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  1. You are Spaghettio the Great, a wizard living in the kingdom of Larion. You have
  2. a staff and a spellbook. You finish your long journey and finally arrive at
  3. the ruin you've been looking for. You look around and see that it's indeed a
  4. ruined city, but not like any you've ever seen before. The walls are made out
  5. of stone with no mortar between them, which means they're crumbling into each
  6. other
  7. > Read spellbook
  8.  
  9. You pick up the book and begin to read. It takes some time, but eventually you
  10. get through all the spells. After finishing reading, you put down the book and
  11. start walking towards the ruins. Suddenly, you feel something hit your back
  12. > Cast protection spell
  13.  
  14. You immediately cast the protection spell on yourself. You then quickly run outside
  15. where you see the people who attacked you earlier. They don't seem to be very
  16. surprised by what happened, or if they were, they didn't show it. They just
  17. continue attacking you
  18. > Burn the attackers with magic
  19.  
  20. You fire a blast of energy at them. The attack hits several of them, but not
  21. all of them. One of them manages to dodge out of the way and runs away from
  22. you. You follow him as he runs away, but you can't catch him. He disappears
  23. into the forest
  24. > Cast spell that destroys all trees
  25.  
  26. You cast a spell that causes all trees in the area to fall over. This is followed
  27. by a large explosion of wood and stone. A few of the attackers manage to survive
  28. this attack, but most of them die instantly.
  29.  
  30. Afterwards, you hear a voice calling for you
  31. > Listen
  32.  
  33. You look around and see a man dressed in white standing nearby. He looks like
  34. he's been crying. He tells you that he doesn't know why he was called here,
  35. but he knows why. He says that he has to go home. He also tells you that he
  36. wants to help you
  37. > Cast read thoughts spell
  38.  
  39. You cast the spell and read his mind. As soon as you did so, you felt a strange
  40. sensation. You couldn't explain it, but you knew that it wasn't good. You had
  41. no idea what else could happen, but you decided to keep the spell
  42. > Keep reading mind
  43.  
  44. As you continued reading his mind, you noticed that he was talking about you.
  45. He said that he used to think you were a pretty girl, but after meeting you,
  46. he realized that you weren't
  47. > Tell him I am still a pretty girl
  48.  
  49. He seems to take this information well and continues to talk to you. He asks
  50. you if you want to go together to the city of Rask. He mentions that there will
  51. be a lot more fun things to do there. He also mentions that he'll give you some
  52. money for helping him
  53. > Agree to help.
  54.  
  55. You agree to help him and say yes when he asks you to come with him. He gives
  56. you a bag filled with gold coins and tells you to go to the city of Rask
  57. > Teleport to Rask
  58.  
  59. You teleport to Rask. When you arrive, you find that it is indeed a big city.
  60. There are many different types of buildings and even a small castle. You walk
  61. around and try to find a place to stay
  62. > Find old man
  63.  
  64. You walk past a building and see an old man sitting inside. He notices you and
  65. smiles at you. He tells you that he has seen you before somewhere else and that
  66. he would like to meet you again. He goes on to ask you if you want to join him
  67. in his game
  68. > Cast read thoughts spell
  69.  
  70. You cast the spell and read his mind. As soon as you did so, you felt a strange
  71. sensation. You couldn't explain it, but you knew that it wasn't good
  72. > Agree to join game.
  73.  
  74. You agree to play the game with the old man. He explains that he needs someone
  75. to distract the guards while he sneaks around the city. He tells you that he
  76. has already found a couple of guys who are willing to do this job for him
  77. > Agree to the job
  78.  
  79. You agree to the job and tell him you'll meet him later. He thanks you and leaves
  80. you alone
  81. > Wait for friend to show up
  82.  
  83. You wait for a friend to show up. Eventually, you see a guy wearing a hooded
  84. cloak coming out of one of the buildings. He walks slowly towards you and begins
  85. to speak to you
  86. > Use ears to listen
  87.  
  88. The man speaks to you and you realize that he isn't human. He has long black
  89. hair and sharp teeth. He says that he is a vampire and that he has been hunting
  90. humans since he was born
  91. > Tell him you are not a human
  92.  
  93. You tell him that you aren't a human and that you don't believe he should kill
  94. anyone. He says that he won't kill you, but he does need to track down other
  95. vampires
  96. > Use spell to find all vampires
  97.  
  98. You cast a spell to locate all vampires in the city. You then teleport to another
  99. location and head to the nearest vampire hideout
  100. > Cast sunlight spell
  101.  
  102. You cast a spell to illuminate the entire area. You then teleport to another
  103. location and head to the nearest vampire hideout
  104. > Teleport back to Rask
  105.  
  106. You teleport back to Rask. You notice that the sun has set and the moon has risen.
  107. You wonder if you should go back to the city or wait until nightfall to check
  108. the situation
  109. > Go into the city
  110.  
  111. You enter the city and see that it is mostly empty. You also notice that the
  112. streets are empty. You decide to check the situation first thing
  113. > Cast protection spell
  114.  
  115. You cast the protection spell on yourself and immediately feel safe once again.
  116. You begin to explore the city
  117. > Find old man
  118.  
  119. You search the city and find an old man. He recognizes you and asks you where
  120. you've been. You tell him that you've been searching for vampires. He tells
  121. you that he knows a vampire named Zalmora who lives in the same house as him
  122. > Take me there
  123.  
  124. You teleport to the house of Zalmora and take her there. She says she can't let
  125. you in because she has to prepare herself for battle, but she agrees to let
  126. you stay for a little bit longer
  127. > Make tea
  128.  
  129. You make tea for Zal and tell her that you're glad to have met her. You continue
  130. to chat with her and drink your tea. After a few minutes, you hear a knock on
  131. the door. You open it and see a vampire standing outside
  132. > Inspect the vampire
  133.  
  134. You quickly examine the vampire and realize that he's a ghoul. He looks very
  135. weak and tired. He doesn't seem to know anything about vampires or how to fight
  136. them. He just wanders around aimlessly looking for food and water
  137. > Give him tea
  138.  
  139. You give him tea and tell him that he's welcome to stay as long as he wants.
  140. He thanks you and leaves
  141. > Ask Zal what to do
  142. Cast spell
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