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- # Configuration file
- general {
- # Set how many levels a blessing from a villager priest costs
- I:"Blessing XP Level Cost"=1
- # Set which dimensions are blacklisted or whitelisted for affected undead, leave blank to disable this option
- S:"Dimension List" <
- >
- # Set whether the dimension configuration is blacklisted or whitelisted
- # Valid values:
- # BLACKLIST
- # WHITELIST
- S:"Dimension Permission Mode"=BLACKLIST
- holy {
- # The amount of time, in seconds, that smiting from fire lasts
- I:"Fire Smite Duration"=5
- # A list of damage types that will be able to damage and smite undead
- S:"Holy Damage" <
- holy
- ieRevolver_silver
- aov.nimbusray
- >
- # A list of enchantments that will be able to damage and smite undead
- S:"Holy Enchantments" <
- minecraft:smite
- somanyenchantments:BlessedEdge
- somanyenchantments:ExtremeSmite
- >
- # A list of entities that will be able to damage and smite undead
- S:"Holy Entities" <
- minecraft:villager_golem
- xreliquary:hand_grenade
- dcs_climate:dcs.main.bullet_silver
- >
- # A list of material names that will be able to damage and smite undead
- S:"Holy Material" <
- silver
- >
- # A list of potions that will be able to damage and smite undead
- S:"Holy Potions" <
- consecration:holy_potion
- minecraft:instant_health
- bewitchment:holy_water
- >
- # The amount of time, in seconds, that smiting from holy sources lasts
- I:"Holy Smite Duration"=10
- # A list of items that will be able to damage and smite undead
- S:"Holy Weapons" <
- xreliquary:mercy_cross
- dcs_climate:dcs_dagger_silver
- >
- }
- undying {
- # Set to true to include all mobs that are listed as undead by default
- B:"Auto-Include Default Undead Mobs"=true
- # Set undead natural bonus speed modifier
- # Min: 0.0
- # Max: 1.7976931348623157E308
- D:"Bonus Speed Modifier"=0.0
- # Set undead natural damage reduction, in percent, against all non-holy damage
- # Min: 0.0
- # Max: 1.0
- D:"Damage Reduction"=0.8
- # Set undead natural health regen, in half-hearts per second
- # Min: 0
- # Max: 1000
- I:"Health Regen"=1
- # A list of mobs that will be classified as undead by this mod in addition to the regular undead
- S:"Include as Undead Mob" <
- >
- # A list of mobs that will be classified as unholy, acting like undead except they cannot be smited by fire
- S:"Include as Unholy Mob" <
- >
- # Set to true to have undead reduce damage against non-player non-holy entities
- B:"Reduce Damage Against Non-Players"=true
- # A list of mobs that cannot lose their undying abilities
- S:"Smite-Proof Mobs" <
- >
- }
- modsupport {
- # List of abilities from MK-Ultra that will deal holy damage
- S:"MK-Ultra Holy Damage" <
- ability.smite
- ability.heal
- >
- # Set to true to give Reliquary's Glowing Water smiting
- B:"Reliquary Glowing Water"=true
- # List of modifiers from Tinkers' Construct that will smite
- S:"Tinkers' Holy Modifiers" <
- smite
- >
- }
- }
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