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- plr = game.Players.LocalPlayer
- char = plr.Character
- elseif key == 'r' then
- mode = 'draw'
- elseif mode == 'draw' then
- local p = Instance.new("Part", workspace)
- p.Anchored = true
- p.Parent = char
- p.CFrame = CFrame.new(mouse.Hit.X, mouse.Hit.Y + 0.1, mouse.Hit.Z)
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