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- _G.WaitTime = 5 -- Increase if your game loads slowly
- _G.Difficulty = "Insane" -- "Easy","Normal","Hard","Insane"
- _G.RoundSkip = true -- Votes to skip to the next round
- _G.SoloPlay = false -- Only joins empty elevators
- x = math.random(-1000000,1000000)
- y = math.random(500000,1000000)
- z = math.random(-1000000,1000000)
- print('Wait Time: ' .. tostring(_G.WaitTime))
- wait(_G.WaitTime)
- if game.PlaceId == 3260590327 then
- print('Location: Lobby')
- HRP = game:WaitForChild('Players').LocalPlayer.Character.HumanoidRootPart
- if _G.SoloPlay then
- print('SoloPlay: On')
- for _,Elevators in pairs(game:GetService('Workspace').Elevators:GetDescendants()) do
- if Elevators:IsA('TextLabel') and Elevators.Name == 'Display' and Elevators.Text == '0/4' then
- HRP.CFrame = Elevators.Parent.Parent.Parent.Parent.Regions.Part.CFrame
- end
- end
- elseif not _G.SoloPlay then
- print('SoloPlay: On')
- for _,Elevators in pairs(game:GetService('Workspace').Elevators:GetDescendants()) do
- if Elevators:IsA('TextLabel') and Elevators.Name == 'Display' then
- if Elevators.Text == '1/4' or Elevators.Text == '2/4' and Elevators.Text == '3/4' then
- if Elevators ~= nil then
- HRP.CFrame = Elevators.Parent.Parent.Parent.Parent.Regions.Part.CFrame
- else
- print('ERROR - If you get this please message House on V3rmillion')
- end
- end
- end
- end
- end
- wait(.3)
- print('Teleporting to ' .. tostring(x) .. ' ' .. tostring(y) .. ' ' .. tostring(z))
- HRP.CFrame = CFrame.new(x,y,z)
- elseif game.PlaceId ~= 3260590327 then
- print('Location: Game')
- RS = game:WaitForChild('ReplicatedStorage')
- if _G.RoundSkip then
- print('RoundSkip: On')
- print ('Difficulty: ' .. _G.Difficulty)
- RS.RemoteEvent:FireServer('Difficulty', 'Vote', _G.Difficulty)
- while wait(1) do
- RS.RemoteEvent:FireServer('Vote', 'Skip')
- end
- elseif not _G.RoundSkip then
- print('RoundSkip: Off')
- print ('Difficulty: ' .. _G.Difficulty)
- RS.RemoteEvent:FireServer('Difficulty', 'Vote', _G.Difficulty)
- end
- end
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