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- Equipment Traits
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- Ablative
- Each time a something with this is used, it looses a point of power. It must be restarted to return to full power.
- Absorbtion
- As Impervious, but it only effects a certain type of attack, and may use absorbed attacks in ways noted in the equipments effect.
- Barrier
- An active barrier acts as a secondary Toughness Save that is rolled before The units actual Toughness. If a barrier fails to succeed at the Toughness save, the unit then makes it's toughness save as normal. The Ammo or EN cost is only used when the Barrier is first activated or reactivated to refresh it.
- Deflect
- If you fail your reflex save, you may make a deflect check to attempt to avoid damage.
- -Redirect
- --If you successfully Deflect a ranged attack, you may redirect the attack at another unit.
- Impervious
- Attacks with a damage DC equal to this rating +15 are ignored.
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