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- [INFO] RetroArch 1.7.4 (Git c60fdf0)
- [INFO] === Build =======================================
- [INFO] Version: 1.7.4
- [INFO] Git: c60fdf0
- [INFO] =================================================
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "D:\LaunchBox\Emulators\retroarch\saves\.srm".
- [INFO] Redirecting savestate to "D:\LaunchBox\Emulators\retroarch\states\.state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 29999.70 Hz.
- [INFO] [SoftFilter]: Found plug: 2xBR (2xbr).
- [INFO] [SoftFilter]: Found plug: 2xSaI (2xsai).
- [INFO] [SoftFilter]: Found plug: Blargg NTSC SNES (blargg_ntsc_snes).
- [INFO] [SoftFilter]: Found plug: Darken (darken).
- [INFO] [SoftFilter]: Found plug: EPX (epx).
- [INFO] [SoftFilter]: Found plug: LQ2x (lq2x).
- [INFO] [SoftFilter]: Found plug: Phosphor2x (phosphor2x).
- [INFO] [SoftFilter]: Found plug: Scale2x (scale2x).
- [INFO] [SoftFilter]: Found plug: Super2xSaI (super2xsai).
- [INFO] [SoftFilter]: Found plug: SuperEagle (supereagle).
- [INFO] Using 1 threads for softfilter.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1060 3GB/PCIe/SSE2.
- [INFO] [GL]: Version: 4.6.0 NVIDIA 398.11.
- [INFO] [GL]: Using ARB_sync to reduce latency.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {02E0} VID:{045E}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 1)", user #0
- [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0)
- [INFO] [XInput]: Found VID/PID (045E/02E0) from DINPUT index 0 for "XInput Controller (User 1)", user #0
- [INFO] [XInput]: Attempting autoconf for user #1
- [INFO] [XInput]: Attempting autoconf for user #2
- [INFO] [XInput]: Attempting autoconf for user #3
- [INFO] [XInput]: Attempting autoconf for user #4
- [INFO] [XInput]: Attempting autoconf for user #5
- [INFO] [XInput]: Attempting autoconf for user #6
- [INFO] [XInput]: Attempting autoconf for user #7
- [INFO] [XInput]: Attempting autoconf for user #8
- [INFO] [XInput]: Attempting autoconf for user #9
- [INFO] [XInput]: Attempting autoconf for user #10
- [INFO] [XInput]: Attempting autoconf for user #11
- [INFO] [XInput]: Attempting autoconf for user #12
- [INFO] [XInput]: Attempting autoconf for user #13
- [INFO] [XInput]: Attempting autoconf for user #14
- [INFO] [XInput]: Attempting autoconf for user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 117 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "D:\LaunchBox\Emulators\retroarch\shaders\retroarch.glslp"
- [INFO] [WASAPI]: Initializing default device..
- [INFO] [autoconf]: selected configuration: D:\LaunchBox\Emulators\retroarch\autoconfig\xinput\XInput_Controller_User_1.cfg
- [INFO] [WASAPI]: Initializing client (exclusive, pcm, 48000Hz, 64ms) ...
- [INFO] [WASAPI]: Client initialized (exclusive, pcm, 48000Hz, 64.0ms).
- [INFO] [WASAPI]: Client's buffer length is 3072 frames (64.0ms).
- [INFO] [WASAPI]: Device period is 3.0ms (144 frames).
- [INFO] [WASAPI]: Intermediate buffer length is 3072 frames (64.0ms).
- [INFO] [WASAPI]: Xbox One (NVIDIA High Definition Audio) {0.0.0.00000000}.{d855c4b0-e0d5-48e6-a2c2-727320d19025}
- [INFO] [WASAPI]: Speakers (WsAudio_Device(1)) {0.0.0.00000000}.{ea86a5c0-05e3-4347-b72e-a3819ac46556}
- [INFO] [Menu]: Found menu display driver: "menu_display_gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 00000000009F77C0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Loading history file: [D:\LaunchBox\Emulators\retroarch\content_history.lpl].
- [INFO] Loading history file: [D:\LaunchBox\Emulators\retroarch\content_favorites.lpl].
- [INFO] Loading history file: [D:\LaunchBox\Emulators\retroarch\content_music_history.lpl].
- [INFO] Loading history file: [D:\LaunchBox\Emulators\retroarch\content_video_history.lpl].
- [INFO] Loading history file: [D:\LaunchBox\Emulators\retroarch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [WASAPI]: Sync on.
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] [Audio]: Set audio input rate to: 29999.70 Hz.
- [INFO] [SoftFilter]: Found plug: 2xBR (2xbr).
- [INFO] [SoftFilter]: Found plug: 2xSaI (2xsai).
- [INFO] [SoftFilter]: Found plug: Blargg NTSC SNES (blargg_ntsc_snes).
- [INFO] [SoftFilter]: Found plug: Darken (darken).
- [INFO] [SoftFilter]: Found plug: EPX (epx).
- [INFO] [SoftFilter]: Found plug: LQ2x (lq2x).
- [INFO] [SoftFilter]: Found plug: Phosphor2x (phosphor2x).
- [INFO] [SoftFilter]: Found plug: Scale2x (scale2x).
- [INFO] [SoftFilter]: Found plug: Super2xSaI (super2xsai).
- [INFO] [SoftFilter]: Found plug: SuperEagle (supereagle).
- [INFO] Using 1 threads for softfilter.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1060 3GB/PCIe/SSE2.
- [INFO] [GL]: Version: 4.6.0 NVIDIA 398.11.
- [INFO] [GL]: Using ARB_sync to reduce latency.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {02E0} VID:{045E}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 1)", user #0
- [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0)
- [INFO] [XInput]: Found VID/PID (045E/02E0) from DINPUT index 0 for "XInput Controller (User 1)", user #0
- [INFO] [XInput]: Attempting autoconf for user #1
- [INFO] [XInput]: Attempting autoconf for user #2
- [INFO] [XInput]: Attempting autoconf for user #3
- [INFO] [XInput]: Attempting autoconf for user #4
- [INFO] [XInput]: Attempting autoconf for user #5
- [INFO] [XInput]: Attempting autoconf for user #6
- [INFO] [XInput]: Attempting autoconf for user #7
- [INFO] [XInput]: Attempting autoconf for user #8
- [INFO] [XInput]: Attempting autoconf for user #9
- [INFO] [XInput]: Attempting autoconf for user #10
- [INFO] [XInput]: Attempting autoconf for user #11
- [INFO] [XInput]: Attempting autoconf for user #12
- [INFO] [XInput]: Attempting autoconf for user #13
- [INFO] [XInput]: Attempting autoconf for user #14
- [INFO] [XInput]: Attempting autoconf for user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 117 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "D:\LaunchBox\Emulators\retroarch\shaders\retroarch.glslp"
- [INFO] [WASAPI]: Initializing default device..
- [INFO] [WASAPI]: Initializing client (exclusive, pcm, 48000Hz, 64ms) ...
- [INFO] [WASAPI]: Client initialized (exclusive, pcm, 48000Hz, 64.0ms).
- [INFO] [WASAPI]: Client's buffer length is 3072 frames (64.0ms).
- [INFO] [WASAPI]: Device period is 3.0ms (144 frames).
- [INFO] [WASAPI]: Intermediate buffer length is 3072 frames (64.0ms).
- [INFO] [autoconf]: selected configuration: D:\LaunchBox\Emulators\retroarch\autoconfig\xinput\XInput_Controller_User_1.cfg
- [INFO] [WASAPI]: Xbox One (NVIDIA High Definition Audio) {0.0.0.00000000}.{d855c4b0-e0d5-48e6-a2c2-727320d19025}
- [INFO] [WASAPI]: Speakers (WsAudio_Device(1)) {0.0.0.00000000}.{ea86a5c0-05e3-4347-b72e-a3819ac46556}
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 00000000009F77C0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] Game focus is: : off.
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Using content: D:\LaunchBox\Games\Sega Saturn\Guardian Heroes\Guardian Heroes (USA).cue.
- [INFO] arg #0: retroarch
- [INFO] arg #1: D:\LaunchBox\Games\Sega Saturn\Guardian Heroes\Guardian Heroes (USA).cue
- [INFO] arg #2: -s
- [INFO] arg #3: D:\LaunchBox\Emulators\retroarch\saves
- [INFO] arg #4: -S
- [INFO] arg #5: D:\LaunchBox\Emulators\retroarch\states
- [INFO] arg #6: -c
- [INFO] arg #7: D:\LaunchBox\Emulators\retroarch\retroarch.cfg
- [INFO] arg #8: -L
- [INFO] arg #9: D:\LaunchBox\Emulators\retroarch\cores\mednafen_psx_hw_libretro.dll
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] Set config file to : D:\LaunchBox\Emulators\retroarch\retroarch.cfg
- [INFO] RetroArch 1.7.4 (Git c60fdf0)
- [INFO] Redirecting save file to "D:\LaunchBox\Emulators\retroarch\saves\Guardian Heroes (USA).srm".
- [INFO] Redirecting savestate to "D:\LaunchBox\Emulators\retroarch\states\Guardian Heroes (USA).state".
- [INFO] === Build =======================================
- [INFO] Version: 1.7.4
- [INFO] Git: c60fdf0
- [INFO] =================================================
- [INFO] Loading dynamic libretro core from: "D:\LaunchBox\Emulators\retroarch\cores\mednafen_psx_hw_libretro.dll"
- [INFO] [overrides] no core-specific overrides found at D:\LaunchBox\Emulators\retroarch\config\Beetle PSX HW\Beetle PSX HW.cfg.
- [INFO] [overrides] no content-dir-specific overrides found at D:\LaunchBox\Emulators\retroarch\config\Beetle PSX HW\Guardian Heroes.cfg.
- [INFO] [overrides] no game-specific overrides found at D:\LaunchBox\Emulators\retroarch\config\Beetle PSX HW\Guardian Heroes (USA).cfg.
- [INFO] Shaders: preset directory: D:\LaunchBox\Emulators\retroarch\shaders\presets
- [INFO] Shaders: no game-specific preset found at D:\LaunchBox\Emulators\retroarch\shaders\presets\Beetle PSX HW\Guardian Heroes (USA).cgp.
- [INFO] Shaders: no game-specific preset found at D:\LaunchBox\Emulators\retroarch\shaders\presets\Beetle PSX HW\Guardian Heroes (USA).glslp.
- [INFO] Shaders: no content-dir-specific preset found at D:\LaunchBox\Emulators\retroarch\shaders\presets\Beetle PSX HW\Guardian Heroes.cgp.
- [INFO] Shaders: no content-dir-specific preset found at D:\LaunchBox\Emulators\retroarch\shaders\presets\Beetle PSX HW\Guardian Heroes.glslp.
- [INFO] Shaders: no core-specific preset found at D:\LaunchBox\Emulators\retroarch\shaders\presets\Beetle PSX HW\Beetle PSX HW.cgp.
- [INFO] Shaders: no core-specific preset found at D:\LaunchBox\Emulators\retroarch\shaders\presets\Beetle PSX HW\Beetle PSX HW.glslp.
- [INFO] Environ SET_VARIABLES.
- [INFO] Environ SET_CONTROLLER_INFO.
- [INFO] Controller port: 1
- [INFO] PlayStation Controller (ID: 1)
- [INFO] DualShock (ID: 517)
- [INFO] Analog Controller (ID: 261)
- [INFO] Analog Joystick (ID: 773)
- [INFO] Guncon / G-Con 45 (ID: 260)
- [INFO] Justifier (ID: 516)
- [INFO] Mouse (ID: 258)
- [INFO] neGcon (ID: 1029)
- [INFO] (null) (ID: 0)
- [INFO] Controller port: 2
- [INFO] PlayStation Controller (ID: 1)
- [INFO] DualShock (ID: 517)
- [INFO] Analog Controller (ID: 261)
- [INFO] Analog Joystick (ID: 773)
- [INFO] Guncon / G-Con 45 (ID: 260)
- [INFO] Justifier (ID: 516)
- [INFO] Mouse (ID: 258)
- [INFO] neGcon (ID: 1029)
- [INFO] (null) (ID: 0)
- [INFO] Controller port: 3
- [INFO] PlayStation Controller (ID: 1)
- [INFO] DualShock (ID: 517)
- [INFO] Analog Controller (ID: 261)
- [INFO] Analog Joystick (ID: 773)
- [INFO] Guncon / G-Con 45 (ID: 260)
- [INFO] Justifier (ID: 516)
- [INFO] Mouse (ID: 258)
- [INFO] neGcon (ID: 1029)
- [INFO] (null) (ID: 0)
- [INFO] Controller port: 4
- [INFO] PlayStation Controller (ID: 1)
- [INFO] DualShock (ID: 517)
- [INFO] Analog Controller (ID: 261)
- [INFO] Analog Joystick (ID: 773)
- [INFO] Guncon / G-Con 45 (ID: 260)
- [INFO] Justifier (ID: 516)
- [INFO] Mouse (ID: 258)
- [INFO] neGcon (ID: 1029)
- [INFO] (null) (ID: 0)
- [INFO] Controller port: 5
- [INFO] PlayStation Controller (ID: 1)
- [INFO] DualShock (ID: 517)
- [INFO] Analog Controller (ID: 261)
- [INFO] Analog Joystick (ID: 773)
- [INFO] Guncon / G-Con 45 (ID: 260)
- [INFO] Justifier (ID: 516)
- [INFO] Mouse (ID: 258)
- [INFO] neGcon (ID: 1029)
- [INFO] (null) (ID: 0)
- [INFO] Controller port: 6
- [INFO] PlayStation Controller (ID: 1)
- [INFO] DualShock (ID: 517)
- [INFO] Analog Controller (ID: 261)
- [INFO] Analog Joystick (ID: 773)
- [INFO] Guncon / G-Con 45 (ID: 260)
- [INFO] Justifier (ID: 516)
- [INFO] Mouse (ID: 258)
- [INFO] neGcon (ID: 1029)
- [INFO] (null) (ID: 0)
- [INFO] Controller port: 7
- [INFO] PlayStation Controller (ID: 1)
- [INFO] DualShock (ID: 517)
- [INFO] Analog Controller (ID: 261)
- [INFO] Analog Joystick (ID: 773)
- [INFO] Guncon / G-Con 45 (ID: 260)
- [INFO] Justifier (ID: 516)
- [INFO] Mouse (ID: 258)
- [INFO] neGcon (ID: 1029)
- [INFO] (null) (ID: 0)
- [INFO] Controller port: 8
- [INFO] PlayStation Controller (ID: 1)
- [INFO] DualShock (ID: 517)
- [INFO] Analog Controller (ID: 261)
- [INFO] Analog Joystick (ID: 773)
- [INFO] Guncon / G-Con 45 (ID: 260)
- [INFO] Justifier (ID: 516)
- [INFO] Mouse (ID: 258)
- [INFO] neGcon (ID: 1029)
- [INFO] (null) (ID: 0)
- [INFO] Remaps: remap directory: D:\LaunchBox\Emulators\retroarch\config\remaps
- [INFO] Remaps: no game-specific remap found at D:\LaunchBox\Emulators\retroarch\config\remaps\Beetle PSX HW\Guardian Heroes (USA).rmp.
- [INFO] Remaps: no content-dir-specific remap found at D:\LaunchBox\Emulators\retroarch\config\remaps\Beetle PSX HW\Guardian Heroes.rmp.
- [INFO] Remaps: no core-specific remap found at D:\LaunchBox\Emulators\retroarch\config\remaps\Beetle PSX HW\Beetle PSX HW.rmp.
- [INFO] Redirecting save file to "D:\LaunchBox\Emulators\retroarch\saves\Guardian Heroes (USA).srm".
- [INFO] Redirecting savestate to "D:\LaunchBox\Emulators\retroarch\states\Guardian Heroes (USA).state".
- [INFO] Environ GET_LOG_INTERFACE.
- [INFO] Environ SYSTEM_DIRECTORY: "D:\LaunchBox\Emulators\retroarch\system".
- [INFO] Environ SET_DISK_CONTROL_INTERFACE.
- [INFO] Environ GET_PERF_INTERFACE.
- [INFO] Environ PERFORMANCE_LEVEL: 15.
- [INFO] Content loading skipped. Implementation will load it on its own.
- [INFO] Environ SET_INPUT_DESCRIPTORS:
- [INFO] RetroPad, User 1, Button "B (bottom)" => "Cross"
- [INFO] RetroPad, User 1, Button "Y (left)" => "Square"
- [INFO] RetroPad, User 1, Button "Select" => "Select"
- [INFO] RetroPad, User 1, Button "Start" => "Start"
- [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 1, Button "A (right)" => "Circle"
- [INFO] RetroPad, User 1, Button "X (up)" => "Triangle"
- [INFO] RetroPad, User 1, Button "L" => "L1"
- [INFO] RetroPad, User 1, Button "R" => "R1"
- [INFO] RetroPad, User 1, Button "L2" => "L2"
- [INFO] RetroPad, User 1, Button "R2" => "R2"
- [INFO] RetroPad, User 1, Button "L3" => "L3"
- [INFO] RetroPad, User 1, Button "R3" => "R3"
- [INFO] RetroPad, User 2, Button "B (bottom)" => "Cross"
- [INFO] RetroPad, User 2, Button "Y (left)" => "Square"
- [INFO] RetroPad, User 2, Button "Select" => "Select"
- [INFO] RetroPad, User 2, Button "Start" => "Start"
- [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 2, Button "A (right)" => "Circle"
- [INFO] RetroPad, User 2, Button "X (up)" => "Triangle"
- [INFO] RetroPad, User 2, Button "L" => "L1"
- [INFO] RetroPad, User 2, Button "R" => "R1"
- [INFO] RetroPad, User 2, Button "L2" => "L2"
- [INFO] RetroPad, User 2, Button "R2" => "R2"
- [INFO] RetroPad, User 2, Button "L3" => "L3"
- [INFO] RetroPad, User 2, Button "R3" => "R3"
- [INFO] RetroPad, User 3, Button "B (bottom)" => "Cross"
- [INFO] RetroPad, User 3, Button "Y (left)" => "Square"
- [INFO] RetroPad, User 3, Button "Select" => "Select"
- [INFO] RetroPad, User 3, Button "Start" => "Start"
- [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 3, Button "A (right)" => "Circle"
- [INFO] RetroPad, User 3, Button "X (up)" => "Triangle"
- [INFO] RetroPad, User 3, Button "L" => "L1"
- [INFO] RetroPad, User 3, Button "R" => "R1"
- [INFO] RetroPad, User 3, Button "L2" => "L2"
- [INFO] RetroPad, User 3, Button "R2" => "R2"
- [INFO] RetroPad, User 3, Button "L3" => "L3"
- [INFO] RetroPad, User 3, Button "R3" => "R3"
- [INFO] RetroPad, User 4, Button "B (bottom)" => "Cross"
- [INFO] RetroPad, User 4, Button "Y (left)" => "Square"
- [INFO] RetroPad, User 4, Button "Select" => "Select"
- [INFO] RetroPad, User 4, Button "Start" => "Start"
- [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
- [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
- [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
- [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
- [INFO] RetroPad, User 4, Button "A (right)" => "Circle"
- [INFO] RetroPad, User 4, Button "X (up)" => "Triangle"
- [INFO] RetroPad, User 4, Button "L" => "L1"
- [INFO] RetroPad, User 4, Button "R" => "R1"
- [INFO] RetroPad, User 4, Button "L2" => "L2"
- [INFO] RetroPad, User 4, Button "R2" => "R2"
- [INFO] RetroPad, User 4, Button "L3" => "L3"
- [INFO] RetroPad, User 4, Button "R3" => "R3"
- [INFO] Environ GET_RUMBLE_INTERFACE.
- [libretro INFO] Rumble interface supported!
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Environ GET_VARIABLE beetle_psx_hw_cd_access_method:
- [INFO] precache
- [INFO] Environ GET_VARIABLE beetle_psx_hw_cpu_freq_scale:
- [INFO] 100% (native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_gte_overclock:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_gpu_overclock:
- [INFO] 4x
- [INFO] Environ GET_VARIABLE beetle_psx_hw_skip_bios:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_widescreen_hack:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_enable_memcard1:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_analog_calibration:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_renderer:
- [INFO] hardware
- [INFO] Environ GET_VARIABLE beetle_psx_hw_dither_mode:
- [INFO] internal resolution
- [INFO] Environ GET_VARIABLE beetle_psx_hw_pgxp_mode:
- [INFO] memory only
- [INFO] Environ GET_VARIABLE beetle_psx_hw_pgxp_vertex:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_pgxp_texture:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_lineRender:
- [INFO] default
- [INFO] Environ GET_VARIABLE beetle_psx_hw_analog_toggle:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_enable_multitap_port1:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_enable_multitap_port2:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_mouse_sensitivity:
- [INFO] 100%
- [INFO] Environ GET_VARIABLE beetle_psx_hw_gun_cursor:
- [INFO] Cross
- [INFO] Environ GET_VARIABLE beetle_psx_hw_negcon_deadzone:
- [INFO] 0
- [INFO] Environ GET_VARIABLE beetle_psx_hw_negcon_response:
- [INFO] linear
- [INFO] Environ GET_VARIABLE beetle_psx_hw_initial_scanline:
- [INFO] 0
- [INFO] Environ GET_VARIABLE beetle_psx_hw_last_scanline:
- [INFO] 239
- [INFO] Environ GET_VARIABLE beetle_psx_hw_initial_scanline_pal:
- [INFO] 0
- [INFO] Environ GET_VARIABLE beetle_psx_hw_last_scanline_pal:
- [INFO] 287
- [INFO] Environ GET_VARIABLE beetle_psx_hw_use_mednafen_memcard0_method:
- [INFO] libretro
- [INFO] Environ GET_VARIABLE beetle_psx_hw_shared_memory_cards:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_frame_duping:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_display_internal_fps:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_crop_overscan:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_image_offset:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_image_crop:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_cd_fastload:
- [INFO] 4x
- [libretro INFO] Loading D:\LaunchBox\Games\Sega Saturn\Guardian Heroes\Guardian Heroes (USA).cue...
- [libretro INFO] Checking if required firmware is present.
- [libretro WARN] Firmware found but has invalid SHA1: D:\LaunchBox\Emulators\retroarch\system\scph5501.bin
- [libretro WARN] Expected SHA1: 0555C6FAE8906F3F09BAF5988F00E55F88E9F30B
- [libretro WARN] Obtained SHA1: 10155D8D6E6E832D6EA66DB9BC098321FB5E8EBF
- [libretro WARN] Unsupported firmware may cause emulation glitches.
- [INFO] Environ GET_VARIABLE beetle_psx_hw_renderer:
- [INFO] hardware
- [INFO] Environ SET_HW_RENDER.
- [INFO] Requesting Vulkan context.
- [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
- [INFO] Environ SET_HW_RENDER.
- [INFO] Requesting core OpenGL context (3.3).
- [INFO] Skipping SRAM load..
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] Environ GET_VARIABLE beetle_psx_hw_internal_resolution:
- [INFO] 4x
- [INFO] Environ GET_VARIABLE beetle_psx_hw_display_vram:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_widescreen_hack:
- [INFO] disabled
- [INFO] [Audio]: Set audio input rate to: 44142.97 Hz.
- [WARN] Cannot use CPU filters when hardware rendering is used.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [Video]: Using HW render, OpenGL driver forced.
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1060 3GB/PCIe/SSE2.
- [INFO] [GL]: Version: 3.3.0 NVIDIA 398.11.
- [INFO] [GL]: Using Core GL context, setting up VAO...
- [INFO] [GL]: Using ARB_sync to reduce latency.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 1 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Initializing HW render (4096 x 4096).
- [INFO] [GL]: Max texture size: 32768 px, renderbuffer size: 32768 px.
- [INFO] [GL]: Supports FBO (render-to-texture).
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {02E0} VID:{045E}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 1)", user #0
- [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0)
- [INFO] [XInput]: Found VID/PID (045E/02E0) from DINPUT index 0 for "XInput Controller (User 1)", user #0
- [INFO] [XInput]: Attempting autoconf for user #1
- [INFO] [XInput]: Attempting autoconf for user #2
- [INFO] [XInput]: Attempting autoconf for user #3
- [INFO] [XInput]: Attempting autoconf for user #4
- [INFO] [XInput]: Attempting autoconf for user #5
- [INFO] [XInput]: Attempting autoconf for user #6
- [INFO] [XInput]: Attempting autoconf for user #7
- [INFO] [XInput]: Attempting autoconf for user #8
- [INFO] [XInput]: Attempting autoconf for user #9
- [INFO] [XInput]: Attempting autoconf for user #10
- [INFO] [XInput]: Attempting autoconf for user #11
- [INFO] [XInput]: Attempting autoconf for user #12
- [INFO] [XInput]: Attempting autoconf for user #13
- [INFO] [XInput]: Attempting autoconf for user #14
- [INFO] [XInput]: Attempting autoconf for user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 117 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "D:\LaunchBox\Emulators\retroarch\shaders\retroarch.glslp"
- [libretro INFO] gl_context_reset called.
- [INFO] Environ GET_VARIABLE beetle_psx_hw_internal_resolution:
- [INFO] 4x
- [INFO] Environ GET_VARIABLE beetle_psx_hw_display_vram:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_filter:
- [INFO] SABR
- [INFO] Environ GET_VARIABLE beetle_psx_hw_depth:
- [INFO] 32bpp
- [INFO] Environ GET_VARIABLE beetle_psx_hw_dither_mode:
- [INFO] internal resolution
- [INFO] Environ GET_VARIABLE beetle_psx_hw_wireframe:
- [INFO] disabled
- [libretro INFO] Building OpenGL state (4x internal res., 32bpp)
- [libretro INFO] Binding program for first time: 30
- [libretro INFO] Unbinding program for first time: 30
- [libretro INFO] Binding program for first time: 31
- [libretro INFO] Unbinding program for first time: 31
- [libretro INFO] Binding program for first time: 32
- [libretro INFO] Unbinding program for first time: 32
- [INFO] [WASAPI]: Initializing default device..
- [INFO] [WASAPI]: Initializing client (exclusive, pcm, 48000Hz, 64ms) ...
- [INFO] [autoconf]: selected configuration: D:\LaunchBox\Emulators\retroarch\autoconfig\xinput\XInput_Controller_User_1.cfg
- [INFO] [WASAPI]: Client initialized (exclusive, pcm, 48000Hz, 64.0ms).
- [INFO] [WASAPI]: Client's buffer length is 3072 frames (64.0ms).
- [INFO] [WASAPI]: Device period is 3.0ms (144 frames).
- [INFO] [WASAPI]: Intermediate buffer length is 3072 frames (64.0ms).
- [INFO] [WASAPI]: Xbox One (NVIDIA High Definition Audio) {0.0.0.00000000}.{d855c4b0-e0d5-48e6-a2c2-727320d19025}
- [INFO] [WASAPI]: Speakers (WsAudio_Device(1)) {0.0.0.00000000}.{ea86a5c0-05e3-4347-b72e-a3819ac46556}
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 00000000009F77C0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [libretro INFO] Controller 1: PlayStation Controller
- [libretro INFO] Controller 2: PlayStation Controller
- [libretro INFO] Controller 3: PlayStation Controller
- [libretro INFO] Controller 4: PlayStation Controller
- [libretro INFO] Controller 5: PlayStation Controller
- [libretro INFO] Controller 6: PlayStation Controller
- [libretro INFO] Controller 7: PlayStation Controller
- [libretro INFO] Controller 8: PlayStation Controller
- [INFO] Loading history file: [D:\LaunchBox\Emulators\retroarch\content_history.lpl].
- [INFO] Loading history file: [D:\LaunchBox\Emulators\retroarch\content_favorites.lpl].
- [INFO] Loading history file: [D:\LaunchBox\Emulators\retroarch\content_music_history.lpl].
- [INFO] Loading history file: [D:\LaunchBox\Emulators\retroarch\content_video_history.lpl].
- [INFO] Loading history file: [D:\LaunchBox\Emulators\retroarch\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [WASAPI]: Sync on.
- [libretro INFO] Target framebuffer size: 1024x960
- [INFO] Environ SET_GEOMETRY.
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] Reset.
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [WASAPI]: Sync on.
- [INFO] Environ GET_VARIABLE beetle_psx_hw_cd_access_method:
- [INFO] precache
- [INFO] Environ GET_VARIABLE beetle_psx_hw_cpu_freq_scale:
- [INFO] 100% (native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_gte_overclock:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_gpu_overclock:
- [INFO] 4x
- [INFO] Environ GET_VARIABLE beetle_psx_hw_skip_bios:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_widescreen_hack:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_enable_memcard1:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_analog_calibration:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_renderer_software_fb:
- [INFO] enabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_internal_resolution:
- [INFO] 1x(native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_display_vram:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_filter:
- [INFO] SABR
- [INFO] Environ GET_VARIABLE beetle_psx_hw_depth:
- [INFO] 32bpp
- [INFO] Environ GET_VARIABLE beetle_psx_hw_dither_mode:
- [INFO] internal resolution
- [INFO] Environ GET_VARIABLE beetle_psx_hw_wireframe:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_internal_resolution:
- [INFO] 1x(native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_display_vram:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_widescreen_hack:
- [INFO] disabled
- [INFO] Environ SET_SYSTEM_AV_INFO.
- [libretro INFO] gl_context_destroy called.
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [ERROR] [WASAPI]: Memory leak in wasapi_free.
- [INFO] [Audio]: Set audio input rate to: 44142.97 Hz.
- [WARN] Cannot use CPU filters when hardware rendering is used.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [Video]: Using HW render, OpenGL driver forced.
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1060 3GB/PCIe/SSE2.
- [INFO] [GL]: Version: 3.3.0 NVIDIA 398.11.
- [INFO] [GL]: Using Core GL context, setting up VAO...
- [INFO] [GL]: Using ARB_sync to reduce latency.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [WARN] [GL]: Stock GLSL shaders will be used.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] [GLSL]: Using GLSL version 330.
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Resetting shader to defaults ...
- [INFO] [GL]: Using 1 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Initializing HW render (1024 x 1024).
- [INFO] [GL]: Max texture size: 32768 px, renderbuffer size: 32768 px.
- [INFO] [GL]: Supports FBO (render-to-texture).
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [XInput]: Found controller, user #0
- [INFO] [XInput]: Pads connected: 1
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Device #0 PID: {02E0} VID:{045E}
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [XInput]: Attempting autoconf for "XInput Controller (User 1)", user #0
- [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0)
- [INFO] [XInput]: Found VID/PID (045E/02E0) from DINPUT index 0 for "XInput Controller (User 1)", user #0
- [INFO] [XInput]: Attempting autoconf for user #1
- [INFO] [XInput]: Attempting autoconf for user #2
- [INFO] [XInput]: Attempting autoconf for user #3
- [INFO] [XInput]: Attempting autoconf for user #4
- [INFO] [XInput]: Attempting autoconf for user #5
- [INFO] [XInput]: Attempting autoconf for user #6
- [INFO] [XInput]: Attempting autoconf for user #7
- [INFO] [XInput]: Attempting autoconf for user #8
- [INFO] [XInput]: Attempting autoconf for user #9
- [INFO] [XInput]: Attempting autoconf for user #10
- [INFO] [XInput]: Attempting autoconf for user #11
- [INFO] [XInput]: Attempting autoconf for user #12
- [INFO] [XInput]: Attempting autoconf for user #13
- [INFO] [XInput]: Attempting autoconf for user #14
- [INFO] [XInput]: Attempting autoconf for user #15
- [INFO] [Joypad]: Found joypad driver: "xinput".
- [INFO] [Autoconf]: 117 profiles found.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] Found shader "D:\LaunchBox\Emulators\retroarch\shaders\retroarch.glslp"
- [libretro INFO] gl_context_reset called.
- [INFO] Environ GET_VARIABLE beetle_psx_hw_internal_resolution:
- [INFO] 1x(native)
- [INFO] Environ GET_VARIABLE beetle_psx_hw_display_vram:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_filter:
- [INFO] SABR
- [INFO] Environ GET_VARIABLE beetle_psx_hw_depth:
- [INFO] 32bpp
- [INFO] Environ GET_VARIABLE beetle_psx_hw_dither_mode:
- [INFO] internal resolution
- [INFO] Environ GET_VARIABLE beetle_psx_hw_wireframe:
- [INFO] disabled
- [libretro INFO] Building OpenGL state (1x internal res., 32bpp)
- [libretro INFO] Binding program for first time: 30
- [libretro INFO] Unbinding program for first time: 30
- [libretro INFO] Binding program for first time: 31
- [libretro INFO] Unbinding program for first time: 31
- [libretro INFO] Binding program for first time: 32
- [libretro INFO] Unbinding program for first time: 32
- [INFO] [WASAPI]: Initializing default device..
- [INFO] [WASAPI]: Initializing client (exclusive, pcm, 48000Hz, 64ms) ...
- [INFO] [autoconf]: selected configuration: D:\LaunchBox\Emulators\retroarch\autoconfig\xinput\XInput_Controller_User_1.cfg
- [INFO] [WASAPI]: Client initialized (exclusive, pcm, 48000Hz, 64.0ms).
- [INFO] [WASAPI]: Client's buffer length is 3072 frames (64.0ms).
- [INFO] [WASAPI]: Device period is 3.0ms (144 frames).
- [INFO] [WASAPI]: Intermediate buffer length is 3072 frames (64.0ms).
- [INFO] [WASAPI]: Xbox One (NVIDIA High Definition Audio) {0.0.0.00000000}.{d855c4b0-e0d5-48e6-a2c2-727320d19025}
- [INFO] [WASAPI]: Speakers (WsAudio_Device(1)) {0.0.0.00000000}.{ea86a5c0-05e3-4347-b72e-a3819ac46556}
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 00000000009F77C0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] Game focus is: : off.
- [INFO] Environ GET_VARIABLE beetle_psx_hw_dither_mode:
- [INFO] internal resolution
- [INFO] Environ GET_VARIABLE beetle_psx_hw_pgxp_mode:
- [INFO] memory only
- [INFO] Environ GET_VARIABLE beetle_psx_hw_pgxp_vertex:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_pgxp_texture:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_lineRender:
- [INFO] default
- [INFO] Environ GET_VARIABLE beetle_psx_hw_analog_toggle:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_enable_multitap_port1:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_enable_multitap_port2:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_mouse_sensitivity:
- [INFO] 100%
- [INFO] Environ GET_VARIABLE beetle_psx_hw_gun_cursor:
- [INFO] Cross
- [INFO] Environ GET_VARIABLE beetle_psx_hw_negcon_deadzone:
- [INFO] 0
- [INFO] Environ GET_VARIABLE beetle_psx_hw_negcon_response:
- [INFO] linear
- [INFO] Environ GET_VARIABLE beetle_psx_hw_initial_scanline:
- [INFO] 0
- [INFO] Environ GET_VARIABLE beetle_psx_hw_last_scanline:
- [INFO] 239
- [INFO] Environ GET_VARIABLE beetle_psx_hw_initial_scanline_pal:
- [INFO] 0
- [INFO] Environ GET_VARIABLE beetle_psx_hw_last_scanline_pal:
- [INFO] 287
- [INFO] Environ GET_VARIABLE beetle_psx_hw_use_mednafen_memcard0_method:
- [INFO] libretro
- [INFO] Environ GET_VARIABLE beetle_psx_hw_shared_memory_cards:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_frame_duping:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_display_internal_fps:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_crop_overscan:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_image_offset:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_image_crop:
- [INFO] disabled
- [INFO] Environ GET_VARIABLE beetle_psx_hw_cd_fastload:
- [INFO] 4x
- [libretro INFO] Target framebuffer size: 256x240
- [INFO] Environ SET_GEOMETRY.
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [Config]: Saved new config to "D:\LaunchBox\Emulators\retroarch\retroarch.cfg".
- [INFO] Saving RAM type #0 to "D:\LaunchBox\Emulators\retroarch\saves\Guardian Heroes (USA).srm".
- [INFO] Saved successfully to "D:\LaunchBox\Emulators\retroarch\saves\Guardian Heroes (USA).srm".
- [INFO] Unloading game..
- [libretro INFO] gl_context_destroy called.
- [INFO] Unloading core..
- [libretro INFO] [Beetle PSX HW]: Samples / Frame: 738.16392
- [libretro INFO] [Beetle PSX HW]: Estimated FPS: 59.74283
- [INFO] Unloading core symbols..
- [INFO] Saved core options file to "D:\LaunchBox\Emulators\retroarch\retroarch-core-options.cfg"
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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