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ZeusIMMO

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Apr 4th, 2019
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  1. Initialize engine version: 2018.3.8f1 (fc0fe30d6d91)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 950 (ID=0x1402)
  6. Vendor:
  7. VRAM: 2016 MB
  8. Driver: 21.21.13.7633
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 9.131 seconds
  11. WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader
  12. WARNING: Shader Unsupported: 'CTS/CTS_Model_Blend' - Pass 'Meta' has no vertex shader
  13. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  14. WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader
  15. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  16. WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
  17. WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - Pass 'Meta' has no vertex shader
  18. WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - Pass 'Meta' has no vertex shader
  19. WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'Meta' has no vertex shader
  20. WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'Meta' has no vertex shader
  21. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader
  22. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader
  23. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Diffuse' - Pass 'Meta' has no vertex shader
  24. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Diffuse' - Pass 'Meta' has no vertex shader
  25. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Specular' - Pass 'Meta' has no vertex shader
  26. WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Specular' - Pass 'Meta' has no vertex shader
  27. WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader
  28. WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - Pass 'Meta' has no vertex shader
  29. WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - Pass 'Meta' has no vertex shader
  30. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader
  31. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader
  32. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader
  33. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' - Pass 'Meta' has no vertex shader
  34. WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader
  35. WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader
  36. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-Base' - Pass 'Meta' has no vertex shader
  37. WARNING: Shader Unsupported: 'Nature/Terrain/Standard' - Pass 'Meta' has no vertex shader
  38. WARNING: Shader Unsupported: 'Mobile/Diffuse' - Pass 'Meta' has no vertex shader
  39. WARNING: Shader Unsupported: 'Mobile/Bumped Diffuse' - Pass 'Meta' has no vertex shader
  40. WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water Particles' - Pass 'Meta' has no vertex shader
  41. WARNING: Shader Unsupported: 'MagicalFX/Rim' - Pass 'Meta' has no vertex shader
  42. Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found
  43. WARNING: Shader Unsupported: 'MagicalFX/Rim' - Pass 'Meta' has no vertex shader
  44. WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water Particles Foam' - Pass 'Meta' has no vertex shader
  45. WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River' - Pass 'Meta' has no vertex shader
  46. <RI> Initializing input.
  47.  
  48. <RI> Input initialized.
  49.  
  50. <RI> Initialized touch support.
  51.  
  52. WARNING: Shader Unsupported: 'MagicalFX/AnimationUV' - Pass 'Meta' has no vertex shader
  53. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  54. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  55. The referenced script on this Behaviour (Game Object 'Graphics warmup') is missing!
  56.  
  57. (Filename: Line: 294)
  58.  
  59. WARNING: Shader Unsupported: 'Amplify/Spirit' - Pass 'Meta' has no vertex shader
  60. WARNING: Shader Unsupported: 'MagicalFX/Rim' - Pass 'Meta' has no vertex shader
  61. WARNING: Shader Unsupported: 'RzShader/Rz_BloodShapeADV' - Pass 'Meta' has no vertex shader
  62. WARNING: Shader Unsupported: 'Amplify/Tornado Fire' - Pass 'Meta' has no vertex shader
  63. WARNING: Shader Unsupported: 'MagicalFX/Glass' - Pass 'Meta' has no vertex shader
  64. WARNING: Shader Unsupported: 'Standard Double Sided' - Pass 'META' has no vertex shader
  65. WARNING: Shader Unsupported: 'Standard Double Sided' - Pass 'META' has no vertex shader
  66. WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader
  67. WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader
  68. WARNING: Shader Unsupported: 'Nature/SpeedTree' - Pass 'Meta' has no vertex shader
  69. WARNING: Shader Unsupported: 'Nature/SpeedTree' - Pass 'Meta' has no vertex shader
  70. WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Diffuse' - Pass 'Meta' has no vertex shader
  71. WARNING: Shader Unsupported: 'Effects/Ice/IceFront' - Pass 'Meta' has no vertex shader
  72. WARNING: Shader Unsupported: 'Amplify/Tornado' - Pass 'Meta' has no vertex shader
  73. WARNING: Shader Unsupported: 'Amplify/EtherealGolem' - Pass 'Meta' has no vertex shader
  74. WARNING: Shader Unsupported: 'RzShader/Rz_ParticleLit' - Pass 'Meta' has no vertex shader
  75. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  76. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  77. WARNING: Shader Unsupported: 'KriptoFX/RFX4/CutoutBorder' - Pass 'Meta' has no vertex shader
  78. WARNING: Shader Unsupported: 'Amplify/SigilsNoise' - Pass 'Meta' has no vertex shader
  79. WARNING: Shader Unsupported: 'Amplify/White Flash Shader' - Pass 'Meta' has no vertex shader
  80. WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader
  81. WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader
  82. WARNING: Shader Unsupported: 'KriptoFX/RFX1/CutoutBorder' - Pass 'Meta' has no vertex shader
  83. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'META' has no vertex shader
  84. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'META' has no vertex shader
  85. UnloadTime: 47.115390 ms
  86. Fallback handler could not load library D:/Program Files (x86)/Epoch/app/Last Epoch_Data/Mono/data-00000186C067D010.dll
  87. Fallback handler could not load library D:/Program Files (x86)/Epoch/app/Last Epoch_Data/Mono/data-00000186C03F4050.dll
  88. Fallback handler could not load library D:/Program Files (x86)/Epoch/app/Last Epoch_Data/Mono/data-00000186C06C2830.dll
  89. Searching for compatible XInput library...
  90. Found Xinput1_4.dll.
  91. WARNING: Shader Unsupported: 'MagicalFX/SimpleGlass' - Pass 'Meta' has no vertex shader
  92. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  93.  
  94. (Filename: Line: 540)
  95.  
  96. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  97.  
  98. (Filename: Line: 540)
  99.  
  100. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  101.  
  102. (Filename: Line: 540)
  103.  
  104. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  105.  
  106. (Filename: Line: 540)
  107.  
  108. NullReferenceException: Object reference not set to an instance of an object
  109. at MinimapTextManager.updateText () [0x00027] in <d8e2bf0aeab843d795d0b61662eab177>:0
  110. at MinimapTextManager.OnEnable () [0x00000] in <d8e2bf0aeab843d795d0b61662eab177>:0
  111.  
  112. (Filename: <d8e2bf0aeab843d795d0b61662eab177> Line: 0)
  113.  
  114. game version: Alpha 0.6.1
  115.  
  116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  117.  
  118. Input Mode : Mouse & Keyboard
  119.  
  120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  121.  
  122. FakeResolution 1600x900
  123.  
  124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  125.  
  126. FakeResolution 1600x900
  127.  
  128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  129.  
  130. FakeResolution 1600x900
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  133.  
  134. FakeResolution 1600x900
  135.  
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  137.  
  138. FakeResolution 1600x900
  139.  
  140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  141.  
  142. FakeResolution 1600x900
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  145.  
  146. FakeResolution 1600x900
  147.  
  148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  149.  
  150. FakeResolution 1600x900
  151.  
  152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  153.  
  154. FakeResolution 1600x900
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  157.  
  158. FakeResolution 1600x900
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  161.  
  162. FakeResolution 1600x900
  163.  
  164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  165.  
  166. FakeResolution 1600x900
  167.  
  168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  169.  
  170. FakeResolution 1600x900
  171.  
  172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  173.  
  174. FakeResolution 1600x900
  175.  
  176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  177.  
  178. FakeResolution 1600x900
  179.  
  180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  181.  
  182. FakeResolution 1600x900
  183.  
  184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  185.  
  186. FakeResolution 1600x900
  187.  
  188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  189.  
  190. FakeResolution 1600x900
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  193.  
  194. FakeResolution 1600x900
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  197.  
  198. FakeResolution 1600x900
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  201.  
  202. ScreenMode Windowed
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  205.  
  206. ScreenMode Windowed
  207.  
  208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  209.  
  210. ScreenMode Windowed
  211.  
  212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  213.  
  214. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  215.  
  216. (Filename: Line: 540)
  217.  
  218. FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
  219.  
  220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  221.  
  222. WARNING: Shader Unsupported: 'MK4/Trees_two_sided' - Pass 'Meta' has no vertex shader
  223. WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/Standard Multi Layers' - Pass 'Meta' has no vertex shader
  224. WARNING: Shader Unsupported: 'MK4/Trees_Bark_Blend' - Pass 'Meta' has no vertex shader
  225. WARNING: Shader Unsupported: 'MK4/Rock_cover' - Pass 'Meta' has no vertex shader
  226. WARNING: Shader Unsupported: 'AwesomeTechnologies/Grass/Grass' - Pass 'Meta' has no vertex shader
  227. WARNING: Shader Unsupported: 'MK4/Trees_two_sided_LOD' - Pass 'Meta' has no vertex shader
  228. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  229.  
  230. (Filename: Line: 195)
  231.  
  232. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  233.  
  234. (Filename: Line: 195)
  235.  
  236. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  237.  
  238. (Filename: Line: 195)
  239.  
  240. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  241.  
  242. (Filename: Line: 195)
  243.  
  244. The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing!
  245.  
  246. (Filename: Line: 294)
  247.  
  248. The referenced script on this Behaviour (Game Object 'Rock') is missing!
  249.  
  250. (Filename: Line: 294)
  251.  
  252. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  253. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  254.  
  255. (Filename: Line: 2001)
  256.  
  257. The referenced script on this Behaviour (Game Object 'Rock') is missing!
  258.  
  259. (Filename: Line: 294)
  260.  
  261. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  262. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  263.  
  264. (Filename: Line: 2001)
  265.  
  266. The referenced script on this Behaviour (Game Object 'Rock') is missing!
  267.  
  268. (Filename: Line: 294)
  269.  
  270. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  271. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  272.  
  273. (Filename: Line: 2001)
  274.  
  275. The referenced script on this Behaviour (Game Object 'Rock') is missing!
  276.  
  277. (Filename: Line: 294)
  278.  
  279. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  280. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  281.  
  282. (Filename: Line: 2001)
  283.  
  284. Unloading 22 Unused Serialized files (Serialized files now loaded: 0)
  285. UnloadTime: 1.761652 ms
  286.  
  287. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 201441.
  288. Total: 582.721453 ms (FindLiveObjects: 14.859409 ms CreateObjectMapping: 7.171301 ms MarkObjects: 559.751776 ms DeleteObjects: 0.937765 ms)
  289.  
  290. Game Log in Success!
  291.  
  292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  293.  
  294. GameSparks Login Success!
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  297.  
  298. Failed to create agent because it is not close enough to the NavMesh
  299.  
  300. (Filename: Line: 648)
  301.  
  302. loaded quest 'A10 test quest' at step 'A10 test quest End Step'
  303.  
  304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  305.  
  306. loaded quest 'Armoury Aid' at step 'Armoury Aid EndStep'
  307.  
  308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  309.  
  310. loaded quest 'Erza Ledger' at step 'Erza Ledger EndStep'
  311.  
  312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  313.  
  314. loaded quest 'Artem's Offer' at step 'Artem's Offer EndStepFail'
  315.  
  316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  317.  
  318. loaded quest 'Saving Last Refuge' at step 'Saving Last Refuge End Step'
  319.  
  320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  321.  
  322. loaded quest 'Pannion's Students' at step 'Pannion's Students Complete'
  323.  
  324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  325.  
  326. loaded quest 'Chapter B The Ruined World' at step 'Chapter B The Ruined World EndStep'
  327.  
  328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  329.  
  330. loaded quest 'Chapter B The Lesser Refuge' at step 'Chapter B The Lesser Refuge EndStep'
  331.  
  332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  333.  
  334. loaded quest 'Chapter B The Refuge' at step 'Chapter B The Refuge Failed'
  335.  
  336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  337.  
  338. loaded quest 'TheSaneCultist' at step 'TheSaneCultist Complete'
  339.  
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  341.  
  342. loaded quest 'The Ruined Temple' at step 'The Ruined Temple End Step'
  343.  
  344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  345.  
  346. loaded quest 'The End of Time' at step 'The End of Time End Step'
  347.  
  348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  349.  
  350. loaded quest 'The Immortal Empire' at step 'The Immortal Empire Step 6'
  351.  
  352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  353.  
  354. loaded quest 'Hidden C30 Prisoner' at step 'Hidden C30 Prisoner EndStep'
  355.  
  356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  357.  
  358. Refreshed tracker
  359.  
  360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  361.  
  362. Refreshed tracker
  363.  
  364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  365.  
  366. loading scene: Between
  367.  
  368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  369.  
  370. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  371.  
  372. Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 211768.
  373. Total: 354.229872 ms (FindLiveObjects: 14.388273 ms CreateObjectMapping: 9.782680 ms MarkObjects: 329.730807 ms DeleteObjects: 0.327512 ms)
  374.  
  375. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  376. UnloadTime: 38.132259 ms
  377. loading scene: Default
  378.  
  379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  380.  
  381. Setting up 4 worker threads for Enlighten.
  382. Thread -> id: 4980 -> priority: 1
  383. Thread -> id: 4ee4 -> priority: 1
  384. Thread -> id: 284c -> priority: 1
  385. Thread -> id: 4648 -> priority: 1
  386.  
  387. Unloading 1023 unused Assets to reduce memory usage. Loaded Objects now: 196271.
  388. Total: 534.805012 ms (FindLiveObjects: 23.651742 ms CreateObjectMapping: 12.646152 ms MarkObjects: 324.229514 ms DeleteObjects: 174.276703 ms)
  389.  
  390. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  391.  
  392. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196271.
  393. Total: 350.562644 ms (FindLiveObjects: 16.468722 ms CreateObjectMapping: 10.356275 ms MarkObjects: 323.389402 ms DeleteObjects: 0.347343 ms)
  394.  
  395. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  396. UnloadTime: 1.438347 ms
  397. loading scene: Between
  398.  
  399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  400.  
  401.  
  402. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 196262.
  403. Total: 326.960780 ms (FindLiveObjects: 12.705344 ms CreateObjectMapping: 7.279470 ms MarkObjects: 306.399966 ms DeleteObjects: 0.575399 ms)
  404.  
  405. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  406.  
  407. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196262.
  408. Total: 325.256819 ms (FindLiveObjects: 12.197251 ms CreateObjectMapping: 7.289085 ms MarkObjects: 305.426145 ms DeleteObjects: 0.344037 ms)
  409.  
  410. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  411. UnloadTime: 1.561539 ms
  412. loading scene: A10
  413.  
  414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  415.  
  416.  
  417. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 196262.
  418. Total: 331.858430 ms (FindLiveObjects: 13.291861 ms CreateObjectMapping: 7.408371 ms MarkObjects: 310.801841 ms DeleteObjects: 0.355756 ms)
  419.  
  420. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  421.  
  422. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196262.
  423. Total: 327.031691 ms (FindLiveObjects: 12.168406 ms CreateObjectMapping: 8.075413 ms MarkObjects: 306.432116 ms DeleteObjects: 0.355155 ms)
  424.  
  425. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  426.  
  427. (Filename: Line: 195)
  428.  
  429. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  430.  
  431. (Filename: Line: 195)
  432.  
  433. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  434.  
  435. (Filename: Line: 195)
  436.  
  437. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  438.  
  439. (Filename: Line: 195)
  440.  
  441. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  442.  
  443. (Filename: Line: 195)
  444.  
  445. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  446.  
  447. (Filename: Line: 195)
  448.  
  449. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  450.  
  451. (Filename: Line: 195)
  452.  
  453. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  454.  
  455. (Filename: Line: 195)
  456.  
  457. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  458.  
  459. (Filename: Line: 195)
  460.  
  461. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  462.  
  463. (Filename: Line: 195)
  464.  
  465. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  466.  
  467. (Filename: Line: 195)
  468.  
  469. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  470.  
  471. (Filename: Line: 195)
  472.  
  473. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  474.  
  475. (Filename: Line: 195)
  476.  
  477. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  478.  
  479. (Filename: Line: 195)
  480.  
  481. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  482.  
  483. (Filename: Line: 195)
  484.  
  485. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  486.  
  487. (Filename: Line: 195)
  488.  
  489. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  490.  
  491. (Filename: Line: 195)
  492.  
  493. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  494.  
  495. (Filename: Line: 195)
  496.  
  497. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  498.  
  499. (Filename: Line: 195)
  500.  
  501. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  502.  
  503. (Filename: Line: 195)
  504.  
  505. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  506.  
  507. (Filename: Line: 195)
  508.  
  509. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  510.  
  511. (Filename: Line: 195)
  512.  
  513. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  514.  
  515. (Filename: Line: 195)
  516.  
  517. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  518.  
  519. (Filename: Line: 195)
  520.  
  521. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  522.  
  523. (Filename: Line: 195)
  524.  
  525. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  526.  
  527. (Filename: Line: 195)
  528.  
  529. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  530.  
  531. (Filename: Line: 195)
  532.  
  533. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  534.  
  535. (Filename: Line: 195)
  536.  
  537. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  538.  
  539. (Filename: Line: 195)
  540.  
  541. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  542.  
  543. (Filename: Line: 195)
  544.  
  545. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  546.  
  547. (Filename: Line: 195)
  548.  
  549. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  550.  
  551. (Filename: Line: 195)
  552.  
  553. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  554.  
  555. (Filename: Line: 195)
  556.  
  557. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  558.  
  559. (Filename: Line: 195)
  560.  
  561. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  562.  
  563. (Filename: Line: 195)
  564.  
  565. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  566.  
  567. (Filename: Line: 195)
  568.  
  569. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  570.  
  571. (Filename: Line: 195)
  572.  
  573. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  574.  
  575. (Filename: Line: 195)
  576.  
  577. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  578.  
  579. (Filename: Line: 195)
  580.  
  581. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  582.  
  583. (Filename: Line: 195)
  584.  
  585. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  586.  
  587. (Filename: Line: 195)
  588.  
  589. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  590.  
  591. (Filename: Line: 195)
  592.  
  593. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  594.  
  595. (Filename: Line: 195)
  596.  
  597. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  598.  
  599. (Filename: Line: 195)
  600.  
  601. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  602.  
  603. (Filename: Line: 195)
  604.  
  605. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  606.  
  607. (Filename: Line: 195)
  608.  
  609. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  610.  
  611. (Filename: Line: 195)
  612.  
  613. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  614.  
  615. (Filename: Line: 195)
  616.  
  617. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  618.  
  619. (Filename: Line: 195)
  620.  
  621. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  622.  
  623. (Filename: Line: 195)
  624.  
  625. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  626.  
  627. (Filename: Line: 195)
  628.  
  629. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  630.  
  631. (Filename: Line: 195)
  632.  
  633. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  634.  
  635. (Filename: Line: 195)
  636.  
  637. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  638.  
  639. (Filename: Line: 195)
  640.  
  641. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  642.  
  643. (Filename: Line: 195)
  644.  
  645. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  646.  
  647. (Filename: Line: 195)
  648.  
  649. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  650.  
  651. (Filename: Line: 195)
  652.  
  653. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  654.  
  655. (Filename: Line: 195)
  656.  
  657. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  658.  
  659. (Filename: Line: 195)
  660.  
  661. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  662.  
  663. (Filename: Line: 195)
  664.  
  665. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  666.  
  667. (Filename: Line: 195)
  668.  
  669. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  670.  
  671. (Filename: Line: 195)
  672.  
  673. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  674.  
  675. (Filename: Line: 195)
  676.  
  677. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  678.  
  679. (Filename: Line: 195)
  680.  
  681. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  682.  
  683. (Filename: Line: 195)
  684.  
  685. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  686.  
  687. (Filename: Line: 195)
  688.  
  689. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  690.  
  691. (Filename: Line: 195)
  692.  
  693. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  694.  
  695. (Filename: Line: 195)
  696.  
  697. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  698.  
  699. (Filename: Line: 195)
  700.  
  701. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  702.  
  703. (Filename: Line: 195)
  704.  
  705. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  706.  
  707. (Filename: Line: 195)
  708.  
  709. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  710.  
  711. (Filename: Line: 195)
  712.  
  713. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  714.  
  715. (Filename: Line: 195)
  716.  
  717. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  718.  
  719. (Filename: Line: 195)
  720.  
  721. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  722.  
  723. (Filename: Line: 195)
  724.  
  725. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  726.  
  727. (Filename: Line: 195)
  728.  
  729. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  730.  
  731. (Filename: Line: 195)
  732.  
  733. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  734.  
  735. (Filename: Line: 195)
  736.  
  737. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  738.  
  739. (Filename: Line: 195)
  740.  
  741. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  742.  
  743. (Filename: Line: 195)
  744.  
  745. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  746.  
  747. (Filename: Line: 195)
  748.  
  749. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  750.  
  751. (Filename: Line: 195)
  752.  
  753. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  754.  
  755. (Filename: Line: 195)
  756.  
  757. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  758.  
  759. (Filename: Line: 195)
  760.  
  761. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  762.  
  763. (Filename: Line: 195)
  764.  
  765. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  766.  
  767. (Filename: Line: 195)
  768.  
  769. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  770.  
  771. (Filename: Line: 195)
  772.  
  773. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  774.  
  775. (Filename: Line: 195)
  776.  
  777. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  778.  
  779. (Filename: Line: 195)
  780.  
  781. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  782.  
  783. (Filename: Line: 195)
  784.  
  785. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  786.  
  787. (Filename: Line: 195)
  788.  
  789. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  790.  
  791. (Filename: Line: 195)
  792.  
  793. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  794.  
  795. (Filename: Line: 195)
  796.  
  797. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  798.  
  799. (Filename: Line: 195)
  800.  
  801. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  802.  
  803. (Filename: Line: 195)
  804.  
  805. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  806.  
  807. (Filename: Line: 195)
  808.  
  809. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  810.  
  811. (Filename: Line: 195)
  812.  
  813. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  814.  
  815. (Filename: Line: 195)
  816.  
  817. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  818.  
  819. (Filename: Line: 195)
  820.  
  821. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  822.  
  823. (Filename: Line: 195)
  824.  
  825. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  826.  
  827. (Filename: Line: 195)
  828.  
  829. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  830.  
  831. (Filename: Line: 195)
  832.  
  833. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  834.  
  835. (Filename: Line: 195)
  836.  
  837. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  838.  
  839. (Filename: Line: 195)
  840.  
  841. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  842.  
  843. (Filename: Line: 195)
  844.  
  845. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  846.  
  847. (Filename: Line: 195)
  848.  
  849. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  850.  
  851. (Filename: Line: 195)
  852.  
  853. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  854.  
  855. (Filename: Line: 195)
  856.  
  857. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  858.  
  859. (Filename: Line: 195)
  860.  
  861. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  862.  
  863. (Filename: Line: 195)
  864.  
  865. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  866.  
  867. (Filename: Line: 195)
  868.  
  869. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  870.  
  871. (Filename: Line: 195)
  872.  
  873. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  874.  
  875. (Filename: Line: 195)
  876.  
  877. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  878.  
  879. (Filename: Line: 195)
  880.  
  881. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  882.  
  883. (Filename: Line: 195)
  884.  
  885. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  886.  
  887. (Filename: Line: 195)
  888.  
  889. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  890.  
  891. (Filename: Line: 195)
  892.  
  893. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  894.  
  895. (Filename: Line: 195)
  896.  
  897. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  898.  
  899. (Filename: Line: 195)
  900.  
  901. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  902.  
  903. (Filename: Line: 195)
  904.  
  905. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  906.  
  907. (Filename: Line: 195)
  908.  
  909. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  910.  
  911. (Filename: Line: 195)
  912.  
  913. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  914.  
  915. (Filename: Line: 195)
  916.  
  917. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  918.  
  919. (Filename: Line: 195)
  920.  
  921. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  922.  
  923. (Filename: Line: 195)
  924.  
  925. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  926.  
  927. (Filename: Line: 195)
  928.  
  929. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  930.  
  931. (Filename: Line: 195)
  932.  
  933. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  934.  
  935. (Filename: Line: 195)
  936.  
  937. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  938.  
  939. (Filename: Line: 195)
  940.  
  941. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  942.  
  943. (Filename: Line: 195)
  944.  
  945. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  946.  
  947. (Filename: Line: 195)
  948.  
  949. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  950.  
  951. (Filename: Line: 195)
  952.  
  953. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  954.  
  955. (Filename: Line: 195)
  956.  
  957. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  958.  
  959. (Filename: Line: 195)
  960.  
  961. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  962.  
  963. (Filename: Line: 195)
  964.  
  965. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  966.  
  967. (Filename: Line: 195)
  968.  
  969. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  970.  
  971. (Filename: Line: 195)
  972.  
  973. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  974.  
  975. (Filename: Line: 195)
  976.  
  977. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  978.  
  979. (Filename: Line: 195)
  980.  
  981. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  982.  
  983. (Filename: Line: 195)
  984.  
  985. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  986.  
  987. (Filename: Line: 195)
  988.  
  989. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  990.  
  991. (Filename: Line: 195)
  992.  
  993. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  994.  
  995. (Filename: Line: 195)
  996.  
  997. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  998.  
  999. (Filename: Line: 195)
  1000.  
  1001. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1002.  
  1003. (Filename: Line: 195)
  1004.  
  1005. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1006.  
  1007. (Filename: Line: 195)
  1008.  
  1009. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1010.  
  1011. (Filename: Line: 195)
  1012.  
  1013. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1014.  
  1015. (Filename: Line: 195)
  1016.  
  1017. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1018.  
  1019. (Filename: Line: 195)
  1020.  
  1021. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1022.  
  1023. (Filename: Line: 195)
  1024.  
  1025. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1026.  
  1027. (Filename: Line: 195)
  1028.  
  1029. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1030.  
  1031. (Filename: Line: 195)
  1032.  
  1033. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1034.  
  1035. (Filename: Line: 195)
  1036.  
  1037. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1038.  
  1039. (Filename: Line: 195)
  1040.  
  1041. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1042.  
  1043. (Filename: Line: 195)
  1044.  
  1045. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1046.  
  1047. (Filename: Line: 195)
  1048.  
  1049. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1050.  
  1051. (Filename: Line: 195)
  1052.  
  1053. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1054.  
  1055. (Filename: Line: 195)
  1056.  
  1057. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1058.  
  1059. (Filename: Line: 195)
  1060.  
  1061. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1062.  
  1063. (Filename: Line: 195)
  1064.  
  1065. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1066.  
  1067. (Filename: Line: 195)
  1068.  
  1069. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1070.  
  1071. (Filename: Line: 195)
  1072.  
  1073. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1074.  
  1075. (Filename: Line: 195)
  1076.  
  1077. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  1078.  
  1079. (Filename: Line: 195)
  1080.  
  1081. The referenced script on this Behaviour (Game Object 'A10Stairs2') is missing!
  1082.  
  1083. (Filename: Line: 294)
  1084.  
  1085. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1086. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1087.  
  1088. (Filename: Line: 2001)
  1089.  
  1090. The referenced script on this Behaviour (Game Object 'A10FloorV6') is missing!
  1091.  
  1092. (Filename: Line: 294)
  1093.  
  1094. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1095. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1096.  
  1097. (Filename: Line: 2001)
  1098.  
  1099. The referenced script on this Behaviour (Game Object 'Plane') is missing!
  1100.  
  1101. (Filename: Line: 294)
  1102.  
  1103. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1104. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1105.  
  1106. (Filename: Line: 2001)
  1107.  
  1108. The referenced script on this Behaviour (Game Object 'Cube') is missing!
  1109.  
  1110. (Filename: Line: 294)
  1111.  
  1112. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  1113. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1114.  
  1115. (Filename: Line: 2001)
  1116.  
  1117. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1118.  
  1119. (Filename: Line: 294)
  1120.  
  1121. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1122. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1123.  
  1124. (Filename: Line: 2001)
  1125.  
  1126. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1127.  
  1128. (Filename: Line: 294)
  1129.  
  1130. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1131. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1132.  
  1133. (Filename: Line: 2001)
  1134.  
  1135. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1136.  
  1137. (Filename: Line: 294)
  1138.  
  1139. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1140. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1141.  
  1142. (Filename: Line: 2001)
  1143.  
  1144. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1145.  
  1146. (Filename: Line: 294)
  1147.  
  1148. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1149. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1150.  
  1151. (Filename: Line: 2001)
  1152.  
  1153. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1154.  
  1155. (Filename: Line: 294)
  1156.  
  1157. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1158. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1159.  
  1160. (Filename: Line: 2001)
  1161.  
  1162. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1163.  
  1164. (Filename: Line: 294)
  1165.  
  1166. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1167. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1168.  
  1169. (Filename: Line: 2001)
  1170.  
  1171. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1172.  
  1173. (Filename: Line: 294)
  1174.  
  1175. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1176. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1177.  
  1178. (Filename: Line: 2001)
  1179.  
  1180. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1181.  
  1182. (Filename: Line: 294)
  1183.  
  1184. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1185. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1186.  
  1187. (Filename: Line: 2001)
  1188.  
  1189. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1190.  
  1191. (Filename: Line: 294)
  1192.  
  1193. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1194. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1195.  
  1196. (Filename: Line: 2001)
  1197.  
  1198. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1199.  
  1200. (Filename: Line: 294)
  1201.  
  1202. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1203. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1204.  
  1205. (Filename: Line: 2001)
  1206.  
  1207. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1208.  
  1209. (Filename: Line: 294)
  1210.  
  1211. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1212. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1213.  
  1214. (Filename: Line: 2001)
  1215.  
  1216. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1217.  
  1218. (Filename: Line: 294)
  1219.  
  1220. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1221. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1222.  
  1223. (Filename: Line: 2001)
  1224.  
  1225. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1226.  
  1227. (Filename: Line: 294)
  1228.  
  1229. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1230. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1231.  
  1232. (Filename: Line: 2001)
  1233.  
  1234. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1235.  
  1236. (Filename: Line: 294)
  1237.  
  1238. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1239. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1240.  
  1241. (Filename: Line: 2001)
  1242.  
  1243. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1244.  
  1245. (Filename: Line: 294)
  1246.  
  1247. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1248. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1249.  
  1250. (Filename: Line: 2001)
  1251.  
  1252. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1253.  
  1254. (Filename: Line: 294)
  1255.  
  1256. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1257. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1258.  
  1259. (Filename: Line: 2001)
  1260.  
  1261. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1262.  
  1263. (Filename: Line: 294)
  1264.  
  1265. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1266. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1267.  
  1268. (Filename: Line: 2001)
  1269.  
  1270. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1271.  
  1272. (Filename: Line: 294)
  1273.  
  1274. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1275. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1276.  
  1277. (Filename: Line: 2001)
  1278.  
  1279. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1280.  
  1281. (Filename: Line: 294)
  1282.  
  1283. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1284. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1285.  
  1286. (Filename: Line: 2001)
  1287.  
  1288. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1289.  
  1290. (Filename: Line: 294)
  1291.  
  1292. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1293. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1294.  
  1295. (Filename: Line: 2001)
  1296.  
  1297. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1298.  
  1299. (Filename: Line: 294)
  1300.  
  1301. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1302. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1303.  
  1304. (Filename: Line: 2001)
  1305.  
  1306. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1307.  
  1308. (Filename: Line: 294)
  1309.  
  1310. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1311. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1312.  
  1313. (Filename: Line: 2001)
  1314.  
  1315. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1316.  
  1317. (Filename: Line: 294)
  1318.  
  1319. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1320. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1321.  
  1322. (Filename: Line: 2001)
  1323.  
  1324. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1325.  
  1326. (Filename: Line: 294)
  1327.  
  1328. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1329. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1330.  
  1331. (Filename: Line: 2001)
  1332.  
  1333. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1334.  
  1335. (Filename: Line: 294)
  1336.  
  1337. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1338. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1339.  
  1340. (Filename: Line: 2001)
  1341.  
  1342. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1343.  
  1344. (Filename: Line: 294)
  1345.  
  1346. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1347. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1348.  
  1349. (Filename: Line: 2001)
  1350.  
  1351. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1352.  
  1353. (Filename: Line: 294)
  1354.  
  1355. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1356. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1357.  
  1358. (Filename: Line: 2001)
  1359.  
  1360. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1361.  
  1362. (Filename: Line: 294)
  1363.  
  1364. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1365. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1366.  
  1367. (Filename: Line: 2001)
  1368.  
  1369. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1370.  
  1371. (Filename: Line: 294)
  1372.  
  1373. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1374. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1375.  
  1376. (Filename: Line: 2001)
  1377.  
  1378. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1379.  
  1380. (Filename: Line: 294)
  1381.  
  1382. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1383. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1384.  
  1385. (Filename: Line: 2001)
  1386.  
  1387. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1388.  
  1389. (Filename: Line: 294)
  1390.  
  1391. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1392. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1393.  
  1394. (Filename: Line: 2001)
  1395.  
  1396. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1397.  
  1398. (Filename: Line: 294)
  1399.  
  1400. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1401. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1402.  
  1403. (Filename: Line: 2001)
  1404.  
  1405. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1406.  
  1407. (Filename: Line: 294)
  1408.  
  1409. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1410. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1411.  
  1412. (Filename: Line: 2001)
  1413.  
  1414. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1415.  
  1416. (Filename: Line: 294)
  1417.  
  1418. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1419. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1420.  
  1421. (Filename: Line: 2001)
  1422.  
  1423. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1424.  
  1425. (Filename: Line: 294)
  1426.  
  1427. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1428. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1429.  
  1430. (Filename: Line: 2001)
  1431.  
  1432. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1433.  
  1434. (Filename: Line: 294)
  1435.  
  1436. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1437. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1438.  
  1439. (Filename: Line: 2001)
  1440.  
  1441. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1442.  
  1443. (Filename: Line: 294)
  1444.  
  1445. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1446. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1447.  
  1448. (Filename: Line: 2001)
  1449.  
  1450. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1451.  
  1452. (Filename: Line: 294)
  1453.  
  1454. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1455. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1456.  
  1457. (Filename: Line: 2001)
  1458.  
  1459. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1460.  
  1461. (Filename: Line: 294)
  1462.  
  1463. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1464. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1465.  
  1466. (Filename: Line: 2001)
  1467.  
  1468. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1469.  
  1470. (Filename: Line: 294)
  1471.  
  1472. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1473. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1474.  
  1475. (Filename: Line: 2001)
  1476.  
  1477. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1478.  
  1479. (Filename: Line: 294)
  1480.  
  1481. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1482. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1483.  
  1484. (Filename: Line: 2001)
  1485.  
  1486. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1487.  
  1488. (Filename: Line: 294)
  1489.  
  1490. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1491. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1492.  
  1493. (Filename: Line: 2001)
  1494.  
  1495. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1496.  
  1497. (Filename: Line: 294)
  1498.  
  1499. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1500. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1501.  
  1502. (Filename: Line: 2001)
  1503.  
  1504. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1505.  
  1506. (Filename: Line: 294)
  1507.  
  1508. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1509. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1510.  
  1511. (Filename: Line: 2001)
  1512.  
  1513. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1514.  
  1515. (Filename: Line: 294)
  1516.  
  1517. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1518. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1519.  
  1520. (Filename: Line: 2001)
  1521.  
  1522. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1523.  
  1524. (Filename: Line: 294)
  1525.  
  1526. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1527. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1528.  
  1529. (Filename: Line: 2001)
  1530.  
  1531. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1532.  
  1533. (Filename: Line: 294)
  1534.  
  1535. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1536. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1537.  
  1538. (Filename: Line: 2001)
  1539.  
  1540. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1541.  
  1542. (Filename: Line: 294)
  1543.  
  1544. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1545. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1546.  
  1547. (Filename: Line: 2001)
  1548.  
  1549. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1550.  
  1551. (Filename: Line: 294)
  1552.  
  1553. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1554. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1555.  
  1556. (Filename: Line: 2001)
  1557.  
  1558. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1559.  
  1560. (Filename: Line: 294)
  1561.  
  1562. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1563. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1564.  
  1565. (Filename: Line: 2001)
  1566.  
  1567. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1568.  
  1569. (Filename: Line: 294)
  1570.  
  1571. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1572. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1573.  
  1574. (Filename: Line: 2001)
  1575.  
  1576. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1577.  
  1578. (Filename: Line: 294)
  1579.  
  1580. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1581. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1582.  
  1583. (Filename: Line: 2001)
  1584.  
  1585. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1586.  
  1587. (Filename: Line: 294)
  1588.  
  1589. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1590. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1591.  
  1592. (Filename: Line: 2001)
  1593.  
  1594. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1595.  
  1596. (Filename: Line: 294)
  1597.  
  1598. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1599. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1600.  
  1601. (Filename: Line: 2001)
  1602.  
  1603. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1604.  
  1605. (Filename: Line: 294)
  1606.  
  1607. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1608. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1609.  
  1610. (Filename: Line: 2001)
  1611.  
  1612. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1613.  
  1614. (Filename: Line: 294)
  1615.  
  1616. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1617. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1618.  
  1619. (Filename: Line: 2001)
  1620.  
  1621. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1622.  
  1623. (Filename: Line: 294)
  1624.  
  1625. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1626. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1627.  
  1628. (Filename: Line: 2001)
  1629.  
  1630. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1631.  
  1632. (Filename: Line: 294)
  1633.  
  1634. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1635. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1636.  
  1637. (Filename: Line: 2001)
  1638.  
  1639. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1640.  
  1641. (Filename: Line: 294)
  1642.  
  1643. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1644. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1645.  
  1646. (Filename: Line: 2001)
  1647.  
  1648. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1649.  
  1650. (Filename: Line: 294)
  1651.  
  1652. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1653. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1654.  
  1655. (Filename: Line: 2001)
  1656.  
  1657. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1658.  
  1659. (Filename: Line: 294)
  1660.  
  1661. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1662. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1663.  
  1664. (Filename: Line: 2001)
  1665.  
  1666. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1667.  
  1668. (Filename: Line: 294)
  1669.  
  1670. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1671. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1672.  
  1673. (Filename: Line: 2001)
  1674.  
  1675. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1676.  
  1677. (Filename: Line: 294)
  1678.  
  1679. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1680. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1681.  
  1682. (Filename: Line: 2001)
  1683.  
  1684. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1685.  
  1686. (Filename: Line: 294)
  1687.  
  1688. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1689. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1690.  
  1691. (Filename: Line: 2001)
  1692.  
  1693. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1694.  
  1695. (Filename: Line: 294)
  1696.  
  1697. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1698. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1699.  
  1700. (Filename: Line: 2001)
  1701.  
  1702. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1703.  
  1704. (Filename: Line: 294)
  1705.  
  1706. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1707. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1708.  
  1709. (Filename: Line: 2001)
  1710.  
  1711. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1712.  
  1713. (Filename: Line: 294)
  1714.  
  1715. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1716. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1717.  
  1718. (Filename: Line: 2001)
  1719.  
  1720. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1721.  
  1722. (Filename: Line: 294)
  1723.  
  1724. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1725. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1726.  
  1727. (Filename: Line: 2001)
  1728.  
  1729. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1730.  
  1731. (Filename: Line: 294)
  1732.  
  1733. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1734. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1735.  
  1736. (Filename: Line: 2001)
  1737.  
  1738. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1739.  
  1740. (Filename: Line: 294)
  1741.  
  1742. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1743. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1744.  
  1745. (Filename: Line: 2001)
  1746.  
  1747. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1748.  
  1749. (Filename: Line: 294)
  1750.  
  1751. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1752. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1753.  
  1754. (Filename: Line: 2001)
  1755.  
  1756. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1757.  
  1758. (Filename: Line: 294)
  1759.  
  1760. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1761. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1762.  
  1763. (Filename: Line: 2001)
  1764.  
  1765. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1766.  
  1767. (Filename: Line: 294)
  1768.  
  1769. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1770. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1771.  
  1772. (Filename: Line: 2001)
  1773.  
  1774. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1775.  
  1776. (Filename: Line: 294)
  1777.  
  1778. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1779. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1780.  
  1781. (Filename: Line: 2001)
  1782.  
  1783. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1784.  
  1785. (Filename: Line: 294)
  1786.  
  1787. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1788. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1789.  
  1790. (Filename: Line: 2001)
  1791.  
  1792. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1793.  
  1794. (Filename: Line: 294)
  1795.  
  1796. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1797. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1798.  
  1799. (Filename: Line: 2001)
  1800.  
  1801. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1802.  
  1803. (Filename: Line: 294)
  1804.  
  1805. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1806. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1807.  
  1808. (Filename: Line: 2001)
  1809.  
  1810. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1811.  
  1812. (Filename: Line: 294)
  1813.  
  1814. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1815. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1816.  
  1817. (Filename: Line: 2001)
  1818.  
  1819. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1820.  
  1821. (Filename: Line: 294)
  1822.  
  1823. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1824. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1825.  
  1826. (Filename: Line: 2001)
  1827.  
  1828. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1829.  
  1830. (Filename: Line: 294)
  1831.  
  1832. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1833. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1834.  
  1835. (Filename: Line: 2001)
  1836.  
  1837. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1838.  
  1839. (Filename: Line: 294)
  1840.  
  1841. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1842. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1843.  
  1844. (Filename: Line: 2001)
  1845.  
  1846. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1847.  
  1848. (Filename: Line: 294)
  1849.  
  1850. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1851. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1852.  
  1853. (Filename: Line: 2001)
  1854.  
  1855. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1856.  
  1857. (Filename: Line: 294)
  1858.  
  1859. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1860. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1861.  
  1862. (Filename: Line: 2001)
  1863.  
  1864. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1865.  
  1866. (Filename: Line: 294)
  1867.  
  1868. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1869. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1870.  
  1871. (Filename: Line: 2001)
  1872.  
  1873. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1874.  
  1875. (Filename: Line: 294)
  1876.  
  1877. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1878. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1879.  
  1880. (Filename: Line: 2001)
  1881.  
  1882. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1883.  
  1884. (Filename: Line: 294)
  1885.  
  1886. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1887. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1888.  
  1889. (Filename: Line: 2001)
  1890.  
  1891. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1892.  
  1893. (Filename: Line: 294)
  1894.  
  1895. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1896. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1897.  
  1898. (Filename: Line: 2001)
  1899.  
  1900. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1901.  
  1902. (Filename: Line: 294)
  1903.  
  1904. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1905. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1906.  
  1907. (Filename: Line: 2001)
  1908.  
  1909. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1910.  
  1911. (Filename: Line: 294)
  1912.  
  1913. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1914. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1915.  
  1916. (Filename: Line: 2001)
  1917.  
  1918. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1919.  
  1920. (Filename: Line: 294)
  1921.  
  1922. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1923. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1924.  
  1925. (Filename: Line: 2001)
  1926.  
  1927. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1928.  
  1929. (Filename: Line: 294)
  1930.  
  1931. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1932. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1933.  
  1934. (Filename: Line: 2001)
  1935.  
  1936. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1937.  
  1938. (Filename: Line: 294)
  1939.  
  1940. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1941. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1942.  
  1943. (Filename: Line: 2001)
  1944.  
  1945. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1946.  
  1947. (Filename: Line: 294)
  1948.  
  1949. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1950. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1951.  
  1952. (Filename: Line: 2001)
  1953.  
  1954. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1955.  
  1956. (Filename: Line: 294)
  1957.  
  1958. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1959. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1960.  
  1961. (Filename: Line: 2001)
  1962.  
  1963. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1964.  
  1965. (Filename: Line: 294)
  1966.  
  1967. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1968. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1969.  
  1970. (Filename: Line: 2001)
  1971.  
  1972. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1973.  
  1974. (Filename: Line: 294)
  1975.  
  1976. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1977. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1978.  
  1979. (Filename: Line: 2001)
  1980.  
  1981. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1982.  
  1983. (Filename: Line: 294)
  1984.  
  1985. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1986. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1987.  
  1988. (Filename: Line: 2001)
  1989.  
  1990. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  1991.  
  1992. (Filename: Line: 294)
  1993.  
  1994. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  1995. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  1996.  
  1997. (Filename: Line: 2001)
  1998.  
  1999. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2000.  
  2001. (Filename: Line: 294)
  2002.  
  2003. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2004. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2005.  
  2006. (Filename: Line: 2001)
  2007.  
  2008. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2009.  
  2010. (Filename: Line: 294)
  2011.  
  2012. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2013. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2014.  
  2015. (Filename: Line: 2001)
  2016.  
  2017. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2018.  
  2019. (Filename: Line: 294)
  2020.  
  2021. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2022. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2023.  
  2024. (Filename: Line: 2001)
  2025.  
  2026. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2027.  
  2028. (Filename: Line: 294)
  2029.  
  2030. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2031. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2032.  
  2033. (Filename: Line: 2001)
  2034.  
  2035. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2036.  
  2037. (Filename: Line: 294)
  2038.  
  2039. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2040. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2041.  
  2042. (Filename: Line: 2001)
  2043.  
  2044. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2045.  
  2046. (Filename: Line: 294)
  2047.  
  2048. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2049. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2050.  
  2051. (Filename: Line: 2001)
  2052.  
  2053. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2054.  
  2055. (Filename: Line: 294)
  2056.  
  2057. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2058. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2059.  
  2060. (Filename: Line: 2001)
  2061.  
  2062. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2063.  
  2064. (Filename: Line: 294)
  2065.  
  2066. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2067. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2068.  
  2069. (Filename: Line: 2001)
  2070.  
  2071. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2072.  
  2073. (Filename: Line: 294)
  2074.  
  2075. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2076. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2077.  
  2078. (Filename: Line: 2001)
  2079.  
  2080. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2081.  
  2082. (Filename: Line: 294)
  2083.  
  2084. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2085. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2086.  
  2087. (Filename: Line: 2001)
  2088.  
  2089. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2090.  
  2091. (Filename: Line: 294)
  2092.  
  2093. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2094. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2095.  
  2096. (Filename: Line: 2001)
  2097.  
  2098. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2099.  
  2100. (Filename: Line: 294)
  2101.  
  2102. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2103. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2104.  
  2105. (Filename: Line: 2001)
  2106.  
  2107. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2108.  
  2109. (Filename: Line: 294)
  2110.  
  2111. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2112. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2113.  
  2114. (Filename: Line: 2001)
  2115.  
  2116. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2117.  
  2118. (Filename: Line: 294)
  2119.  
  2120. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2121. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2122.  
  2123. (Filename: Line: 2001)
  2124.  
  2125. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2126.  
  2127. (Filename: Line: 294)
  2128.  
  2129. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2130. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2131.  
  2132. (Filename: Line: 2001)
  2133.  
  2134. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2135.  
  2136. (Filename: Line: 294)
  2137.  
  2138. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2139. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2140.  
  2141. (Filename: Line: 2001)
  2142.  
  2143. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2144.  
  2145. (Filename: Line: 294)
  2146.  
  2147. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2148. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2149.  
  2150. (Filename: Line: 2001)
  2151.  
  2152. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2153.  
  2154. (Filename: Line: 294)
  2155.  
  2156. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2157. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2158.  
  2159. (Filename: Line: 2001)
  2160.  
  2161. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2162.  
  2163. (Filename: Line: 294)
  2164.  
  2165. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2166. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2167.  
  2168. (Filename: Line: 2001)
  2169.  
  2170. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2171.  
  2172. (Filename: Line: 294)
  2173.  
  2174. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2175. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2176.  
  2177. (Filename: Line: 2001)
  2178.  
  2179. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2180.  
  2181. (Filename: Line: 294)
  2182.  
  2183. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2184. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2185.  
  2186. (Filename: Line: 2001)
  2187.  
  2188. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2189.  
  2190. (Filename: Line: 294)
  2191.  
  2192. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2193. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2194.  
  2195. (Filename: Line: 2001)
  2196.  
  2197. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2198.  
  2199. (Filename: Line: 294)
  2200.  
  2201. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2202. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2203.  
  2204. (Filename: Line: 2001)
  2205.  
  2206. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2207.  
  2208. (Filename: Line: 294)
  2209.  
  2210. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2211. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2212.  
  2213. (Filename: Line: 2001)
  2214.  
  2215. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2216.  
  2217. (Filename: Line: 294)
  2218.  
  2219. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2220. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2221.  
  2222. (Filename: Line: 2001)
  2223.  
  2224. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2225.  
  2226. (Filename: Line: 294)
  2227.  
  2228. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2229. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2230.  
  2231. (Filename: Line: 2001)
  2232.  
  2233. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2234.  
  2235. (Filename: Line: 294)
  2236.  
  2237. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2238. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2239.  
  2240. (Filename: Line: 2001)
  2241.  
  2242. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2243.  
  2244. (Filename: Line: 294)
  2245.  
  2246. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2247. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2248.  
  2249. (Filename: Line: 2001)
  2250.  
  2251. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2252.  
  2253. (Filename: Line: 294)
  2254.  
  2255. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2256. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2257.  
  2258. (Filename: Line: 2001)
  2259.  
  2260. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2261.  
  2262. (Filename: Line: 294)
  2263.  
  2264. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2265. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2266.  
  2267. (Filename: Line: 2001)
  2268.  
  2269. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2270.  
  2271. (Filename: Line: 294)
  2272.  
  2273. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2274. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2275.  
  2276. (Filename: Line: 2001)
  2277.  
  2278. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2279.  
  2280. (Filename: Line: 294)
  2281.  
  2282. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2283. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2284.  
  2285. (Filename: Line: 2001)
  2286.  
  2287. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2288.  
  2289. (Filename: Line: 294)
  2290.  
  2291. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2292. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2293.  
  2294. (Filename: Line: 2001)
  2295.  
  2296. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2297.  
  2298. (Filename: Line: 294)
  2299.  
  2300. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2301. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2302.  
  2303. (Filename: Line: 2001)
  2304.  
  2305. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2306.  
  2307. (Filename: Line: 294)
  2308.  
  2309. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2310. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2311.  
  2312. (Filename: Line: 2001)
  2313.  
  2314. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2315.  
  2316. (Filename: Line: 294)
  2317.  
  2318. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2319. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2320.  
  2321. (Filename: Line: 2001)
  2322.  
  2323. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2324.  
  2325. (Filename: Line: 294)
  2326.  
  2327. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2328. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2329.  
  2330. (Filename: Line: 2001)
  2331.  
  2332. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2333.  
  2334. (Filename: Line: 294)
  2335.  
  2336. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2337. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2338.  
  2339. (Filename: Line: 2001)
  2340.  
  2341. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2342.  
  2343. (Filename: Line: 294)
  2344.  
  2345. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2346. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2347.  
  2348. (Filename: Line: 2001)
  2349.  
  2350. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2351.  
  2352. (Filename: Line: 294)
  2353.  
  2354. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2355. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2356.  
  2357. (Filename: Line: 2001)
  2358.  
  2359. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2360.  
  2361. (Filename: Line: 294)
  2362.  
  2363. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2364. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2365.  
  2366. (Filename: Line: 2001)
  2367.  
  2368. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2369.  
  2370. (Filename: Line: 294)
  2371.  
  2372. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2373. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2374.  
  2375. (Filename: Line: 2001)
  2376.  
  2377. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2378.  
  2379. (Filename: Line: 294)
  2380.  
  2381. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2382. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2383.  
  2384. (Filename: Line: 2001)
  2385.  
  2386. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2387.  
  2388. (Filename: Line: 294)
  2389.  
  2390. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2391. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2392.  
  2393. (Filename: Line: 2001)
  2394.  
  2395. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2396.  
  2397. (Filename: Line: 294)
  2398.  
  2399. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2400. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2401.  
  2402. (Filename: Line: 2001)
  2403.  
  2404. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2405.  
  2406. (Filename: Line: 294)
  2407.  
  2408. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2409. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2410.  
  2411. (Filename: Line: 2001)
  2412.  
  2413. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2414.  
  2415. (Filename: Line: 294)
  2416.  
  2417. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2418. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2419.  
  2420. (Filename: Line: 2001)
  2421.  
  2422. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2423.  
  2424. (Filename: Line: 294)
  2425.  
  2426. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2427. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2428.  
  2429. (Filename: Line: 2001)
  2430.  
  2431. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2432.  
  2433. (Filename: Line: 294)
  2434.  
  2435. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2436. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2437.  
  2438. (Filename: Line: 2001)
  2439.  
  2440. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2441.  
  2442. (Filename: Line: 294)
  2443.  
  2444. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2445. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2446.  
  2447. (Filename: Line: 2001)
  2448.  
  2449. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2450.  
  2451. (Filename: Line: 294)
  2452.  
  2453. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2454. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2455.  
  2456. (Filename: Line: 2001)
  2457.  
  2458. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2459.  
  2460. (Filename: Line: 294)
  2461.  
  2462. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2463. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2464.  
  2465. (Filename: Line: 2001)
  2466.  
  2467. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2468.  
  2469. (Filename: Line: 294)
  2470.  
  2471. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2472. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2473.  
  2474. (Filename: Line: 2001)
  2475.  
  2476. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2477.  
  2478. (Filename: Line: 294)
  2479.  
  2480. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2481. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2482.  
  2483. (Filename: Line: 2001)
  2484.  
  2485. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2486.  
  2487. (Filename: Line: 294)
  2488.  
  2489. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2490. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2491.  
  2492. (Filename: Line: 2001)
  2493.  
  2494. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2495.  
  2496. (Filename: Line: 294)
  2497.  
  2498. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2499. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2500.  
  2501. (Filename: Line: 2001)
  2502.  
  2503. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2504.  
  2505. (Filename: Line: 294)
  2506.  
  2507. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2508. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2509.  
  2510. (Filename: Line: 2001)
  2511.  
  2512. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2513.  
  2514. (Filename: Line: 294)
  2515.  
  2516. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2517. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2518.  
  2519. (Filename: Line: 2001)
  2520.  
  2521. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2522.  
  2523. (Filename: Line: 294)
  2524.  
  2525. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2526. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2527.  
  2528. (Filename: Line: 2001)
  2529.  
  2530. The referenced script on this Behaviour (Game Object 'CaveWallPiece') is missing!
  2531.  
  2532. (Filename: Line: 294)
  2533.  
  2534. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2535. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2536.  
  2537. (Filename: Line: 2001)
  2538.  
  2539. The referenced script on this Behaviour (Game Object 'CaveWallPiece (1)') is missing!
  2540.  
  2541. (Filename: Line: 294)
  2542.  
  2543. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2544. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2545.  
  2546. (Filename: Line: 2001)
  2547.  
  2548. The referenced script on this Behaviour (Game Object 'CaveWallPiece (1)') is missing!
  2549.  
  2550. (Filename: Line: 294)
  2551.  
  2552. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  2553. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  2554.  
  2555. (Filename: Line: 2001)
  2556.  
  2557. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  2558. WARNING: Shader Unsupported: 'MK4/Rocks' - Pass 'Meta' has no vertex shader
  2559. WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Tesseled Vertex Color Flow' - Pass 'Meta' has no vertex shader
  2560. WARNING: Shader Unsupported: 'NatureManufacture Shaders/Standard Metalic UV Walls and Floors' - Pass 'Meta' has no vertex shader
  2561. WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/Standard Multi Layers' - Pass 'Meta' has no vertex shader
  2562. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  2563. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  2564. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  2565. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  2566. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  2567. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader
  2568. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  2569. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader
  2570. WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Vertex Color Flow' - Pass 'Meta' has no vertex shader
  2571. UnloadTime: 1.638760 ms
  2572. Failed to create agent because it is not close enough to the NavMesh
  2573.  
  2574. (Filename: Line: 648)
  2575.  
  2576. WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout (Single Sided)' - Pass 'Meta' has no vertex shader
  2577. WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout (Single Sided)' - Pass 'Meta' has no vertex shader
  2578. WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout' - Pass 'Meta' has no vertex shader
  2579. WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout' - Pass 'Meta' has no vertex shader
  2580. Failed to create agent because it is not close enough to the NavMesh
  2581.  
  2582. (Filename: Line: 648)
  2583.  
  2584. Failed to create agent because it is not close enough to the NavMesh
  2585.  
  2586. (Filename: Line: 648)
  2587.  
  2588. Failed to create agent because it is not close enough to the NavMesh
  2589.  
  2590. (Filename: Line: 648)
  2591.  
  2592. Failed to create agent because it is not close enough to the NavMesh
  2593.  
  2594. (Filename: Line: 648)
  2595.  
  2596. Failed to create agent because it is not close enough to the NavMesh
  2597.  
  2598. (Filename: Line: 648)
  2599.  
  2600. Failed to create agent because it is not close enough to the NavMesh
  2601.  
  2602. (Filename: Line: 648)
  2603.  
  2604. Failed to create agent because it is not close enough to the NavMesh
  2605.  
  2606. (Filename: Line: 648)
  2607.  
  2608. Failed to create agent because it is not close enough to the NavMesh
  2609.  
  2610. (Filename: Line: 648)
  2611.  
  2612. Failed to create agent because it is not close enough to the NavMesh
  2613.  
  2614. (Filename: Line: 648)
  2615.  
  2616. Failed to create agent because it is not close enough to the NavMesh
  2617.  
  2618. (Filename: Line: 648)
  2619.  
  2620. Failed to create agent because it is not close enough to the NavMesh
  2621.  
  2622. (Filename: Line: 648)
  2623.  
  2624. Failed to create agent because it is not close enough to the NavMesh
  2625.  
  2626. (Filename: Line: 648)
  2627.  
  2628. Failed to create agent because it is not close enough to the NavMesh
  2629.  
  2630. (Filename: Line: 648)
  2631.  
  2632. Failed to create agent because it is not close enough to the NavMesh
  2633.  
  2634. (Filename: Line: 648)
  2635.  
  2636. Failed to create agent because it is not close enough to the NavMesh
  2637.  
  2638. (Filename: Line: 648)
  2639.  
  2640. Failed to create agent because it is not close enough to the NavMesh
  2641.  
  2642. (Filename: Line: 648)
  2643.  
  2644. Failed to create agent because it is not close enough to the NavMesh
  2645.  
  2646. (Filename: Line: 648)
  2647.  
  2648. Failed to create agent because it is not close enough to the NavMesh
  2649.  
  2650. (Filename: Line: 648)
  2651.  
  2652. Failed to create agent because it is not close enough to the NavMesh
  2653.  
  2654. (Filename: Line: 648)
  2655.  
  2656. Failed to create agent because it is not close enough to the NavMesh
  2657.  
  2658. (Filename: Line: 648)
  2659.  
  2660. Failed to create agent because it is not close enough to the NavMesh
  2661.  
  2662. (Filename: Line: 648)
  2663.  
  2664. Failed to create agent because it is not close enough to the NavMesh
  2665.  
  2666. (Filename: Line: 648)
  2667.  
  2668. Failed to create agent because it is not close enough to the NavMesh
  2669.  
  2670. (Filename: Line: 648)
  2671.  
  2672. Failed to create agent because it is not close enough to the NavMesh
  2673.  
  2674. (Filename: Line: 648)
  2675.  
  2676. Failed to create agent because it is not close enough to the NavMesh
  2677.  
  2678. (Filename: Line: 648)
  2679.  
  2680. Failed to create agent because it is not close enough to the NavMesh
  2681.  
  2682. (Filename: Line: 648)
  2683.  
  2684. Failed to create agent because it is not close enough to the NavMesh
  2685.  
  2686. (Filename: Line: 648)
  2687.  
  2688. Failed to create agent because it is not close enough to the NavMesh
  2689.  
  2690. (Filename: Line: 648)
  2691.  
  2692. Failed to create agent because it is not close enough to the NavMesh
  2693.  
  2694. (Filename: Line: 648)
  2695.  
  2696. Failed to create agent because it is not close enough to the NavMesh
  2697.  
  2698. (Filename: Line: 648)
  2699.  
  2700. Failed to create agent because it is not close enough to the NavMesh
  2701.  
  2702. (Filename: Line: 648)
  2703.  
  2704. Failed to create agent because it is not close enough to the NavMesh
  2705.  
  2706. (Filename: Line: 648)
  2707.  
  2708. Failed to create agent because it is not close enough to the NavMesh
  2709.  
  2710. (Filename: Line: 648)
  2711.  
  2712. Failed to create agent because it is not close enough to the NavMesh
  2713.  
  2714. (Filename: Line: 648)
  2715.  
  2716. Failed to create agent because it is not close enough to the NavMesh
  2717.  
  2718. (Filename: Line: 648)
  2719.  
  2720. Failed to create agent because it is not close enough to the NavMesh
  2721.  
  2722. (Filename: Line: 648)
  2723.  
  2724. Failed to create agent because it is not close enough to the NavMesh
  2725.  
  2726. (Filename: Line: 648)
  2727.  
  2728. Failed to create agent because it is not close enough to the NavMesh
  2729.  
  2730. (Filename: Line: 648)
  2731.  
  2732. Failed to create agent because it is not close enough to the NavMesh
  2733.  
  2734. (Filename: Line: 648)
  2735.  
  2736. Failed to create agent because it is not close enough to the NavMesh
  2737.  
  2738. (Filename: Line: 648)
  2739.  
  2740. Failed to create agent because it is not close enough to the NavMesh
  2741.  
  2742. (Filename: Line: 648)
  2743.  
  2744. Failed to create agent because it is not close enough to the NavMesh
  2745.  
  2746. (Filename: Line: 648)
  2747.  
  2748. Failed to create agent because it is not close enough to the NavMesh
  2749.  
  2750. (Filename: Line: 648)
  2751.  
  2752. Failed to create agent because it is not close enough to the NavMesh
  2753.  
  2754. (Filename: Line: 648)
  2755.  
  2756. Failed to create agent because it is not close enough to the NavMesh
  2757.  
  2758. (Filename: Line: 648)
  2759.  
  2760. Failed to create agent because it is not close enough to the NavMesh
  2761.  
  2762. (Filename: Line: 648)
  2763.  
  2764. Failed to create agent because it is not close enough to the NavMesh
  2765.  
  2766. (Filename: Line: 648)
  2767.  
  2768. Failed to create agent because it is not close enough to the NavMesh
  2769.  
  2770. (Filename: Line: 648)
  2771.  
  2772. Failed to create agent because it is not close enough to the NavMesh
  2773.  
  2774. (Filename: Line: 648)
  2775.  
  2776. Failed to create agent because it is not close enough to the NavMesh
  2777.  
  2778. (Filename: Line: 648)
  2779.  
  2780. Failed to create agent because it is not close enough to the NavMesh
  2781.  
  2782. (Filename: Line: 648)
  2783.  
  2784. Failed to create agent because it is not close enough to the NavMesh
  2785.  
  2786. (Filename: Line: 648)
  2787.  
  2788. Failed to create agent because it is not close enough to the NavMesh
  2789.  
  2790. (Filename: Line: 648)
  2791.  
  2792. Failed to create agent because it is not close enough to the NavMesh
  2793.  
  2794. (Filename: Line: 648)
  2795.  
  2796. Failed to create agent because it is not close enough to the NavMesh
  2797.  
  2798. (Filename: Line: 648)
  2799.  
  2800. Failed to create agent because it is not close enough to the NavMesh
  2801.  
  2802. (Filename: Line: 648)
  2803.  
  2804. Failed to create agent because it is not close enough to the NavMesh
  2805.  
  2806. (Filename: Line: 648)
  2807.  
  2808. Failed to create agent because it is not close enough to the NavMesh
  2809.  
  2810. (Filename: Line: 648)
  2811.  
  2812. Failed to create agent because it is not close enough to the NavMesh
  2813.  
  2814. (Filename: Line: 648)
  2815.  
  2816. Failed to create agent because it is not close enough to the NavMesh
  2817.  
  2818. (Filename: Line: 648)
  2819.  
  2820. Failed to create agent because it is not close enough to the NavMesh
  2821.  
  2822. (Filename: Line: 648)
  2823.  
  2824. Failed to create agent because it is not close enough to the NavMesh
  2825.  
  2826. (Filename: Line: 648)
  2827.  
  2828. Failed to create agent because it is not close enough to the NavMesh
  2829.  
  2830. (Filename: Line: 648)
  2831.  
  2832. Failed to create agent because it is not close enough to the NavMesh
  2833.  
  2834. (Filename: Line: 648)
  2835.  
  2836. Failed to create agent because it is not close enough to the NavMesh
  2837.  
  2838. (Filename: Line: 648)
  2839.  
  2840. Failed to create agent because it is not close enough to the NavMesh
  2841.  
  2842. (Filename: Line: 648)
  2843.  
  2844. Failed to create agent because it is not close enough to the NavMesh
  2845.  
  2846. (Filename: Line: 648)
  2847.  
  2848. Failed to create agent because it is not close enough to the NavMesh
  2849.  
  2850. (Filename: Line: 648)
  2851.  
  2852. Failed to create agent because it is not close enough to the NavMesh
  2853.  
  2854. (Filename: Line: 648)
  2855.  
  2856. Failed to create agent because it is not close enough to the NavMesh
  2857.  
  2858. (Filename: Line: 648)
  2859.  
  2860. Failed to create agent because it is not close enough to the NavMesh
  2861.  
  2862. (Filename: Line: 648)
  2863.  
  2864. Failed to create agent because it is not close enough to the NavMesh
  2865.  
  2866. (Filename: Line: 648)
  2867.  
  2868. Failed to create agent because it is not close enough to the NavMesh
  2869.  
  2870. (Filename: Line: 648)
  2871.  
  2872. Failed to create agent because it is not close enough to the NavMesh
  2873.  
  2874. (Filename: Line: 648)
  2875.  
  2876. Failed to create agent because it is not close enough to the NavMesh
  2877.  
  2878. (Filename: Line: 648)
  2879.  
  2880. Failed to create agent because it is not close enough to the NavMesh
  2881.  
  2882. (Filename: Line: 648)
  2883.  
  2884.  
  2885. Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 297479.
  2886. Total: 531.101127 ms (FindLiveObjects: 59.796696 ms CreateObjectMapping: 23.091366 ms MarkObjects: 447.431543 ms DeleteObjects: 0.780920 ms)
  2887.  
  2888. Calling Animator.GotoState on Synchronize layer
  2889.  
  2890. (Filename: Line: 1373)
  2891.  
  2892. Calling Animator.GotoState on Synchronize layer
  2893.  
  2894. (Filename: Line: 1373)
  2895.  
  2896. Calling Animator.GotoState on Synchronize layer
  2897.  
  2898. (Filename: Line: 1373)
  2899.  
  2900. loading scene: Between
  2901.  
  2902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2903.  
  2904. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  2905.  
  2906. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 298689.
  2907. Total: 383.622680 ms (FindLiveObjects: 20.129941 ms CreateObjectMapping: 11.672331 ms MarkObjects: 351.206850 ms DeleteObjects: 0.612957 ms)
  2908.  
  2909. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  2910. UnloadTime: 75.967053 ms
  2911. loading scene: Portal
  2912.  
  2913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2914.  
  2915.  
  2916. Unloading 4030 unused Assets to reduce memory usage. Loaded Objects now: 200230.
  2917. Total: 403.051326 ms (FindLiveObjects: 17.932308 ms CreateObjectMapping: 9.769459 ms MarkObjects: 347.888167 ms DeleteObjects: 27.460491 ms)
  2918.  
  2919. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  2920.  
  2921. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 200230.
  2922. Total: 360.573981 ms (FindLiveObjects: 15.643934 ms CreateObjectMapping: 8.585309 ms MarkObjects: 335.567423 ms DeleteObjects: 0.776413 ms)
  2923.  
  2924. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  2925.  
  2926. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 200230.
  2927. Total: 349.716522 ms (FindLiveObjects: 16.492460 ms CreateObjectMapping: 11.897082 ms MarkObjects: 320.972727 ms DeleteObjects: 0.353352 ms)
  2928.  
  2929. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  2930. UnloadTime: 1.443154 ms
  2931. loading scene: Between
  2932.  
  2933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2934.  
  2935.  
  2936. Unloading 760 unused Assets to reduce memory usage. Loaded Objects now: 199456.
  2937. Total: 340.876114 ms (FindLiveObjects: 13.638302 ms CreateObjectMapping: 10.427487 ms MarkObjects: 315.741256 ms DeleteObjects: 1.067868 ms)
  2938.  
  2939. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  2940.  
  2941. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199456.
  2942. Total: 341.215344 ms (FindLiveObjects: 15.624103 ms CreateObjectMapping: 10.175092 ms MarkObjects: 315.052280 ms DeleteObjects: 0.362967 ms)
  2943.  
  2944. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  2945. UnloadTime: 1.485520 ms
  2946. loading scene: EoT
  2947.  
  2948. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  2949.  
  2950.  
  2951. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 199456.
  2952. Total: 346.944993 ms (FindLiveObjects: 13.610058 ms CreateObjectMapping: 9.026098 ms MarkObjects: 323.740050 ms DeleteObjects: 0.567887 ms)
  2953.  
  2954. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  2955.  
  2956. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199456.
  2957. Total: 336.833901 ms (FindLiveObjects: 11.529608 ms CreateObjectMapping: 7.492803 ms MarkObjects: 317.456636 ms DeleteObjects: 0.353953 ms)
  2958.  
  2959. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  2960.  
  2961. (Filename: Line: 195)
  2962.  
  2963. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  2964.  
  2965. (Filename: Line: 195)
  2966.  
  2967. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  2968.  
  2969. (Filename: Line: 195)
  2970.  
  2971. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  2972.  
  2973. (Filename: Line: 195)
  2974.  
  2975. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  2976.  
  2977. (Filename: Line: 195)
  2978.  
  2979. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  2980.  
  2981. (Filename: Line: 195)
  2982.  
  2983. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  2984.  
  2985. (Filename: Line: 195)
  2986.  
  2987. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  2988.  
  2989. (Filename: Line: 195)
  2990.  
  2991. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  2992.  
  2993. (Filename: Line: 195)
  2994.  
  2995. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  2996.  
  2997. (Filename: Line: 195)
  2998.  
  2999. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3000.  
  3001. (Filename: Line: 195)
  3002.  
  3003. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3004.  
  3005. (Filename: Line: 195)
  3006.  
  3007. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3008.  
  3009. (Filename: Line: 195)
  3010.  
  3011. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3012.  
  3013. (Filename: Line: 195)
  3014.  
  3015. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3016.  
  3017. (Filename: Line: 195)
  3018.  
  3019. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3020.  
  3021. (Filename: Line: 195)
  3022.  
  3023. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3024.  
  3025. (Filename: Line: 195)
  3026.  
  3027. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3028.  
  3029. (Filename: Line: 195)
  3030.  
  3031. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3032.  
  3033. (Filename: Line: 195)
  3034.  
  3035. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3036.  
  3037. (Filename: Line: 195)
  3038.  
  3039. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3040.  
  3041. (Filename: Line: 195)
  3042.  
  3043. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3044.  
  3045. (Filename: Line: 195)
  3046.  
  3047. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3048.  
  3049. (Filename: Line: 195)
  3050.  
  3051. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3052.  
  3053. (Filename: Line: 195)
  3054.  
  3055. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3056.  
  3057. (Filename: Line: 195)
  3058.  
  3059. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3060.  
  3061. (Filename: Line: 195)
  3062.  
  3063. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3064.  
  3065. (Filename: Line: 195)
  3066.  
  3067. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3068.  
  3069. (Filename: Line: 195)
  3070.  
  3071. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3072.  
  3073. (Filename: Line: 195)
  3074.  
  3075. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3076.  
  3077. (Filename: Line: 195)
  3078.  
  3079. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3080.  
  3081. (Filename: Line: 195)
  3082.  
  3083. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3084.  
  3085. (Filename: Line: 195)
  3086.  
  3087. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3088.  
  3089. (Filename: Line: 195)
  3090.  
  3091. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3092.  
  3093. (Filename: Line: 195)
  3094.  
  3095. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3096.  
  3097. (Filename: Line: 195)
  3098.  
  3099. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3100.  
  3101. (Filename: Line: 195)
  3102.  
  3103. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3104.  
  3105. (Filename: Line: 195)
  3106.  
  3107. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3108.  
  3109. (Filename: Line: 195)
  3110.  
  3111. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3112.  
  3113. (Filename: Line: 195)
  3114.  
  3115. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3116.  
  3117. (Filename: Line: 195)
  3118.  
  3119. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3120.  
  3121. (Filename: Line: 195)
  3122.  
  3123. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3124.  
  3125. (Filename: Line: 195)
  3126.  
  3127. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3128.  
  3129. (Filename: Line: 195)
  3130.  
  3131. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3132.  
  3133. (Filename: Line: 195)
  3134.  
  3135. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3136.  
  3137. (Filename: Line: 195)
  3138.  
  3139. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3140.  
  3141. (Filename: Line: 195)
  3142.  
  3143. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3144.  
  3145. (Filename: Line: 195)
  3146.  
  3147. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3148.  
  3149. (Filename: Line: 195)
  3150.  
  3151. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3152.  
  3153. (Filename: Line: 195)
  3154.  
  3155. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3156.  
  3157. (Filename: Line: 195)
  3158.  
  3159. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3160.  
  3161. (Filename: Line: 195)
  3162.  
  3163. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3164.  
  3165. (Filename: Line: 195)
  3166.  
  3167. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3168.  
  3169. (Filename: Line: 195)
  3170.  
  3171. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3172.  
  3173. (Filename: Line: 195)
  3174.  
  3175. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3176.  
  3177. (Filename: Line: 195)
  3178.  
  3179. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3180.  
  3181. (Filename: Line: 195)
  3182.  
  3183. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3184.  
  3185. (Filename: Line: 195)
  3186.  
  3187. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3188.  
  3189. (Filename: Line: 195)
  3190.  
  3191. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3192.  
  3193. (Filename: Line: 195)
  3194.  
  3195. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3196.  
  3197. (Filename: Line: 195)
  3198.  
  3199. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3200.  
  3201. (Filename: Line: 195)
  3202.  
  3203. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3204.  
  3205. (Filename: Line: 195)
  3206.  
  3207. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3208.  
  3209. (Filename: Line: 195)
  3210.  
  3211. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3212.  
  3213. (Filename: Line: 195)
  3214.  
  3215. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3216.  
  3217. (Filename: Line: 195)
  3218.  
  3219. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3220.  
  3221. (Filename: Line: 195)
  3222.  
  3223. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3224.  
  3225. (Filename: Line: 195)
  3226.  
  3227. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3228.  
  3229. (Filename: Line: 195)
  3230.  
  3231. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3232.  
  3233. (Filename: Line: 195)
  3234.  
  3235. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3236.  
  3237. (Filename: Line: 195)
  3238.  
  3239. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3240.  
  3241. (Filename: Line: 195)
  3242.  
  3243. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3244.  
  3245. (Filename: Line: 195)
  3246.  
  3247. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3248.  
  3249. (Filename: Line: 195)
  3250.  
  3251. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3252.  
  3253. (Filename: Line: 195)
  3254.  
  3255. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3256.  
  3257. (Filename: Line: 195)
  3258.  
  3259. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3260.  
  3261. (Filename: Line: 195)
  3262.  
  3263. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3264.  
  3265. (Filename: Line: 195)
  3266.  
  3267. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3268.  
  3269. (Filename: Line: 195)
  3270.  
  3271. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3272.  
  3273. (Filename: Line: 195)
  3274.  
  3275. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3276.  
  3277. (Filename: Line: 195)
  3278.  
  3279. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3280.  
  3281. (Filename: Line: 195)
  3282.  
  3283. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3284.  
  3285. (Filename: Line: 195)
  3286.  
  3287. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3288.  
  3289. (Filename: Line: 195)
  3290.  
  3291. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3292.  
  3293. (Filename: Line: 195)
  3294.  
  3295. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  3296.  
  3297. (Filename: Line: 195)
  3298.  
  3299. The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing!
  3300.  
  3301. (Filename: Line: 294)
  3302.  
  3303. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3304. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3305.  
  3306. (Filename: Line: 2001)
  3307.  
  3308. The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing!
  3309.  
  3310. (Filename: Line: 294)
  3311.  
  3312. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3313. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3314.  
  3315. (Filename: Line: 2001)
  3316.  
  3317. The referenced script on this Behaviour (Game Object 'SouthFloor') is missing!
  3318.  
  3319. (Filename: Line: 294)
  3320.  
  3321. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3322. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3323.  
  3324. (Filename: Line: 2001)
  3325.  
  3326. The referenced script on this Behaviour (Game Object 'CacheFloors') is missing!
  3327.  
  3328. (Filename: Line: 294)
  3329.  
  3330. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3331. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3332.  
  3333. (Filename: Line: 2001)
  3334.  
  3335. The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing!
  3336.  
  3337. (Filename: Line: 294)
  3338.  
  3339. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3340. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3341.  
  3342. (Filename: Line: 2001)
  3343.  
  3344. The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing!
  3345.  
  3346. (Filename: Line: 294)
  3347.  
  3348. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3349. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3350.  
  3351. (Filename: Line: 2001)
  3352.  
  3353. The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing!
  3354.  
  3355. (Filename: Line: 294)
  3356.  
  3357. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  3358. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3359.  
  3360. (Filename: Line: 2001)
  3361.  
  3362. The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing!
  3363.  
  3364. (Filename: Line: 294)
  3365.  
  3366. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3367.  
  3368. (Filename: Line: 294)
  3369.  
  3370. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3371. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3372.  
  3373. (Filename: Line: 2001)
  3374.  
  3375. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3376.  
  3377. (Filename: Line: 294)
  3378.  
  3379. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3380. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3381.  
  3382. (Filename: Line: 2001)
  3383.  
  3384. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3385.  
  3386. (Filename: Line: 294)
  3387.  
  3388. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3389. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3390.  
  3391. (Filename: Line: 2001)
  3392.  
  3393. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3394.  
  3395. (Filename: Line: 294)
  3396.  
  3397. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3398. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3399.  
  3400. (Filename: Line: 2001)
  3401.  
  3402. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3403.  
  3404. (Filename: Line: 294)
  3405.  
  3406. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3407. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3408.  
  3409. (Filename: Line: 2001)
  3410.  
  3411. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3412.  
  3413. (Filename: Line: 294)
  3414.  
  3415. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3416. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3417.  
  3418. (Filename: Line: 2001)
  3419.  
  3420. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3421.  
  3422. (Filename: Line: 294)
  3423.  
  3424. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3425. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3426.  
  3427. (Filename: Line: 2001)
  3428.  
  3429. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3430.  
  3431. (Filename: Line: 294)
  3432.  
  3433. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3434. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3435.  
  3436. (Filename: Line: 2001)
  3437.  
  3438. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3439.  
  3440. (Filename: Line: 294)
  3441.  
  3442. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3443. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3444.  
  3445. (Filename: Line: 2001)
  3446.  
  3447. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3448.  
  3449. (Filename: Line: 294)
  3450.  
  3451. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3452. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3453.  
  3454. (Filename: Line: 2001)
  3455.  
  3456. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3457.  
  3458. (Filename: Line: 294)
  3459.  
  3460. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3461. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3462.  
  3463. (Filename: Line: 2001)
  3464.  
  3465. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3466.  
  3467. (Filename: Line: 294)
  3468.  
  3469. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3470. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3471.  
  3472. (Filename: Line: 2001)
  3473.  
  3474. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3475.  
  3476. (Filename: Line: 294)
  3477.  
  3478. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3479. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3480.  
  3481. (Filename: Line: 2001)
  3482.  
  3483. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3484.  
  3485. (Filename: Line: 294)
  3486.  
  3487. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3488. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3489.  
  3490. (Filename: Line: 2001)
  3491.  
  3492. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3493.  
  3494. (Filename: Line: 294)
  3495.  
  3496. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3497. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3498.  
  3499. (Filename: Line: 2001)
  3500.  
  3501. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3502.  
  3503. (Filename: Line: 294)
  3504.  
  3505. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3506. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3507.  
  3508. (Filename: Line: 2001)
  3509.  
  3510. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3511.  
  3512. (Filename: Line: 294)
  3513.  
  3514. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3515. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3516.  
  3517. (Filename: Line: 2001)
  3518.  
  3519. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3520.  
  3521. (Filename: Line: 294)
  3522.  
  3523. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3524. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3525.  
  3526. (Filename: Line: 2001)
  3527.  
  3528. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3529.  
  3530. (Filename: Line: 294)
  3531.  
  3532. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3533. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3534.  
  3535. (Filename: Line: 2001)
  3536.  
  3537. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3538.  
  3539. (Filename: Line: 294)
  3540.  
  3541. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3542. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3543.  
  3544. (Filename: Line: 2001)
  3545.  
  3546. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3547.  
  3548. (Filename: Line: 294)
  3549.  
  3550. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3551. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3552.  
  3553. (Filename: Line: 2001)
  3554.  
  3555. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3556.  
  3557. (Filename: Line: 294)
  3558.  
  3559. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3560. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3561.  
  3562. (Filename: Line: 2001)
  3563.  
  3564. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3565.  
  3566. (Filename: Line: 294)
  3567.  
  3568. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3569. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3570.  
  3571. (Filename: Line: 2001)
  3572.  
  3573. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3574.  
  3575. (Filename: Line: 294)
  3576.  
  3577. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3578. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3579.  
  3580. (Filename: Line: 2001)
  3581.  
  3582. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3583.  
  3584. (Filename: Line: 294)
  3585.  
  3586. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3587. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3588.  
  3589. (Filename: Line: 2001)
  3590.  
  3591. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3592.  
  3593. (Filename: Line: 294)
  3594.  
  3595. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3596. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3597.  
  3598. (Filename: Line: 2001)
  3599.  
  3600. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3601.  
  3602. (Filename: Line: 294)
  3603.  
  3604. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3605. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3606.  
  3607. (Filename: Line: 2001)
  3608.  
  3609. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3610.  
  3611. (Filename: Line: 294)
  3612.  
  3613. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3614. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3615.  
  3616. (Filename: Line: 2001)
  3617.  
  3618. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3619.  
  3620. (Filename: Line: 294)
  3621.  
  3622. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3623. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3624.  
  3625. (Filename: Line: 2001)
  3626.  
  3627. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3628.  
  3629. (Filename: Line: 294)
  3630.  
  3631. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3632. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3633.  
  3634. (Filename: Line: 2001)
  3635.  
  3636. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3637.  
  3638. (Filename: Line: 294)
  3639.  
  3640. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3641. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3642.  
  3643. (Filename: Line: 2001)
  3644.  
  3645. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3646.  
  3647. (Filename: Line: 294)
  3648.  
  3649. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3650. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3651.  
  3652. (Filename: Line: 2001)
  3653.  
  3654. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3655.  
  3656. (Filename: Line: 294)
  3657.  
  3658. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3659. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3660.  
  3661. (Filename: Line: 2001)
  3662.  
  3663. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3664.  
  3665. (Filename: Line: 294)
  3666.  
  3667. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3668. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3669.  
  3670. (Filename: Line: 2001)
  3671.  
  3672. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3673.  
  3674. (Filename: Line: 294)
  3675.  
  3676. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3677. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3678.  
  3679. (Filename: Line: 2001)
  3680.  
  3681. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3682.  
  3683. (Filename: Line: 294)
  3684.  
  3685. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3686. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3687.  
  3688. (Filename: Line: 2001)
  3689.  
  3690. The referenced script on this Behaviour (Game Object 'Navmesh') is missing!
  3691.  
  3692. (Filename: Line: 294)
  3693.  
  3694. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3695. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3696.  
  3697. (Filename: Line: 2001)
  3698.  
  3699. The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing!
  3700.  
  3701. (Filename: Line: 294)
  3702.  
  3703. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3704. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3705.  
  3706. (Filename: Line: 2001)
  3707.  
  3708. The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing!
  3709.  
  3710. (Filename: Line: 294)
  3711.  
  3712. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3713. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3714.  
  3715. (Filename: Line: 2001)
  3716.  
  3717. The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing!
  3718.  
  3719. (Filename: Line: 294)
  3720.  
  3721. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3722. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3723.  
  3724. (Filename: Line: 2001)
  3725.  
  3726. The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing!
  3727.  
  3728. (Filename: Line: 294)
  3729.  
  3730. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3731. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3732.  
  3733. (Filename: Line: 2001)
  3734.  
  3735. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3736.  
  3737. (Filename: Line: 294)
  3738.  
  3739. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3740. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3741.  
  3742. (Filename: Line: 2001)
  3743.  
  3744. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3745.  
  3746. (Filename: Line: 294)
  3747.  
  3748. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3749. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3750.  
  3751. (Filename: Line: 2001)
  3752.  
  3753. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3754.  
  3755. (Filename: Line: 294)
  3756.  
  3757. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3758. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3759.  
  3760. (Filename: Line: 2001)
  3761.  
  3762. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3763.  
  3764. (Filename: Line: 294)
  3765.  
  3766. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3767. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3768.  
  3769. (Filename: Line: 2001)
  3770.  
  3771. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3772.  
  3773. (Filename: Line: 294)
  3774.  
  3775. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3776. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3777.  
  3778. (Filename: Line: 2001)
  3779.  
  3780. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3781.  
  3782. (Filename: Line: 294)
  3783.  
  3784. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3785. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3786.  
  3787. (Filename: Line: 2001)
  3788.  
  3789. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3790.  
  3791. (Filename: Line: 294)
  3792.  
  3793. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3794. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3795.  
  3796. (Filename: Line: 2001)
  3797.  
  3798. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3799.  
  3800. (Filename: Line: 294)
  3801.  
  3802. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3803. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3804.  
  3805. (Filename: Line: 2001)
  3806.  
  3807. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3808.  
  3809. (Filename: Line: 294)
  3810.  
  3811. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3812. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3813.  
  3814. (Filename: Line: 2001)
  3815.  
  3816. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3817.  
  3818. (Filename: Line: 294)
  3819.  
  3820. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3821. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3822.  
  3823. (Filename: Line: 2001)
  3824.  
  3825. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3826.  
  3827. (Filename: Line: 294)
  3828.  
  3829. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3830. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3831.  
  3832. (Filename: Line: 2001)
  3833.  
  3834. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3835.  
  3836. (Filename: Line: 294)
  3837.  
  3838. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3839. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3840.  
  3841. (Filename: Line: 2001)
  3842.  
  3843. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3844.  
  3845. (Filename: Line: 294)
  3846.  
  3847. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3848. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3849.  
  3850. (Filename: Line: 2001)
  3851.  
  3852. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3853.  
  3854. (Filename: Line: 294)
  3855.  
  3856. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3857. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3858.  
  3859. (Filename: Line: 2001)
  3860.  
  3861. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3862.  
  3863. (Filename: Line: 294)
  3864.  
  3865. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  3866. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3867.  
  3868. (Filename: Line: 2001)
  3869.  
  3870. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3871.  
  3872. (Filename: Line: 294)
  3873.  
  3874. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3875. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3876.  
  3877. (Filename: Line: 2001)
  3878.  
  3879. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3880.  
  3881. (Filename: Line: 294)
  3882.  
  3883. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3884. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3885.  
  3886. (Filename: Line: 2001)
  3887.  
  3888. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3889.  
  3890. (Filename: Line: 294)
  3891.  
  3892. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3893. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3894.  
  3895. (Filename: Line: 2001)
  3896.  
  3897. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3898.  
  3899. (Filename: Line: 294)
  3900.  
  3901. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3902. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3903.  
  3904. (Filename: Line: 2001)
  3905.  
  3906. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3907.  
  3908. (Filename: Line: 294)
  3909.  
  3910. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3911. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3912.  
  3913. (Filename: Line: 2001)
  3914.  
  3915. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3916.  
  3917. (Filename: Line: 294)
  3918.  
  3919. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3920. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3921.  
  3922. (Filename: Line: 2001)
  3923.  
  3924. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3925.  
  3926. (Filename: Line: 294)
  3927.  
  3928. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3929. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3930.  
  3931. (Filename: Line: 2001)
  3932.  
  3933. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3934.  
  3935. (Filename: Line: 294)
  3936.  
  3937. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3938. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3939.  
  3940. (Filename: Line: 2001)
  3941.  
  3942. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3943.  
  3944. (Filename: Line: 294)
  3945.  
  3946. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3947. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3948.  
  3949. (Filename: Line: 2001)
  3950.  
  3951. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3952.  
  3953. (Filename: Line: 294)
  3954.  
  3955. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3956. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3957.  
  3958. (Filename: Line: 2001)
  3959.  
  3960. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3961.  
  3962. (Filename: Line: 294)
  3963.  
  3964. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3965. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3966.  
  3967. (Filename: Line: 2001)
  3968.  
  3969. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3970.  
  3971. (Filename: Line: 294)
  3972.  
  3973. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3974. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3975.  
  3976. (Filename: Line: 2001)
  3977.  
  3978. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3979.  
  3980. (Filename: Line: 294)
  3981.  
  3982. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3983. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3984.  
  3985. (Filename: Line: 2001)
  3986.  
  3987. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3988.  
  3989. (Filename: Line: 294)
  3990.  
  3991. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  3992. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  3993.  
  3994. (Filename: Line: 2001)
  3995.  
  3996. The referenced script on this Behaviour (Game Object 'Original') is missing!
  3997.  
  3998. (Filename: Line: 294)
  3999.  
  4000. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  4001. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4002.  
  4003. (Filename: Line: 2001)
  4004.  
  4005. The referenced script on this Behaviour (Game Object 'Original') is missing!
  4006.  
  4007. (Filename: Line: 294)
  4008.  
  4009. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  4010. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4011.  
  4012. (Filename: Line: 2001)
  4013.  
  4014. The referenced script on this Behaviour (Game Object 'Original') is missing!
  4015.  
  4016. (Filename: Line: 294)
  4017.  
  4018. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  4019. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4020.  
  4021. (Filename: Line: 2001)
  4022.  
  4023. The referenced script on this Behaviour (Game Object 'Original') is missing!
  4024.  
  4025. (Filename: Line: 294)
  4026.  
  4027. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  4028. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4029.  
  4030. (Filename: Line: 2001)
  4031.  
  4032. The referenced script on this Behaviour (Game Object 'Original') is missing!
  4033.  
  4034. (Filename: Line: 294)
  4035.  
  4036. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  4037. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4038.  
  4039. (Filename: Line: 2001)
  4040.  
  4041. The referenced script on this Behaviour (Game Object 'Original') is missing!
  4042.  
  4043. (Filename: Line: 294)
  4044.  
  4045. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  4046. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4047.  
  4048. (Filename: Line: 2001)
  4049.  
  4050. The referenced script on this Behaviour (Game Object 'Original') is missing!
  4051.  
  4052. (Filename: Line: 294)
  4053.  
  4054. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  4055. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4056.  
  4057. (Filename: Line: 2001)
  4058.  
  4059. The referenced script on this Behaviour (Game Object 'Original') is missing!
  4060.  
  4061. (Filename: Line: 294)
  4062.  
  4063. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 64 bytes)
  4064. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  4065.  
  4066. (Filename: Line: 2001)
  4067.  
  4068. Unloading 25 Unused Serialized files (Serialized files now loaded: 0)
  4069. WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Diffuse' - Pass 'Meta' has no vertex shader
  4070. WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/Standard Multi Layers' - Pass 'Meta' has no vertex shader
  4071. WARNING: Shader Unsupported: 'MK4/Trees_two_sided' - Pass 'Meta' has no vertex shader
  4072. WARNING: Shader Unsupported: 'MK4/Rock_cover' - Pass 'Meta' has no vertex shader
  4073. WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Tesseled Vertex Color Flow' - Pass 'Meta' has no vertex shader
  4074. WARNING: Shader Unsupported: 'ASESampleShaders/Translucency' - Pass 'Meta' has no vertex shader
  4075. UnloadTime: 2.087661 ms
  4076. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  4077.  
  4078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4079.  
  4080. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  4081.  
  4082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4083.  
  4084. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  4085.  
  4086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4087.  
  4088. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  4089.  
  4090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4091.  
  4092. Exception: Unable to find a triangle on path.
  4093. at TriangleNet.Meshing.ConstraintMesher.FindDirection (TriangleNet.Topology.Otri& searchtri, TriangleNet.Geometry.Vertex searchpoint) [0x0009f] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4094. at TriangleNet.Meshing.ConstraintMesher.ScoutSegment (TriangleNet.Topology.Otri& searchtri, TriangleNet.Geometry.Vertex endpoint2, System.Int32 newmark) [0x00010] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4095. at TriangleNet.Meshing.ConstraintMesher.InsertSegment (TriangleNet.Geometry.Vertex endpoint1, TriangleNet.Geometry.Vertex endpoint2, System.Int32 newmark) [0x0008b] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4096. at TriangleNet.Meshing.ConstraintMesher.FormSkeleton (TriangleNet.Geometry.IPolygon input) [0x00186] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4097. at TriangleNet.Mesh.ApplyConstraints (TriangleNet.Geometry.IPolygon input, TriangleNet.Meshing.ConstraintOptions options, TriangleNet.Meshing.QualityOptions quality) [0x0014a] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4098. at TriangleNet.Meshing.GenericMesher.Triangulate (TriangleNet.Geometry.IPolygon polygon, TriangleNet.Meshing.ConstraintOptions options, TriangleNet.Meshing.QualityOptions quality) [0x00011] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4099. at TriangleNet.Geometry.ExtensionMethods.Triangulate (TriangleNet.Geometry.IPolygon polygon) [0x00005] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4100. at DMM.DMMap.GenerateMeshLayer (System.Int32 layer) [0x0069f] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4101. at DMM.DMMap.Generate () [0x00091] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4102. at DMM.DMMap.Setup () [0x000a3] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4103. at DMM.DMMap.Update () [0x00008] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4104. at DMM.DMMapConfig.Apply () [0x00452] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4105. at DMM.DMMap.LoadConfig (System.Int32 config) [0x0003a] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4106. at UIBase.CloseOverlayMapOrRecenter () [0x0002f] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4107. at UIBase.closeAll (System.Boolean _closeBeginnerScreen, System.Boolean _closeDeathScreen) [0x0009c] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4108. at UIBase.OnSceneLoaded (System.String sceneName) [0x00000] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4109. at (wrapper delegate-invoke) <Module>.invoke_void_string(string)
  4110. at SceneLoader.OnLevelLoaded (UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode) [0x000a4] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4111. at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2[UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode].invoke_void_T0_T1(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
  4112. at UnityEngine.SceneManagement.SceneManager.Internal_SceneLoaded (UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode) [0x0000c] in <51a8107d93154fce86c5fdf55b28d9e0>:0
  4113.  
  4114. (Filename: <d8e2bf0aeab843d795d0b61662eab177> Line: 0)
  4115.  
  4116. NullReferenceException: Object reference not set to an instance of an object
  4117. at DMMapCustomLayerManager.Start () [0x000d3] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4118.  
  4119. (Filename: <d8e2bf0aeab843d795d0b61662eab177> Line: 0)
  4120.  
  4121. NullReferenceException: Object reference not set to an instance of an object
  4122. at DMM.DMMap.UpdateMeshMaterials () [0x0001a] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4123. at DMM.DMMapConfig.Apply () [0x00448] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4124. at DMM.DMMap.LoadConfig (System.Int32 config) [0x0003a] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4125. at DMM.DMMap.Setup () [0x0005a] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4126. at DMM.DMMap.Initialize () [0x0000f] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4127. at DMM.DMMap.Start () [0x00000] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4128.  
  4129. (Filename: <d8e2bf0aeab843d795d0b61662eab177> Line: 0)
  4130.  
  4131.  
  4132. Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 230644.
  4133. Total: 379.984598 ms (FindLiveObjects: 20.498016 ms CreateObjectMapping: 17.642356 ms MarkObjects: 341.454217 ms DeleteObjects: 0.389408 ms)
  4134.  
  4135. NullReferenceException: Object reference not set to an instance of an object
  4136. at UIWaypoint.CheckWaypoint (System.Collections.Generic.List`1[T] unlockedZones) [0x00000] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4137. at UIWaypointController.OnEnable () [0x0004d] in <d8e2bf0aeab843d795d0b61662eab177>:0
  4138. UnityEngine.GameObject:SetActive()
  4139. ActivateGameObjectInteraction:Interaction(GameObject)
  4140. ConditionHandler:TryTriggerInteraction(GameObject)
  4141. TimerListener:Update()
  4142.  
  4143. (Filename: <d8e2bf0aeab843d795d0b61662eab177> Line: 0)
  4144.  
  4145. loading scene: Between
  4146.  
  4147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4148.  
  4149. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  4150.  
  4151. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234260.
  4152. Total: 371.854199 ms (FindLiveObjects: 18.602956 ms CreateObjectMapping: 11.881758 ms MarkObjects: 340.928697 ms DeleteObjects: 0.439887 ms)
  4153.  
  4154. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  4155. UnloadTime: 26.849036 ms
  4156. loading scene: Waypoint
  4157.  
  4158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4159.  
  4160.  
  4161. Unloading 673 unused Assets to reduce memory usage. Loaded Objects now: 199480.
  4162. Total: 390.674394 ms (FindLiveObjects: 25.243928 ms CreateObjectMapping: 10.166980 ms MarkObjects: 342.843287 ms DeleteObjects: 12.419598 ms)
  4163.  
  4164. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  4165.  
  4166. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199480.
  4167. Total: 368.285525 ms (FindLiveObjects: 19.023613 ms CreateObjectMapping: 11.940350 ms MarkObjects: 336.763892 ms DeleteObjects: 0.557070 ms)
  4168.  
  4169. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  4170.  
  4171. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199480.
  4172. Total: 364.437715 ms (FindLiveObjects: 19.362242 ms CreateObjectMapping: 9.783281 ms MarkObjects: 334.955968 ms DeleteObjects: 0.335624 ms)
  4173.  
  4174. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  4175. UnloadTime: 2.459642 ms
  4176. loading scene: Between
  4177.  
  4178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4179.  
  4180.  
  4181. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 199466.
  4182. Total: 340.984884 ms (FindLiveObjects: 14.252761 ms CreateObjectMapping: 8.548051 ms MarkObjects: 317.565706 ms DeleteObjects: 0.617164 ms)
  4183.  
  4184. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  4185.  
  4186. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199466.
  4187. Total: 344.818572 ms (FindLiveObjects: 12.984180 ms CreateObjectMapping: 7.594963 ms MarkObjects: 323.722021 ms DeleteObjects: 0.517108 ms)
  4188.  
  4189. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  4190. UnloadTime: 1.571755 ms
  4191. loading scene: Arena_1_Forest
  4192.  
  4193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
  4194.  
  4195. Scene 'Arena_1_Forest' couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded.
  4196. To add a scene to the build settings use the menu File->Build Settings...
  4197.  
  4198. (Filename: Line: 155)
  4199.  
  4200.  
  4201. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 199466.
  4202. Total: 344.328507 ms (FindLiveObjects: 14.502151 ms CreateObjectMapping: 9.416708 ms MarkObjects: 320.048484 ms DeleteObjects: 0.360864 ms)
  4203.  
  4204. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  4205.  
  4206. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199466.
  4207. Total: 335.648850 ms (FindLiveObjects: 11.688556 ms CreateObjectMapping: 7.573629 ms MarkObjects: 316.023697 ms DeleteObjects: 0.362366 ms)
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