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  1. # Configuration file
  2.  
  3. general {
  4. # Set how many levels a blessing from a villager priest costs
  5. I:"Blessing XP Level Cost"=1
  6.  
  7. # Set which dimensions are blacklisted or whitelisted for affected undead, leave blank to disable this option
  8. S:"Dimension List" <
  9. >
  10.  
  11. # Set whether the dimension configuration is blacklisted or whitelisted
  12. # Valid values:
  13. # BLACKLIST
  14. # WHITELIST
  15. S:"Dimension Permission Mode"=BLACKLIST
  16.  
  17. holy {
  18. # The amount of time, in seconds, that smiting from fire lasts
  19. I:"Fire Smite Duration"=5
  20.  
  21. # A list of damage types that will be able to damage and smite undead
  22. S:"Holy Damage" <
  23. holy
  24. ieRevolver_silver
  25. aov.nimbusray
  26. >
  27.  
  28. # A list of enchantments that will be able to damage and smite undead
  29. S:"Holy Enchantments" <
  30. minecraft:smite
  31. somanyenchantments:BlessedEdge
  32. somanyenchantments:ExtremeSmite
  33. >
  34.  
  35. # A list of entities that will be able to damage and smite undead
  36. S:"Holy Entities" <
  37. minecraft:villager_golem
  38. xreliquary:hand_grenade
  39. dcs_climate:dcs.main.bullet_silver
  40. >
  41.  
  42. # A list of material names that will be able to damage and smite undead
  43. S:"Holy Material" <
  44. silver
  45. >
  46.  
  47. # A list of potions that will be able to damage and smite undead
  48. S:"Holy Potions" <
  49. consecration:holy_potion
  50. minecraft:instant_health
  51. bewitchment:holy_water
  52. >
  53.  
  54. # The amount of time, in seconds, that smiting from holy sources lasts
  55. I:"Holy Smite Duration"=10
  56.  
  57. # A list of items that will be able to damage and smite undead
  58. S:"Holy Weapons" <
  59. xreliquary:mercy_cross
  60. dcs_climate:dcs_dagger_silver
  61. >
  62. }
  63.  
  64. undying {
  65. # Set to true to include all mobs that are listed as undead by default
  66. B:"Auto-Include Default Undead Mobs"=true
  67.  
  68. # Set undead natural bonus speed modifier
  69. # Min: 0.0
  70. # Max: 1.7976931348623157E308
  71. D:"Bonus Speed Modifier"=0.0
  72.  
  73. # Set undead natural damage reduction, in percent, against all non-holy damage
  74. # Min: 0.0
  75. # Max: 1.0
  76. D:"Damage Reduction"=0.8
  77.  
  78. # Set undead natural health regen, in half-hearts per second
  79. # Min: 0
  80. # Max: 1000
  81. I:"Health Regen"=1
  82.  
  83. # A list of mobs that will be classified as undead by this mod in addition to the regular undead
  84. S:"Include as Undead Mob" <
  85. >
  86.  
  87. # A list of mobs that will be classified as unholy, acting like undead except they cannot be smited by fire
  88. S:"Include as Unholy Mob" <
  89. >
  90.  
  91. # Set to true to have undead reduce damage against non-player non-holy entities
  92. B:"Reduce Damage Against Non-Players"=true
  93.  
  94. # A list of mobs that cannot lose their undying abilities
  95. S:"Smite-Proof Mobs" <
  96. >
  97. }
  98.  
  99. modsupport {
  100. # List of abilities from MK-Ultra that will deal holy damage
  101. S:"MK-Ultra Holy Damage" <
  102. ability.smite
  103. ability.heal
  104. >
  105.  
  106. # Set to true to give Reliquary's Glowing Water smiting
  107. B:"Reliquary Glowing Water"=true
  108.  
  109. # List of modifiers from Tinkers' Construct that will smite
  110. S:"Tinkers' Holy Modifiers" <
  111. smite
  112. >
  113. }
  114.  
  115. }
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