58. Adding 818773962(D:\steam\steamapps\workshop\content\294100\818773962)
  59. Adding 1516158345(D:\steam\steamapps\workshop\content\294100\1516158345)
  60. Adding 735268789(D:\steam\steamapps\workshop\content\294100\735268789)
  61. Deactivating not-installed mods:
  62.  
  63. Rebuilding mods list
  64. Adding mods from mods folder:
  65. Adding Core([Rimworld_dir]\Mods\Core)
  66. Adding mods from Steam:
  67. Adding 1499800980(D:\steam\steamapps\workshop\content\294100\1499800980)
  68. Adding 818773962(D:\steam\steamapps\workshop\content\294100\818773962)
  69. Adding 1516158345(D:\steam\steamapps\workshop\content\294100\1516158345)
  70. Adding 735268789(D:\steam\steamapps\workshop\content\294100\735268789)
  71. Deactivating not-installed mods:
  72.  
  73. ReflectionTypeLoadException getting types in assembly Psychology: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  74. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  75. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  76. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  77.  
  78. Loader exceptions:
  79. => System.TypeLoadException: Could not load type 'Psychology.Harmony.Optional.EdBPrepareCarefully+<>c__DisplayClass0_0' from assembly 'Psychology, Version=18.9.28.0, Culture=neutral, PublicKeyToken=null'.
  80. => System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
  81. => System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
  82. => System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
  83. => System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
  84. => System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
  85. => System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
  86. => System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
  87. => System.TypeLoadException: Could not load type 'Harmony.CodeInstruction' from assembly '0Harmony, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null'.
  88.  
  89.  
  90. Could not find a type named Psychology.MentalStateWorker_FireStartingSpree
  91.  
  92. Could not find a type named Psychology.CompPotentialOfficeTable
  93.  
  94. Could not find a type named Psychology.CompPotentialOfficeTable
  95.  
  96. Could not find a type named Psychology.CompPotentialOfficeTable
  97.  
  98. Could not find a type named Psychology.CompPotentialOfficeTable
  99.  
  100. Could not find a type named Psychology.CompPotentialOfficeTable
  101.  
  102. Could not find type named Psychology.JobGiver_Vote from node <li Class="Psychology.JobGiver_Vote" />
  103.  
  104. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  105. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  106. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  107. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  108. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  109. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  110. XML:
  111. <subNodes><!-- Reach the party area --><li Class="Psychology.JobGiver_Vote" /><li Class="ThinkNode_ConditionalInPartyArea"><subNodes><!-- Stand where you are and be socially active --><li Class="ThinkNode_ConditionalRandom"><chance>0.35</chance><subNodes><li Class="JobGiver_StandAndBeSociallyActive"><ticksRange><min>350</min><max>750</max></ticksRange></li></subNodes></li><!-- Wander --><li Class="JobGiver_WanderInPartyArea"><ticksBetweenWandersRange><min>50</min><max>250</max></ticksBetweenWandersRange></li></subNodes></li></subNodes>
  112.  
  113. Could not find type named Psychology.JobGiver_SpendTimeTogether from node <li Class="Psychology.JobGiver_SpendTimeTogether" />
  114.  
  115. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  116. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  117. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  118. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  119. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  120. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  121. XML:
  122. <subNodes><li Class="ThinkNode_ConditionalStarving"><subNodes><li Class="JobGiver_GetFood" /></subNodes></li><li Class="Psychology.JobGiver_SpendTimeTogether" /><li Class="JobGiver_StandAndBeSociallyActive"><ticksRange><min>250</min><max>750</max></ticksRange></li></subNodes>
  123.  
  124. Could not find a type named Psychology.GameCondition_Election
  125.  
  126. Could not find a type named Psychology.Hediff_Conversation
  127.  
  128. Could not find a type named Psychology.Hediff_Mayor
  129.  
  130. Could not find a type named Psychology.Hediff_PlannedDate
  131.  
  132. Could not find a type named Psychology.Hediff_Funeral
  133.  
  134. Could not find a type named Psychology.Hediff_Anxiety
  135.  
  136. Could not find a type named Psychology.IncidentWorker_Election
  137.  
  138. Could not find a type named Psychology.InteractionWorker_PrudeSeen
  139.  
  140. Could not find a type named Psychology.InteractionWorker_Conversation
  141.  
  142. Could not find a type named Psychology.InteractionWorker_HangOut
  143.  
  144. Could not find a type named Psychology.InteractionWorker_PlanDate
  145.  
  146. Could not find a type named Psychology.JobDriver_Abuse
  147.  
  148. Could not find a type named Psychology.JobDriver_MakeAdvance
  149.  
  150. Could not find a type named Psychology.MentalState_FellPlotting
  151.  
  152. Could not find a type named Psychology.MentalStateWorker_FellPlotting
  153.  
  154. Could not find a type named Psychology.MentalState_SelfHarm
  155.  
  156. Could not find a type named Psychology.MentalState_Paranoia
  157.  
  158. Could not find a type named Psychology.MentalState_Abuse
  159.  
  160. Could not find a type named Psychology.MentalStateWorker_Abuse
  161.  
  162. Could not find a type named Psychology.MentalStateWorker_Compulsion
  163.  
  164. Could not find a type named Psychology.MentalState_Compulsion
  165.  
  166. Could not find a type named Psychology.MentalState_Antisocial
  167.  
  168. Could not find a type named Psychology.MentalState_Apathy
  169.  
  170. Could not find a type named Psychology.MentalState_Histrionic
  171.  
  172. Could not find a type named Psychology.MentalStateWorker_Histrionic
  173.  
  174. Could not find a type named Psychology.MentalState_HuntingTrip
  175.  
  176. Could not find a type named Psychology.MentalStateWorker_HuntingTrip
  177.  
  178. Could not find a type named Psychology.Recipe_TreatPyromaniac
  179.  
  180. Could not find a type named Psychology.Recipe_TreatChemicalInterest
  181.  
  182. Could not find a type named Psychology.Recipe_TreatChemicalFascination
  183.  
  184. Could not find a type named Psychology.Recipe_TreatDepression
  185.  
  186. Could not find a type named Psychology.Recipe_TreatInsomnia
  187.  
  188. Could not find a type named Psychology.Recipe_CureAnxiety
  189.  
  190. Could not find a type named Psychology.RoomRoleWorker_Office
  191.  
  192. Could not find type named Psychology.JobGiver_Abuse from node <li Class="Psychology.JobGiver_Abuse" />
  193.  
  194. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  195. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  196. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  197. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  198. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  199. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  200. XML:
  201. <subNodes><li Class="Psychology.JobGiver_Abuse" /><li Class="JobGiver_WanderColony"><maxDanger>Deadly</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger></li></subNodes>
  202.  
  203. Could not find type named Psychology.JobGiver_Compulsion from node <li Class="Psychology.JobGiver_Compulsion" />
  204.  
  205. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  206. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  207. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  208. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  209. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  210. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  211. XML:
  212. <subNodes><li Class="Psychology.JobGiver_Compulsion" /><li Class="JobGiver_WanderColony"><maxDanger>Some</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes>
  213.  
  214. Could not find type named Psychology.JobGiver_Apathy from node <li Class="Psychology.JobGiver_Apathy" />
  215.  
  216. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  217. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  218. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  219. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  220. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  221. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  222. XML:
  223. <subNodes><li Class="Psychology.JobGiver_Apathy" /></subNodes>
  224.  
  225. Could not find type named Psychology.JobGiver_MakeAdvance from node <li Class="Psychology.JobGiver_MakeAdvance" />
  226.  
  227. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  228. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  229. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  230. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  231. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  232. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  233. XML:
  234. <subNodes><li Class="Psychology.JobGiver_MakeAdvance" /><li Class="JobGiver_WanderColony"><maxDanger>Some</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger></li></subNodes>
  235.  
  236. Could not find type named Psychology.JobGiver_ArmSelf from node <li Class="Psychology.JobGiver_ArmSelf" />
  237.  
  238. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  239. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  240. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  241. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  242. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  243. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  244. XML:
  245. <subNodes><li Class="Psychology.JobGiver_ArmSelf" /><li Class="Psychology.JobGiver_EnactPlot" /><li Class="JobGiver_WanderOwnRoom"><maxDanger>Deadly</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes>
  246.  
  247. Could not find type named Psychology.JobGiver_GoHunting from node <li Class="Psychology.JobGiver_GoHunting" />
  248.  
  249. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  250. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  251. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  252. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  253. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  254. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  255. XML:
  256. <subNodes><li Class="Psychology.JobGiver_GoHunting" /><li Class="JobGiver_WanderMapEdge"><maxDanger>Some</maxDanger></li></subNodes>
  257.  
  258. Could not find a type named Psychology.Thought_MemoryDynamic
  259.  
  260. Could not find a type named Psychology.Thought_MemorySocialDynamic
  261.  
  262. Could not find a type named Psychology.ThoughtWorker_Individuality
  263.  
  264. Could not find a type named Psychology.ThoughtWorker_SurvivedTogether
  265.  
  266. Could not find a type named Psychology.ThoughtWorker_LDR
  267.  
  268. Could not find a type named Psychology.ThoughtWorker_PanicAttack
  269.  
  270. Could not find a type named Psychology.ThoughtWorker_RandomMoodBipolar
  271.  
  272. Could not find a type named Psychology.ThoughtWorker_Codependency
  273.  
  274. Could not find a type named Psychology.ThoughtWorker_Outdoorsy
  275.  
  276. Could not find a type named Psychology.ThoughtWorker_Pluviophile
  277.  
  278. Could not find a type named Psychology.ThoughtWorker_Polygamous
  279.  
  280. Could not find a type named Psychology.ThoughtWorker_Light
  281.  
  282. Could not find a type named Psychology.ThoughtWorker_Sedentary
  283.  
  284. Config error in EndTable: EndTable has CompProperties with null compClass.
  285.  
  286. Config error in Table1x2c: Table1x2c has CompProperties with null compClass.
  287.  
  288. Config error in Table2x2c: Table2x2c has CompProperties with null compClass.
  289.  
  290. Config error in Table2x4c: Table2x4c has CompProperties with null compClass.
  291.  
  292. Config error in Table3x3c: Table3x3c has CompProperties with null compClass.
  293.  
  294. Config error in Election: conditionClass is null
  295.  
  296. Config error in HoldingConversation: hediffClass is null
  297.  
  298. Config error in Mayor: hediffClass is null
  299.  
  300. Config error in PlannedDate: hediffClass is null
  301.  
  302. Config error in PlannedFuneral: hediffClass is null
  303.  
  304. Config error in Anxiety: hediffClass is null
  305.  
  306. Config error in Anxiety: has comps but hediffClass is not HediffWithComps or subclass thereof
  307.  
  308. Config error in TreatPyromania: workerClass is null.
  309.  
  310. Config error in TreatChemicalInterest: workerClass is null.
  311.  
  312. Config error in TreatChemicalFascination: workerClass is null.
  313.  
  314. Config error in TreatDepression: workerClass is null.
  315.  
  316. Config error in TreatInsomnia: workerClass is null.
  317.  
  318. Config error in CureAnxiety: workerClass is null.
  319.  
  320. Config error in EndTable: EndTable has CompProperties with null compClass.
  321.  
  322. Config error in Table1x2c: Table1x2c has CompProperties with null compClass.
  323.  
  324. Config error in Table2x2c: Table2x2c has CompProperties with null compClass.
  325.  
  326. Config error in Table2x4c: Table2x4c has CompProperties with null compClass.
  327.  
  328. Config error in Table3x3c: Table3x3c has CompProperties with null compClass.
  329.  
  330. --- Thread 2 ---
  331. 13854ms LoadAllPlayData
  332. - 10874ms Load all active mods.
  333. - - 1ms Initializing [Core|Core]
  334. - - 0ms Initializing [818773962|HugsLib]
  335. - - 0ms Initializing [1499800980|Psychology]
  336. - - 0ms Initializing [735268789|Tech Advancing]
  337. - - 0ms Initializing [1516158345|Interaction Bubbles]
  338. - - 0ms Loading Core content
  339. - - 22ms Loading 818773962 content
  340. - - 40ms Loading 1499800980 content
  341. - - 16ms Loading 735268789 content
  342. - - 6ms Loading 1516158345 content
  343. - - 2248ms Loading Core
  344. - - 12ms Loading 818773962
  345. - - 97ms Loading 1499800980
  346. - - 19ms Loading 735268789
  347. - - 0ms Loading 1516158345
  348. - - 0ms Loading all patches
  349. - - 0ms Loading all patches
  350. - - 204ms Loading all patches
  351. - - 0ms Loading all patches
  352. - - 0ms Loading all patches
  353. - 804ms Load language metadata.
  354. - 544ms Loading language data: English
  355. - 103ms Copy all Defs from mods to global databases.
  356. - 92ms Resolve cross-references between non-implied Defs.
  357. - 36ms Rebind defs (early).
  358. - 2ms Inject selected language data into game data (early pass).
  359. - 28ms Generate implied Defs (pre-resolve).
  360. - 0ms Resolve cross-references between Defs made by the implied defs.
  361. - 45ms Rebind DefOfs (final).
  362. - 45ms Other def binding, resetting and global operations (pre-resolve).
  363. - 1125ms Resolve references.
  364. - 2ms Generate implied Defs (post-resolve).
  365. - 0ms Other def binding, resetting and global operations (post-resolve).
  366. - 99ms Error check all defs.
  367. - 7ms Load keyboard preferences.
  368. - 40ms Short hash giving.
  369.  
  370.  
  371. --- Main thread ---
  372. 20ms Loading assets of type UnityEngine.Texture2D for mod 818773962
  373.  
  374.  
  375. --- Main thread ---
  376. 38ms Loading assets of type UnityEngine.Texture2D for mod 1499800980
  377.  
  378.  
  379. --- Main thread ---
  380. 1ms Loading assets of type UnityEngine.Texture2D for mod 1516158345
  381.  
  382.  
  383. --- Main thread ---
  384. 2880ms Load backstories.
  385.  
  386.  
  387. --- Main thread ---
  388. 3ms Inject selected language data into game data.
  389.  
  390.  
  391. [Bubbles v1.5] Initialized
  392.  
  393. Rebuilding mods list
  394. Adding mods from mods folder:
  395. Adding Core([Rimworld_dir]\Mods\Core)
  396. Adding mods from Steam:
  397. Adding 1499800980(D:\steam\steamapps\workshop\content\294100\1499800980)
  398. Adding 818773962(D:\steam\steamapps\workshop\content\294100\818773962)
  399. Adding 1516158345(D:\steam\steamapps\workshop\content\294100\1516158345)
  400. Adding 735268789(D:\steam\steamapps\workshop\content\294100\735268789)
  401. Deactivating not-installed mods:
  402.  
  403. Setting up 2 worker threads for Enlighten.
  404. Thread -> id: 1cec -> priority: 1
  405. Thread -> id: 1cf0 -> priority: 1
  406. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  407. GfxDevice: creating device client; threaded=1
  408. Direct3D:
  409. Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7290]
  410. Renderer: NVIDIA GeForce GTX 660
  411. Vendor: NVIDIA
  412. VRAM: 1988 MB (via DXGI)
  413. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  414. Begin MonoManager ReloadAssembly
  415. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  416. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  417. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  418. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  419. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  420. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  421. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  422. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  423. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  424. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  425. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
  426. RimWorld 1.0.2059 rev1005
  427.  
  428. Rebuilding mods list
  429. Adding mods from mods folder:
  430. Adding Core([Rimworld_dir]\Mods\Core)
  431. Adding mods from Steam:
  432. Adding 1499800980(D:\steam\steamapps\workshop\content\294100\1499800980)
  433. Adding 818773962(D:\steam\steamapps\workshop\content\294100\818773962)
  434. Adding 1516158345(D:\steam\steamapps\workshop\content\294100\1516158345)
  435. Adding 735268789(D:\steam\steamapps\workshop\content\294100\735268789)
  436. Deactivating not-installed mods:
  437.  
  438. Rebuilding mods list
  439. Adding mods from mods folder:
  440. Adding Core([Rimworld_dir]\Mods\Core)
  441. Adding mods from Steam:
  442. Adding 1499800980(D:\steam\steamapps\workshop\content\294100\1499800980)
  443. Adding 818773962(D:\steam\steamapps\workshop\content\294100\818773962)
  444. Adding 1516158345(D:\steam\steamapps\workshop\content\294100\1516158345)
  445. Adding 735268789(D:\steam\steamapps\workshop\content\294100\735268789)
  446. Deactivating not-installed mods:
  447.  
  448. --- Thread 2 ---
  449. 9322ms LoadAllPlayData
  450. - 7545ms Load all active mods.
  451. - - 1ms Initializing [Core|Core]
  452. - - 0ms Initializing [818773962|HugsLib]
  453. - - 0ms Initializing [735268789|Tech Advancing]
  454. - - 0ms Initializing [1516158345|Interaction Bubbles]
  455. - - 0ms Loading Core content
  456. - - 11ms Loading 818773962 content
  457. - - 9ms Loading 735268789 content
  458. - - 6ms Loading 1516158345 content
  459. - - 305ms Loading Core
  460. - - 1ms Loading 818773962
  461. - - 0ms Loading 735268789
  462. - - 0ms Loading 1516158345
  463. - - 0ms Loading all patches
  464. - - 0ms Loading all patches
  465. - - 0ms Loading all patches
  466. - - 0ms Loading all patches
  467. - 93ms Load language metadata.
  468. - 73ms Loading language data: English
  469. - 93ms Copy all Defs from mods to global databases.
  470. - 121ms Resolve cross-references between non-implied Defs.
  471. - 37ms Rebind defs (early).
  472. - 2ms Inject selected language data into game data (early pass).
  473. - 23ms Generate implied Defs (pre-resolve).
  474. - 0ms Resolve cross-references between Defs made by the implied defs.
  475. - 31ms Rebind DefOfs (final).
  476. - 51ms Other def binding, resetting and global operations (pre-resolve).
  477. - 1120ms Resolve references.
  478. - 1ms Generate implied Defs (post-resolve).
  479. - 0ms Other def binding, resetting and global operations (post-resolve).
  480. - 78ms Error check all defs.
  481. - 6ms Load keyboard preferences.
  482. - 36ms Short hash giving.
  483.  
  484.  
  485. --- Main thread ---
  486. 4ms Loading assets of type UnityEngine.Texture2D for mod 818773962
  487.  
  488.  
  489. --- Main thread ---
  490. 1ms Loading assets of type UnityEngine.Texture2D for mod 1516158345
  491.  
  492.  
  493. --- Main thread ---
  494. 2881ms Load backstories.
  495.  
  496.  
  497. --- Main thread ---
  498. 2ms Inject selected language data into game data.
  499.  
  500.  
  501. [Bubbles v1.5] Initialized
  502.  
  503. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  504.  
  505. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 8824.
  506. Total: 34.272846 ms (FindLiveObjects: 0.383169 ms CreateObjectMapping: 0.661627 ms MarkObjects: 33.162979 ms DeleteObjects: 0.064081 ms)
  507.  
  508. Loading game from file People of Tol (Permadeath) with mods Core, 818773962, 735268789, 1516158345
  509.  
  510. Could not load reference to RimWorld.TaleDef named MentalStateAntisocial
  511.  
  512. Could not load reference to RimWorld.InteractionDef named HangOut
  513.  
  514. Could not load reference to RimWorld.InteractionDef named Conversation
  515.  
  516. Could not load reference to RimWorld.InteractionDef named Conversation
  517.  
  518. Could not load reference to RimWorld.InteractionDef named Conversation
  519.  
  520. Could not load reference to RimWorld.InteractionDef named Conversation
  521.  
  522. Could not load reference to RimWorld.InteractionDef named Conversation
  523.  
  524. Could not load reference to RimWorld.InteractionDef named Conversation
  525.  
  526. Could not load reference to RimWorld.InteractionDef named Conversation
  527.  
  528. Could not load reference to RimWorld.InteractionDef named Conversation
  529.  
  530. Could not load reference to RimWorld.InteractionDef named Conversation
  531.  
  532. Could not load reference to RimWorld.InteractionDef named Conversation
  533.  
  534. Could not load reference to RimWorld.InteractionDef named Conversation
  535.  
  536. Could not load reference to RimWorld.InteractionDef named Conversation
  537.  
  538. Could not load reference to RimWorld.InteractionDef named Conversation
  539.  
  540. Could not load reference to RimWorld.InteractionDef named Conversation
  541.  
  542. Could not load reference to RimWorld.InteractionDef named Conversation
  543.  
  544. Could not load reference to RimWorld.InteractionDef named Conversation
  545.  
  546. Could not load reference to RimWorld.InteractionDef named Conversation
  547.  
  548. Could not load reference to RimWorld.InteractionDef named Conversation
  549.  
  550. Could not load reference to RimWorld.InteractionDef named Conversation
  551.  
  552. Could not load reference to RimWorld.InteractionDef named Conversation
  553.  
  554. Could not load reference to RimWorld.InteractionDef named Conversation
  555.  
  556. Could not load reference to RimWorld.InteractionDef named Conversation
  557.  
  558. Could not load reference to Verse.ThingDef named Methadone
  559.  
  560. Could not load reference to Verse.ThingDef named Methadone
  561.  
  562. Could not load reference to Verse.ThingDef named Methadone
  563.  
  564. Could not load reference to Verse.ThingDef named Methadone
  565.  
  566. Could not load reference to RimWorld.TraitDef named Chatty
  567.  
  568. Could not load reference to RimWorld.TraitDef named Outdoorsy
  569.  
  570. Could not load reference to Verse.ThingDef named Methadone
  571.  
  572. SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
  573. at Verse.Thing.ExposeData () [0x00000] in <filename unknown>:0
  574. at Verse.ThingWithComps.ExposeData () [0x00000] in <filename unknown>:0
  575. at Verse.ScribeExtractor.SaveableFromNode[Thing] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  576. Subnode:
  577. <li Class="ThingWithComps"><def>Methadone</def><id>Methadone238202</id><health>50</health><stackCount>2</stackCount></li>
  578.  
  579. Could not load reference to RimWorld.TraitDef named BleedingHeart
  580.  
  581. Could not load reference to RimWorld.TraitDef named Gourmet
  582.  
  583. Could not load reference to RimWorld.TraitDef named Lecher
  584.  
  585. Could not load reference to RimWorld.TraitDef named Pluviophile
  586.  
  587. Could not load reference to RimWorld.TraitDef named Outdoorsy
  588.  
  589. Could not load reference to RimWorld.TraitDef named HeavySleeper
  590.  
  591. Could not load reference to RimWorld.TraitDef named Gourmet
  592.  
  593. Could not load reference to RimWorld.TraitDef named Desensitized
  594.  
  595. Could not load reference to RimWorld.TraitDef named HeavySleeper
  596.  
  597. Could not load reference to RimWorld.TraitDef named Outdoorsy
  598.  
  599. Could not load reference to RimWorld.TraitDef named Outdoorsy
  600.  
  601. Could not load reference to RimWorld.TraitDef named Pluviophile
  602.  
  603. Could not load reference to RimWorld.TraitDef named Pluviophile
  604.  
  605. Could not load reference to RimWorld.TraitDef named Chatty
  606.  
  607. Could not load reference to RimWorld.TraitDef named Chatty
  608.  
  609. Could not load reference to RimWorld.TraitDef named Pluviophile
  610.  
  611. Could not load reference to RimWorld.TraitDef named Sedentary
  612.  
  613. Could not load reference to RimWorld.TraitDef named Pluviophile
  614.  
  615. Could not load reference to RimWorld.TraitDef named Chatty
  616.  
  617. Could not load reference to RimWorld.TraitDef named Gourmet
  618.  
  619. Could not load reference to RimWorld.TraitDef named Sedentary
  620.  
  621. Could not load reference to RimWorld.TraitDef named Lecher
  622.  
  623. Could not load reference to RimWorld.TraitDef named Gourmet
  624.  
  625. Could not load reference to RimWorld.TraitDef named Chatty
  626.  
  627. Could not load reference to RimWorld.TraitDef named Prude
  628.  
  629. Could not load reference to RimWorld.TraitDef named Prude
  630.  
  631. Could not load reference to RimWorld.TraitDef named Sedentary
  632.  
  633. Could not load reference to RimWorld.TraitDef named Outdoorsy
  634.  
  635. Could not load reference to RimWorld.TraitDef named Sedentary
  636.  
  637. Could not load reference to RimWorld.TraitDef named Outdoorsy
  638.  
  639. Could not load reference to RimWorld.TraitDef named Pluviophile
  640.  
  641. Could not load reference to RimWorld.TraitDef named Outdoorsy
  642.  
  643. Could not load reference to RimWorld.TraitDef named Chatty
  644.  
  645. Could not load reference to RimWorld.TraitDef named HeavySleeper
  646.  
  647. Could not load reference to RimWorld.TraitDef named Prude
  648.  
  649. Could not load reference to RimWorld.TraitDef named Outdoorsy
  650.  
  651. Could not load reference to RimWorld.TraitDef named Prude
  652.  
  653. Could not load reference to RimWorld.TraitDef named Sedentary
  654.  
  655. Could not load reference to RimWorld.TraitDef named Sedentary
  656.  
  657. Could not load reference to RimWorld.TraitDef named BleedingHeart
  658.  
  659. Could not load reference to RimWorld.TraitDef named Chatty
  660.  
  661. Could not load reference to RimWorld.TraitDef named Outdoorsy
  662.  
  663. Could not load reference to RimWorld.TraitDef named Sedentary
  664.  
  665. Could not load reference to RimWorld.TraitDef named Unstable
  666.  
  667. Could not load reference to RimWorld.TraitDef named Pluviophile
  668.  
  669. Could not load reference to RimWorld.TraitDef named BleedingHeart
  670.  
  671. Could not load reference to Verse.ThingDef named Methadone
  672.  
  673. SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
  674. at Verse.Thing.ExposeData () [0x00000] in <filename unknown>:0
  675. at Verse.ThingWithComps.ExposeData () [0x00000] in <filename unknown>:0
  676. at Verse.ScribeExtractor.SaveableFromNode[Thing] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  677. Subnode:
  678. <li Class="ThingWithComps"><def>Methadone</def><id>Methadone238107</id><health>50</health><stackCount>4</stackCount></li>
  679.  
  680. Could not load reference to RimWorld.TraitDef named Outdoorsy
  681.  
  682. Could not load reference to RimWorld.TraitDef named Socialite
  683.  
  684. Could not load reference to RimWorld.TraitDef named Pluviophile
  685.  
  686. Could not load reference to RimWorld.TraitDef named Chatty
  687.  
  688. Could not load reference to RimWorld.TraitDef named Pluviophile
  689.  
  690. Could not load reference to RimWorld.TraitDef named Codependent
  691.  
  692. Could not load reference to RimWorld.TraitDef named Sedentary
  693.  
  694. Could not load reference to RimWorld.TraitDef named Lecher
  695.  
  696. Could not load reference to RimWorld.TraitDef named Pluviophile
  697.  
  698. Could not load reference to RimWorld.TraitDef named Pluviophile
  699.  
  700. Could not load reference to RimWorld.TraitDef named Polygamous
  701.  
  702. Could not load reference to RimWorld.TraitDef named Sedentary
  703.  
  704. Could not load reference to RimWorld.TraitDef named Sedentary
  705.  
  706. Could not load reference to RimWorld.TraitDef named BleedingHeart
  707.  
  708. Could not load reference to RimWorld.TraitDef named Sedentary
  709.  
  710. Could not load reference to RimWorld.TraitDef named Pluviophile
  711.  
  712. Could not load reference to RimWorld.TraitDef named Sedentary
  713.  
  714. Could not load reference to RimWorld.TraitDef named BleedingHeart
  715.  
  716. Could not load reference to RimWorld.TraitDef named Sedentary
  717.  
  718. Could not load reference to RimWorld.TraitDef named Codependent
  719.  
  720. Could not load reference to RimWorld.TraitDef named Sedentary
  721.  
  722. Could not load reference to RimWorld.TraitDef named BleedingHeart
  723.  
  724. Could not load reference to RimWorld.TraitDef named Socialite
  725.  
  726. Could not load reference to Verse.ThingDef named Methadone
  727.  
  728. Could not load reference to RimWorld.IncidentDef named Election
  729.  
  730. Null key while loading dictionary of RimWorld.IncidentDef and System.Int32. label=lastFireTicks
  731.  
  732. [Tech Advancing] [Information] Loading finished.
  733.  
  734. Could not load reference to Verse.AI.DutyDef named HangOut
  735.  
  736. Could not load reference to Verse.AI.DutyDef named HangOut
  737.  
  738. Could not load reference to RimWorld.TraitDef named Codependent
  739.  
  740. Could not load reference to RimWorld.TraitDef named Pluviophile
  741.  
  742. Could not load reference to RimWorld.TraitDef named Lecher
  743.  
  744. Exception registering Verse.ThingWithComps Verse.ThingWithComps in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
  745. at Verse.Thing.get_ThingID () [0x00000] in <filename unknown>:0
  746. at Verse.Thing.GetUniqueLoadID () [0x00000] in <filename unknown>:0
  747. at Verse.LoadedObjectDirectory.RegisterLoaded (ILoadReferenceable reffable) [0x00000] in <filename unknown>:0
  748.  
  749. Exception registering Verse.ThingWithComps Verse.ThingWithComps in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
  750. at Verse.Thing.get_ThingID () [0x00000] in <filename unknown>:0
  751. at Verse.Thing.GetUniqueLoadID () [0x00000] in <filename unknown>:0
  752. at Verse.LoadedObjectDirectory.RegisterLoaded (ILoadReferenceable reffable) [0x00000] in <filename unknown>:0
  753.  
  754. Could not resolve reference to object with loadID Thing_EndTable323476 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
  755.  
  756. Could not resolve reference to object with loadID Thing_Methadone238202 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Pawn_InventoryTracker curPathRelToParent=/itemsNotForSale
  757.  
  758. Could not resolve cross refs: System.NullReferenceException: Object reference not set to an instance of an object
  759. at Verse.Thing.ExposeData () [0x00000] in <filename unknown>:0
  760. at Verse.ThingWithComps.ExposeData () [0x00000] in <filename unknown>:0
  761. at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
  762.  
  763. Could not resolve reference to object with loadID Thing_Methadone238107 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Pawn_InventoryTracker curPathRelToParent=/itemsNotForSale
  764.  
  765. Could not resolve cross refs: System.NullReferenceException: Object reference not set to an instance of an object
  766. at Verse.Thing.ExposeData () [0x00000] in <filename unknown>:0
  767. at Verse.ThingWithComps.ExposeData () [0x00000] in <filename unknown>:0
  768. at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
  769.  
  770. [Tech Advancing] [Information] Loading finished.
  771.  
  772. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  773. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  774. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  775.  
  776. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  777. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  778. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  779.  
  780. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  781. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  782. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  783.  
  784. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  785. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  786. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  787.  
  788. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  789. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  790. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  791.  
  792. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  793. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  794. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  795.  
  796. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  797. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  798. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  799.  
  800. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  801. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  802. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  803.  
  804. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  805. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  806. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  807.  
  808. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  809. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  810. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  811.  
  812. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  813. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  814. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  815.  
  816. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  817. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  818. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  819.  
  820. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  821. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  822. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  823.  
  824. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  825. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  826. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  827.  
  828. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  829. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  830. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  831.  
  832. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  833. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  834. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  835.  
  836. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  837. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  838. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  839.  
  840. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  841. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  842. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  843.  
  844. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  845. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  846. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  847.  
  848. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  849. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  850. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  851.  
  852. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  853. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  854. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  855.  
  856. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  857. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  858. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  859.  
  860. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  861. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  862. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  863.  
  864. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  865. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  866. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  867.  
  868. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  869. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  870. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  871.  
  872. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  873. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  874. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  875.  
  876. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  877. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  878. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  879.  
  880. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  881. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  882. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  883.  
  884. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  885. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  886. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  887.  
  888. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  889. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  890. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  891.  
  892. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  893. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  894. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  895.  
  896. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  897. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  898. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  899.  
  900. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  901. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  902. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  903.  
  904. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  905. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  906. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  907.  
  908. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  909. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  910. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  911.  
  912. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  913. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  914. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  915.  
  916. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  917. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  918. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  919.  
  920. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  921. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  922. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  923.  
  924. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  925. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  926. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  927.  
  928. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  929. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  930. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  931.  
  932. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  933. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  934. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  935.  
  936. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  937. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  938. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  939.  
  940. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  941. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  942. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  943.  
  944. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  945. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  946. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  947.  
  948. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  949. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  950. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  951.  
  952. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  953. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  954. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  955.  
  956. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  957. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  958. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  959.  
  960. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  961. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  962. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  963.  
  964. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  965. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  966. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  967.  
  968. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  969. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  970. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  971.  
  972. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  973. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  974. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  975.  
  976. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  977. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  978. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  979.  
  980. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  981. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  982. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  983.  
  984. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  985. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  986. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  987.  
  988. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  989. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  990. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  991.  
  992. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  993. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  994. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  995.  
  996. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  997. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  998. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  999.  
  1000. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1001. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1002. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1003.  
  1004. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1005. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1006. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1007.  
  1008. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1009. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1010. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1011.  
  1012. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1013. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1014. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1015.  
  1016. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1017. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1018. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1019.  
  1020. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1021. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1022. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1023.  
  1024. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1025. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1026. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1027.  
  1028. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1029. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1030. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1031.  
  1032. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1033. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1034. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1035.  
  1036. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1037. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1038. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1039.  
  1040. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1041. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1042. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1043.  
  1044. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1045. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1046. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1047.  
  1048. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1049. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1050. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1051.  
  1052. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1053. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1054. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1055.  
  1056. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1057. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1058. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1059.  
  1060. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1061. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1062. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1063.  
  1064. Could not do PostLoadInit on Verse.AI.Group.Lord: System.NullReferenceException: Object reference not set to an instance of an object
  1065. at Verse.AI.Group.Lord.ExposeData_StateGraph () [0x00000] in <filename unknown>:0
  1066. at Verse.AI.Group.Lord.ExposeData () [0x00000] in <filename unknown>:0
  1067. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1068.  
  1069. [Tech Advancing] [Information] Loading finished.
  1070.  
  1071. Could not find think node with key 912616710
  1072.  
  1073. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1074. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1075. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1076.  
  1077. Could not find think node with key -2117851904
  1078.  
  1079. Could not find think node with key -2117851904
  1080.  
  1081. Could not find think node with key -2117851904
  1082.  
  1083. Could not find think node with key -2117851904
  1084.  
  1085. Could not find think node with key -2117851904
  1086.  
  1087. Could not find think node with key -2117851904
  1088.  
  1089. Could not find think node with key -2117851904
  1090.  
  1091. Could not find think node with key -2117851904
  1092.  
  1093. Could not find think node with key -2117851904
  1094.  
  1095. Could not find think node with key -645767867
  1096.  
  1097. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1098. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1099. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1100.  
  1101. Could not find think node with key 1828365749
  1102.  
  1103. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1104. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1105. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1106.  
  1107. Could not find think node with key -2117851904
  1108.  
  1109. Could not find think node with key -2117851904
  1110.  
  1111. Could not find think node with key -2117851904
  1112.  
  1113. Could not find think node with key -2117851904
  1114.  
  1115. Could not find think node with key -2117851904
  1116.  
  1117. Could not find think node with key -2117851904
  1118.  
  1119. Could not find think node with key -2117851904
  1120.  
  1121. Could not find think node with key -2117851904
  1122.  
  1123. Could not find think node with key -2117851904
  1124.  
  1125. Could not find think node with key -2117851904
  1126.  
  1127. Could not find think node with key -2117851904
  1128.  
  1129. Could not find think node with key -2117851904
  1130.  
  1131. Could not find think node with key -2117851904
  1132.  
  1133. Could not find think node with key -2117851904
  1134.  
  1135. Could not find think node with key -2117851904
  1136.  
  1137. Could not find think node with key -2117851904
  1138.  
  1139. Could not find think node with key 912616710
  1140.  
  1141. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1142. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1143. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1144.  
  1145. Could not find think node with key -1651204283
  1146.  
  1147. Could not find think node with key -2117851904
  1148.  
  1149. Could not find think node with key -2117851904
  1150.  
  1151. Could not find think node with key -2117851904
  1152.  
  1153. Could not find think node with key -2117851904
  1154.  
  1155. Could not find think node with key -980177976
  1156.  
  1157. Could not do PostLoadInit on RimWorld.MemoryThoughtHandler: System.NullReferenceException: Object reference not set to an instance of an object
  1158. at RimWorld.MemoryThoughtHandler.ExposeData () [0x00000] in <filename unknown>:0
  1159. at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
  1160.  
  1161. --- Thread 4 ---
  1162. 16210ms Loading game from file People of Tol (Permadeath)
  1163. - 653ms InitLoading (read file)
  1164. - 0ms Load compressed things
  1165. - 4566ms Load non-compressed things
  1166. - 835ms FinalizeLoading
  1167. - - 0ms Load compressed things
  1168. - - 0ms Load non-compressed things
  1169. - - 0ms Load compressed things
  1170. - - 0ms Load non-compressed things
  1171. - 2ms Merge compressed and non-compressed thing lists
  1172. - 345ms Spawn everything into the map
  1173.  
  1174.  
  1175. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1176. Exception ticking Blue (at (18, 0, 88)): System.NullReferenceException: Object reference not set to an instance of an object
  1177. at RimWorld.Pawn_InteractionsTracker.get_CurrentSocialMode () [0x00000] in <filename unknown>:0
  1178. at RimWorld.Pawn_InteractionsTracker.InteractionsTrackerTick () [0x00000] in <filename unknown>:0
  1179. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  1180. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  1181.  
  1182. Exception ticking Willow (at (20, 0, 56)): System.NullReferenceException: Object reference not set to an instance of an object
  1183. at RimWorld.Pawn_InteractionsTracker.get_CurrentSocialMode () [0x00000] in <filename unknown>:0
  1184. at RimWorld.Pawn_InteractionsTracker.InteractionsTrackerTick () [0x00000] in <filename unknown>:0
  1185. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  1186. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  1187.  
  1188. System.NullReferenceException: Object reference not set to an instance of an object
  1189. at RimWorld.Tale.get_Expired () [0x00000] in <filename unknown>:0
  1190. at RimWorld.TaleManager.RemoveExpiredTales () [0x00000] in <filename unknown>:0
  1191. at RimWorld.TaleManager.TaleManagerTick () [0x00000] in <filename unknown>:0
  1192. at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
  1193.  
  1194. System.NullReferenceException: Object reference not set to an instance of an object
  1195. at Verse.AI.Group.Lord.LordTick () [0x00000] in <filename unknown>:0
  1196. at Verse.AI.Group.LordManager.LordManagerTick () [0x00000] in <filename unknown>:0
  1197. at Verse.Map.MapPostTick () [0x00000] in <filename unknown>:0
  1198.  
  1199.  
  1200. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17536.
  1201. Total: 214.878403 ms (FindLiveObjects: 2.111725 ms CreateObjectMapping: 1.476192 ms MarkObjects: 211.234329 ms DeleteObjects: 0.054502 ms)
  1202.  
  1203. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1204. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1205. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1206. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1207. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1208. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1209. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1210. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1211. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1212. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1213. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1214. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1215.  
  1216. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1217. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1218. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1219. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1220. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1221. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1222. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1223. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1224. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1225. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1226. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1227. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1228.  
  1229. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1230. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1231. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1232. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1233. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1234. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1235. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1236. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1237. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1238. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1239. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1240. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1241.  
  1242. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1243. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1244. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1245. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1246. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1247. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1248. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1249. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1250. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1251. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1252. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1253. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1254.  
  1255. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1256. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1257. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1258. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1259. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1260. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1261. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1262. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1263. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1264. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1265. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1266. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1267.  
  1268. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1269. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1270. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1271. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1272. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1273. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1274. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1275. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1276. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1277. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1278. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1279. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1280.  
  1281. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1282. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1283. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1284. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1285. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1286. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1287. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1288. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1289. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1290. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1291. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1292. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1293.  
  1294. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1295. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1296. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1297. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1298. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1299. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1300. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1301. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1302. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1303. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1304. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1305. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1306.  
  1307. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1308. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1309. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1310. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1311. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1312. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1313. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1314. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1315. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1316. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1317. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1318. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1319.  
  1320. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1321. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1322. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1323. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1324. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1325. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1326. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1327. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1328. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1329. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1330. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1331. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1332.  
  1333. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1334. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1335. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1336. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1337. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1338. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1339. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1340. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1341. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1342. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1343. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1344. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1345.  
  1346. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1347. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1348. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1349. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1350. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1351. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1352. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1353. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1354. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1355. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1356. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1357. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1358.  
  1359. Exception processing alert RimWorld.Alert_TatteredApparel: System.NullReferenceException: Object reference not set to an instance of an object
  1360. at RimWorld.ThoughtHandler.GetAllMoodThoughts (System.Collections.Generic.List`1 outThoughts) [0x00000] in <filename unknown>:0
  1361. at RimWorld.Alert_Thought+<AffectedPawns>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
  1362. at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[Verse.Pawn,RimWorld.Planet.GlobalTargetInfo].MoveNext () [0x00000] in <filename unknown>:0
  1363. at RimWorld.AlertReport.get_AnyCulpritValid () [0x00000] in <filename unknown>:0
  1364. at RimWorld.AlertReport.CulpritsAre (IEnumerable`1 culprits) [0x00000] in <filename unknown>:0
  1365. at RimWorld.AlertReport.CulpritsAre (IEnumerable`1 culprits) [0x00000] in <filename unknown>:0
  1366. at RimWorld.Alert_Thought.GetReport () [0x00000] in <filename unknown>:0
  1367. at RimWorld.Alert.get_Active () [0x00000] in <filename unknown>:0
  1368. at RimWorld.AlertsReadout.AlertsReadoutUpdate () [0x00000] in <filename unknown>:0
  1369.  
  1370. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1371. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1372. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1373. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1374. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1375. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1376. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1377. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1378. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1379. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1380. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1381. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1382.  
  1383. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1384. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1385. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1386. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1387. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1388. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1389. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1390. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1391. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1392. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1393. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1394. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1395.  
  1396. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1397. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1398. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1399. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1400. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1401. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1402. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1403. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1404. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1405. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1406. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1407. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1408.  
  1409. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1410. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1411. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1412. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1413. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1414. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1415. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1416. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1417. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1418. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1419. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1420. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1421.  
  1422. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1423. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1424. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1425. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1426. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1427. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1428. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1429. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1430. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1431. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1432. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1433. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1434.  
  1435. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1436. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1437. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1438. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1439. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1440. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1441. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1442. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1443. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1444. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1445. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1446. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1447.  
  1448. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1449. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1450. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1451. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1452. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1453. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1454. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1455. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1456. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1457. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1458. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1459. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1460.  
  1461. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1462. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1463. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1464. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1465. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1466. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1467. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1468. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1469. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1470. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1471. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1472. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1473.  
  1474. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1475. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1476. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1477. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1478. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1479. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1480. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1481. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1482. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1483. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1484. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1485. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1486.  
  1487. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1488. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1489. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1490. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1491. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1492. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1493. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1494. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1495. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1496. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1497. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1498. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1499.  
  1500. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1501. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1502. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1503. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1504. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1505. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1506. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1507. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1508. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1509. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1510. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1511. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1512.  
  1513. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1514. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1515. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1516. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1517. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1518. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1519. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1520. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1521. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1522. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1523. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1524. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1525.  
  1526. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1527. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1528. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1529. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1530. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1531. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1532. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1533. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1534. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1535. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1536. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1537. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1538.  
  1539. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1540. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1541. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1542. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1543. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1544. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1545. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1546. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1547. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1548. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1549. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1550. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1551.  
  1552. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1553. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1554. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1555. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1556. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1557. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1558. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1559. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1560. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1561. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1562. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1563. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1564.  
  1565. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1566. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1567. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1568. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1569. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1570. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1571. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1572. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1573. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1574. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1575. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1576. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1577.  
  1578. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1579. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1580. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1581. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1582. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1583. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1584. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1585. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1586. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1587. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1588. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1589. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1590.  
  1591. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1592. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1593. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1594. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1595. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1596. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1597. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1598. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1599. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1600. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1601. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1602. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1603.  
  1604. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1605. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1606. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1607. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1608. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1609. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1610. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1611. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1612. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1613. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1614. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1615. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1616.  
  1617. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1618. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1619. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1620. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1621. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1622. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1623. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1624. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1625. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1626. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1627. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1628. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1629.  
  1630. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1631. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1632. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1633. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1634. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1635. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1636. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1637. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1638. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1639. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1640. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1641. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1642.  
  1643. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1644. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1645. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1646. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1647. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1648. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1649. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1650. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1651. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1652. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1653. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1654. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1655.  
  1656. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1657. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1658. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1659. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1660. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1661. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1662. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1663. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1664. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1665. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1666. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1667. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1668.  
  1669. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1670. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1671. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1672. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1673. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1674. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1675. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1676. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1677. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1678. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1679. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1680. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1681.  
  1682. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1683. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1684. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1685. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1686. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1687. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1688. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1689. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1690. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1691. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1692. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1693. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1694.  
  1695. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1696. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1697. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1698. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1699. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1700. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1701. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1702. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1703. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1704. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1705. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1706. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1707.  
  1708. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1709. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1710. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1711. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1712. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1713. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1714. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1715. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1716. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1717. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1718. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1719. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1720.  
  1721. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1722. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1723. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1724. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1725. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1726. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1727. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1728. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1729. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1730. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1731. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1732. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1733.  
  1734. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1735. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1736. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1737. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1738. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1739. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1740. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1741. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1742. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1743. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1744. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1745. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1746.  
  1747. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1748. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1749. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1750. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1751. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1752. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1753. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1754. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1755. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1756. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1757. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1758. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1759.  
  1760. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1761. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1762. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1763. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1764. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1765. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1766. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1767. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1768. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1769. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1770. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1771. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1772.  
  1773. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1774. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1775. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1776. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1777. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1778. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1779. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1780. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1781. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1782. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1783. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1784. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1785.  
  1786. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1787. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1788. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1789. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1790. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1791. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1792. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1793. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1794. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1795. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1796. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1797. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1798.  
  1799. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1800. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1801. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1802. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1803. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1804. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1805. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1806. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1807. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1808. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1809. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1810. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1811.  
  1812. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1813. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1814. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1815. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1816. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1817. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1818. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1819. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1820. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1821. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1822. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1823. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1824.  
  1825. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1826. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1827. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1828. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1829. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1830. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1831. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1832. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1833. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1834. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1835. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1836. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1837.  
  1838. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1839. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1840. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1841. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1842. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1843. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1844. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1845. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1846. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1847. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1848. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1849. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1850.  
  1851. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1852. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1853. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1854. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1855. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1856. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1857. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1858. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1859. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1860. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1861. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1862. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1863.  
  1864. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1865. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1866. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1867. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1868. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1869. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1870. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1871. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1872. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1873. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1874. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1875. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1876.  
  1877. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1878. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1879. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1880. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1881. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1882. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1883. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1884. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1885. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1886. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1887. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1888. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1889.  
  1890. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1891. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1892. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1893. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1894. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1895. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1896. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1897. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1898. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1899. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1900. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1901. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1902.  
  1903. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1904. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1905. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1906. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1907. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1908. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1909. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1910. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1911. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1912. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1913. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1914. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1915.  
  1916. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1917. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1918. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1919. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1920. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1921. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1922. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1923. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1924. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1925. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1926. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1927. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1928.  
  1929. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1930. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1931. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1932. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1933. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1934. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1935. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1936. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1937. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1938. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1939. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1940. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1941.  
  1942. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1943. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1944. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1945. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1946. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1947. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1948. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1949. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1950. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1951. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1952. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1953. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1954.  
  1955. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1956. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1957. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1958. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1959. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1960. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1961. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1962. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1963. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1964. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1965. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1966. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1967.  
  1968. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1969. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1970. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1971. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1972. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1973. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1974. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1975. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1976. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1977. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1978. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1979. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1980.  
  1981. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1982. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1983. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1984. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1985. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1986. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  1987. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  1988. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  1989. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  1990. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  1991. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  1992. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  1993.  
  1994. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  1995. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  1996. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  1997. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  1998. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  1999. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2000. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2001. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2002. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2003. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2004. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2005. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2006.  
  2007. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2008. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2009. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2010. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2011. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2012. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2013. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2014. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2015. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2016. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2017. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2018. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2019.  
  2020. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2021. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2022. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2023. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2024. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2025. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2026. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2027. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2028. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2029. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2030. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2031. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2032.  
  2033. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2034. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2035. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2036. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2037. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2038. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2039. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2040. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2041. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2042. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2043. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2044. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2045.  
  2046. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2047. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2048. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2049. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2050. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2051. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2052. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2053. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2054. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2055. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2056. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2057. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2058.  
  2059. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2060. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2061. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2062. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2063. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2064. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2065. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2066. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2067. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2068. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2069. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2070. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2071.  
  2072. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2073. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2074. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2075. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2076. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2077. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2078. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2079. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2080. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2081. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2082. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2083. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2084.  
  2085. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2086. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2087. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2088. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2089. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2090. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2091. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2092. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2093. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2094. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2095. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2096. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2097.  
  2098. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2099. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2100. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2101. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2102. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2103. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2104. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2105. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2106. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2107. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2108. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2109. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2110.  
  2111. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2112. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2113. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2114. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2115. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2116. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2117. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2118. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2119. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2120. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2121. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2122. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2123.  
  2124. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2125. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2126. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2127. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2128. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2129. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2130. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2131. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2132. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2133. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2134. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2135. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2136.  
  2137. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2138. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2139. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2140. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2141. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2142. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2143. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2144. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2145. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2146. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2147. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2148. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2149.  
  2150. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2151. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2152. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2153. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2154. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2155. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2156. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2157. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2158. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2159. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2160. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2161. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2162.  
  2163. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2164. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2165. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2166. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2167. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2168. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2169. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2170. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2171. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2172. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2173. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2174. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2175.  
  2176. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2177. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2178. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2179. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2180. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2181. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2182. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2183. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2184. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2185. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2186. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2187. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2188.  
  2189. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2190. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2191. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2192. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2193. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2194. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2195. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2196. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2197. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2198. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2199. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2200. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2201.  
  2202. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2203. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2204. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2205. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2206. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2207. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2208. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2209. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2210. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2211. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2212. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2213. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2214.  
  2215. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2216. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2217. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2218. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2219. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2220. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2221. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2222. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2223. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2224. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2225. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2226. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2227.  
  2228. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2229. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2230. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2231. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2232. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2233. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2234. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2235. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2236. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2237. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2238. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2239. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2240.  
  2241. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2242. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2243. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2244. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2245. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2246. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2247. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2248. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2249. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2250. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2251. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2252. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2253.  
  2254. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2255. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2256. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2257. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2258. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2259. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2260. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2261. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2262. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2263. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2264. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2265. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2266.  
  2267. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2268. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2269. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2270. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2271. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2272. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2273. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2274. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2275. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2276. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2277. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2278. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2279.  
  2280. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2281. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2282. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2283. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2284. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2285. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2286. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2287. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2288. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2289. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2290. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2291. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2292.  
  2293. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2294. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2295. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2296. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2297. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2298. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2299. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2300. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2301. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2302. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2303. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2304. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2305.  
  2306. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2307. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2308. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2309. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2310. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2311. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2312. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2313. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2314. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2315. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2316. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2317. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2318.  
  2319. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2320. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2321. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2322. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2323. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2324. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2325. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2326. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2327. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2328. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2329. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2330. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2331.  
  2332. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2333. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2334. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2335. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2336. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2337. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2338. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2339. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2340. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2341. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2342. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2343. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2344.  
  2345. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2346. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2347. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2348. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2349. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2350. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2351. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2352. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2353. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2354. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2355. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2356. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2357.  
  2358. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2359. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2360. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2361. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2362. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2363. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2364. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2365. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2366. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2367. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2368. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2369. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2370.  
  2371. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2372. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2373. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2374. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2375. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2376. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2377. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2378. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2379. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2380. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2381. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2382. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2383.  
  2384. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2385. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2386. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2387. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2388. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2389. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2390. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2391. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2392. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2393. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2394. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2395. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2396.  
  2397. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2398. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2399. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2400. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2401. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2402. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2403. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2404. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2405. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2406. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2407. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2408. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2409.  
  2410. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2411. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2412. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2413. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2414. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2415. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2416. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2417. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2418. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2419. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2420. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2421. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2422.  
  2423. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2424. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2425. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2426. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2427. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2428. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2429. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2430. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2431. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2432. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2433. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2434. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2435.  
  2436. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2437. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2438. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2439. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2440. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2441. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2442. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2443. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2444. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2445. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2446. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2447. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2448.  
  2449. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2450. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2451. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2452. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2453. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2454. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2455. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2456. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2457. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2458. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2459. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2460. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2461.  
  2462. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2463. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2464. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2465. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2466. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2467. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2468. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2469. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2470. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2471. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2472. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2473. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2474.  
  2475. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2476. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2477. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2478. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2479. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2480. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2481. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2482. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2483. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2484. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2485. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2486. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2487.  
  2488. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2489. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2490. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2491. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2492. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2493. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2494. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2495. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2496. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2497. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2498. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2499. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2500.  
  2501. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2502. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2503. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2504. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2505. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2506. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2507. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2508. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2509. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2510. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2511. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2512. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2513.  
  2514. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2515. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2516. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2517. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2518. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2519. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2520. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2521. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2522. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2523. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2524. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2525. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2526.  
  2527. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2528. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2529. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2530. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2531. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2532. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2533. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2534. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2535. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2536. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2537. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2538. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2539.  
  2540. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2541. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2542. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2543. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2544. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2545. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2546. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2547. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2548. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2549. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2550. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2551. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2552.  
  2553. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2554. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2555. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2556. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2557. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2558. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2559. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2560. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2561. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2562. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2563. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2564. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2565.  
  2566. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2567. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2568. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2569. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2570. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2571. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2572. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2573. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2574. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2575. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2576. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2577. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2578.  
  2579. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2580. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2581. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2582. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2583. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2584. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2585. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2586. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2587. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2588. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2589. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2590. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2591.  
  2592. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2593. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2594. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2595. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2596. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2597. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2598. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2599. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2600. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2601. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2602. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2603. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2604.  
  2605. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2606. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2607. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2608. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2609. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2610. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2611. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2612. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2613. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2614. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2615. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2616. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2617.  
  2618. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2619. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2620. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2621. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2622. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2623. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2624. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2625. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2626. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2627. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2628. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2629. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2630.  
  2631. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2632. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2633. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2634. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2635. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2636. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2637. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2638. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2639. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2640. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2641. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2642. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2643.  
  2644. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2645. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2646. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2647. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2648. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2649. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2650. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2651. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2652. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2653. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2654. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2655. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2656.  
  2657. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2658. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2659. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2660. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2661. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2662. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2663. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2664. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2665. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2666. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2667. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2668. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2669.  
  2670. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2671. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2672. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2673. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2674. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2675. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2676. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2677. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2678. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2679. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2680. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2681. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2682.  
  2683. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2684. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2685. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2686. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2687. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2688. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2689. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2690. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2691. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2692. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2693. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2694. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2695.  
  2696. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2697. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2698. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2699. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2700. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2701. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2702. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2703. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2704. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2705. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2706. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2707. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2708.  
  2709. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2710. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2711. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2712. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2713. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2714. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2715. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2716. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2717. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2718. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2719. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2720. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2721.  
  2722. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2723. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2724. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2725. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2726. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2727. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2728. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2729. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2730. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2731. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2732. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2733. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2734.  
  2735. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2736. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2737. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2738. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2739. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2740. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2741. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2742. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2743. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2744. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2745. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2746. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2747.  
  2748. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2749. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2750. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2751. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2752. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2753. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2754. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2755. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2756. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2757. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2758. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2759. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2760.  
  2761. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2762. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2763. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2764. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2765. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2766. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2767. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2768. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2769. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2770. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2771. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2772. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2773.  
  2774. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2775. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2776. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2777. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2778. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2779. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2780. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2781. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2782. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2783. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2784. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2785. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2786.  
  2787. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2788. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2789. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2790. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2791. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2792. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2793. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2794. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2795. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2796. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2797. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2798. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2799.  
  2800. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2801. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2802. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2803. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2804. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2805. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2806. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2807. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2808. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2809. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2810. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2811. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2812.  
  2813. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2814. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2815. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2816. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2817. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2818. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2819. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2820. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2821. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2822. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2823. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2824. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2825.  
  2826. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2827. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2828. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2829. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2830. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2831. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2832. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2833. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2834. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2835. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2836. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2837. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2838.  
  2839. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2840. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2841. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2842. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2843. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2844. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2845. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2846. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2847. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2848. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2849. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2850. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2851.  
  2852. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2853. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2854. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2855. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2856. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2857. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2858. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2859. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2860. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2861. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2862. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2863. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2864.  
  2865. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2866. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2867. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2868. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2869. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2870. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2871. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2872. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2873. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2874. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2875. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2876. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2877.  
  2878. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2879. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2880. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2881. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2882. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2883. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2884. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2885. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2886. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2887. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2888. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2889. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2890.  
  2891. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2892. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2893. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2894. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2895. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2896. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2897. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2898. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2899. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2900. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2901. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2902. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2903.  
  2904. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2905. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2906. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2907. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2908. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2909. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2910. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2911. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2912. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2913. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2914. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2915. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2916.  
  2917. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2918. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2919. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2920. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2921. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2922. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2923. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2924. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2925. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2926. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2927. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2928. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2929.  
  2930. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2931. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2932. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2933. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2934. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2935. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2936. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2937. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2938. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2939. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2940. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2941. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2942.  
  2943. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2944. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2945. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2946. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2947. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2948. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2949. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2950. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2951. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2952. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2953. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2954. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2955.  
  2956. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2957. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2958. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2959. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2960. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2961. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2962. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2963. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2964. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2965. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2966. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2967. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2968.  
  2969. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2970. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2971. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2972. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2973. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2974. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2975. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2976. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2977. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2978. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2979. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2980. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2981.  
  2982. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2983. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2984. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2985. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2986. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  2987. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  2988. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  2989. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  2990. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  2991. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  2992. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  2993. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  2994.  
  2995. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  2996. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  2997. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  2998. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  2999. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3000. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3001. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3002. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3003. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3004. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3005. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3006. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3007.  
  3008. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3009. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3010. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3011. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3012. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3013. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3014. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3015. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3016. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3017. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3018. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3019. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3020.  
  3021. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3022. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3023. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3024. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3025. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3026. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3027. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3028. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3029. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3030. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3031. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3032. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3033.  
  3034. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3035. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3036. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3037. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3038. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3039. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3040. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3041. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3042. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3043. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3044. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3045. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3046.  
  3047. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3048. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3049. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3050. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3051. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3052. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3053. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3054. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3055. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3056. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3057. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3058. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3059.  
  3060. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3061. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3062. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3063. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3064. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3065. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3066. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3067. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3068. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3069. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3070. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3071. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3072.  
  3073. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3074. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3075. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3076. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3077. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3078. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3079. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3080. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3081. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3082. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3083. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3084. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3085.  
  3086. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3087. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3088. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3089. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3090. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3091. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3092. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3093. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3094. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3095. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3096. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3097. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3098.  
  3099. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3100. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3101. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3102. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3103. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3104. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3105. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3106. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3107. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3108. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3109. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3110. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3111.  
  3112. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3113. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3114. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3115. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3116. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3117. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3118. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3119. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3120. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3121. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3122. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3123. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3124.  
  3125. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3126. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3127. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3128. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3129. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3130. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3131. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3132. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3133. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3134. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3135. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3136. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3137.  
  3138. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3139. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3140. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3141. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3142. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3143. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3144. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3145. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3146. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3147. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3148. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3149. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3150.  
  3151. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3152. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3153. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3154. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3155. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3156. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3157. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3158. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3159. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3160. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3161. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3162. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3163.  
  3164. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3165. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3166. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3167. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3168. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3169. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3170. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3171. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3172. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3173. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3174. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3175. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3176.  
  3177. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3178. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3179. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3180. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3181. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3182. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3183. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3184. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3185. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3186. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3187. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3188. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3189.  
  3190. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3191. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3192. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3193. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3194. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3195. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3196. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3197. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3198. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3199. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3200. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3201. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3202.  
  3203. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3204. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3205. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3206. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3207. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3208. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3209. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3210. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3211. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3212. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3213. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3214. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3215.  
  3216. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3217. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3218. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3219. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3220. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3221. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3222. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3223. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3224. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3225. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3226. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3227. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3228.  
  3229. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3230. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3231. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3232. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3233. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3234. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3235. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3236. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3237. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3238. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3239. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3240. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3241.  
  3242. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3243. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3244. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3245. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3246. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3247. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3248. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3249. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3250. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3251. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3252. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3253. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3254.  
  3255. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3256. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3257. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3258. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3259. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3260. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3261. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3262. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3263. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3264. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3265. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3266. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3267.  
  3268. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3269. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3270. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3271. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3272. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3273. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3274. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3275. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3276. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3277. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3278. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3279. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3280.  
  3281. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3282. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3283. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3284. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3285. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3286. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3287. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3288. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3289. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3290. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3291. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3292. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3293.  
  3294. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3295. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3296. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3297. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3298. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3299. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3300. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3301. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3302. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3303. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3304. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3305. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3306.  
  3307. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3308. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3309. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3310. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3311. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3312. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3313. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3314. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3315. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3316. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3317. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3318. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3319.  
  3320. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3321. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3322. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3323. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3324. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3325. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3326. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3327. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3328. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3329. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3330. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3331. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3332.  
  3333. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3334. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3335. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3336. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3337. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3338. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3339. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3340. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3341. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3342. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3343. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3344. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3345.  
  3346. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3347. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3348. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3349. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3350. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3351. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3352. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3353. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3354. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3355. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3356. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3357. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3358.  
  3359. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3360. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3361. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3362. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3363. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3364. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3365. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3366. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3367. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3368. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3369. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3370. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3371.  
  3372. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3373. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3374. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3375. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3376. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3377. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3378. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3379. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3380. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3381. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3382. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3383. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3384.  
  3385. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3386. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3387. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3388. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3389. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3390. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3391. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3392. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3393. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3394. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3395. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3396. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3397.  
  3398. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3399. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3400. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3401. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3402. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3403. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3404. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3405. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3406. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3407. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3408. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3409. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3410.  
  3411. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3412. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3413. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3414. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3415. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3416. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3417. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3418. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3419. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3420. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3421. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3422. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3423.  
  3424. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3425. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3426. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3427. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3428. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3429. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3430. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3431. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3432. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3433. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3434. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3435. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3436.  
  3437. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3438. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3439. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3440. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3441. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3442. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3443. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3444. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3445. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3446. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3447. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3448. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3449.  
  3450. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3451. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3452. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3453. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3454. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3455. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3456. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3457. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3458. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3459. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3460. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3461. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3462.  
  3463. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3464. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3465. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3466. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3467. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3468. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3469. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3470. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3471. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3472. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3473. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3474. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3475.  
  3476. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3477. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3478. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3479. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3480. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3481. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3482. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3483. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3484. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3485. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3486. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3487. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3488.  
  3489. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3490. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3491. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3492. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3493. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3494. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3495. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3496. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3497. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3498. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3499. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3500. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3501.  
  3502. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3503. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3504. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3505. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3506. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3507. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3508. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3509. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3510. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3511. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3512. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3513. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3514.  
  3515. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3516. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3517. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3518. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3519. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3520. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3521. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3522. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3523. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3524. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3525. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3526. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3527.  
  3528. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3529. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3530. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3531. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3532. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3533. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3534. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3535. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3536. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3537. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3538. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3539. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3540.  
  3541. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3542. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3543. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3544. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3545. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3546. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3547. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3548. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3549. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3550. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3551. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3552. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3553.  
  3554. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3555. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3556. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3557. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3558. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3559. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3560. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3561. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3562. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3563. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3564. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3565. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3566.  
  3567. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3568. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3569. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3570. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3571. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3572. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3573. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3574. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3575. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3576. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3577. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3578. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3579.  
  3580. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3581. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3582. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3583. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3584. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3585. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3586. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3587. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3588. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3589. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3590. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3591. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3592.  
  3593. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3594. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3595. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3596. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3597. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3598. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3599. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3600. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3601. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3602. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3603. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3604. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3605.  
  3606. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3607. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3608. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3609. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3610. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3611. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3612. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3613. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3614. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3615. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3616. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3617. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3618.  
  3619. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3620. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3621. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3622. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3623. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3624. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3625. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3626. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3627. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3628. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3629. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3630. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3631.  
  3632. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3633. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3634. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3635. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3636. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3637. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3638. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3639. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3640. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3641. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3642. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3643. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3644.  
  3645. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3646. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3647. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3648. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3649. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3650. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3651. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3652. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3653. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3654. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3655. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3656. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3657.  
  3658. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3659. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3660. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3661. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3662. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3663. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3664. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3665. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3666. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3667. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3668. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3669. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3670.  
  3671. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3672. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3673. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3674. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3675. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3676. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3677. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3678. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3679. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3680. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3681. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3682. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3683.  
  3684. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3685. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3686. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3687. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3688. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3689. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3690. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3691. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3692. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3693. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3694. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3695. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3696.  
  3697. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3698. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3699. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3700. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3701. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3702. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3703. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3704. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3705. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3706. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3707. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3708. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3709.  
  3710. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3711. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3712. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3713. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3714. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3715. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3716. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3717. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3718. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3719. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3720. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3721. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3722.  
  3723. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3724. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3725. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3726. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3727. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3728. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3729. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3730. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3731. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3732. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3733. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3734. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3735.  
  3736. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3737. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3738. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3739. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3740. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3741. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3742. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3743. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3744. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3745. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3746. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3747. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3748.  
  3749. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3750. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3751. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3752. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3753. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3754. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3755. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3756. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3757. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3758. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3759. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3760. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3761.  
  3762. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3763. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3764. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3765. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3766. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3767. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3768. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3769. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3770. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3771. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3772. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3773. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3774.  
  3775. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3776. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3777. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3778. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3779. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3780. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3781. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3782. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3783. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3784. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3785. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3786. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3787.  
  3788. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3789. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3790. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3791. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3792. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3793. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3794. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3795. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3796. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3797. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3798. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3799. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3800.  
  3801. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3802. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3803. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3804. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3805. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3806. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3807. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3808. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3809. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3810. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3811. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3812. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3813.  
  3814. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3815. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3816. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3817. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3818. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3819. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3820. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3821. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3822. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3823. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3824. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3825. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3826.  
  3827. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3828. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3829. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3830. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3831. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3832. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3833. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3834. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3835. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3836. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3837. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3838. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3839.  
  3840. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3841. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3842. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3843. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3844. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3845. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3846. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3847. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3848. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3849. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3850. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3851. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3852.  
  3853. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3854. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3855. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3856. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3857. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3858. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3859. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3860. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3861. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3862. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3863. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3864. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3865.  
  3866. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3867. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3868. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3869. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3870. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3871. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3872. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3873. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3874. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3875. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3876. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3877. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3878.  
  3879. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3880. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3881. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3882. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3883. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3884. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3885. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3886. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3887. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3888. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3889. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3890. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3891.  
  3892. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3893. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3894. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3895. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3896. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3897. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3898. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3899. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3900. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3901. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3902. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3903. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3904.  
  3905. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3906. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3907. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3908. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3909. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3910. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3911. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3912. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3913. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3914. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3915. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3916. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3917.  
  3918. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3919. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3920. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3921. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3922. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3923. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3924. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3925. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3926. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3927. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3928. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3929. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3930.  
  3931. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3932. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3933. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3934. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3935. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3936. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3937. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3938. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3939. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3940. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3941. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3942. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3943.  
  3944. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3945. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3946. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3947. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3948. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3949. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3950. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3951. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3952. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3953. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3954. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3955. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3956.  
  3957. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3958. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3959. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3960. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3961. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3962. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3963. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3964. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3965. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3966. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3967. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3968. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3969.  
  3970. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3971. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3972. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3973. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3974. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3975. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3976. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3977. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3978. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3979. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3980. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3981. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3982.  
  3983. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3984. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3985. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3986. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  3987. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  3988. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  3989. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  3990. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  3991. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  3992. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  3993. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  3994. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  3995.  
  3996. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  3997. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  3998. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  3999. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4000. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4001. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4002. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4003. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4004. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4005. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4006. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4007. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4008.  
  4009. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4010. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4011. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4012. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4013. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4014. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4015. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4016. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4017. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4018. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4019. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4020. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4021.  
  4022. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4023. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4024. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4025. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4026. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4027. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4028. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4029. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4030. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4031. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4032. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4033. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4034.  
  4035. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4036. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4037. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4038. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4039. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4040. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4041. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4042. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4043. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4044. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4045. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4046. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4047.  
  4048. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4049. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4050. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4051. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4052. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4053. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4054. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4055. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4056. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4057. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4058. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4059. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4060.  
  4061. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4062. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4063. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4064. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4065. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4066. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4067. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4068. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4069. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4070. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4071. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4072. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4073.  
  4074. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4075. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4076. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4077. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4078. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4079. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4080. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4081. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4082. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4083. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4084. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4085. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4086.  
  4087. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4088. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4089. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4090. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4091. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4092. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4093. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4094. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4095. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4096. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4097. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4098. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4099.  
  4100. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4101. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4102. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4103. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4104. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4105. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4106. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4107. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4108. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4109. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4110. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4111. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4112.  
  4113. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4114. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4115. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4116. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4117. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4118. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4119. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4120. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4121. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4122. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4123. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4124. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4125.  
  4126. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4127. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4128. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4129. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4130. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4131. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4132. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4133. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4134. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4135. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4136. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4137. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4138.  
  4139. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4140. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4141. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4142. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4143. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4144. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4145. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4146. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4147. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4148. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4149. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4150. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4151.  
  4152. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4153. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4154. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4155. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4156. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4157. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4158. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4159. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4160. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4161. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4162. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4163. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4164.  
  4165. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4166. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4167. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4168. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4169. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4170. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4171. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4172. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4173. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4174. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4175. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4176. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4177.  
  4178. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4179. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4180. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4181. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4182. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4183. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4184. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4185. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4186. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4187. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4188. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4189. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4190.  
  4191. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4192. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4193. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4194. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4195. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4196. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4197. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4198. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4199. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4200. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4201. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4202. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4203.  
  4204. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4205. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4206. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4207. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4208. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4209. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4210. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4211. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4212. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4213. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4214. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4215. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4216.  
  4217. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4218. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4219. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4220. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4221. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4222. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4223. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4224. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4225. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4226. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4227. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4228. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4229.  
  4230. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4231. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4232. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4233. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4234. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4235. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4236. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4237. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4238. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4239. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4240. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4241. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4242.  
  4243. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4244. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4245. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4246. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4247. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4248. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4249. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4250. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4251. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4252. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4253. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4254. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4255.  
  4256. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4257. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4258. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4259. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4260. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4261. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4262. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4263. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4264. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4265. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4266. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4267. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4268.  
  4269. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4270. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4271. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4272. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4273. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4274. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4275. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4276. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4277. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4278. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4279. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4280. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4281.  
  4282. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4283. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4284. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4285. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4286. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4287. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4288. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4289. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4290. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4291. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4292. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4293. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4294.  
  4295. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4296. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4297. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4298. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4299. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4300. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4301. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4302. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4303. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4304. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4305. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4306. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4307.  
  4308. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4309. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4310. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4311. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4312. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4313. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4314. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4315. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4316. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4317. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4318. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4319. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4320.  
  4321. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4322. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4323. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4324. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4325. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4326. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4327. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4328. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4329. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4330. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4331. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4332. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4333.  
  4334. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4335. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4336. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4337. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4338. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4339. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4340. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4341. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4342. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4343. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4344. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4345. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4346.  
  4347. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4348. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4349. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4350. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4351. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4352. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4353. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4354. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4355. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4356. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4357. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4358. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4359.  
  4360. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4361. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4362. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4363. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4364. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4365. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4366. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4367. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4368. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4369. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4370. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4371. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4372.  
  4373. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4374. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4375. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4376. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4377. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4378. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4379. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4380. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4381. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4382. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4383. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4384. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4385.  
  4386. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4387. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4388. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4389. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4390. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4391. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4392. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4393. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4394. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4395. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4396. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4397. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4398.  
  4399. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4400. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4401. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4402. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4403. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4404. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4405. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4406. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4407. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4408. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4409. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4410. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4411.  
  4412. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4413. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4414. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4415. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4416. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4417. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4418. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4419. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4420. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4421. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4422. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4423. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4424.  
  4425. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4426. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4427. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4428. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4429. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4430. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4431. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4432. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4433. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4434. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4435. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4436. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4437.  
  4438. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4439. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4440. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4441. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4442. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4443. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4444. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4445. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4446. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4447. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4448. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4449. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4450.  
  4451. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4452. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4453. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4454. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4455. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4456. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4457. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4458. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4459. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4460. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4461. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4462. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4463.  
  4464. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4465. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4466. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4467. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4468. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4469. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4470. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4471. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4472. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4473. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4474. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4475. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4476.  
  4477. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4478. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4479. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4480. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4481. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4482. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4483. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4484. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4485. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4486. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4487. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4488. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4489.  
  4490. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4491. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4492. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4493. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4494. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4495. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4496. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4497. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4498. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4499. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4500. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4501. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4502.  
  4503. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4504. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4505. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4506. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4507. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4508. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4509. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4510. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4511. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4512. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4513. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4514. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4515.  
  4516. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4517. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4518. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4519. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4520. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4521. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4522. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4523. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4524. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4525. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4526. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4527. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4528.  
  4529. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4530. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4531. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4532. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4533. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4534. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4535. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4536. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4537. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4538. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4539. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4540. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4541.  
  4542. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4543. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4544. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4545. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4546. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4547. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4548. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4549. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4550. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4551. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4552. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4553. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4554.  
  4555. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4556. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4557. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4558. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4559. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4560. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4561. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4562. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4563. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4564. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4565. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4566. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4567.  
  4568. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4569. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4570. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4571. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4572. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4573. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4574. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4575. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4576. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4577. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4578. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4579. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4580.  
  4581. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4582. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4583. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4584. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4585. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4586. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4587. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4588. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4589. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4590. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4591. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4592. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4593.  
  4594. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4595. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4596. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4597. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4598. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4599. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4600. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4601. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4602. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4603. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4604. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4605. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4606.  
  4607. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4608. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4609. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4610. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4611. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4612. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4613. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4614. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4615. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4616. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4617. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4618. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4619.  
  4620. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4621. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4622. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4623. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4624. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4625. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4626. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4627. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4628. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4629. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4630. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4631. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4632.  
  4633. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4634. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4635. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4636. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4637. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4638. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4639. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4640. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4641. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4642. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4643. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4644. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4645.  
  4646. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4647. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4648. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4649. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4650. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4651. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4652. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4653. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4654. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4655. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4656. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4657. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4658.  
  4659. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4660. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4661. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4662. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4663. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4664. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4665. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4666. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4667. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4668. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4669. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4670. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4671.  
  4672. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4673. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4674. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4675. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4676. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4677. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4678. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4679. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4680. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4681. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4682. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4683. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4684.  
  4685. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4686. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4687. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4688. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4689. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4690. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4691. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4692. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4693. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4694. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4695. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4696. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4697.  
  4698. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4699. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4700. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4701. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4702. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4703. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4704. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4705. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4706. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4707. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4708. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4709. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4710.  
  4711. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4712. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4713. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4714. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4715. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4716. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4717. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4718. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4719. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4720. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4721. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4722. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4723.  
  4724. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4725. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4726. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4727. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4728. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4729. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4730. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4731. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4732. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4733. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4734. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4735. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4736.  
  4737. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4738. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4739. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4740. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4741. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4742. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4743. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4744. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4745. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4746. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4747. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4748. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4749.  
  4750. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4751. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4752. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4753. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4754. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4755. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4756. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4757. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4758. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4759. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4760. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4761. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4762.  
  4763. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4764. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4765. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4766. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4767. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4768. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4769. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4770. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4771. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4772. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4773. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4774. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4775.  
  4776. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4777. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4778. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4779. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4780. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4781. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4782. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4783. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4784. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4785. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4786. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4787. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4788.  
  4789. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4790. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4791. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4792. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4793. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4794. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4795. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4796. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4797. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4798. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4799. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4800. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4801.  
  4802. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4803. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4804. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4805. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4806. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4807. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4808. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4809. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4810. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4811. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4812. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4813. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4814.  
  4815. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4816. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4817. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4818. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4819. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4820. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4821. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4822. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4823. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4824. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4825. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4826. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4827.  
  4828. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4829. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4830. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4831. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4832. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4833. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4834. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4835. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4836. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4837. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4838. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4839. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4840.  
  4841. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4842. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4843. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4844. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4845. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4846. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4847. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4848. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4849. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4850. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4851. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4852. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4853.  
  4854. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4855. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4856. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4857. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4858. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4859. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4860. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4861. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4862. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4863. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4864. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4865. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4866.  
  4867. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4868. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4869. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4870. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4871. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4872. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4873. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4874. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4875. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4876. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4877. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4878. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4879.  
  4880. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4881. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4882. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4883. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4884. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4885. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4886. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4887. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4888. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4889. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4890. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4891. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4892.  
  4893. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4894. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4895. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4896. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4897. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4898. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4899. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4900. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4901. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4902. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4903. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4904. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4905.  
  4906. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4907. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4908. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4909. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4910. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4911. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4912. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4913. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4914. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4915. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4916. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4917. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4918.  
  4919. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4920. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4921. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4922. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4923. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4924. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4925. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4926. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4927. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4928. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4929. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4930. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4931.  
  4932. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4933. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4934. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4935. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4936. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4937. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4938. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4939. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4940. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4941. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4942. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4943. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4944.  
  4945. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4946. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4947. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4948. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4949. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4950. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4951. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4952. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4953. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4954. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4955. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4956. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4957.  
  4958. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4959. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4960. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4961. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4962. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4963. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4964. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4965. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4966. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4967. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4968. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4969. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4970.  
  4971. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4972. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4973. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4974. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4975. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4976. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4977. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4978. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4979. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4980. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4981. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4982. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4983.  
  4984. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4985. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4986. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  4987. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  4988. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  4989. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  4990. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  4991. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  4992. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  4993. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  4994. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  4995. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  4996.  
  4997. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  4998. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  4999. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5000. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5001. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5002. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5003. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5004. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5005. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5006. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5007. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5008. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5009.  
  5010. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5011. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5012. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5013. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5014. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5015. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5016. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5017. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5018. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5019. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5020. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5021. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5022.  
  5023. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5024. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5025. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5026. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5027. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5028. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5029. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5030. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5031. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5032. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5033. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5034. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5035.  
  5036. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5037. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5038. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5039. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5040. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5041. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5042. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5043. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5044. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5045. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5046. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5047. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5048.  
  5049. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5050. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5051. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5052. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5053. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5054. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5055. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5056. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5057. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5058. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5059. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5060. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5061.  
  5062. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5063. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5064. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5065. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5066. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5067. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5068. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5069. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5070. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5071. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5072. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5073. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5074.  
  5075. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5076. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5077. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5078. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5079. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5080. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5081. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5082. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5083. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5084. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5085. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5086. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5087.  
  5088. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5089. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5090. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5091. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5092. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5093. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5094. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5095. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5096. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5097. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5098. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5099. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5100.  
  5101. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5102. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5103. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5104. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5105. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5106. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5107. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5108. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5109. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5110. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5111. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5112. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5113.  
  5114. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5115. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5116. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5117. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5118. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5119. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5120. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5121. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5122. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5123. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5124. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5125. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5126.  
  5127. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5128. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5129. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5130. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5131. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5132. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5133. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5134. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5135. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5136. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5137. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5138. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5139.  
  5140. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5141. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5142. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5143. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5144. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5145. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5146. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5147. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5148. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5149. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5150. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5151. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5152.  
  5153. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5154. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5155. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5156. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5157. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5158. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5159. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5160. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5161. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5162. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5163. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5164. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5165.  
  5166. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5167. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5168. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5169. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5170. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5171. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5172. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5173. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5174. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5175. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5176. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5177. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5178.  
  5179. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5180. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5181. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5182. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5183. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5184. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5185. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5186. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5187. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5188. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5189. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5190. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5191.  
  5192. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5193. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5194. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5195. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5196. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5197. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5198. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5199. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5200. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5201. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5202. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5203. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5204.  
  5205. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5206. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5207. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5208. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5209. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5210. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5211. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5212. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5213. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5214. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5215. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5216. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5217.  
  5218. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5219. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5220. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5221. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5222. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5223. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5224. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5225. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5226. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5227. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5228. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5229. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5230.  
  5231. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5232. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5233. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5234. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5235. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5236. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5237. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5238. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5239. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5240. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5241. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5242. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5243.  
  5244. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5245. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5246. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5247. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5248. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5249. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5250. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5251. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5252. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5253. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5254. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5255. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5256.  
  5257. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5258. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5259. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5260. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5261. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5262. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5263. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5264. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5265. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5266. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5267. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5268. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5269.  
  5270. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5271. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5272. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5273. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5274. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5275. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5276. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5277. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5278. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5279. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5280. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5281. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5282.  
  5283. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5284. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5285. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5286. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5287. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5288. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5289. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5290. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5291. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5292. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5293. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5294. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5295.  
  5296. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5297. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5298. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5299. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5300. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5301. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5302. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5303. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5304. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5305. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5306. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5307. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5308.  
  5309. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5310. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5311. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5312. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5313. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5314. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5315. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5316. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5317. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5318. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5319. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5320. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5321.  
  5322. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5323. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5324. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5325. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5326. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5327. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5328. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5329. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5330. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5331. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5332. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5333. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5334.  
  5335. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5336. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5337. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5338. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5339. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5340. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5341. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5342. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5343. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5344. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5345. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5346. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5347.  
  5348. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5349. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5350. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5351. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5352. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5353. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5354. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5355. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5356. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5357. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5358. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5359. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5360.  
  5361. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5362. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5363. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5364. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5365. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5366. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5367. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5368. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5369. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5370. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5371. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5372. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5373.  
  5374. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5375. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5376. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5377. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5378. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5379. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5380. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5381. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5382. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5383. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5384. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5385. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5386.  
  5387. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5388. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5389. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5390. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5391. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5392. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5393. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5394. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5395. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5396. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5397. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5398. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5399.  
  5400. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5401. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5402. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5403. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5404. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5405. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5406. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5407. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5408. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5409. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5410. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5411. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5412.  
  5413. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5414. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5415. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5416. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5417. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5418. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5419. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5420. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5421. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5422. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5423. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5424. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5425.  
  5426. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5427. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5428. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5429. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5430. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5431. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5432. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5433. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5434. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5435. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5436. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5437. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5438.  
  5439. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5440. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5441. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5442. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5443. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5444. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5445. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5446. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5447. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5448. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5449. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5450. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5451.  
  5452. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5453. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5454. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5455. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5456. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5457. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5458. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5459. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5460. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5461. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5462. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5463. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5464.  
  5465. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5466. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5467. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5468. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5469. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5470. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5471. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5472. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5473. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5474. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5475. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5476. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5477.  
  5478. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5479. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5480. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5481. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5482. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5483. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5484. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5485. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5486. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5487. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5488. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5489. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5490.  
  5491. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5492. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5493. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5494. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5495. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5496. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5497. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5498. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5499. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5500. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5501. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5502. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5503.  
  5504. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5505. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5506. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5507. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5508. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5509. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5510. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5511. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5512. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5513. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5514. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5515. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5516.  
  5517. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5518. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5519. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5520. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5521. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5522. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5523. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5524. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5525. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5526. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5527. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5528. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5529.  
  5530. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5531. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5532. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5533. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5534. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5535. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5536. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5537. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5538. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5539. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5540. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5541. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5542.  
  5543. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5544. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5545. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5546. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5547. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5548. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5549. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5550. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5551. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5552. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5553. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5554. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5555.  
  5556. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5557. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5558. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5559. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5560. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5561. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5562. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5563. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5564. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5565. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5566. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5567. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5568.  
  5569. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5570. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5571. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5572. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5573. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5574. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5575. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5576. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5577. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5578. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5579. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5580. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5581.  
  5582. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5583. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5584. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5585. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5586. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5587. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5588. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5589. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5590. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5591. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5592. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5593. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5594.  
  5595. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5596. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5597. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5598. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5599. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5600. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5601. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5602. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5603. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5604. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5605. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5606. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5607.  
  5608. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5609. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5610. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5611. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5612. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5613. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5614. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5615. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5616. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5617. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5618. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5619. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5620.  
  5621. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5622. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5623. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5624. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5625. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5626. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5627. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5628. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5629. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5630. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5631. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5632. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5633.  
  5634. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5635. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5636. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5637. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5638. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5639. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5640. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5641. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5642. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5643. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5644. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5645. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5646.  
  5647. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5648. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5649. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5650. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5651. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5652. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5653. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5654. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5655. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5656. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5657. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5658. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5659.  
  5660. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5661. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5662. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5663. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5664. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5665. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5666. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5667. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5668. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5669. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5670. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5671. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5672.  
  5673. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5674. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5675. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5676. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5677. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5678. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5679. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5680. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5681. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5682. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5683. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5684. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5685.  
  5686. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5687. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5688. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5689. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5690. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5691. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5692. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5693. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5694. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5695. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5696. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5697. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5698.  
  5699. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5700. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5701. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5702. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5703. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5704. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5705. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5706. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5707. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5708. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5709. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5710. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5711.  
  5712. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5713. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5714. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5715. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5716. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5717. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5718. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5719. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5720. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5721. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5722. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5723. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5724.  
  5725. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5726. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5727. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5728. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5729. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5730. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5731. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5732. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5733. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5734. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5735. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5736. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5737.  
  5738. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5739. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5740. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5741. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5742. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5743. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5744. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5745. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5746. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5747. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5748. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5749. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5750.  
  5751. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5752. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5753. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5754. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5755. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5756. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5757. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5758. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5759. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5760. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5761. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5762. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5763.  
  5764. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5765. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5766. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5767. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5768. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5769. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5770. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5771. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5772. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5773. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5774. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5775. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5776.  
  5777. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5778. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5779. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5780. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5781. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5782. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5783. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5784. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5785. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5786. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5787. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5788. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5789.  
  5790. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5791. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5792. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5793. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5794. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5795. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5796. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5797. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5798. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5799. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5800. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5801. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5802.  
  5803. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5804. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5805. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5806. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5807. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5808. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5809. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5810. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5811. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5812. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5813. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5814. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5815.  
  5816. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5817. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5818. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5819. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5820. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5821. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5822. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5823. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5824. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5825. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5826. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5827. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5828.  
  5829. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5830. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5831. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5832. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5833. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5834. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5835. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5836. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5837. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5838. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5839. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5840. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5841.  
  5842. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5843. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5844. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5845. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5846. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5847. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5848. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5849. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5850. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5851. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5852. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5853. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5854.  
  5855. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5856. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5857. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5858. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5859. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5860. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5861. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5862. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5863. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5864. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5865. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5866. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5867.  
  5868. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5869. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5870. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5871. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5872. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5873. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5874. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5875. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5876. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5877. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5878. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5879. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5880.  
  5881. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5882. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5883. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5884. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5885. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5886. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5887. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5888. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5889. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5890. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5891. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5892. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5893.  
  5894. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5895. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5896. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5897. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5898. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5899. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5900. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5901. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5902. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5903. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5904. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5905. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5906.  
  5907. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5908. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5909. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5910. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5911. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5912. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5913. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5914. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5915. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5916. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5917. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5918. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5919.  
  5920. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5921. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5922. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5923. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5924. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5925. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5926. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5927. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5928. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5929. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5930. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5931. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5932.  
  5933. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5934. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5935. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5936. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5937. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5938. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5939. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5940. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5941. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5942. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5943. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5944. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5945.  
  5946. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5947. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5948. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5949. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5950. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5951. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5952. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5953. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5954. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5955. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5956. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5957. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5958.  
  5959. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5960. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5961. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5962. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5963. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5964. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5965. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5966. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5967. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5968. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5969. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5970. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5971.  
  5972. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5973. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5974. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5975. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5976. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5977. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5978. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5979. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5980. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5981. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5982. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5983. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5984.  
  5985. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5986. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  5987. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  5988. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  5989. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  5990. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  5991. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  5992. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  5993. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  5994. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  5995. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  5996. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  5997.  
  5998. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  5999. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6000. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6001. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6002. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6003. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6004. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6005. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6006. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6007. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6008. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6009. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6010.  
  6011. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6012. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6013. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6014. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6015. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6016. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6017. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6018. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6019. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6020. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6021. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6022. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6023.  
  6024. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6025. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6026. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6027. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6028. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6029. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6030. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6031. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6032. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6033. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6034. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6035. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6036.  
  6037. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6038. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6039. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6040. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6041. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6042. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6043. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6044. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6045. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6046. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6047. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6048. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6049.  
  6050. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6051. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6052. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6053. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6054. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6055. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6056. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6057. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6058. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6059. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6060. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6061. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6062.  
  6063. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6064. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6065. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6066. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6067. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6068. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6069. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6070. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6071. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6072. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6073. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6074. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6075.  
  6076. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6077. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6078. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6079. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6080. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6081. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6082. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6083. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6084. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6085. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6086. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6087. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6088.  
  6089. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6090. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6091. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6092. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6093. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6094. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6095. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6096. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6097. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6098. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6099. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6100. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6101.  
  6102. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6103. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6104. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6105. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6106. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6107. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6108. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6109. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6110. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6111. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6112. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6113. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6114.  
  6115. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6116. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6117. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6118. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6119. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6120. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6121. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6122. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6123. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6124. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6125. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6126. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6127.  
  6128. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6129. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6130. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6131. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6132. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6133. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6134. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6135. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6136. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6137. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6138. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6139. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6140.  
  6141. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6142. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6143. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6144. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6145. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6146. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6147. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6148. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6149. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6150. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6151. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6152. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6153.  
  6154. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6155. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6156. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6157. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6158. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6159. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6160. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6161. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6162. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6163. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6164. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6165. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6166.  
  6167. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6168. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6169. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6170. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6171. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6172. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6173. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6174. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6175. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6176. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6177. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6178. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6179.  
  6180. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6181. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6182. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6183. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6184. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6185. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6186. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6187. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6188. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6189. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6190. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6191. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6192.  
  6193. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6194. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6195. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6196. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6197. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6198. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6199. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6200. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6201. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6202. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6203. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6204. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6205.  
  6206. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6207. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6208. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6209. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6210. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6211. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6212. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6213. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6214. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6215. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6216. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6217. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6218.  
  6219. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6220. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6221. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6222. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6223. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6224. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6225. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6226. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6227. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6228. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6229. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6230. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6231.  
  6232. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6233. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6234. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6235. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6236. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6237. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6238. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6239. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6240. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6241. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6242. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6243. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6244.  
  6245. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6246. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6247. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6248. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6249. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6250. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6251. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6252. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6253. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6254. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6255. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6256. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6257.  
  6258. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6259. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6260. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6261. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6262. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6263. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6264. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6265. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6266. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6267. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6268. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6269. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6270.  
  6271. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6272. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6273. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6274. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6275. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6276. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6277. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6278. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6279. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6280. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6281. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6282. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6283.  
  6284. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6285. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6286. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6287. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6288. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6289. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6290. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6291. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6292. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6293. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6294. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6295. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6296.  
  6297. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6298. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6299. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6300. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6301. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6302. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6303. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6304. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6305. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6306. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6307. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6308. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6309.  
  6310. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6311. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6312. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6313. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6314. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6315. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6316. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6317. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6318. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6319. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6320. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6321. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6322.  
  6323. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6324. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6325. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6326. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6327. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6328. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6329. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6330. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6331. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6332. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6333. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6334. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6335.  
  6336. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6337. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6338. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6339. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6340. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6341. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6342. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6343. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6344. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6345. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6346. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6347. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6348.  
  6349. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6350. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6351. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6352. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6353. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6354. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6355. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6356. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6357. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6358. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6359. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6360. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6361.  
  6362. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6363. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6364. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6365. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6366. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6367. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6368. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6369. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6370. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6371. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6372. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6373. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6374.  
  6375. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6376. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6377. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6378. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6379. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6380. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6381. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6382. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6383. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6384. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6385. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6386. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6387.  
  6388. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6389. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6390. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6391. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6392. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6393. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6394. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6395. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6396. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6397. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6398. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6399. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6400.  
  6401. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6402. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6403. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6404. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6405. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6406. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6407. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6408. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6409. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6410. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6411. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6412. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6413.  
  6414. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6415. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6416. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6417. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6418. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6419. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6420. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6421. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6422. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6423. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6424. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6425. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6426.  
  6427. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6428. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6429. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6430. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6431. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6432. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6433. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6434. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6435. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6436. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6437. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6438. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6439.  
  6440. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6441. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6442. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6443. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6444. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6445. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6446. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6447. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6448. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6449. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6450. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6451. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6452.  
  6453. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6454. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6455. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6456. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6457. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6458. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6459. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6460. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6461. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6462. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6463. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6464. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6465.  
  6466. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6467. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6468. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6469. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6470. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6471. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6472. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6473. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6474. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6475. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6476. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6477. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6478.  
  6479. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6480. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6481. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6482. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6483. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6484. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6485. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6486. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6487. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6488. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6489. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6490. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6491.  
  6492. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6493. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6494. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6495. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6496. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6497. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6498. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6499. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6500. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6501. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6502. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6503. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6504.  
  6505. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6506. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6507. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6508. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6509. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6510. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6511. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6512. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6513. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6514. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6515. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6516. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6517.  
  6518. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6519. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6520. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6521. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6522. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6523. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6524. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6525. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6526. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6527. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6528. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6529. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6530.  
  6531. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6532. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6533. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6534. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6535. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6536. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6537. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6538. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6539. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6540. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6541. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6542. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6543.  
  6544. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6545. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6546. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6547. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6548. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6549. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6550. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6551. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6552. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6553. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6554. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6555. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6556.  
  6557. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6558. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6559. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6560. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6561. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6562. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6563. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6564. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6565. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6566. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6567. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6568. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6569.  
  6570. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6571. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6572. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6573. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6574. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6575. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6576. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6577. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6578. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6579. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6580. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6581. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6582.  
  6583. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6584. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6585. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6586. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6587. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6588. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6589. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6590. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6591. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6592. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6593. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6594. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6595.  
  6596. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6597. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6598. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6599. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6600. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6601. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6602. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6603. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6604. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6605. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6606. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6607. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6608.  
  6609. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6610. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6611. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6612. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6613. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6614. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6615. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6616. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6617. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6618. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6619. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6620. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6621.  
  6622. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6623. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6624. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6625. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6626. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6627. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6628. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6629. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6630. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6631. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6632. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6633. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6634.  
  6635. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6636. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6637. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6638. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6639. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6640. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6641. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6642. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6643. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6644. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6645. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6646. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6647.  
  6648. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6649. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6650. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6651. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6652. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6653. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6654. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6655. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6656. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6657. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6658. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6659. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6660.  
  6661. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6662. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6663. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6664. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6665. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6666. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6667. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6668. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6669. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6670. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6671. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6672. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6673.  
  6674. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6675. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6676. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6677. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6678. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6679. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6680. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6681. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6682. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6683. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6684. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6685. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6686.  
  6687. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6688. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6689. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6690. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6691. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6692. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6693. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6694. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6695. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6696. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6697. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6698. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6699.  
  6700. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6701. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6702. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6703. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6704. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6705. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6706. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6707. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6708. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6709. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6710. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6711. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6712.  
  6713. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6714. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6715. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6716. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6717. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6718. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6719. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6720. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6721. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6722. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6723. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6724. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6725.  
  6726. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6727. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6728. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6729. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6730. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6731. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6732. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6733. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6734. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6735. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6736. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6737. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6738.  
  6739. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6740. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6741. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6742. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6743. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6744. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6745. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6746. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6747. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6748. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6749. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6750. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6751.  
  6752. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6753. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6754. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6755. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6756. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6757. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6758. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6759. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6760. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6761. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6762. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6763. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6764.  
  6765. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6766. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6767. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6768. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6769. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6770. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6771. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6772. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6773. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6774. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6775. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6776. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6777.  
  6778. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6779. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6780. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6781. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6782. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6783. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6784. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6785. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6786. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6787. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6788. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6789. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6790.  
  6791. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6792. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6793. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6794. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6795. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6796. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6797. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6798. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6799. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6800. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6801. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6802. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6803.  
  6804. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6805. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6806. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6807. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6808. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6809. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6810. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6811. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6812. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6813. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6814. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6815. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6816.  
  6817. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6818. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6819. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6820. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6821. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6822. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6823. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6824. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6825. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6826. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6827. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6828. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6829.  
  6830. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6831. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6832. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6833. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6834. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6835. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6836. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6837. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6838. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6839. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6840. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6841. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6842.  
  6843. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6844. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6845. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6846. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6847. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6848. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6849. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6850. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6851. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6852. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6853. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6854. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6855.  
  6856. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6857. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6858. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6859. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6860. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6861. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6862. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6863. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6864. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6865. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6866. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6867. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6868.  
  6869. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6870. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6871. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6872. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6873. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6874. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6875. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6876. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6877. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6878. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6879. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6880. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6881.  
  6882. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6883. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6884. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6885. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6886. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6887. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6888. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6889. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6890. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6891. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6892. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6893. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6894.  
  6895. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6896. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6897. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6898. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6899. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6900. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6901. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6902. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6903. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6904. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6905. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6906. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6907.  
  6908. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6909. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6910. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6911. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6912. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6913. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6914. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6915. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6916. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6917. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6918. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6919. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6920.  
  6921. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6922. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6923. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6924. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6925. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6926. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6927. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6928. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6929. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6930. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6931. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6932. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6933.  
  6934. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6935. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6936. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6937. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6938. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6939. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6940. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6941. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6942. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6943. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6944. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6945. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6946.  
  6947. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6948. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6949. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6950. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6951. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6952. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6953. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6954. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6955. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6956. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6957. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6958. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6959.  
  6960. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6961. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6962. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6963. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6964. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6965. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6966. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6967. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6968. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6969. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6970. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6971. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6972.  
  6973. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6974. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6975. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6976. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6977. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6978. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6979. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6980. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6981. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6982. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6983. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6984. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6985.  
  6986. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  6987. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  6988. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  6989. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  6990. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  6991. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  6992. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  6993. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  6994. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  6995. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  6996. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  6997. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  6998.  
  6999. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7000. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7001. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7002. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7003. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7004. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7005. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7006. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7007. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7008. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7009. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7010. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7011.  
  7012. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7013. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7014. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7015. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7016. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7017. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7018. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7019. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7020. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7021. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7022. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7023. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7024.  
  7025. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7026. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7027. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7028. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7029. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7030. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7031. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7032. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7033. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7034. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7035. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7036. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7037.  
  7038. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7039. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7040. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7041. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7042. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7043. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7044. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7045. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7046. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7047. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7048. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7049. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7050.  
  7051. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7052. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7053. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7054. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7055. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7056. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7057. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7058. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7059. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7060. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7061. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7062. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7063.  
  7064. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7065. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7066. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7067. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7068. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7069. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7070. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7071. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7072. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7073. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7074. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7075. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7076.  
  7077. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7078. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7079. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7080. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7081. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7082. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7083. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7084. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7085. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7086. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7087. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7088. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7089.  
  7090. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7091. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7092. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7093. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7094. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7095. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7096. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7097. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7098. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7099. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7100. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7101. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7102.  
  7103. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7104. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7105. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7106. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7107. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7108. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7109. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7110. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7111. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7112. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7113. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7114. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7115.  
  7116. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7117. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7118. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7119. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7120. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7121. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7122. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7123. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7124. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7125. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7126. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7127. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7128.  
  7129. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7130. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7131. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7132. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7133. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7134. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7135. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7136. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7137. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7138. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7139. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7140. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7141.  
  7142. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7143. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7144. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7145. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7146. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7147. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7148. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7149. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7150. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7151. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7152. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7153. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7154.  
  7155. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7156. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7157. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7158. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7159. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7160. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7161. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7162. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7163. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7164. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7165. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7166. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7167.  
  7168. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7169. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7170. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7171. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7172. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7173. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7174. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7175. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7176. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7177. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7178. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7179. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7180.  
  7181. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7182. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7183. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7184. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7185. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7186. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7187. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7188. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7189. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7190. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7191. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7192. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7193.  
  7194. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7195. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7196. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7197. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7198. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7199. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7200. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7201. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7202. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7203. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7204. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7205. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7206.  
  7207. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7208. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7209. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7210. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7211. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7212. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7213. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7214. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7215. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7216. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7217. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7218. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7219.  
  7220. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7221. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7222. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7223. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7224. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7225. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7226. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7227. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7228. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7229. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7230. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7231. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7232.  
  7233. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7234. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7235. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7236. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7237. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7238. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7239. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7240. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7241. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7242. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7243. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7244. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7245.  
  7246. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7247. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7248. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7249. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7250. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7251. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7252. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7253. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7254. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7255. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7256. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7257. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7258.  
  7259. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7260. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7261. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7262. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7263. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7264. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7265. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7266. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7267. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7268. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7269. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7270. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7271.  
  7272. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7273. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7274. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7275. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7276. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7277. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7278. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7279. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7280. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7281. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7282. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7283. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7284.  
  7285. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7286. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7287. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7288. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7289. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7290. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7291. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7292. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7293. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7294. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7295. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7296. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7297.  
  7298. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7299. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7300. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7301. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7302. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7303. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7304. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7305. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7306. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7307. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7308. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7309. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7310.  
  7311. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7312. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7313. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7314. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7315. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7316. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7317. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7318. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7319. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7320. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7321. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7322. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7323.  
  7324. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7325. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7326. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7327. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7328. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7329. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7330. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7331. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7332. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7333. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7334. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7335. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7336.  
  7337. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7338. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7339. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7340. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7341. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7342. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7343. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7344. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7345. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7346. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7347. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7348. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7349.  
  7350. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7351. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7352. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7353. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7354. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7355. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7356. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7357. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7358. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7359. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7360. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7361. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7362.  
  7363. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7364. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7365. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7366. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7367. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7368. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7369. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7370. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7371. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7372. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7373. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7374. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7375.  
  7376. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7377. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7378. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7379. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7380. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7381. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7382. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7383. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7384. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7385. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7386. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7387. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7388.  
  7389. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7390. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7391. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7392. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7393. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7394. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7395. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7396. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7397. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7398. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7399. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7400. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7401.  
  7402. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7403. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7404. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7405. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7406. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7407. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7408. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7409. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7410. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7411. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7412. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7413. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7414.  
  7415. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7416. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7417. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7418. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7419. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7420. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7421. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7422. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7423. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7424. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7425. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7426. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7427.  
  7428. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7429. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7430. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7431. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7432. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7433. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7434. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7435. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7436. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7437. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7438. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7439. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7440.  
  7441. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7442. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7443. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7444. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7445. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7446. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7447. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7448. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7449. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7450. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7451. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7452. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7453.  
  7454. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7455. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7456. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7457. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7458. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7459. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7460. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7461. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7462. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7463. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7464. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7465. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7466.  
  7467. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7468. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7469. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7470. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7471. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7472. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7473. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7474. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7475. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7476. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7477. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7478. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7479.  
  7480. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7481. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7482. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7483. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7484. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7485. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7486. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7487. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7488. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7489. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7490. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7491. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7492.  
  7493. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7494. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7495. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7496. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7497. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7498. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7499. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7500. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7501. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7502. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7503. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7504. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7505.  
  7506. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7507. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7508. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7509. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7510. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7511. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7512. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7513. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7514. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7515. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7516. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7517. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7518.  
  7519. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7520. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7521. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7522. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7523. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7524. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7525. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7526. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7527. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7528. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7529. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7530. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7531.  
  7532. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7533. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7534. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7535. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7536. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7537. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7538. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7539. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7540. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7541. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7542. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7543. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7544.  
  7545. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7546. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7547. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7548. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7549. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7550. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7551. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7552. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7553. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7554. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7555. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7556. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7557.  
  7558. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7559. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7560. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7561. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7562. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7563. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7564. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7565. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7566. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7567. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7568. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7569. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7570.  
  7571. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7572. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7573. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7574. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7575. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7576. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7577. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7578. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7579. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7580. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7581. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7582. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7583.  
  7584. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7585. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7586. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7587. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7588. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7589. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7590. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7591. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7592. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7593. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7594. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7595. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7596.  
  7597. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7598. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7599. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7600. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7601. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7602. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7603. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7604. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7605. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7606. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7607. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7608. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7609.  
  7610. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7611. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7612. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7613. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7614. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7615. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7616. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7617. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7618. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7619. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7620. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7621. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7622.  
  7623. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7624. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7625. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7626. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7627. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7628. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7629. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7630. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7631. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7632. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7633. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7634. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7635.  
  7636. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7637. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7638. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7639. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7640. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7641. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7642. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7643. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7644. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7645. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7646. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7647. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7648.  
  7649. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7650. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7651. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7652. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7653. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7654. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7655. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7656. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7657. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7658. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7659. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7660. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7661.  
  7662. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7663. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7664. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7665. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7666. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7667. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7668. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7669. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7670. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7671. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7672. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7673. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7674.  
  7675. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7676. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7677. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7678. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7679. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7680. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7681. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7682. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7683. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7684. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7685. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7686. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7687.  
  7688. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7689. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7690. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7691. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7692. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7693. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7694. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7695. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7696. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7697. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7698. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7699. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7700.  
  7701. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7702. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7703. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7704. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7705. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7706. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7707. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7708. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7709. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7710. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7711. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7712. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7713.  
  7714. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7715. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7716. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7717. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7718. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7719. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7720. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7721. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7722. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7723. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7724. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7725. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7726.  
  7727. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7728. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7729. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7730. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7731. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7732. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7733. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7734. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7735. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7736. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7737. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7738. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7739.  
  7740. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7741. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7742. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7743. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7744. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7745. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7746. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7747. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7748. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7749. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7750. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7751. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7752.  
  7753. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7754. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7755. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7756. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7757. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7758. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7759. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7760. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7761. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7762. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7763. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7764. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7765.  
  7766. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7767. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7768. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7769. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7770. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7771. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7772. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7773. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7774. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7775. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7776. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7777. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7778.  
  7779. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7780. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7781. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7782. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7783. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7784. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7785. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7786. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7787. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7788. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7789. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7790. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7791.  
  7792. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7793. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7794. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7795. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7796. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7797. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7798. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7799. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7800. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7801. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7802. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7803. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7804.  
  7805. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7806. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7807. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7808. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7809. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7810. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7811. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7812. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7813. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7814. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7815. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7816. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7817.  
  7818. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7819. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7820. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7821. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7822. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7823. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7824. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7825. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7826. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7827. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7828. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7829. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7830.  
  7831. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7832. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7833. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7834. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7835. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7836. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7837. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7838. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7839. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7840. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7841. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7842. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7843.  
  7844. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7845. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7846. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7847. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7848. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7849. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7850. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7851. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7852. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7853. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7854. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7855. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7856.  
  7857. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7858. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7859. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7860. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7861. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7862. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7863. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7864. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7865. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7866. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7867. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7868. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7869.  
  7870. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7871. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7872. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7873. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7874. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7875. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7876. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7877. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7878. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7879. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7880. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7881. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7882.  
  7883. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7884. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7885. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7886. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7887. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7888. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7889. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7890. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7891. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7892. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7893. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7894. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7895.  
  7896. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7897. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7898. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7899. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7900. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7901. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7902. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7903. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7904. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7905. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7906. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7907. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7908.  
  7909. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7910. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7911. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7912. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7913. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7914. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7915. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7916. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7917. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7918. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7919. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7920. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7921.  
  7922. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7923. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7924. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7925. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7926. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7927. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7928. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7929. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7930. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7931. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7932. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7933. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7934.  
  7935. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7936. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7937. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7938. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7939. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7940. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7941. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7942. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7943. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7944. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7945. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7946. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7947.  
  7948. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7949. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7950. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7951. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7952. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7953. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7954. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7955. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7956. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7957. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7958. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7959. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7960.  
  7961. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7962. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7963. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7964. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7965. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7966. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7967. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7968. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7969. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7970. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7971. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7972. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7973.  
  7974. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7975. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7976. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7977. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7978. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7979. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7980. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7981. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7982. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7983. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7984. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7985. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7986.  
  7987. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  7988. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  7989. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  7990. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  7991. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  7992. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  7993. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  7994. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  7995. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  7996. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  7997. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  7998. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  7999.  
  8000. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8001. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8002. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8003. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8004. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8005. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8006. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8007. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8008. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8009. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8010. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8011. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8012.  
  8013. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8014. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8015. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8016. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8017. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8018. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8019. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8020. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8021. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8022. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8023. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8024. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8025.  
  8026. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8027. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8028. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8029. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8030. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8031. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8032. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8033. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8034. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8035. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8036. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8037. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8038.  
  8039. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8040. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8041. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8042. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8043. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8044. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8045. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8046. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8047. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8048. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8049. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8050. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8051.  
  8052. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8053. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8054. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8055. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8056. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8057. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8058. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8059. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8060. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8061. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8062. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8063. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8064.  
  8065. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8066. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8067. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8068. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8069. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8070. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8071. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8072. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8073. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8074. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8075. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8076. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8077.  
  8078. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8079. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8080. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8081. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8082. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8083. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8084. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8085. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8086. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8087. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8088. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8089. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8090.  
  8091. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8092. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8093. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8094. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8095. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8096. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8097. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8098. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8099. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8100. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8101. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8102. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8103.  
  8104. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8105. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8106. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8107. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8108. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8109. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8110. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8111. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8112. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8113. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8114. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8115. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8116.  
  8117. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8118. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8119. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8120. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8121. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8122. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8123. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8124. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8125. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8126. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8127. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8128. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8129.  
  8130. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8131. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8132. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8133. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8134. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8135. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8136. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8137. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8138. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8139. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8140. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8141. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8142.  
  8143. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8144. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8145. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8146. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8147. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8148. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8149. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8150. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8151. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8152. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8153. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8154. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8155.  
  8156. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8157. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8158. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8159. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8160. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8161. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8162. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8163. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8164. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8165. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8166. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8167. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8168.  
  8169. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8170. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8171. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8172. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8173. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8174. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8175. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8176. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8177. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8178. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8179. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8180. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8181.  
  8182. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8183. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8184. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8185. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8186. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8187. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8188. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8189. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8190. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8191. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8192. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8193. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8194.  
  8195. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8196. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8197. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8198. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8199. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8200. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8201. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8202. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8203. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8204. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8205. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8206. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8207.  
  8208. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8209. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8210. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8211. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8212. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8213. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8214. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8215. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8216. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8217. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8218. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8219. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8220.  
  8221. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8222. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8223. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8224. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8225. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8226. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8227. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8228. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8229. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8230. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8231. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8232. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8233.  
  8234. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8235. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8236. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8237. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8238. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8239. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8240. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8241. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8242. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8243. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8244. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8245. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8246.  
  8247. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8248. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8249. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8250. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8251. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8252. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8253. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8254. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8255. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8256. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8257. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8258. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8259.  
  8260. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8261. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8262. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8263. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8264. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8265. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8266. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8267. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8268. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8269. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8270. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8271. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8272.  
  8273. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8274. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8275. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8276. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8277. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8278. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8279. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8280. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8281. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8282. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8283. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8284. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8285.  
  8286. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8287. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8288. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8289. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8290. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8291. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8292. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8293. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8294. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8295. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8296. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8297. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8298.  
  8299. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8300. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8301. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8302. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8303. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8304. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8305. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8306. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8307. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8308. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8309. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8310. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8311.  
  8312. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8313. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8314. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8315. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8316. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8317. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8318. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8319. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8320. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8321. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8322. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8323. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8324.  
  8325. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8326. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8327. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8328. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8329. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8330. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8331. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8332. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8333. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8334. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8335. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8336. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8337.  
  8338. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8339. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8340. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8341. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8342. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8343. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8344. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8345. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8346. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8347. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8348. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8349. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8350.  
  8351. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8352. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8353. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8354. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8355. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8356. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8357. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8358. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8359. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8360. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8361. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8362. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8363.  
  8364. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8365. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8366. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8367. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8368. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8369. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8370. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8371. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8372. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8373. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8374. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8375. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8376.  
  8377. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8378. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8379. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8380. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8381. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8382. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8383. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8384. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8385. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8386. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8387. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8388. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8389.  
  8390. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8391. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8392. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8393. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8394. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8395. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8396. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8397. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8398. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8399. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8400. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8401. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8402.  
  8403. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8404. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8405. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8406. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8407. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8408. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8409. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8410. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8411. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8412. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8413. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8414. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8415.  
  8416. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8417. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8418. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8419. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8420. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8421. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8422. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8423. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8424. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8425. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8426. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8427. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8428.  
  8429. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8430. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8431. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8432. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8433. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8434. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8435. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8436. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8437. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8438. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8439. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8440. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8441.  
  8442. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8443. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8444. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8445. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8446. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8447. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8448. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8449. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8450. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8451. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8452. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8453. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8454.  
  8455. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8456. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8457. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8458. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8459. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8460. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8461. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8462. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8463. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8464. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8465. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8466. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8467.  
  8468. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8469. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8470. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8471. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8472. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8473. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8474. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8475. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8476. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8477. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8478. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8479. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8480.  
  8481. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8482. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8483. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8484. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8485. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8486. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8487. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8488. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8489. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8490. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8491. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8492. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8493.  
  8494. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8495. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8496. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8497. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8498. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8499. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8500. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8501. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8502. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8503. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8504. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8505. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8506.  
  8507. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8508. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8509. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8510. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8511. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8512. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8513. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8514. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8515. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8516. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8517. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8518. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8519.  
  8520. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8521. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8522. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8523. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8524. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8525. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8526. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8527. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8528. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8529. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8530. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8531. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8532.  
  8533. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8534. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8535. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8536. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8537. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8538. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8539. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8540. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8541. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8542. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8543. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8544. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8545.  
  8546. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8547. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8548. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8549. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8550. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8551. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8552. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8553. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8554. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8555. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8556. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8557. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8558.  
  8559. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8560. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8561. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8562. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8563. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8564. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8565. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8566. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8567. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8568. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8569. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8570. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8571.  
  8572. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8573. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8574. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8575. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8576. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8577. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8578. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8579. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8580. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8581. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8582. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8583. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8584.  
  8585. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8586. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8587. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8588. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8589. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8590. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8591. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8592. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8593. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8594. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8595. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8596. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8597.  
  8598. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8599. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8600. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8601. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8602. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8603. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8604. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8605. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8606. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8607. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8608. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8609. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8610.  
  8611. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8612. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8613. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8614. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8615. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8616. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8617. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8618. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8619. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8620. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8621. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8622. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8623.  
  8624. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8625. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8626. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8627. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8628. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8629. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8630. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8631. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8632. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8633. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8634. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8635. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8636.  
  8637. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8638. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8639. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8640. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8641. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8642. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8643. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8644. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8645. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8646. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8647. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8648. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8649.  
  8650. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8651. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8652. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8653. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8654. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8655. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8656. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8657. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8658. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8659. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8660. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8661. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8662.  
  8663. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8664. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8665. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8666. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8667. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8668. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8669. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8670. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8671. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8672. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8673. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8674. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8675.  
  8676. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8677. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8678. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8679. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8680. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8681. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8682. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8683. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8684. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8685. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8686. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8687. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8688.  
  8689. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8690. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8691. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8692. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8693. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8694. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8695. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8696. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8697. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8698. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8699. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8700. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8701.  
  8702. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8703. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8704. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8705. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8706. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8707. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8708. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8709. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8710. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8711. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8712. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8713. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8714.  
  8715. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8716. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8717. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8718. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8719. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8720. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8721. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8722. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8723. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8724. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8725. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8726. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8727.  
  8728. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8729. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8730. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8731. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8732. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8733. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8734. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8735. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8736. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8737. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8738. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8739. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8740.  
  8741. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8742. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8743. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8744. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8745. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8746. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8747. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8748. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8749. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8750. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8751. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8752. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8753.  
  8754. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8755. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8756. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8757. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8758. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8759. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8760. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8761. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8762. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8763. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8764. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8765. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8766.  
  8767. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8768. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8769. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8770. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8771. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8772. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8773. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8774. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8775. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8776. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8777. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8778. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8779.  
  8780. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8781. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8782. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8783. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8784. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8785. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8786. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8787. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8788. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8789. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8790. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8791. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8792.  
  8793. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8794. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8795. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8796. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8797. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8798. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8799. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8800. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8801. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8802. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8803. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8804. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8805.  
  8806. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8807. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8808. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8809. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8810. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8811. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8812. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8813. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8814. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8815. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8816. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8817. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8818.  
  8819. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8820. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8821. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8822. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8823. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8824. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8825. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8826. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8827. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8828. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8829. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8830. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8831.  
  8832. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8833. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8834. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8835. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8836. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8837. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8838. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8839. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8840. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8841. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8842. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8843. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8844.  
  8845. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8846. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8847. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8848. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8849. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8850. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8851. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8852. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8853. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8854. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8855. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8856. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8857.  
  8858. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8859. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8860. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8861. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8862. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8863. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8864. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8865. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8866. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8867. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8868. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8869. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8870.  
  8871. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8872. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8873. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8874. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8875. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8876. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8877. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8878. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8879. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8880. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8881. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8882. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8883.  
  8884. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8885. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8886. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8887. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8888. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8889. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8890. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8891. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8892. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8893. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8894. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8895. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8896.  
  8897. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8898. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8899. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8900. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8901. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8902. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8903. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8904. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8905. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8906. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8907. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8908. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8909.  
  8910. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8911. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8912. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8913. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8914. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8915. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8916. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8917. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8918. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8919. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8920. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8921. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8922.  
  8923. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8924. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8925. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8926. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8927. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8928. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8929. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8930. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8931. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8932. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8933. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8934. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8935.  
  8936. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8937. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8938. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8939. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8940. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8941. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8942. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8943. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8944. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8945. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8946. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8947. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8948.  
  8949. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8950. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8951. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8952. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8953. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8954. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8955. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8956. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8957. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8958. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8959. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8960. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8961.  
  8962. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8963. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8964. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8965. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8966. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8967. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8968. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8969. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8970. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8971. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8972. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8973. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8974.  
  8975. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8976. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8977. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8978. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8979. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8980. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8981. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8982. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8983. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8984. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8985. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8986. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  8987.  
  8988. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  8989. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  8990. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  8991. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  8992. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  8993. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  8994. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  8995. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  8996. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  8997. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  8998. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  8999. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9000.  
  9001. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9002. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9003. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9004. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9005. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9006. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9007. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9008. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9009. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9010. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9011. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9012. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9013.  
  9014. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9015. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9016. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9017. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9018. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9019. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9020. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9021. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9022. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9023. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9024. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9025. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9026.  
  9027. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9028. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9029. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9030. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9031. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9032. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9033. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9034. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9035. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9036. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9037. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9038. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9039.  
  9040. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9041. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9042. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9043. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9044. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9045. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9046. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9047. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9048. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9049. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9050. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9051. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9052.  
  9053. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9054. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9055. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9056. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9057. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9058. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9059. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9060. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9061. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9062. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9063. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9064. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9065.  
  9066. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9067. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9068. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9069. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9070. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9071. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9072. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9073. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9074. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9075. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9076. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9077. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9078.  
  9079. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9080. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9081. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9082. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9083. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9084. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9085. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9086. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9087. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9088. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9089. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9090. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9091.  
  9092. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9093. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9094. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9095. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9096. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9097. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9098. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9099. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9100. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9101. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9102. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9103. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9104.  
  9105. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9106. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9107. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9108. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9109. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9110. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9111. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9112. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9113. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9114. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9115. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9116. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9117.  
  9118. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9119. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9120. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9121. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9122. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9123. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9124. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9125. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9126. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9127. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9128. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9129. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9130.  
  9131. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9132. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9133. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9134. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9135. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9136. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9137. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9138. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9139. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9140. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9141. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9142. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9143.  
  9144. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9145. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9146. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9147. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9148. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9149. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9150. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9151. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9152. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9153. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9154. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9155. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9156.  
  9157. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9158. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9159. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9160. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9161. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9162. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9163. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9164. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9165. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9166. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9167. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9168. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9169.  
  9170. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9171. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9172. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9173. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9174. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9175. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9176. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9177. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9178. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9179. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9180. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9181. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9182.  
  9183. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9184. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9185. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9186. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9187. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9188. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9189. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9190. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9191. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9192. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9193. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9194. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9195.  
  9196. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9197. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9198. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9199. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9200. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9201. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9202. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9203. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9204. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9205. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9206. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9207. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9208.  
  9209. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9210. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9211. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9212. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9213. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9214. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9215. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9216. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9217. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9218. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9219. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9220. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9221.  
  9222. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9223. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9224. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9225. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9226. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9227. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9228. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9229. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9230. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9231. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9232. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9233. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9234.  
  9235. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9236. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9237. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9238. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9239. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9240. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9241. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9242. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9243. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9244. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9245. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9246. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9247.  
  9248. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9249. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9250. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9251. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9252. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9253. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9254. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9255. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9256. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9257. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9258. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9259. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9260.  
  9261. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9262. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9263. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9264. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9265. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9266. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9267. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9268. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9269. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9270. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9271. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9272. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9273.  
  9274. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9275. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9276. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9277. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9278. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9279. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9280. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9281. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9282. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9283. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9284. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9285. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9286.  
  9287. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9288. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9289. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9290. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9291. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9292. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9293. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9294. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9295. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9296. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9297. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9298. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9299.  
  9300. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9301. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9302. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9303. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9304. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9305. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9306. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9307. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9308. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9309. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9310. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9311. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9312.  
  9313. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9314. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9315. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9316. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9317. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9318. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9319. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9320. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9321. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9322. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9323. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9324. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9325.  
  9326. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9327. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9328. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9329. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9330. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9331. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9332. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9333. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9334. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9335. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9336. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9337. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9338.  
  9339. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9340. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9341. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9342. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9343. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9344. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9345. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9346. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9347. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9348. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9349. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9350. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9351.  
  9352. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9353. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9354. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9355. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9356. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9357. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9358. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9359. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9360. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9361. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9362. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9363. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9364.  
  9365. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9366. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9367. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9368. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9369. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9370. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9371. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9372. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9373. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9374. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9375. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9376. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9377.  
  9378. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9379. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9380. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9381. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9382. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9383. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9384. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9385. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9386. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9387. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9388. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9389. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9390.  
  9391. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9392. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9393. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9394. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9395. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9396. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9397. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9398. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9399. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9400. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9401. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9402. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9403.  
  9404. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9405. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9406. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9407. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9408. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9409. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9410. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9411. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9412. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9413. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9414. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9415. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9416.  
  9417. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9418. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9419. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9420. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9421. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9422. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9423. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9424. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9425. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9426. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9427. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9428. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9429.  
  9430. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9431. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9432. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9433. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9434. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9435. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9436. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9437. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9438. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9439. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9440. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9441. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9442.  
  9443. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9444. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9445. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9446. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9447. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9448. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9449. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9450. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9451. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9452. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9453. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9454. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9455.  
  9456. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9457. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9458. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9459. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9460. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9461. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9462. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9463. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9464. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9465. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9466. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9467. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9468.  
  9469. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9470. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9471. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9472. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9473. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9474. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9475. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9476. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9477. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9478. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9479. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9480. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9481.  
  9482. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9483. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9484. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9485. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9486. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9487. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9488. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9489. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9490. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9491. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9492. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9493. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9494.  
  9495. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9496. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9497. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9498. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9499. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9500. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9501. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9502. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9503. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9504. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9505. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9506. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9507.  
  9508. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9509. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9510. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9511. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9512. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9513. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9514. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9515. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9516. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9517. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9518. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9519. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9520.  
  9521. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9522. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9523. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9524. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9525. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9526. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9527. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9528. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9529. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9530. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9531. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9532. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9533.  
  9534. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9535. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9536. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9537. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9538. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9539. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9540. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9541. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9542. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9543. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9544. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9545. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9546.  
  9547. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9548. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9549. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9550. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9551. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9552. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9553. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9554. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9555. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9556. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9557. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9558. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9559.  
  9560. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9561. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9562. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9563. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9564. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9565. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9566. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9567. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9568. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9569. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9570. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9571. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9572.  
  9573. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9574. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9575. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9576. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9577. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9578. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9579. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9580. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9581. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9582. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9583. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9584. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9585.  
  9586. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9587. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9588. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9589. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9590. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9591. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9592. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9593. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9594. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9595. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9596. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9597. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9598.  
  9599. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9600. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9601. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9602. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9603. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9604. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9605. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9606. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9607. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9608. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9609. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9610. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9611.  
  9612. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9613. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9614. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9615. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9616. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9617. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9618. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9619. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9620. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9621. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9622. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9623. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9624.  
  9625. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9626. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9627. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9628. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9629. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9630. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9631. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9632. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9633. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9634. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9635. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9636. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9637.  
  9638. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9639. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9640. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9641. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9642. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9643. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9644. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9645. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9646. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9647. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9648. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9649. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9650.  
  9651. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9652. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9653. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9654. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9655. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9656. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9657. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9658. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9659. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9660. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9661. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9662. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9663.  
  9664. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9665. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9666. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9667. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9668. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9669. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9670. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9671. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9672. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9673. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9674. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9675. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9676.  
  9677. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9678. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9679. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9680. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9681. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9682. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9683. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9684. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9685. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9686. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9687. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9688. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9689.  
  9690. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9691. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9692. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9693. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9694. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9695. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9696. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9697. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9698. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9699. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9700. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9701. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9702.  
  9703. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9704. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9705. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9706. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9707. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9708. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9709. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9710. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9711. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9712. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9713. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9714. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9715.  
  9716. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9717. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9718. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9719. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9720. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9721. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9722. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9723. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9724. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9725. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9726. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9727. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9728.  
  9729. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9730. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9731. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9732. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9733. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9734. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9735. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9736. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9737. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9738. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9739. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9740. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9741.  
  9742. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9743. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9744. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9745. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9746. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9747. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9748. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9749. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9750. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9751. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9752. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9753. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9754.  
  9755. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9756. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9757. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9758. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9759. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9760. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9761. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9762. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9763. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9764. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9765. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9766. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9767.  
  9768. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9769. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9770. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9771. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9772. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9773. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9774. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9775. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9776. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9777. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9778. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9779. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9780.  
  9781. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9782. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9783. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9784. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9785. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9786. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9787. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9788. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9789. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9790. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9791. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9792. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9793.  
  9794. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9795. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9796. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9797. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9798. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9799. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9800. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9801. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9802. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9803. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9804. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9805. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9806.  
  9807. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9808. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9809. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9810. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9811. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9812. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9813. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9814. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9815. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9816. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9817. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9818. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9819.  
  9820. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9821. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9822. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9823. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9824. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9825. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9826. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9827. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9828. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9829. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9830. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9831. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9832.  
  9833. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9834. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9835. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9836. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9837. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9838. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9839. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9840. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9841. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9842. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9843. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9844. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9845.  
  9846. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9847. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9848. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9849. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9850. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9851. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9852. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9853. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9854. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9855. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9856. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9857. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9858.  
  9859. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9860. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9861. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9862. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9863. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9864. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9865. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9866. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9867. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9868. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9869. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9870. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9871.  
  9872. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9873. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9874. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9875. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9876. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9877. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9878. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9879. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9880. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9881. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9882. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9883. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9884.  
  9885. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9886. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9887. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9888. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9889. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9890. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9891. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9892. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9893. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9894. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9895. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9896. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9897.  
  9898. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9899. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9900. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9901. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9902. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9903. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9904. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9905. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9906. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9907. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9908. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9909. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9910.  
  9911. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9912. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9913. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9914. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9915. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9916. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9917. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9918. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9919. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9920. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9921. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9922. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9923.  
  9924. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9925. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9926. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9927. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9928. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9929. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9930. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9931. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9932. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9933. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9934. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9935. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9936.  
  9937. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9938. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9939. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9940. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9941. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9942. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9943. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9944. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9945. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9946. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9947. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9948. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9949.  
  9950. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9951. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9952. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9953. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9954. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9955. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9956. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9957. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9958. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9959. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9960. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9961. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9962.  
  9963. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9964. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9965. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9966. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9967. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9968. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9969. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9970. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9971. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9972. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9973. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9974. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9975.  
  9976. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9977. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9978. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9979. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9980. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9981. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9982. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9983. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9984. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9985. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9986. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  9987. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  9988.  
  9989. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  9990. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  9991. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  9992. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  9993. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  9994. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  9995. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  9996. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  9997. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  9998. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  9999. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10000. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10001.  
  10002. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10003. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10004. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10005. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10006. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10007. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10008. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10009. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10010. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10011. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10012. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10013. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10014.  
  10015. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10016. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10017. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10018. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10019. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10020. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10021. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10022. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10023. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10024. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10025. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10026. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10027.  
  10028. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10029. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10030. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10031. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10032. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10033. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10034. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10035. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10036. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10037. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10038. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10039. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10040.  
  10041. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10042. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10043. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10044. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10045. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10046. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10047. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10048. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10049. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10050. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10051. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10052. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10053.  
  10054. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10055. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10056. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10057. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10058. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10059. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10060. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10061. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10062. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10063. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10064. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10065. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10066.  
  10067. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10068. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10069. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10070. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10071. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10072. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10073. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10074. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10075. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10076. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10077. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10078. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10079.  
  10080. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10081. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10082. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10083. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10084. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10085. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10086. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10087. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10088. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10089. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10090. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10091. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10092.  
  10093. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10094. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10095. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10096. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10097. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10098. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10099. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10100. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10101. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10102. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10103. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10104. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10105.  
  10106. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10107. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10108. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10109. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10110. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10111. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10112. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10113. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10114. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10115. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10116. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10117. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10118.  
  10119. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10120. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10121. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10122. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10123. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10124. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10125. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10126. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10127. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10128. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10129. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10130. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10131.  
  10132. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10133. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10134. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10135. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10136. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10137. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10138. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10139. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10140. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10141. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10142. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10143. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10144.  
  10145. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10146. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10147. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10148. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10149. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10150. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10151. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10152. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10153. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10154. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10155. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10156. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10157.  
  10158. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10159. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10160. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10161. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10162. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10163. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10164. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10165. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10166. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10167. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10168. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10169. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10170.  
  10171. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10172. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10173. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10174. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10175. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10176. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10177. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10178. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10179. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10180. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10181. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10182. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10183.  
  10184. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10185. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10186. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10187. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10188. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10189. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10190. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10191. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10192. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10193. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10194. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10195. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10196.  
  10197. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10198. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10199. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10200. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10201. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10202. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10203. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10204. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10205. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10206. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10207. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10208. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10209.  
  10210. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10211. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10212. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10213. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10214. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10215. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10216. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10217. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10218. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10219. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10220. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10221. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10222.  
  10223. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10224. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10225. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10226. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10227. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10228. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10229. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10230. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10231. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10232. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10233. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10234. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10235.  
  10236. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10237. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10238. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10239. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10240. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10241. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10242. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10243. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10244. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10245. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10246. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10247. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10248.  
  10249. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10250. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10251. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10252. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10253. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10254. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10255. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10256. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10257. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10258. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10259. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10260. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10261.  
  10262. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10263. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10264. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10265. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10266. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10267. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10268. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10269. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10270. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10271. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10272. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10273. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10274.  
  10275. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10276. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10277. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10278. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10279. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10280. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10281. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10282. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10283. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10284. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10285. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10286. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10287.  
  10288. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10289. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10290. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10291. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10292. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10293. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10294. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10295. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10296. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10297. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10298. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10299. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10300.  
  10301. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10302. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10303. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10304. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10305. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10306. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10307. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10308. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10309. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10310. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10311. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10312. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10313.  
  10314. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10315. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10316. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10317. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10318. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10319. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10320. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10321. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10322. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10323. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10324. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10325. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10326.  
  10327. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10328. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10329. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10330. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10331. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10332. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10333. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10334. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10335. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10336. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10337. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10338. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10339.  
  10340. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10341. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10342. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10343. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10344. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10345. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10346. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10347. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10348. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10349. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10350. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10351. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10352.  
  10353. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10354. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10355. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10356. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10357. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10358. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10359. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10360. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10361. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10362. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10363. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10364. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10365.  
  10366. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10367. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10368. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10369. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10370. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10371. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10372. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10373. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10374. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10375. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10376. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10377. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10378.  
  10379. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10380. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10381. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10382. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10383. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10384. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10385. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10386. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10387. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10388. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10389. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10390. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10391.  
  10392. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10393. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10394. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10395. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10396. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10397. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10398. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10399. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10400. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10401. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10402. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10403. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10404.  
  10405. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10406. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10407. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10408. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10409. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10410. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10411. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10412. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10413. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10414. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10415. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10416. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10417.  
  10418. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10419. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10420. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10421. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10422. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10423. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10424. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10425. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10426. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10427. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10428. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10429. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10430.  
  10431. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10432. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10433. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10434. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10435. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10436. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10437. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10438. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10439. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10440. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10441. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10442. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10443.  
  10444. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10445. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10446. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10447. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10448. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10449. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10450. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10451. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10452. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10453. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10454. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10455. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10456.  
  10457. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10458. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10459. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10460. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10461. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10462. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10463. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10464. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10465. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10466. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10467. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10468. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10469.  
  10470. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10471. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10472. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10473. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10474. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10475. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10476. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10477. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10478. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10479. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10480. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10481. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10482.  
  10483. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10484. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10485. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10486. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10487. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10488. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10489. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10490. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10491. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10492. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10493. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10494. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10495.  
  10496. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10497. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10498. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10499. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10500. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10501. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10502. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10503. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10504. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10505. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10506. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10507. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10508.  
  10509. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10510. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10511. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10512. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10513. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10514. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10515. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10516. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10517. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10518. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10519. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10520. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10521.  
  10522. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10523. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10524. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10525. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10526. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10527. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10528. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10529. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10530. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10531. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10532. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10533. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10534.  
  10535. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10536. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10537. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10538. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10539. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10540. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10541. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10542. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10543. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10544. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10545. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10546. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10547.  
  10548. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10549. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10550. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10551. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10552. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10553. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10554. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10555. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10556. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10557. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10558. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10559. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10560.  
  10561. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10562. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10563. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10564. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10565. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10566. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10567. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10568. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10569. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10570. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10571. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10572. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10573.  
  10574. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10575. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10576. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10577. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10578. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10579. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10580. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10581. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10582. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10583. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10584. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10585. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10586.  
  10587. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10588. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10589. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10590. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10591. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10592. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10593. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10594. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10595. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10596. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10597. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10598. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10599.  
  10600. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10601. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10602. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10603. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10604. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10605. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10606. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10607. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10608. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10609. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10610. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10611. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10612.  
  10613. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10614. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10615. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10616. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10617. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10618. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10619. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10620. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10621. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10622. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10623. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10624. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10625.  
  10626. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10627. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10628. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10629. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10630. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10631. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10632. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10633. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10634. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10635. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10636. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10637. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10638.  
  10639. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10640. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10641. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10642. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10643. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10644. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10645. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10646. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10647. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10648. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10649. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10650. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10651.  
  10652. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10653. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10654. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10655. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10656. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10657. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10658. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10659. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10660. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10661. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10662. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10663. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
  10664.  
  10665. Exception drawing Willow: System.NullReferenceException: Object reference not set to an instance of an object
  10666. at Verse.PawnRenderer.CarryWeaponOpenly () [0x00000] in <filename unknown>:0
  10667. at Verse.PawnRenderer.DrawEquipment (Vector3 rootLoc) [0x00000] in <filename unknown>:0
  10668. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, Rot4 bodyFacing, Rot4 headFacing, RotDrawMode bodyDrawType, Boolean portrait, Boolean headStump) [0x00000] in <filename unknown>:0
  10669. at Verse.PawnRenderer.RenderPawnInternal (Vector3 rootLoc, Single angle, Boolean renderBody, RotDrawMode draw, Boolean headStump) [0x00000] in <filename unknown>:0
  10670. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc, RotDrawMode bodyDrawType, Boolean headStump) [0x00000] in <filename unknown>:0
  10671. at Verse.PawnRenderer.RenderPawnAt (Vector3 drawLoc) [0x00000] in <filename unknown>:0
  10672. at Verse.Pawn_DrawTracker.DrawAt (Vector3 loc) [0x00000] in <filename unknown>:0
  10673. at Verse.Pawn.DrawAt (Vector3 drawLoc, Boolean flip) [0x00000] in <filename unknown>:0
  10674. at Verse.Thing.Draw () [0x00000] in <filename unknown>:0
  10675. at Verse.ThingWithComps.Draw () [0x00000] in <filename unknown>:0
  10676. at Verse.DynamicDrawManager.DrawDynamicThings () [0x00000] in <filename unknown>:0
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